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Streamloop

by streamloopversion 1.0.0i★ –iRuns in the cloud
Registry nameio.github.streamloop/mcp

Install

Overview

Description from the maker (original English)

Manage cloud-hosted 24/7 video streams, playlists, destinations, schedules, media and workspaces.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs in the cloud
  • Transport: Streamable HTTP
  • Category: Design, images & audio

Install

Pick the AI app you use, then copy the settings.

Before you install

You need

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Works in Claude on the web, desktop and mobile:

  1. Open Settings → Connectors
  2. Press Add custom connector
  3. Paste the address below and press Add
  4. If it asks you to sign in, sign in with the maker
SettingsConnectors1+ Add2https://…3
https://mcp.streamloop.app/mcp

Run this in your terminal

claude mcp add --transport http streamloop https://mcp.streamloop.app/mcp

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "streamloop": {
      "url": "https://mcp.streamloop.app/mcp"
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "streamloop": {
      "type": "http",
      "url": "https://mcp.streamloop.app/mcp"
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

ChatGPT connects only to servers on the internet:

  1. Open ChatGPT on the web → Settings → Connectors (Apps)
  2. Press Create or Add (some plans need Developer mode under Advanced first)
  3. Paste the address below, give it a name and save
  4. If it asks you to sign in, sign in with the maker
SettingsConnectors1+ Create2https://…3
https://mcp.streamloop.app/mcp

Menu names can differ slightly by plan and over time.

Your choice stays on this device in a cookie; no account needed.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Tool names and descriptions exactly as the server reported them on Nov 8, 2026. The maker wrote them, not us; we show them as plain text.

  • list_streams

    Find streams and their ids — the starting point for every other stream tool. Each row carries the name, current state, scheduled start and whether that schedule repeats, which is enough to tell a one-off from a daily loop without a second call. Filter by name, run state and creat

  • get_stream

    One stream's full configuration: current state, output quality and framerate, the destinations it publishes to (each enabled or not, with its delivery state), and its scheduled window including recurrence and repeat weekdays. Use it before changing a stream. For whether it could

  • start_stream

    Start streaming now, looping the stream's playlist (or playing its scene) until it is stopped. THIS PUTS VIDEO IN FRONT OF THE PUBLIC, so confirm with the user first unless they just asked for it. Requires a destination plus either a playable video playlist (at least one item) or

  • stop_stream

    Stop a stream that is live or starting. It stops publishing and becomes inactive; nothing is deleted and it can be started again with the same configuration. Does NOT cancel a recurring schedule — a daily or weekly stream stopped here starts again at its next window, so call canc

  • delete_stream

    Permanently delete a stream, its playlists and its schedule. Irreversible, and it cannot be undone by re-creating the stream: uploads survive but the arrangement does not. Stop the stream first if it is live. To keep a stream but take it off the air, use stop_stream (plus cancel_

  • create_stream

    Use this to set up a new loop or a stream for a scene. The stream is created empty and CANNOT start until it has (1) a destination — add_stream_destination with one from list_destinations, or get_connection_hints for how to make one — plus (2) either a playable video playlist (at

  • update_stream

    Change a stream's settings (name, quality, framerate, duration, storage, backup ingest) and/or its YouTube broadcast settings via the `youtube` object. Where it publishes is add_stream_destination / set_stream_destination_enabled / remove_stream_destination; when it runs is sched

  • schedule_stream

    Set the window a stream runs in, once or on a repeat, and arm it. The stream must already be startable — a destination plus either a playable video playlist or an attached published scene (check_stream_readiness) — otherwise the window arrives and the start fails. repeat=daily re

  • cancel_stream_schedule

    Disarm a scheduled stream and return it to an unscheduled, inactive state, clearing any daily or weekly repeat. Use this to stop a recurring stream coming back; it has no effect on a stream that is currently live (stop_stream does that).

