Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Design App Store and Google Play screenshots with your AI agent in the AppScreenStudio editor.
选择你使用的 AI 应用,然后复制设置。
通过 5/5 项检查 · 你的提问会经过开发者的服务器(www.appscreenstudio.com)
第一步:你用哪个 AI?
选择你用的应用,步骤会显示在下方。
可连接 Claude · 约 5 分钟
需要 AppScreenStudio 的密钥(在开发者网站创建) · 在 claude.ai 或桌面应用设置一次,即可在聊天中使用 · 免费账户可添加 1 个 · Team/Enterprise 方案由所有者(Owner)添加
CustomizeConnectors
把这里的内容复制到 Claude 中同名的输入框,然后点击 Continue
AppScreenStudiohttps://www.appscreenstudio.com/api/mcp在 Request headers 下添加这个名称和值
AuthorizationBearer <在这里粘贴你的密钥>只把密钥粘贴到应用的输入框里,不要粘贴到聊天中或发给任何人
Authentication 保持 Claude 检测到的设置,然后点击 Add
+ConnectorsAppScreenStudio
用 AppScreenStudio 告诉我你能帮我做什么,然后做一件给我看✓ 如果 Claude 说正在使用 AppScreenStudio,或回答中出现 AppScreenStudio 的工具名称,就表示连接成功
菜单名称已于 2026年11月11日 对照 Anthropic 帮助页面核实 · 你的界面可能因版本略有不同
ChatGPT 暂时无法连接 AppScreenStudio
AppScreenStudio 连接时需要你自己的密钥,但 OpenAI 帮助页面只说明了 OAuth 登录,没有我们能核实的填密钥方式
A · 使用能连接 AppScreenStudio 的应用
B · 设计、图片与音频 类中能连接 ChatGPT 的其他服务器
从同类中使用较多的里挑选,仅限用地址即可连接、无需密钥的
可连接 Claude Code · 约 5 分钟
需要 AppScreenStudio 的密钥(在开发者网站创建)
Mac:按 Command+空格,输入 Terminal · Windows:打开 PowerShell
claude mcp add --transport http --scope user app-screen-studio https://www.appscreenstudio.com/api/mcp --header 'Authorization: Bearer your-value'按 Enter 前,把“your-value”改成你的密钥
只把密钥粘贴到应用的输入框里,不要粘贴到聊天中或发给任何人
应能看到 AppScreenStudio 在列表中并显示已连接
用 AppScreenStudio 告诉我你能帮我做什么,然后做一件给我看✓ 如果 Claude Code 说正在使用 AppScreenStudio,或回答中出现 AppScreenStudio 的工具名称,就表示连接成功
菜单名称已于 2026年11月11日 对照 Anthropic 帮助页面核实 · 你的界面可能因版本略有不同
可连接 Cursor · 约 5 分钟
需要 AppScreenStudio 的密钥(在开发者网站创建)
在 AppScreenStudio 的设置中,Authorization 还是空的,填入你的密钥并保存
只把密钥粘贴到应用的输入框里,不要粘贴到聊天中或发给任何人
用 AppScreenStudio 告诉我你能帮我做什么,然后做一件给我看✓ 如果 Cursor 说正在使用 AppScreenStudio,或回答中出现 AppScreenStudio 的工具名称,就表示连接成功
菜单名称已于 2026年11月11日 对照 Cursor 帮助页面核实 · 你的界面可能因版本略有不同
可连接 VS Code · 约 5 分钟
需要 AppScreenStudio 的密钥(在开发者网站创建)
在 AppScreenStudio 的设置中,Authorization 还是空的,填入你的密钥并保存
只把密钥粘贴到应用的输入框里,不要粘贴到聊天中或发给任何人
用 AppScreenStudio 告诉我你能帮我做什么,然后做一件给我看✓ 如果 VS Code 说正在使用 AppScreenStudio,或回答中出现 AppScreenStudio 的工具名称,就表示连接成功
菜单名称已于 2026年11月11日 对照 VS Code 帮助页面核实 · 你的界面可能因版本略有不同
Claude Code
claude mcp add --transport http --scope user app-screen-studio https://www.appscreenstudio.com/api/mcp --header 'Authorization: Bearer your-value'Cursor (~/.cursor/mcp.json)
{
"mcpServers": {
"app-screen-studio": {
"url": "https://www.appscreenstudio.com/api/mcp",
"headers": {
"Authorization": "Bearer your-value"
}
}
}
}VS Code (mcp.json)
{
"servers": {
"app-screen-studio": {
"type": "http",
"url": "https://www.appscreenstudio.com/api/mcp",
"headers": {
"Authorization": "Bearer your-value"
}
}
}
}这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
依据这个服务器的连接方式和各应用自己的文档,检查于 2026年11月10日。
通过互联网连接,适用于
ClaudeGooseLM StudioMsty StudioCherry StudioCursorVS Code + GitHub CopilotVisual StudioWindsurf (Devin Desktop)ZedKiroClineContinueJetBrains AI AssistantClaude CodeCodex CLIGemini CLIOpenCodenodecodeWarpLibreChatOpen WebUIRaycast
工具名称和描述与服务器在 2026年11月7日 报告的完全一致。这些内容由作者撰写,不是我们写的;我们以纯文本形式显示。
get_editor_snapshotRead one platform of the open editor. Pass platform or platformSetId to include that set's screenshots. With no argument, a project with one platform set returns that set. A project with more than one set returns the set directory and screenshotsOmitted, without screenshot bodies
update_textUpdate a text layer on a screenshot in the open editor.
