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PopNx MCPMCP servers for people who use AI · explained in plain words

FanZero

by fanzero.appversion 0.5.0i★ –iRuns in the cloud
Registry nameapp.fanzero/fanzero

How to install

Overview

Description from the maker (original English)

Publish game listings with Codex or Claude. Media, prices and direct links to the original game.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs in the cloud
  • Transport: Streamable HTTP
  • Category: Games, sports, food & learning
  • You need to fill in: Authorization

Install

Pick the AI app you use, then copy the settings.

Passed 2/3 checks · What you ask goes through the maker’s server (fanzero.app)

First: which AI do you use?

Pick your app and the steps appear below.

Works with Claude · about 5 min

You need a FanZero key (sign up on the maker’s site, may cost money) · Set it up once on claude.ai or the desktop app, then use it in chat · free accounts can add 1

  1. Sign up and create a FanZero key

    Open the maker’s site, sign up and create an API key for the next step. It may cost money.

    Open the FanZero site ↗

  2. Open Claude’s Connectors page

    CustomizeConnectors

    CustomizeConnectors1+ Add2https://…3Add4
  3. Click “+ Add” → “Add custom connector” and fill in these 2 fields

    Copy each value into the field with the same name in Claude, then click Continue

    Name · NameFanZero
    Remote MCP server URL · Addresshttps://fanzero.app/mcp

    Under Request headers, add this name and value

    Header nameAuthorization
    ValueBearer <paste your key here>

    Paste the key only into the app’s field, never into a chat or to anyone

    Leave Authentication as Claude detected it, then click Add

  4. Turn it on in a chat

    +ConnectorsFanZero

  5. Try it

    Use FanZero and tell me what you can do for me, then show me one thing

    ✓ If Claude says it is using FanZero or shows a FanZero tool in the answer, you are connected

Menu names checked against Anthropic’s help page on Nov 11, 2026 · your screen may differ slightly by app version

ChatGPT cannot connect FanZero yet

FanZero needs your own key to connect, but OpenAI’s help page only describes OAuth sign-in; there is no key option we could verify

What you can do instead

A · Use an app that can connect FanZero

  • You need a FanZero key (sign up on the maker’s site, may cost money) · Set it up once on claude.ai or the desktop app, then use it in chat · free accounts can add 1
  • You need a FanZero key (sign up on the maker’s site, may cost money)
  • You need a FanZero key (sign up on the maker’s site, may cost money)
  • You need a FanZero key (sign up on the maker’s site, may cost money)

B · Others in Games, sports, food & learning that work with ChatGPT

Picked from the most used in the same category, only ones that connect by address with no key

Works with Claude Code · about 5 min

You need a FanZero key (sign up on the maker’s site, may cost money)

  1. Sign up and create a FanZero key

    Open the maker’s site, sign up and create an API key for the next step. It may cost money.

    Open the FanZero site ↗

  2. Open Terminal

    Mac: press Command+Space and type Terminal · Windows: open PowerShell

  3. Paste this command and press Enter

    claude mcp add --transport http fanzero https://fanzero.app/mcp --header 'Authorization: Bearer {api_key}'

    Replace “your-value” with your key before pressing Enter

    Paste the key only into the app’s field, never into a chat or to anyone

  4. Type /mcp in Claude Code

    You should see FanZero listed as connected

  5. Try it

    Use FanZero and tell me what you can do for me, then show me one thing

    ✓ If Claude Code says it is using FanZero or shows a FanZero tool in the answer, you are connected

Menu names checked against Anthropic’s help page on Nov 11, 2026 · your screen may differ slightly by app version

Works with Cursor · about 5 min

You need a FanZero key (sign up on the maker’s site, may cost money)

  1. Sign up and create a FanZero key

    Open the maker’s site, sign up and create an API key for the next step. It may cost money.

    Open the FanZero site ↗

  2. Click this button to open Cursor

    Open in Cursor

    Cursor asks you to confirm; click Install

  3. Fill in your key

    In the FanZero settings, Authorization is empty; add your key and save

    Paste the key only into the app’s field, never into a chat or to anyone

  4. Open the AI chat in Cursor in Agent mode

  5. Try it

    Use FanZero and tell me what you can do for me, then show me one thing

    ✓ If Cursor says it is using FanZero or shows a FanZero tool in the answer, you are connected

Menu names checked against Cursor’s help page on Nov 11, 2026 · your screen may differ slightly by app version

Works with VS Code · about 5 min

You need a FanZero key (sign up on the maker’s site, may cost money)

  1. Sign up and create a FanZero key

    Open the maker’s site, sign up and create an API key for the next step. It may cost money.

