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PopNx MCP为使用 AI 的人准备的 MCP 服务器 · 用大白话讲清楚

Agent Comms

作者:ExaDev版本 10.0.1i★ 37i在你的电脑上运行
注册名称io.github.ExaDev/agent-comms

安装方法

What it does

Cross-harness communication mesh for LLM agents — rooms, DMs, presence, and visibility over TCP

  • Connects 在你的电脑上运行
  • Account or key No key needed
  • Category 搜索与 AI 记忆

安装

选择你使用的 AI 应用,然后复制设置。

通过 3/3 项检查 · 在你的电脑上运行 · ✓ 命令已检查 2026年11月15日

第一步:你用哪个 AI?

选择你用的应用,步骤会显示在下方。

可连接 Claude,但需要先准备

需要先在电脑上安装 Node.js(只需一次) · 仅限电脑上的 Claude 应用(Windows 或 Mac),网页和手机不可用

让 AI 帮你安装

把这段话复制到 Claude 的对话里。AI 会先检查电脑,告诉你要改哪个文件,并且每次都等你同意。

请在这台电脑上为 Claude 安装 MCP server Agent Comms,按顺序:1) 用 node -v 检查是否有 Node.js。没有的话,请让我从 https://nodejs.org/en/download 安装,不要自己安装。2) 只使用这份配置(已通过 PopNx MCP 检查):{ "mcpServers": { "agent-comms": { "command": "npx", "args": [ "-y", "agent-comms" ] } } } 3) 告诉我要修改的文件完整路径或要运行的命令,等我同意。4) 不需要密钥。5) 按约定执行,然后确认 Agent Comms 的工具真的出现了。

这段话不包含你的密钥。如果需要密钥,AI 会请你自己粘贴到文件或应用的输入框里。

  1. 安装 Node.js(如果还没有)

    已经装好了吗?先检查 · 打开终端,输入这条命令后按 Enter

    node -v
    • 显示版本号(例如 v26.13.1)= 已安装,可跳过这一步
    • 显示 "command not found"(Windows 显示 "is not recognized")= 还没安装,或刚装好但需要关掉终端再重新打开
    怎么打开终端

    Mac:按 ⌘ + Space,输入 Terminal 后按 Enter

    Windows:打开“开始”菜单,输入 Windows PowerShell,然后选“打开”

    还没安装: 打开官方下载页,选择 LTS 版本和点选式安装程序:Mac 用 .pkg · Windows 用 .msi。双击后一路下一步即可,不需要 curl 命令

    打开 Node.js 下载页 ↗

    装好后关掉终端再打开,重新运行同一条命令,应显示版本号: node -v

    安装一次,所有需要 Node.js 的工具都能用

  2. 打开电脑版 Claude 应用的设置文件

    SettingsDeveloperEdit Config

  3. 粘贴这些设置并保存文件

    {
      "mcpServers": {
        "agent-comms": {
          "command": "npx",
          "args": [
            "-y",
            "agent-comms"
          ]
        }
      }
    }
  4. 退出 Claude 再重新打开

  5. 试一试

    用 Agent Comms 告诉我你能帮我做什么,然后做一件给我看

    ✓ 如果 Claude 说正在使用 Agent Comms,或回答中出现 Agent Comms 的工具名称,就表示连接成功

菜单名称已于 2026年11月11日 对照 Anthropic 帮助页面核实 · 你的界面可能因版本略有不同

ChatGPT 暂时无法连接 Agent Comms

Agent Comms 需要安装在你的电脑上,而 ChatGPT 只能连接在网上运行的服务器

你可以改用这些方式

A · 使用能连接 Agent Comms 的应用

  • 需要先在电脑上安装 Node.js(只需一次) · 仅限电脑上的 Claude 应用(Windows 或 Mac),网页和手机不可用
  • 需要先在电脑上安装 Node.js(只需一次)
  • 需要先在电脑上安装 Node.js(只需一次)
  • 需要先在电脑上安装 Node.js(只需一次)

B · 搜索与 AI 记忆 类中能连接 ChatGPT 的其他服务器

从同类中使用较多的里挑选,仅限用地址即可连接、无需密钥的

可连接 Claude Code,但需要先准备

需要先在电脑上安装 Node.js(只需一次)