add_textAdd a text layer to a screenshot in the open editor.
remove_textRemove a text layer from a screenshot in the open editor.
add_screenshotAdd a card to the end of a platform set. The card is not blank: the set's first three cards get the template's sample texts and phone placement (sometimes a hidden or tilted phone), and later cards copy every layer of the set's last card without its phone image. Returns the ids o
update_screenshotUpdate a card and its main phone: background, phone placement and app screen, pattern, fade, or shadow. imageUrl is the app screen inside the phone (upload_image with type screenshot). The phone model is chosen per platform set with set_device.
remove_screenshotRemove a screenshot from the open editor.
add_assetAdd an image layer to a card. src is an image URL, such as one from upload_image or list_library. Pass spriteCoordinate to crop one pose of a sprite sheet.
update_assetUpdate an image layer on a screenshot in the open editor.
remove_assetRemove an image layer from a screenshot in the open editor.
add_divAdd a box layer to a card. Pass html to draw a custom card: width and height set its layout box, and every visible style goes in the html, since backgroundColor and borderRadius only style plain boxes without html. A style element stays inside the card.
update_divUpdate a box layer on a card.
remove_divRemove a box layer from a screenshot in the open editor.
add_phoneAdd another phone to a screenshot card in the open editor. It uses the platform set's device frame and starts next to the main phone with its size, rotation, and shadow. Set imageUrl to an image URL (upload_image with type screenshot). Extra phones paint above the main phone, in
update_phoneUpdate an extra phone added with add_phone. Takes the same phone fields as update_screenshot. The main phone is edited with update_screenshot.
remove_phoneRemove an extra phone added with add_phone.
reorder_elementMove a layer one step forward or backward among layers of the same kind. It cannot move a layer across kinds: back to front, cards always paint back divs, phones, image layers, front divs, then texts.
set_templateSet the template of the open project.
update_template_colorUpdate one color of the open project's template. colorId must be one of the current template's colors: minimal (bg), gradient (from, via, to), geometric (bg, circle1, circle2), wave (from, to, wave), glass (from, to), connected (bg, dots). value is a CSS color such as #22c55e.
set_resolutionSet the pixel size of a platform set.
set_deviceSet the device of a platform set. iOS sets take iphone-13-pro, iphone-13-pro-max, iphone-15-pro, iphone-15-pro-max, iphone-17-pro, iphone-17-pro-max, iphone-18-pro, iphone-18-pro-max, iphone-duo, borderless-frame, ipad-pro-12, ipad-pro-13, macbook-air-13, macbook-air-15, macbook-
set_phone_colorSet the device color of a platform set. On a HyperRealistic (threeDFrame) set the device shows only its real finishes: pass one of the set's deviceColors ids (see the snapshot); a generic color (black, white, orange, silver, space-gray, blue, purple, red, green) picks the closest
set_show_notchShow or hide the notch on a platform set.
set_squircle_frameEnable or disable the squircle frame on a platform set.
set_link_textsLink or unlink matching text layers across platform sets.
rename_projectRename the open project.
undoUndo the last edit in the open editor.
redoRedo the last undone edit in the open editor.
search_google_fontsSearch Google Fonts by family name, category, or both. usable is true when the project can already use the family: a built-in editor font or one added with add_project_font.
add_project_fontAdd a Google Fonts family to the open project. Then use it as fontFamily on text layers or as font-family in card html. Built-in editor fonts need no adding.
list_libraryList assets or mascots saved on this account (not screenshots or backgrounds). Items with spriteSheet true have poses, crop rectangles for add_asset spriteCoordinate. Also returns one image of up to 10 items with each id beside its picture.
get_spriteReturn one saved asset or mascot in the same shape as a list_library item, including spriteSheet and poses. Also returns one image of each pose with its index drawn beside it.
generate_assetGenerate an asset sprite with AI and save it to the account library. Spends credits. Returns imageUrl and poses like get_sprite, with a preview of each pose. Does not place it on a card.