  • check_stream_readiness

    Answer 'would start_stream work right now?' without changing anything. Runs the same pre-flight configuration checks a start does and returns ready plus every blocking issue — typically a missing or archived destination, an empty video playlist, media too big for the stream's sto

  • get_stream_live_stats

    How a live stream is doing ON YOUTUBE: watch URL, broadcast status, concurrent viewers, views and likes. Only meaningful while the stream is live to a YouTube channel connected through Streamloop — a custom RTMP destination reports nothing here, since those numbers live with that

  • list_stream_destinations

    Where a stream publishes, in the order they were added: each destination, whether it is enabled, and while the stream runs its delivery state (connecting, live, reconnecting, failed with a reason). Returns the stream id and destinations[]: destinationID, enabled, disabledReason,

  • add_stream_destination

    Make a stream also publish to one of the workspace's destinations (list_destinations), enabled. Up to 5 per stream and one YouTube channel at most (DESTINATION_LIMIT, YOUTUBE_DESTINATION_LIMIT, DESTINATION_DUPLICATE). A second destination needs multistream on the workspace (MULTI

  • set_stream_destination_enabled

    Stop or resume sending to one of a stream's destinations without removing it. Disabling works while the stream is live — that output goes off the air at once — except for its last enabled destination (LAST_DESTINATION: stop_stream instead). Enabling is refused while live (STREAM_

  • remove_stream_destination

    Take a destination off a stream (the destination itself stays in the workspace). Refused while the stream is live (STREAM_LIVE): disable it with set_stream_destination_enabled instead. Returns the stream's whole destination list after the change, as list_stream_destinations does.

  • get_connection_hints

    Use this FIRST when the user names a platform they want to stream to ("put this on YouTube", "also send it to Twitch") and there is no destination for it yet. Returns, for that platform: the connection methods, the exact `ingestUrl` to pass to create_rtmp_destination (or null whe

  • list_destinations

    Find the places this workspace can publish to — connected YouTube channels and custom RTMP endpoints — and their ids, which is what add_stream_destination needs. Check `status`: only an `active` destination can carry a stream; `needs_reauth` and `revoked` mean the YouTube connect

  • create_rtmp_destination

    Create a destination for any platform that gives out an RTMP ingest URL and stream key (Twitch, Facebook, Kick, X, TikTok, Telegram, a self-hosted server, or YouTube when its channel is not connected here). Take rtmpUrl from get_connection_hints(platform).ingestUrl rather than gu

  • update_destination

    Maintain an existing destination: rename it, replace the stream key after the platform rotated it (custom RTMP only — a connected YouTube channel has no key to set), and archive or restore it. Archiving hides a destination from the picker without deleting it; it is reversible wit

  • start_youtube_connection

    Begin connecting a Google account so its YouTube channels can be streamed to with managed broadcasts (titles, privacy, thumbnails, live stats). Returns a Google consent URL — give it to the user to open in a browser; consent cannot be completed by an agent. Afterwards, list_youtu

  • list_youtube_channels

    The YouTube channels this workspace has Google consent for, with live channel data (title, handle, country, subscriber count, connection status). These are NOT destinations yet: pass a channel's `id` to create_youtube_destination to get something a stream can publish to. Use list

  • create_youtube_destination

    Turn an already-consented YouTube channel into a destination a stream can publish to, with managed broadcasts (update_stream's `youtube` settings, get_stream_live_stats). Takes the channel `id` from list_youtube_channels — NOT the YouTube channel URL or handle. If that list is em

  • list_playlists

    Use this to get from a stream to something you can edit: pass streamId and you get the two playlists that stream owns — one video, one audio, created empty with it. Pass sceneId for the playlists a scene's sources play. Also the way to find a playlist id before any other playlist

  • create_playlist

    An empty playlist owned by a scene, for one of its playlist sources to play (a stream's own two playlists come with the stream). Fill it with apply_playlist_operations. Each call creates another. Returns the new playlist: id (pl_...), name, sceneId, kind, mode, version, createdAt

  • get_playlist

    Use this before editing a playlist (item ids for remove and reorder come from here, and so does the `version` the edit tools take) and after swapping one onto a live stream (to see the swap finished). Returns the draft items in play order, what a running stream is playing right n

  • apply_playlist_operations

    Use this for every playlist change: add media, remove items, reorder, or switch between sequential and shuffle, as one ordered batch. All-or-nothing — if any operation is invalid, nothing is written. A stream that is NOT currently live picks the change up on its next start, with

  • copy_playlist

    Use this to reuse an arrangement on a second stream instead of rebuilding it: copies one playlist's contents into another playlist of the same kind. The target must be EMPTY — this never merges or overwrites. The target stream picks the contents up on its next start; if it is alr

  • swap_live_playlist

    Use this ONLY to put an edited playlist on the air while its stream is LIVE — the hot swap the product calls publishing. The stream changes over to the new arrangement without going off the air. NOT needed to set a stream up and NOT needed before a first start: starting a stream