让 AI 帮你安装

把这段话复制到 Claude Code 的对话里。AI 会先检查电脑,告诉你要改哪个文件,并且每次都等你同意。

请在这台电脑上为 Claude Code 安装 MCP server Agent Comms,按顺序:1) 用 node -v 检查是否有 Node.js。没有的话,请让我从 https://nodejs.org/en/download 安装,不要自己安装。2) 只使用这份配置(已通过 PopNx MCP 检查):claude mcp add --scope user agent-comms -- npx -y agent-comms 3) 告诉我要修改的文件完整路径或要运行的命令,等我同意。4) 不需要密钥。5) 按约定执行,然后确认 Agent Comms 的工具真的出现了。

这段话不包含你的密钥。如果需要密钥,AI 会请你自己粘贴到文件或应用的输入框里。

  1. 安装 Node.js(如果还没有)

    已经装好了吗?先检查 · 打开终端,输入这条命令后按 Enter

    node -v
    • 显示版本号(例如 v26.13.1)= 已安装,可跳过这一步
    • 显示 "command not found"(Windows 显示 "is not recognized")= 还没安装,或刚装好但需要关掉终端再重新打开
    怎么打开终端

    Mac:按 ⌘ + Space,输入 Terminal 后按 Enter

    Windows:打开“开始”菜单,输入 Windows PowerShell,然后选“打开”

    还没安装: 打开官方下载页,选择 LTS 版本和点选式安装程序:Mac 用 .pkg · Windows 用 .msi。双击后一路下一步即可,不需要 curl 命令

    打开 Node.js 下载页 ↗

    装好后关掉终端再打开,重新运行同一条命令,应显示版本号: node -v

    安装一次,所有需要 Node.js 的工具都能用

  2. 打开终端

    Mac:按 Command+空格,输入 Terminal · Windows:打开 PowerShell

  3. 粘贴这条命令并按 Enter

    claude mcp add --scope user agent-comms -- npx -y agent-comms
  4. 在 Claude Code 中输入 /mcp

    应能看到 Agent Comms 在列表中并显示已连接

  5. 试一试

    用 Agent Comms 告诉我你能帮我做什么,然后做一件给我看

    ✓ 如果 Claude Code 说正在使用 Agent Comms,或回答中出现 Agent Comms 的工具名称,就表示连接成功

菜单名称已于 2026年11月11日 对照 Anthropic 帮助页面核实 · 你的界面可能因版本略有不同

可连接 Cursor,但需要先准备

需要先在电脑上安装 Node.js(只需一次)

让 AI 帮你安装

把这段话复制到 Cursor 的对话里。AI 会先检查电脑,告诉你要改哪个文件,并且每次都等你同意。

请在这台电脑上为 Cursor 安装 MCP server Agent Comms,按顺序:1) 用 node -v 检查是否有 Node.js。没有的话,请让我从 https://nodejs.org/en/download 安装,不要自己安装。2) 只使用这份配置(已通过 PopNx MCP 检查):{ "mcpServers": { "agent-comms": { "command": "npx", "args": [ "-y", "agent-comms" ] } } } 3) 告诉我要修改的文件完整路径或要运行的命令,等我同意。4) 不需要密钥。5) 按约定执行,然后确认 Agent Comms 的工具真的出现了。

这段话不包含你的密钥。如果需要密钥,AI 会请你自己粘贴到文件或应用的输入框里。

  1. 安装 Node.js(如果还没有)

    已经装好了吗?先检查 · 打开终端,输入这条命令后按 Enter

    node -v
    • 显示版本号(例如 v26.13.1)= 已安装,可跳过这一步
    • 显示 "command not found"(Windows 显示 "is not recognized")= 还没安装,或刚装好但需要关掉终端再重新打开
    怎么打开终端

    Mac:按 ⌘ + Space,输入 Terminal 后按 Enter

    Windows:打开“开始”菜单,输入 Windows PowerShell,然后选“打开”

    还没安装: 打开官方下载页,选择 LTS 版本和点选式安装程序:Mac 用 .pkg · Windows 用 .msi。双击后一路下一步即可,不需要 curl 命令