generate_mascotGenerate a mascot sprite with AI and save it to the account library. Spends credits. Returns imageUrl and poses like get_sprite, with a preview of each pose. Does not place it on a card.
generate_backgroundGenerate an AI background for one card. Spends credits.
update_store_listingUpdate App Store or Google Play listing fields for the current language. Does not generate copy. Returns the names of the fields written.
capture_platform_stripReturn one JPEG of every card in a platform set side by side, as the editor renders them. Use it to check your edits. Defaults to the first platform set.
upload_imagePrepare an image upload for the open project. Returns a one-time uploadUrl. POST the image as multipart form field "file" to that URL. The response JSON url is the stored image. Use it with update_screenshot imageUrl, add_asset src, set_project_background, or img src and CSS url(
duplicate_screenshotDuplicate a screenshot and insert the copy immediately after it.
copy_screenshotCopy a screenshot onto another platform set.
move_screenshotMove a screenshot left or right within its platform set.
set_languageSwitch the open editor to a language that already exists on the project.
ai_translateAdd up to 5 languages by translating the open language with the same AI localize flow as the editor. Translates iOS and Android screenshot text and the store listing. Social screenshot text is copied unchanged. Spends credits. Does not switch the open language. Fails when the acc
add_platform_setAdd a platform set to the open project.
remove_platform_setRemove an extra platform set. The first set of each platform stays.
set_project_backgroundSet or clear the project background image. Pass an empty imageUrl to clear it.
set_realistic_frameEnable or disable the realistic device frame on a platform set. With threeD true the frame is a 3D device model (HyperRealistic) that also takes rotationX, rotationY, and rotationZ. 3D works on every device except borderless-frame and android-borderless-frame.
report_mcp_feedbackReport a bug, an unexpected tool result, or a suggestion about these MCP tools, when you notice one.
rate_this_mcpRate how well these MCP tools worked for the task you just finished, from 1 to 5 stars. Call it once per task.
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月12日
注册名称已通过域名 appscreenstudio.com 验证(注册中心会核实域名所有权)
代码最后更新于25天前
使用 MIT
在 563 毫秒内响应(HTTP 200)
无需登录
已读取 49 个工具描述,未发现针对 AI 的隐藏指令
提问、分享技巧或报告无法使用。按“有帮助”数量排序。
还没有评价
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 5 项适用的基础检查中通过了 5 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
你需要填写:Authorization
它在作者的云端运行。通过互联网连接,无需安装,但你发送的内容会经过作者的服务器。
GitHub 仓库最后更新于25天前,最新版本(0.1.0)于25天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。它通过 URL 连接,因此也能用于支持远程 MCP 的应用,例如 ChatGPT Business 及以上方案。
同一分类中有:Figma Context MCP, AutoClip, Next AI Draw.io
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:↓ 每周下载量i★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
draw.io diagrams your AI agent draws on a live browser canvas that you can also edit by hand
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
Let your AI agent design App Store and Google Play screenshots in AppScreenStudio.
AppScreenStudio is a browser-based App Store and Google Play screenshot generator. Indie developers, mobile marketers, and ASO teams upload raw app screens, pick a template, place them in iPhone, iPad, and Android device frames, edit headlines, backgrounds, and images, then export every required store size in one click. Optional AI features handle localization, mascots, backgrounds, and assets. Nothing to install: it runs in the browser.
This repository holds the documentation and client configs for the hosted AppScreenStudio MCP server. The server itself runs on www.appscreenstudio.com, so there is nothing to build or run here.
The server connects an MCP client (Claude Code, Cursor, Codex, Gemini CLI, VS Code, and others) to the AppScreenStudio editor you have open in your browser. Your agent can read the project, add and edit cards, text, images, phones, and HTML blocks, switch templates, devices, and sizes, upload your app screens, generate AI assets and backgrounds, translate the whole set into new languages, fill in store listing text, and render a preview strip to check its own work. Every change shows up live in the editor, and you can undo it there like any other edit.
| Endpoint | https://www.appscreenstudio.com/api/mcp |
| Transport | Streamable HTTP |
| Auth | Authorization: Bearer header |
| Registry name | com.appscreenstudio/app-screen-studio |
The token belongs to your account and stays the same until you click Rotate token, which invalidates the old one. Treat it like a password.
Replace YOUR_TOKEN with the token from the editor.
claude mcp add --transport http app-screen-studio https://www.appscreenstudio.com/api/mcp \
--header "Authorization: Bearer YOUR_TOKEN"
Add this to ~/.cursor/mcp.json (all projects) or .cursor/mcp.json (one project). It is the same config the editor's MCP config copy button gives you.