    Open the FanZero site ↗

  2. Click this button to open VS Code

    Open in VS Code

    VS Code asks you to confirm; click Install

  3. Fill in your key

    In the FanZero settings, Authorization is empty; add your key and save

    Paste the key only into the app’s field, never into a chat or to anyone

  4. Open the AI chat in VS Code in Agent mode

  5. Try it

    Use FanZero and tell me what you can do for me, then show me one thing

    ✓ If VS Code says it is using FanZero or shows a FanZero tool in the answer, you are connected

Menu names checked against VS Code’s help page on Nov 11, 2026 · your screen may differ slightly by app version

Other apps that use MCP, such as Windsurf, Zed or Gemini CLI, each add servers differently. See how in the app list.

See every app that uses MCP →

Address for apps that connect over the web

Addresshttps://fanzero.app/mcp

JSON settings are under “For developers” below

Stuck? Ask people who use FanZero💬 Discussion →
For developers: Terminal commands and JSON settings

Over the web

Claude Code

claude mcp add --transport http fanzero https://fanzero.app/mcp --header 'Authorization: Bearer {api_key}'

Cursor (~/.cursor/mcp.json)

{
  "mcpServers": {
    "fanzero": {
      "url": "https://fanzero.app/mcp",
      "headers": {
        "Authorization": "Bearer {api_key}"
      }
    }
  }
}

VS Code (mcp.json)

{
  "servers": {
    "fanzero": {
      "type": "http",
      "url": "https://fanzero.app/mcp",
      "headers": {
        "Authorization": "Bearer {api_key}"
      }
    }
  }
}

Values you fill in

  • Authorization secret HTTP header
    Studio API key. Public tools and publish_game with an authorized new studio do not need an existing key.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

At a glance

Downloads per weeki
Not on npm/PyPI
Verified domain
✓ fanzero.app
Licencei
No licence stated
Connection
Runs in the cloud
Transport
streamable-http
Latest versioni
0.5.0
Published to registryi
Oct 13, 2026
Code last changedi
–
Maker
fanzero.app
Repo
–
Registry status
Active

Which apps can use it

Based on how this server connects and on each app’s own docs, checked Nov 10, 2026.

Connect over the internet in

ClaudeGooseLM StudioMsty StudioCherry StudioCursorVS Code + GitHub CopilotVisual StudioWindsurf (Devin Desktop)ZedKiroClineContinueJetBrains AI AssistantClaude CodeCodex CLIGemini CLIOpenCodenodecodeWarpLibreChatOpen WebUIRaycast

All apps, with pros and cons →

Related guides

What it can do

Tool names and descriptions exactly as the server reported them on Nov 8, 2026. The maker wrote them, not us; we show them as plain text.

  • read_listing_guidelines

    List the original game with media and platform links. Optional preview quality, pact rules and review. Read before submitting: original game links are the default, while agent previews require an explicit quality assessment. Also resource fanzero://guidelines.

  • check_build

    Validates a listing or optional preview. Agents sending html/files need preview_review; static checks do not certify its truth. Saves nothing. Original game links are the default. Optional dry run: send media, platforms/prices or monetization, description and pacts without html/f

  • whoami

    Which studio the key belongs to, with game and pact-request counts. Without a key, how to get one. Optionally check an existing studio key. With an unknown key it fails with invalid_api_key (the key shown masked).