    打开 Node.js 下载页 ↗

    装好后关掉终端再打开,重新运行同一条命令,应显示版本号: node -v

    安装一次,所有需要 Node.js 的工具都能用

  2. 点击这个按钮打开 Cursor

    在 Cursor 中打开

    Cursor 会请你确认安装,点击 Install

  3. 在 Cursor 中以 Agent 模式打开 AI 聊天

  4. 试一试

    用 Agent Comms 告诉我你能帮我做什么,然后做一件给我看

    ✓ 如果 Cursor 说正在使用 Agent Comms,或回答中出现 Agent Comms 的工具名称,就表示连接成功

菜单名称已于 2026年11月11日 对照 Cursor 帮助页面核实 · 你的界面可能因版本略有不同

可连接 VS Code,但需要先准备

需要先在电脑上安装 Node.js(只需一次)

让 AI 帮你安装

把这段话复制到 VS Code 的对话里。AI 会先检查电脑,告诉你要改哪个文件,并且每次都等你同意。

请在这台电脑上为 VS Code 安装 MCP server Agent Comms,按顺序:1) 用 node -v 检查是否有 Node.js。没有的话,请让我从 https://nodejs.org/en/download 安装,不要自己安装。2) 只使用这份配置(已通过 PopNx MCP 检查):{ "servers": { "agent-comms": { "type": "stdio", "command": "npx", "args": [ "-y", "agent-comms" ] } } } 3) 告诉我要修改的文件完整路径或要运行的命令,等我同意。4) 不需要密钥。5) 按约定执行,然后确认 Agent Comms 的工具真的出现了。

这段话不包含你的密钥。如果需要密钥,AI 会请你自己粘贴到文件或应用的输入框里。

  1. 安装 Node.js(如果还没有)

    已经装好了吗?先检查 · 打开终端,输入这条命令后按 Enter

    node -v
    • 显示版本号(例如 v26.13.1)= 已安装,可跳过这一步
    • 显示 "command not found"(Windows 显示 "is not recognized")= 还没安装,或刚装好但需要关掉终端再重新打开
    怎么打开终端

    Mac:按 ⌘ + Space,输入 Terminal 后按 Enter

    Windows:打开“开始”菜单,输入 Windows PowerShell,然后选“打开”

    还没安装: 打开官方下载页,选择 LTS 版本和点选式安装程序:Mac 用 .pkg · Windows 用 .msi。双击后一路下一步即可,不需要 curl 命令

    打开 Node.js 下载页 ↗

    装好后关掉终端再打开,重新运行同一条命令,应显示版本号: node -v

    安装一次,所有需要 Node.js 的工具都能用

  2. 点击这个按钮打开 VS Code

    在 VS Code 中打开

    VS Code 会请你确认安装,点击 Install

  3. 在 VS Code 中以 Agent 模式打开 AI 聊天

  4. 试一试

    用 Agent Comms 告诉我你能帮我做什么,然后做一件给我看

    ✓ 如果 VS Code 说正在使用 Agent Comms,或回答中出现 Agent Comms 的工具名称,就表示连接成功

菜单名称已于 2026年11月11日 对照 VS Code 帮助页面核实 · 你的界面可能因版本略有不同

其他支持 MCP 的应用(如 Windsurf、Zed、Gemini CLI)添加方式各不相同,请在应用列表中查看

查看所有支持 MCP 的应用 →

JSON 设置在下方“开发者专用”中

卡住了?问问正在用 Agent Comms 的人💬 讨论 →
开发者专用:终端命令和 JSON 设置

安装在电脑上

Claude Code

claude mcp add --scope user agent-comms -- npx -y agent-comms

Claude Desktop (claude_desktop_config.json)

{
  "mcpServers": {
    "agent-comms": {
      "command": "npx",
      "args": [
        "-y",
        "agent-comms"
      ]
    }
  }
}

Cursor (~/.cursor/mcp.json)

{
  "mcpServers": {
    "agent-comms": {
      "command": "npx",
      "args": [
        "-y",
        "agent-comms"
      ]
    }
  }
}

VS Code (mcp.json)

{
  "servers": {
    "agent-comms": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "agent-comms"
      ]
    }
  }
}

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

一览

每周下载量i
1,656/周
连接方式
在你的电脑上运行
最新版本i
10.0.1
发布到注册中心i
2026年11月15日
代码最后更新i
2026年11月15日
作者
ExaDev
软件包
npm: agent-comms
注册状态
活跃

