CreativeScope — Mobile Game Ad Creative Intelligence
概览
作者提供的说明(英文原文)
Mobile-game ad creative intelligence across SDK ad networks: search, rankings, AI hook analysis.
PopNx MCP 的三大支柱
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
- 用户评价i暂无评价评价功能将在后续阶段与账户功能一起开放
- 我们的基础检查i3 项中通过 3 项依据公开信息检查;尚未扫描代码
- 使用情况i非常新★ –
它能帮你做什么
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
- 连接方式: 在云端运行
- 传输方式: Streamable HTTP
- 分类: 游戏、体育、美食与学习
- 你需要填写:Authorization
安装
选择你使用的 AI 应用,然后复制设置。
安装之前
- 基础检查:3 项中通过 3 项
- 在作者的服务器上运行:你向它提出的内容会经过他们的服务器。
- 可以做 35 件事(工具) get_game_trend, get_game_rank_markets, get_game_investment_trend, get_game_overview …
- 需要你自己填写:
Authorization
标为机密的值是你账户的钥匙。千万不要分享给别人,也不要粘贴到聊天里。
你需要
- 在云端运行无需安装任何东西,通过互联网连接
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
这个地址需要在请求的 header 中放入密钥,而添加连接器的菜单无法设置。请改用 Claude Code、Cursor 或 VS Code。
在终端中运行这条命令
claude mcp add --transport http creative-intelligence https://mcp.creativescope.ai/mcp --header 'Authorization: your-value'运行前请先填写空着的值。
或者自己复制设置
粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"creative-intelligence": {
"url": "https://mcp.creativescope.ai/mcp",
"headers": {
"Authorization": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
或者自己复制设置
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"creative-intelligence": {
"type": "http",
"url": "https://mcp.creativescope.ai/mcp",
"headers": {
"Authorization": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个地址需要在请求的 header 中放入密钥,而添加连接器的菜单无法设置。请改用 Claude Code、Cursor 或 VS Code。
你的选择通过 Cookie 保存在这台设备上,无需账户。
需要你填写的值
Authorization机密 必填 HTTP headerBearer . Get a free key at https://creativescope.ai/mcp
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它能做什么
工具名称和描述与服务器在 2026年11月10日 报告的完全一致。这些内容由作者撰写,不是我们写的;我们以纯文本形式显示。
get_game_trendGet daily game delivery trends for the requested date range. Creative and ad counts represent delivery activity; exposure is a lifetime reference, not daily incremental exposure.
get_game_rank_marketsList the countries, app-store categories, stores, and ranking types where a game appeared on a chart during a date range. Returns each observed dimension with best rank, latest rank, and ranked-day count. Ranking types are free, store-paid, and top-grossing. Only Google Play and
get_game_investment_trendGet daily newly launched creatives, reused creatives, ad plans and exposure references to analyze delivery growth and creative refresh cadence. Exposure is a lifetime reference for newly launched creatives, not a daily increment. Default 90 days; maximum 180 days.
get_game_overviewGet a game's identity, deduplicated creatives/ad plans, market and platform coverage, and delivery-cadence summary in one call. Require explicit dates, maximum 180 days. Exposure is global creative lifetime estimated exposure, not period increments or country exposure. Country sh
get_game_summarySummarize creatives, ad plans, lifetime exposure references and Google Play net download increments within a date range. download_increment sums daily increments over actual coverage, not cumulative downloads or public store ranges. Includes the legacy nested summary alongside th
get_material_detail_v2Get creative summary, media and owning-game information using a complete material_reference returned by this service. Resolve the exact material, game, source platform, date and month in that reference. Use material_reference for follow-up tool calls and media_url to view images,
search_gamesSearch mobile games by name or category across global markets. Return identity, active ads and creatives in the last 30 days, and their lifetime estimated exposure as a delivery-heat reference, not 30-day incremental exposure. Supply keyword or category. Category accepts English
get_game_install_trendGet daily Google Play net download increments and cumulative snapshots for a game. Return requested and actual coverage dates, download_increment_total and latest_download_snapshot. Sum increments only; never sum cumulative snapshots.
get_similar_materials_v2Find visually similar creatives from a complete material_reference using stored video-content vectors. Return games, developers, delivery dates, heat, media and material references. Require dates, maximum 180 days. Similarity does not establish reuse; use get_material_reuse_clues
search_materials_by_keywordSearch creative copy and labels by keyword, optionally within a game and date range. Return opaque material references and direct video addresses. Keyword length is 2-200 characters. This performs text matching, not arbitrary visual-description vector search. Use search_materials
get_material_reuse_cluesFind directly recorded reuse relationships for a creative material_reference. Return related games, developers, first/last appearances, relative appearance days and representative material references, grouped by game. These are direct bidirectional reuse relationships, not vector
get_reference_image_search_statusGet the processing status of a reference-image search job. Example: 'Is my reference-image search finished yet?'
