Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Description from the maker (original English)
Figma MCP server in Rust: plugin bridge, no API token, no rate limits, 73 tools.
These three are never merged into one score: opinions, measurements and popularity are different things.
We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.
Pick the AI app you use, then copy the settings.
You need
Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json
{
"mcpServers": {
"figma-rust": {
"command": "npx",
"args": [
"-y",
"@alvinindra/figma-mcp-rust"
]
}
}
}Run this in your terminal
claude mcp add figma-rust -- npx -y @alvinindra/figma-mcp-rustPaste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json
{
"mcpServers": {
"figma-rust": {
"command": "npx",
"args": [
"-y",
"@alvinindra/figma-mcp-rust"
]
}
}
}Paste into .vscode/mcp.json in your project
{
"servers": {
"figma-rust": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@alvinindra/figma-mcp-rust"
]
}
}
}These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.
We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 5, 2026
The registry name was verified with the GitHub account alvinindra, which owns the repo
Code last changed 24 days ago
Uses MIT
This one runs on your computer; there is no internet endpoint
Runs on your computer and uses local settings instead
Needs the server’s tool list first; this check starts in the next step
Compared only with servers in this prototype, not the whole registry.
It passed 3 of 3 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.
The registry does not list a required key, though some servers ask you to sign in on first use.
It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).
The GitHub repo last changed 24 days ago, and the latest version (0.2.1) reached the registry 24 days ago.
Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Node.js on your computer.
In the same category: Figma Context MCP, Claude Real Video, Figma MCP Server
Servers in the same category from other makers, sorted by stars.
Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
Figma’s official server gives AI your design data so it can turn designs into code or describe them accurately. Connects to Figma’s cloud.
Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.
A high-performance Rust port of [vkhanhqui/figma-mcp-go](https://github.com/vkhanhqui/figma-mcp-go).
All credit for the original design, the Figma plugin bridge, and the tool catalogue goes to
@vkhanhqui. This repo migrates that same MCP server to Rust
with structured logging, race-free request correlation, and a declarative tool table;
see "What changed in the Rust rewrite" below.
Figma MCP: Free, No Rate Limits
Open-source Figma MCP server with full read/write access via plugin. No REST API, no rate limits. Turn text into designs and designs into real code. Works with Cursor, Claude, GitHub Copilot, and any MCP-compatible AI tool.
Highlights
Most Figma MCP servers rely on the Figma REST API.
That sounds fine until you hit this:
| Plan | Limit |
|---|---|
| Starter / View / Collab | 6 tool calls/month |
| Pro / Org (Dev seat) | 200 tool calls/day |
| Enterprise | 600 tool calls/day |
If you're experimenting with AI tools, you'll burn through that in minutes.
I didn't have enough money to pay for higher limits. So I built something that doesn't use the API at all.
Install via npx, no build step required.
Claude Code CLI
claude mcp add -s project figma-mcp-rust -- npx -y @alvinindra/figma-mcp-rust@latest
Claude Code plugin marketplace
/plugin marketplace add alvinindra/figma-mcp-rust
/plugin install figma-mcp-rust@figma-mcp-rust
Installing the plugin also adds 13 skills covering the workflows below, from reading designs to generating tokens and troubleshooting the bridge.
Codex CLI
codex mcp add figma-mcp-rust -- npx -y @alvinindra/figma-mcp-rust@latest
.mcp.json (Claude and other MCP-compatible tools)
{
"mcpServers": { "figma-mcp-rust": { "command": "npx", "args": ["-y", "@alvinindra/figma-mcp-rust"] } } }
.vscode/mcp.json (Cursor / VS Code / GitHub Copilot)
{
"servers": { "figma-mcp-rust": { "type": "stdio", "command": "npx", "args": [ "-y", "@alvinindra/figma-mcp-rust" ] } } }
manifest.json from the plugin.zip| Tool | Description |
|---|---|
create_frame | Create a frame with optional auto-layout, fill, and parent |
create_rectangle | Create a rectangle with optional fill and corner radius |
create_ellipse | Create an ellipse or circle |
create_text | Create a text node (font loaded automatically) |
import_image | Decode base64 image and place it as a rectangle fill |
create_component | Convert an existing FRAME node into a reusable component |
create_section | Create a Figma Section node to organise frames on a page |
| Tool | Description |
|---|---|
set_text | Update text content of an existing TEXT node |
set_fills | Set solid fill color (hex) on a node |
set_strokes | Set solid stroke color and weight on a node |
set_opacity | Set opacity of one or more nodes (0 = transparent, 1 = opaque) |
set_corner_radius | Set corner radius, uniform or per-corner |
set_auto_layout | Set or update auto-layout (flex) properties on a frame |
set_visible | Show or hide one or more nodes |
lock_nodes | Lock one or more nodes to prevent accidental edits |
unlock_nodes | Unlock one or more nodes |
rotate_nodes | Set absolute rotation in degrees on one or more nodes |
reorder_nodes | Change z-order: bringToFront, sendToBack, bringForward, sendBackward |
set_blend_mode | Set blend mode (MULTIPLY, SCREEN, OVERLAY, and more) on one or more nodes |