  • list_playlist_orders

    Find saved custom playback orders (order sequencers) and their ids. Use it before creating one — an order the user already has can be assigned to another playlist instead of rewritten. Pass streamId to see only orders that can run over that stream's playlist. `latestReadyVersionI

  • get_playlist_order

    One saved order: its description, how many playlists use it, and its newest usable version with any validation problems. Pass playlistId as well to get the answer that actually matters before assigning — whether this order can run over THAT playlist (`assignable`), which items it

  • create_playlist_order

    Describe a playback order in plain language and have one written and validated. Pass the playlist it is for as playlistId: the order is written against that playlist's REAL items, so leaving it out produces a rule aimed at nothing. Creating does NOT apply it — assign_playlist_ord

  • refine_playlist_order

    Continue the conversation about an existing order — 'never end on an instrumental', 'put the announcement second instead' — producing a new version. Use this rather than creating a second order for the same purpose. Pass the playlist currently being composed against so the rewrit

  • assign_playlist_order

    Make a playlist play in a saved order. This is the step that changes playback, and unlike a playlist edit it needs no swap_live_playlist — a running stream picks the new order up for its next items. The version in use is pinned at assign time and never advances on its own, so cal

  • unassign_playlist_order

    Stop a playlist using a custom order; it returns to playing in its own item order (or shuffled, per the playlist's mode). The order itself is kept and can be assigned again. Like assigning, it takes effect on a running stream immediately, with no swap_live_playlist needed.

  • list_uploads

    Find media and their ids (obj_...) — what apply_playlist_operations adds to a playlist. Removed media is not listed. `uploaded` false means the media is still arriving or processing and cannot be streamed yet. Returns a page of rows (id, name, type, mimeType, fileSize, uploaded,

  • get_upload

    One media file in detail: duration, resolution, framerate, whether it has video and audio (probed from the file itself, not from its name), a temporary download URL, a thumbnail, and — for a URL import — how far the download has got and why it failed. Use it to confirm media is r

  • create_upload

    Step 1 of uploading a LOCAL file: reserves the media record and returns `uploadUrl`, a presigned PUT you can use immediately. This server does not relay bytes, but YOU probably can — if the client can run a command or make an HTTP request, do the PUT itself: curl -X PUT -H 'Conte

  • complete_upload

    Step 2 of uploading a local file: call it once the bytes have been PUT to the url create_upload returned — by you, or by the user — which starts processing. Until this is called the media is unusable, and calling it before the PUT finishes leaves a broken record. Nothing to call

  • discover_external_media

    Look at any media url and report what could be imported from it: each asset with its quality options, sizes and duration. REQUIRED BEFORE import_upload_from_url, which takes the opaque asset and quality ids only this tool hands out — they cannot be constructed. Works for a media

  • import_upload_from_url

    Import chosen assets from a media url — a page, a direct file link, or a file the user attached in this conversation — straight into the workspace, with no local file and no PUT. Each selection must echo an assetId and qualityId from discover_external_media for the SAME url; inve

  • delete_upload

    Permanently remove a media file from the library: its stored bytes and every file derived from it are deleted. Irreversible. An upload that never finished (no complete_upload after the PUT, an import that failed) is dropped too: nothing was stored. Refused, with nothing changed,

  • get_billing_overview

    Use this to answer 'can this keep streaming, and for how long' — and whenever a stream fails to start or stops with no configuration problem, since check_stream_readiness deliberately does not look at credits. One call returns the credit balance, credits left, whether the account

  • get_streaming_usage

    Use this for questions about the past — 'how many hours did I stream last month', 'is my spend going up' — not about the present. Returns minutes streamed, credits spent and session counts bucketed over a period and split by output quality. get_billing_overview has the current ba

  • get_account

    Who this token belongs to: the signed-in account's id, email, name, language and the default run-length new streams inherit. Use it to confirm which account an agent is acting for. It says nothing about which workspace is in use (get_selected_workspace) or about credits (get_bill

  • list_workspaces

    Every workspace this account belongs to, with the account's role in each and which one is currently in use. Streams, media, playlists, destinations and credits all belong to ONE workspace and are never shared between them, so when a user says something exists and it is not in a l

  • select_workspace

    Switch which workspace this connection works in, for every later tool call on this connection (other connections, even ones sharing the same login, are unaffected). Takes an `id` from list_workspaces; membership is checked here and again by the API on every request, so this grant

  • get_selected_workspace

    Which workspace this connection is working in right now, and where that came from: `explicit` (a select_workspace call), `header` or `env` (the client pinned it in its own configuration), or `token-hint` (the default the login carries). Call it when a result is unexpectedly empty