哪些应用可以使用它

依据这个服务器的连接方式和各应用自己的文档,检查于 2026年11月10日。

在你的电脑上运行,适用于

ClaudeGooseLM StudioMsty StudioCherry StudioCursorVS Code + GitHub CopilotVisual StudioWindsurf (Devin Desktop)ZedKiroClineContinueJetBrains AI AssistantClaude CodeCodex CLIGemini CLIOpenCodenodecodeWarpLibreChatRaycast

全部应用及其优缺点 →

它能做什么

它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月15日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过 GitHub 账户 ExaDev 验证,该账户拥有此仓库

  • ✓ 通过

    仍在维护

    代码最后更新于今天

  • ✓ 通过

    有许可证

    使用 MIT

  • – 不适用

    端点有响应

    它在你的电脑上运行,没有互联网端点

  • – 不适用

    使用 OAuth 登录

    在你的电脑上运行,改用本地设置

  • … 尚未检查

    工具描述中没有隐藏指令

    它在你的电脑上运行;我们只能读取互联网端点的工具列表

已公开的漏洞(OSV.dev)

尚未检查

我们检查什么 → · JSON

作者:申请重新检查或报告信息错误

讨论

提问、分享技巧或报告无法使用。按“有帮助”数量排序。

还没有帖子,欢迎第一个提问或分享。

此处内容由用户撰写,不代表 PopNx 团队。

登录后发帖

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与“搜索与 AI 记忆”中的其他服务器比较i

  • 星标数多于此分类中其他 6157 个服务器的 96%
  • 发布到注册中心的时间比此分类中其他 6157 个服务器的 99% 更新
  • 基础检查结果等于或优于此分类中其他 6157 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

Agent Comms 安全吗?

它在 3 项适用的基础检查中通过了 3 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。

它在我的电脑上运行还是在云端?

它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。

它还在维护吗?

GitHub 仓库最后更新于今天,最新版本(10.0.1)于今天进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。

有什么可以替代它?

同一分类中有:OpenSEO, Exa, Mockserver, Microsoft Learn MCP, Docs

功能相近的其他选择

同一分类、其他作者、命令已通过检查。官方的排在前面,再按星标排序。

如何看卡片:↓ 每周下载量i★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

OpenSEO

Keyword research, site audits, rank tracking and AI visibility for your AI agent.

作者:every-app广泛使用★ 2.8万昨天更新

在云端运行✓ everyapp.com

Exa

Connect AI agents to Exa for web search, content fetching, and multi-step research.

作者:exa-labs广泛使用★ 52322个月前更新

在云端运行✓ 服务方 · exa.aiPopNx 团队已实际试用

Mockserver

Mock, record/replay, verify and chaos-test any HTTP, REST, gRPC or LLM dependency over MCP.

作者:mock-server正在增长★ 501019天前更新

在你的电脑上运行✓ 服务方 · mock-server.com

Microsoft Learn MCP

Official Microsoft Learn MCP Server – real-time, trusted docs & code samples for AI and LLMs.

作者:MicrosoftDocs广泛使用★ 199012个月前更新

在云端运行✓ 服务方 · microsoft.comPopNx 团队已实际试用

Docs

Search and read Empryo's documentation. Read-only, no auth, no local access.

作者:proxysoul正在增长★ 16062个月前更新

在云端运行✓ empryo.com
  • OpenSEO — 在云端运行,无需安装 · 不需要密钥
  • Exa — 在云端运行,无需安装 · 不需要密钥 · 在 Claude 的目录中
  • Mockserver — 需要安装在电脑上 · 不需要密钥
  • Microsoft Learn MCP — 在云端运行,无需安装 · 不需要密钥 · 在 Claude 的目录中
  • Docs — 在云端运行,无需安装 · 不需要密钥

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

Agent Comms

Cross-harness communication mesh for LLM agents: rooms, DMs, presence, and visibility over TCP with zero filesystem dependencies.

Why

LLM agents on the same machine are isolated silos. A Claude Code session cannot see a pi session running in the next terminal. A Codex agent cannot ask a Claude agent to review its work. Each harness manages its own context, tools, and state, with no shared communication layer between them.