set_constraints | Set responsive constraints { horizontal, vertical } on one or more nodes |
move_nodes | Move nodes to an absolute x/y position |
resize_nodes | Resize nodes by width and/or height |
rename_node | Rename a node |
clone_node | Clone a node, optionally repositioning or reparenting |
reparent_nodes | Move nodes to a different parent frame, group, or section |
batch_rename_nodes | Bulk rename nodes via find/replace, regex, or prefix/suffix |
find_replace_text | Find and replace text across all TEXT nodes in a subtree or page; supports regex |
| Tool | Description |
|---|---|
delete_nodes | Delete one or more nodes permanently |
| Tool | Description |
|---|---|
set_reactions | Set prototype reactions (triggers + actions) on a node; mode replace or append |
remove_reactions | Remove all or specific reactions by zero-based index from a node |
| Tool | Description |
|---|---|
set_effects | Apply drop shadow / blur effects directly on a node (no style required) |
create_paint_style | Create a named paint style with a solid color |
create_text_style | Create a named text style with font, size, and spacing |
create_effect_style | Create a named effect style (drop shadow, inner shadow, blur) |
create_grid_style | Create a named layout grid style (columns, rows, or grid) |
update_paint_style | Rename or recolor an existing paint style |
apply_style_to_node | Apply an existing local style to a node, linking it to that style |
delete_style | Delete any style (paint, text, effect, or grid) by ID |
| Tool | Description |
|---|---|
create_variable_collection | Create a new local variable collection with an optional initial mode |
add_variable_mode | Add a new mode to an existing collection (e.g. Light/Dark) |
create_variable | Create a variable (COLOR/FLOAT/STRING/BOOLEAN) in a collection |
set_variable_value | Set a variable's value for a specific mode |
bind_variable_to_node | Bind a variable to a node property; supports fillColor, strokeColor, visible, opacity, rotation, width, height, corner radii, spacing, and more |
delete_variable | Delete a variable or an entire collection |
| Tool | Description |
|---|---|
add_page | Add a new page to the document (optional name and index) |
delete_page | Delete a page by ID or name (cannot delete the only page) |
rename_page | Rename a page by ID or current name |
| Tool | Description |
|---|---|
navigate_to_page | Switch the active Figma page by ID or name |
group_nodes | Group two or more nodes into a GROUP |
ungroup_nodes | Ungroup GROUP nodes, moving children to the parent |
swap_component | Swap the main component of an INSTANCE node |
detach_instance | Detach component instances, converting them to plain frames |
| Tool | Description |
|---|---|
get_document | Full current page tree |
get_metadata | File name, pages, current page |
get_pages | All pages (IDs + names), lightweight, no tree loading |
get_selection | Currently selected nodes |
get_node | Single node by ID |
get_nodes_info | Multiple nodes by ID |
get_design_context | Depth-limited tree with detail level (minimal/compact/full) |
search_nodes | Find nodes by name substring and/or type within a subtree |
scan_text_nodes | All text nodes in a subtree |
scan_nodes_by_types | Nodes matching given type list |
get_viewport | Current viewport center, zoom, and visible bounds |
| Tool | Description |
|---|---|
get_styles | Paint, text, effect, and grid styles |
get_variable_defs | Variable collections and values |
get_local_components | All components + component sets with variant properties |
get_annotations | Dev-mode annotations |
get_fonts | All fonts used on the current page, sorted by frequency |
get_reactions | Prototype/interaction reactions on a node |
| Tool | Description |
|---|---|
get_screenshot | Base64 image export of any node |
save_screenshots | Export images to disk (server-side, no API call) |
export_frames_to_pdf | Export multiple frames as a single multi-page PDF file saved to disk |
export_tokens | Export design tokens (variables + paint styles) as JSON or CSS |
| Prompt | Description |
|---|---|
read_design_strategy | Best practices for reading Figma designs |
design_strategy | Best practices for creating and modifying designs |
text_replacement_strategy | Chunked approach for replacing text across a design |
annotation_conversion_strategy | Convert manual annotations to native Figma annotations |
swap_overrides_instances | Transfer overrides between component instances |
reaction_to_connector_strategy | Map prototype reactions into interaction flow diagrams |
style_audit_strategy | Find nodes using raw values instead of linked styles or variables |
bulk_rename_strategy | Rename nodes to follow a consistent naming convention |
design_token_generation_strategy | Build a variable and style token system from an existing design |
generate_color_palette | Create a primitive color scale plus semantic aliases as variables |
generate_type_scale | Create a full typographic scale as text styles |
generate_component_variants | Clone a component into size, theme, state, or dark-mode variants |
Each prompt is also available as a Claude Code skill when the server is installed through the plugin marketplace, alongside a bridge-troubleshooting skill for connection issues.
tokio::sync::oneshot instead of Go channels guarded by sync.Once, removing the send-on-closed-channel race.src/tools/definitions.rs) instead of ~700 lines of repetitive Go handlers. New tools are added by appending one entry plus an optional JSON Schema builder.bridge, leader, follower, election, node) at adjustable levels. Set FIGMA_MCP_LOG=debug for verbose output.