  • scene_get

    Read the scene's draft (or a published version, with version): a resource (with its revision and children, the sub-paths to read next), a type such as element/Text or source/data (its props), a mask ending in /* (a list), or "" (the types). as: "image" on a frame or layer → a pic

  • scene_probe

    Fetch a URL once, changing nothing in the show: HTTP status, content type, an outline of the JSON (keys, their values, array lengths) or the page's title and text, and the rows a table would get from it with connector, pick and headers — or, with connector mcp, an MCP server's to

  • scene_remove

    Delete whole resources (frames, layers, sources, components). All or nothing: anything in use by something not removed in the same call is refused, with what uses it. (In a scene's draft; scene: its id.) Removing a resource needs its revision in `revisions` (path → the revision y

  • scene_set

    Create, replace or change one resource; get shows what each takes, with an example. value is the whole resource, as get answers it: a frame { code: " " } or, as JSON, { name, root }; a component { description, props, tsx }; a source or table its fields. edits change part of it: [

  • list_scenes

    Lists the workspace's scenes, newest first: id, name, the version last published (0: never) and when. Read one's draft with scene_get (path "" lists what it holds). Answers items (id, name, version, publishedAt, createdAt, updatedAt), nextCursor and hasMore.

  • create_scene

    Creates a scene with an empty draft, nothing published. Build it with scene_set (frame/ for each frame, source/… for what it reads), then publish_scene. Each call creates another scene. Answers the scene: id (scn_…), name, version 0, and its timestamps.

  • publish_scene

    Publishes the draft exactly as it was at draftRevision (required) as the scene's next version: what streams playing it play from then on. All of it is checked first; a refusal (SCENE_INVALID) lists each problem — fix them with scene_set and publish again. Edits made after draftRe

  • discard_scene_draft

    Puts the draft back to the published version: every change made since it was published is lost (nothing on air changes). draftRevision (required) is the draft you reviewed: if it changed after that, nothing is discarded (CONFLICT). dryRun: true lists what would be lost and discar

  • list_scene_versions

    Lists a scene's published versions, newest first. Answers items (version, publishedAt, publishedBy), nextCursor and hasMore. Read one with scene_get and version.

  • revert_scene

    Publishes an earlier version's document as the next version (the versions in between stay; the draft is untouched — publishing the draft later is refused with STALE_PUBLISH until you send overwritePublished, and discard_scene_draft makes the draft this version too). expectedVersi

  • delete_scene

    Deletes the scene, its draft and every published version, for good. Refused (SCENE_IN_USE) while a stream plays it. Its ingest keys are revoked and its cameras removed.

  • set_stream_scene

    Makes a stream play a scene (its published version) instead of a video playlist, or with scene null stops doing so. Refused (STREAM_LIVE) while the stream runs: stop it, set the scene, start it again. The scene must be published first (publish_scene).

  • get_scene_state

    What a scene has on air. Answers streams: each stream that plays it, with its id (stream), name and state and, under onAir while it runs, the frame/ on air (frame) and the one cued next, the controls' values, each source's status and what its playlists play. With no stream playin

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 8, 2026

  • ! Caution

    Maker matches the repo

    The publisher (streamloop) is not the repo owner (streamloop); someone else may have listed it

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • ✓ Pass

    Endpoint responds

    Responded in 320 ms (HTTP 200)

  • – Not applicable

    Sign-in with OAuth

    No sign-in needed

  • ✓ Pass

    No hidden instructions in tool descriptions

    Read 60 tool descriptions and found no hidden instructions to the AI

Compared with others in Design, images & audioi

  • More stars than 0% of the other 2784 servers in this category
  • Published to the registry more recently than 48% of the other 2784 servers in this category
  • Basic checks equal to or better than 44% of the other 2784 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is Streamloop safe?

It passed 2 of 3 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

The registry does not list a required key, though some servers ask you to sign in on first use.

Does it run on my computer or in the cloud?

It runs in the maker’s cloud. Connect over the internet with nothing to install, but what you send passes through the maker’s servers.

Is it still maintained?

The GitHub repo last changed –, and the latest version (1.0.0) reached the registry 31 days ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. It connects by URL, so apps that accept remote MCP servers work too, such as ChatGPT in developer mode.

What can I use instead?

In the same category: Figma Context MCP, Claude Real Video, Figma MCP Server

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README from the maker

No README found in the repo

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