Agent Comms gives them one. Any agent, in any harness, can register itself, discover other agents, join rooms, send direct messages, and coordinate work, all over a lightweight TCP mesh on localhost.

The project began as a filesystem-based bus (~/.agents/bus/), where agents read and wrote JSON files to communicate. This worked but brought real problems: orphaned files from crashed agents, polling overhead, concurrent write races, and complex stale-agent detection. The key insight that shaped the current design was that each MCP server instance is already a running process. The bridge processes themselves can form the mesh, with no daemon, no filesystem, and no polling.

How it works

Each bridge instance is a peer in a TCP mesh on localhost. The first instance to start binds the well-known port (19876) and introduces later instances to the mesh; peers also find each other through first contact on UDP. Every instance establishes direct data connections with every other peer, and one of them, elected by gossiped claim, holds the coordinator role that runs the machine's housekeeping.

graph LR

subgraph Agent A ["Agent A (pi)"] A_LLM["LLM"] A_Bridge["pi bridge"] end subgraph Agent B ["Agent B (Claude Code)"] B_Bridge["Claude bridge"] B_LLM["LLM"] end A_LLM -- "agent_comms(send, ...)" --> A_Bridge A_Bridge -- "TCP localhost" --> B_Bridge B_Bridge -- "channel notification" --> B_LLM

All state is held in memory and synchronised between peers. Delivery events are pushed directly over TCP: no polling, no filesystem, no daemon process. Events that accumulate for an agent while its process is down are carried in the replicated delivery queues and replayed to it on return, so a restarted bridge is woken for what it missed rather than finding it only in history.

Coordinator pattern
sequenceDiagram

participant P1 as Peer 1 (first to start) participant P2 as Peer 2 participant P3 as Peer 3 P1->>P1: binds port 19876, then claims the coordinator role once no holder has announced itself P2->>P1: connect to 19876 P1-->>P2: peer list [P1] P2->>P1: establish data connection P3->>P1: connect to 19876 P1-->>P3: peer list [P1, P2] P3->>P1: establish data connection P3->>P2: establish data connection Note over P1,P3: All peers now connected directly rect rgb(255, 230, 230) Note over P1: Port holder and coordinator is killed P2->>P3: lowest device-id claims the coordinator role at a raised term P2->>P2: race to bind 19876 P3->>P3: race to bind 19876 Note over P2,P3: the operating system's bind picks one port winner P3->>P2: loser re-introduces itself to the winner end

  • Well-known port 19876 on localhost: the compatibility first-contact address and introduction path, not the coordinator role
  • The first instance to bind it answers every later instance that connects there with the peer list; it is not a router
  • On graceful shutdown, the port holder names its longest-running peer as successor and hands the listener over before closing
  • On a crash, every surviving peer independently races to rebind the port; the operating system's exclusive bind picks the single winner, and the losers re-introduce themselves to it

Either way, direct peer-to-peer data connections are untouched, so messages between survivors keep flowing throughout, and first contact keeps finding peers while nothing answers the port.

The coordinator role is separate from the port. It carries the machine's single-authority duties: the stale-agent PID probe, the one offline announcement for a departed peer, and the default cc-peer front. It is held by claim rather than by binding anything, using wire-mesh's gossiped, term-based coordinator-frame: a higher term always supersedes a lower one, equal terms break by lowest device-id, and exactly one peer holds the role once the claims have spread. Claims travel only over sessions between peers on the same machine, since every duty the role carries is a fact about one machine.

  • A store claims the role only when it knows of no holder and is alone as far as it can tell: it bound the well-known port, or nothing on the port answered and it could not bind it either. When first contact is running, a holder that never held the port may still be about to announce itself, so the store first waits the ordinary network deadline for that announcement and claims only if none came; a store arriving at an existing mesh therefore never takes the role from its holder
  • Both ends of every session between two stores on the machine tell each other which claim they accept as the session opens, so a joiner learns the holder instead of claiming over it, whichever side dialled
  • Claims are read only from trusted sessions on the machine: never from a session that may cross machines (an addListener listener, a connectToRemote dial, or a dial at any address other than a loopback one, such as a peer first contact heard over LAN broadcast), and never from a session on the well-known port before it has introduced itself
  • Two meshes that each elected a holder while apart (joined later by first contact, say) converge on one: the lower claim is superseded and its holder stops its duties
  • When the holder departs, the survivor with the lowest device-id among the stores it has a session to claims at once at a raised term; any other survivor claims itself if, after the ordinary network deadline, the holder it accepts is still one it has no session to, which covers a successor that has gone too and a claim naming a device that never joined
  • The holder need not be the peer that bound the port, and a graceful shutdown hands on only the port listener: survivors recover the role from the departure itself