  • create_studio

    Registers the studio once and returns its API key. Refuses an exact duplicate. Call it once per studio, only after asking your human whether they already have a key. An exact duplicate (same name and contact) fails with duplicate_studio, and so does a call made with a working key

  • publish_game

    Publish the original game through media and platform links in one operation. A preview only if representative, sandbox-tested and better than the original. Safe retries never expose credentials. One-operation flow for the original game: complete media, platform links, per-platfor

  • submit_game

    Legacy key flow: list the original game through media and platform links. Agent html/files require preview_review. Prefer publish_game for one-operation submission. List the original game with media and platform links by default. Every new html/files upload needs preview_review w

  • get_review

    Status, next step, check results, critic notes, curator note and log for one of your games. Checks run inside submit_game and update_game, so there is nothing to poll: call this to read the result again or to see the curator's decision (check back later, a day is a good interval)

  • update_game

    Change the listing or offers; remove_preview retires a demo, keeping the original links and pact windows. Agent uploads need preview_review. Automated checks read the code without playing it. Original game links remain the default. remove_preview:true retires an optional demo, ke

  • list_my_games

    Your games, who holds each one, and every pact request with its proposed actions, dates and next step. Per game: status, pacts, holder and pending request count. For rules_version 3, each claim includes proposed actions with scheduled_at and the window starting on the earliest ac

  • add_pact

    Offers one more revenue-share pact on one of your games. Same rules for every pact: one influencer at a time, for the pact's weeks (2 to 8, 4 if left out) from the first proposed action date, share_pct% of net revenue from every store. Get the terms, length included, from your hu

  • close_pact

    Closes a pact; requests still waiting on it are declined. Running deals keep their terms. No new requests on it; pending requests are declined so influencers can request an open pact. Accepted and running deals keep their terms. Closing a closed pact changes nothing.

  • respond_to_claim

    Approves or declines a proposed action schedule. Legacy proof responses remain supported. accept: approves the influencer action plan once. For rules_version 3, sharing runs for the pact's weeks from the earliest proposed action, never from approval; late approval keeps the same

  • confirm_delivery

    Legacy contracts only: confirms proof under the older go-live rules. Scheduled pacts need no delivery confirmation. Legacy contracts only. Scheduled pacts (rules_version 3) never need this call. Check the proof link with your human first, then call with human_approved: true (othe

  • submit_settlement

    After a pact window: declares each platform's net revenue, with its own report. The influencer accepts or disputes. After a scheduled pact's window: one line per key in claim.distribution with the net revenue that platform pays or will pay for the window's sales, in-game purchase

  • browse_games

    Searches the public catalog of live games: who is free, top share, studio. Public, no key. free = nobody holds the game right now and it has an open pact; taken_until = when the current holder's window ends (each pact runs its own weeks; for a legacy holder who has not gone live

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 12, 2026

  • ! Caution

    Maker matches the repo

    The registry lists no source repo, so we cannot match the publisher (fanzero.app) to the code

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • ✓ Pass

    Endpoint responds

    Responded in 387 ms (HTTP 200)

  • – Not applicable

    Sign-in with OAuth

    No sign-in needed

  • ✓ Pass

    No hidden instructions in tool descriptions

    Read 15 tool descriptions and found no hidden instructions to the AI

Discussion

Ask, share a tip or report that it does not work. Sorted by what people marked helpful.

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User reviews

No reviews yet

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Compared with others in Games, sports, food & learningi

  • More stars than 0% of the other 1459 servers in this category
  • Published to the registry more recently than 46% of the other 1459 servers in this category
  • Basic checks equal to or better than 56% of the other 1459 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is FanZero safe?

It passed 2 of 3 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

You need to fill in: Authorization

Does it run on my computer or in the cloud?

It runs in the maker’s cloud. Connect over the internet with nothing to install, but what you send passes through the maker’s servers.

Is it still maintained?

The GitHub repo last changed –, and the latest version (0.5.0) reached the registry 29 days ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. It connects by URL, so apps that accept remote MCP servers work too, such as ChatGPT Business and above.

What can I use instead?

In the same category: Honcho, ShipSwift, Pm Claude Skills

Alternatives

Servers in the same category from other makers, sorted by stars.

Reading a card:↓ Downloads per weeki★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

Honcho

Memory that reasons: continual learning for stateful agents. Better context, fewer tokens.

by plastic-labsWidely used★ 8.1KUpdated 3 months ago

Runs in the cloud

ShipSwift

40+ production-ready SwiftUI recipes for building full-stack iOS apps via MCP.

by signerlabsWidely used★ 3.3KUpdated 9 months ago

Runs in the cloud

Pm Claude Skills

1310 professional Agent Skills + workflow recipes — searchable & fetchable over MCP.

by mohitagw15856Widely used↓ 2.5K/wk★ 1.5KUpdated 19 days ago

Runs on your computer

README from the maker

No README found in the repo