{
"mcpServers": { "app-screen-studio": { "url": "https://www.appscreenstudio.com/api/mcp", "headers": { "Authorization": "Bearer YOUR_TOKEN" } } } }
Add this to ~/.codex/config.toml:
[mcp_servers.app-screen-studio]
url = "https://www.appscreenstudio.com/api/mcp" bearer_token_env_var = "APPSCREENSTUDIO_MCP_TOKEN"
Then export the token in the shell that runs Codex:
export APPSCREENSTUDIO_MCP_TOKEN="YOUR_TOKEN"
gemini mcp add -t http -H "Authorization: Bearer YOUR_TOKEN" app-screen-studio https://www.appscreenstudio.com/api/mcp
Or add this to ~/.gemini/settings.json:
{
"mcpServers": { "app-screen-studio": { "httpUrl": "https://www.appscreenstudio.com/api/mcp", "headers": { "Authorization": "Bearer YOUR_TOKEN" } } } }
Add this to .vscode/mcp.json. VS Code asks for the token once and stores it securely.
{
"inputs": [ { "type": "promptString", "id": "appscreenstudio-token", "description": "AppScreenStudio MCP token (editor: Connect Your Agent, MCP Details)", "password": true } ], "servers": { "app-screen-studio": { "type": "http", "url": "https://www.appscreenstudio.com/api/mcp", "headers": { "Authorization": "Bearer ${input:appscreenstudio-token}" } } } }
Any MCP client that supports Streamable HTTP with custom headers works. Point it at https://www.appscreenstudio.com/api/mcp and send Authorization: Bearer YOUR_TOKEN.
| Tool | What it does |
|---|---|
get_editor_snapshot | Read one platform of the open editor. |
update_text | Update a text layer on a screenshot in the open editor. |
add_text | Add a text layer to a screenshot in the open editor. |
remove_text | Remove a text layer from a screenshot in the open editor. |
add_screenshot | Add a card to the end of a platform set. |
update_screenshot | Update a card and its main phone: background, phone placement and app screen, pattern, fade, or shadow. |
remove_screenshot | Remove a screenshot from the open editor. |
add_asset | Add an image layer to a card. |
update_asset | Update an image layer on a screenshot in the open editor. |
remove_asset | Remove an image layer from a screenshot in the open editor. |
add_div | Add a box layer to a card. |
update_div | Update a box layer on a card. |
remove_div | Remove a box layer from a screenshot in the open editor. |
add_phone | Add another phone to a screenshot card in the open editor. |
update_phone | Update an extra phone added with add_phone. |
remove_phone | Remove an extra phone added with add_phone. |
reorder_element | Move a layer one step forward or backward among layers of the same kind. |
set_template | Set the template of the open project. |
update_template_color | Update one color of the open project's template. |
set_resolution | Set the pixel size of a platform set. |
set_device | Set the device of a platform set. |
set_phone_color | Set the device color of a platform set. |
set_show_notch | Show or hide the notch on a platform set. |
set_squircle_frame | Enable or disable the squircle frame on a platform set. |
set_link_texts | Link or unlink matching text layers across platform sets. |
rename_project | Rename the open project. |
undo | Undo the last edit in the open editor. |
redo | Redo the last undone edit in the open editor. |
search_google_fonts | Search Google Fonts by family name, category, or both. |
add_project_font | Add a Google Fonts family to the open project. |
list_library | List assets or mascots saved on this account (not screenshots or backgrounds). |
get_sprite | Return one saved asset or mascot in the same shape as a list_library item, including spriteSheet and poses. |
generate_asset | Generate an asset sprite with AI and save it to the account library. |
generate_mascot | Generate a mascot sprite with AI and save it to the account library. |
generate_background | Generate an AI background for one card. |
update_store_listing | Update App Store or Google Play listing fields for the current language. |
capture_platform_strip | Return one JPEG of every card in a platform set side by side, as the editor renders them. |
upload_image | Prepare an image upload for the open project. |
duplicate_screenshot | Duplicate a screenshot and insert the copy immediately after it. |
copy_screenshot | Copy a screenshot onto another platform set. |
move_screenshot | Move a screenshot left or right within its platform set. |
set_language | Switch the open editor to a language that already exists on the project. |
ai_translate | Add up to 5 languages by translating the open language with the same AI localize flow as the editor. |
add_platform_set | Add a platform set to the open project. |
remove_platform_set | Remove an extra platform set. |
set_project_background | Set or clear the project background image. |
set_realistic_frame | Enable or disable the realistic device frame on a platform set. |
report_mcp_feedback | Report a bug, an unexpected tool result, or a suggestion about these MCP tools, when you notice one. |
rate_this_mcp | Rate how well these MCP tools worked for the task you just finished, from 1 to 5 stars. |
AI tools (generate_asset, generate_mascot, generate_background, ai_translate) spend AppScreenStudio AI credits from your account.
The documentation and config files in this repository are released under the MIT License. The AppScreenStudio service, the hosted MCP server, and the AppScreenStudio name and assets are not covered by this license.