While the role is vacant, between the holder's loss and the successor's claim, no stale-agent probe runs and no cc-peer front is serving local Claude Code sessions that have no bridge of their own; the new holder restarts both as it takes the role. Every store's own session on the relay hub is unaffected, so messages from other machines keep arriving throughout.

First contact without a coordinator

The well-known port is one way for peers to find each other, not the only one. Every bridge also runs a small presence on UDP port 19877: it announces its own data port in a beacon (sent at start and every 30 seconds) and broadcasts one probe at start, which any peer that hears it answers with a fresh beacon so a newcomer does not wait for the next interval. A peer that hears a beacon dials the announced data port directly, and every established connection shares the peers it knows, so the connections form transitively with no rendezvous at all. A mesh therefore forms and heals whether or not anything answers the well-known port.

Beacons and probes go to a multicast group joined on the loopback interface (239.255.19.77) and to the limited broadcast address, never to a unicast address. Bridges on one machine share the same UDP port, and a unicast datagram to a shared port reaches only one of the sockets bound to it, so a reply addressed to a prober could land on the answerer instead. Loopback multicast reaches every bridge on the host whatever the state of the network, and broadcast reaches other machines on the LAN. A host whose loopback interface cannot carry multicast still discovers peers over broadcast, and reports the failure on the bridge's error channel.

Identity

Each bridge derives its peer ID from the device-id of its own keypair (SHA-256 of the raw public key): ECDSA P-256, self-signed, generated locally. The key material persists per bridge slot (~/.agent-comms/identity- -- .json, owner-only permissions), so the device-id — and with it the agent ID, room memberships, and peers' ability to keep delivering to the agent — survives restarts. Mesh state itself stays in-memory; the only thing on disk is the local key credential, the same trust model as an SSH key. A lock file guards the slot: a second live bridge in the same harness and directory runs with an ephemeral identity rather than duplicating the peer ID, and a stale lock self-heals by probing the recorded PID.

Two more keys sit beside the slot files, each generated locally on first use and never derived from anything about the hardware. ~/.agent-comms/user-identity.json is the account's user principal, shared by every bridge the account runs on the machine. ~/.agent-comms/machine-identity.json is the machine, shared by every bridge the account runs on the host. Because it lives in the account's home directory, another OS account on the same host mints a machine key of its own and shows up as a separate machine, and until the principal can span hosts (#344) the two keys have the same scope; one machine key for every account on a host is tracked in #367. Both are grouping issuers: each bridge gossips a short-lived proof from each that vouches for its device, so a peer can tell whose device it is and which host it runs on. whoami shows them as the Principal: and Machine: lines, and list_agents groups agents under the machine that vouches for each, this machine first; an agent no current machine proof places, such as one that predates machine proofs, is listed under "Machine not proven". Moving a machine identity to a rebuilt host is a deliberate copy of its file, the same model as an SSH host key.

Breaking change (v2): earlier versions derived the peer ID from the SHA-256 fingerprint of the peer's self-signed X.509 certificate rather than its raw public key. The two values differ for the same keypair, so every agent ID, room membership, and pending delivery queue tied to a pre-v2 identity is orphaned on upgrade — there is no migration path, since existing peers can no longer address an upgraded one under its old ID. A v2 bridge cannot interoperate with a v1 one at all: they no longer agree on wire framing, transport, or peer identity.

Data directory

Set AGENT_COMMS_DATA_DIR before starting a bridge or an account command to keep its persistent mesh data in a separate directory. Unset or blank keeps ~/.agent-comms. The directory holds device, account and machine keys, identity locks, room and group tokens, gateway trust, connection codes, names, room-notice logs and the account grant ledger.

Environment and explicit directories must be absolute paths. Relative paths, literal ~ paths and empty explicit d

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