get_contextGet CreativeScope business context, current date, supported platforms, registered tool catalog, date limits, freshness and capability boundaries. Use the tool catalog to select the appropriate discovery, aggregate or ranking contract.
get_store_game_rankGet official Google Play or iPhone App Store free, paid or grossing charts by day, week or month and official category. country_code must be explicitly specified by the user; otherwise get_store_game_rank_filter and ask for the country. Return current, best and previous ranks, mo
get_filter_optionsGet valid game categories, countries and 14 delivery-platform aliases. Map user conditions to the returned standard values before exact filtering. Country options include codes and names. Keep canonical filter values unchanged when using them as parameters.
get_store_game_rank_trendGet game-level official daily chart trends using a game token or an app identifier resolved through the official package mapping. Best mode selects leading dimensions across Google Play and iPhone App Store; exact mode fixes store, country and category. Includes current-day realt
get_game_materialsList a game advertiser's creatives by delivery performance, including material_reference, delivery dates, heat, reuse status and media. No standalone material tokens are returned. Each material_reference belongs to the same result item. No exact match total is returned. For platf
search_materials_distributionAggregate ad-plan and creative counts/shares by delivery platform and country using discovery filters. Return aggregates only. Each creative or plan can cover multiple countries/platforms, so sums count attributions rather than deduplicated totals. Require explicit dates (maximum
get_game_publisher_platform_trendGet a game delivery-platform trend for a date range. Use the returned metric and dates consistently when comparing platforms.
submit_reference_image_searchSubmit a reference-image similarity search as an asynchronous job. Use this when the user provides a directly downloadable public HTTPS image URL. The URL must resolve to image bytes without login or hotlink protection; HTML pages, local paths, and base64 are not supported. The e
resolve_game_by_identifierResolve an Android package name or numeric iOS app ID to game tokens and identity. Return all matching regional editions, ordered by lifetime estimated exposure of creatives active in the last 30 days. This is a delivery-heat reference, not incremental exposure.
compare_gamesCompare 2-5 games with the same date range, deduplication and metric definitions. Return creative, reused-creative and ad-plan counts plus global creative lifetime estimated exposure. Optional country filtering means target-list inclusion, not country exposure or preference. Maxi
get_game_daily_impressionsGet daily and cumulative estimated exposure across all Android/iOS packages associated with a game. daily_impressions is the daily increment; snapshot_impressions is cumulative through that date; daily_impressions_total is the period increment total. For historical total exposure
get_game_detailGet game identity, delivery platforms, countries, active ad and creative counts, and download snapshots. Exposure for active creatives is lifetime estimated exposure, not 30-day incremental exposure. Google Play download_count is the latest cumulative snapshot; download_count_lab
get_game_country_distributionGet game delivery-country coverage for a date range. Country coverage can overlap and does not represent country-specific exposure or audience preference.
get_material_rankGet rising or evergreen creative rankings by period and optional primary/secondary category. Return rank, material_reference, video media, creative labels, delivery duration, heat, ad count and associated games. Always use the same item's material_reference when citing a creative
get_store_first_seen_gamesFind games first observed in official daily app-store charts, defined per package, platform, country, category and rank type. This is not a release date. Complete coverage starts 2025-09-15; exclude the baseline day by default to avoid labeling existing games as new. Default game
get_game_platform_statsGet deduplicated creative count, first-discovered creative count and ad-plan count for one game, platform and explicit date range (maximum 180 days). Creative count uses lifetime overlap; first-discovered count uses first appearance within the range. No paging is needed. Always u
search_materials_by_filterSearch creatives by game category, creative labels, country, platform and format. Each label dimension accepts one standard value; different dimensions may be combined. Country means the delivery list includes that country, not exclusive targeting. Exposure is global lifetime est
search_materials_v2Discover creatives by games, countries, platforms, formats, languages, aspect ratio, duration, device, quality and discovery dates. Each result has an atomically associated material_reference, without standalone creative/ad IDs. country_match contains matches any country; exclusi
get_game_publisher_platform_ratioGet a game delivery-platform distribution for a date range. Platform coverage can overlap; shares are not exclusive audience or exposure shares.
get_game_ads_v2Discover a game's ad plans by countries, platforms, format and dates. Deduplicate cross-month snapshots; each result represents one plan with its associated creative material_reference and response-local plan_sequence, without standalone ad/creative IDs. contains matches any spec
report_capability_gapRecord an unmet analysis need for future product improvements when existing tools cannot satisfy the request. Include the missing capability and an example query.
get_reference_image_search_resultsGet completed reference-image search results. If the job is still running, returns polling guidance. Example: 'Show the matches from my reference-image search.'
get_store_game_rank_filterGet valid platforms, rank types, periods, countries, official categories and dates for official app-store rankings, including the latest Google Play US free-chart date/hour. Use before querying rankings to discover valid country and platform-specific category values.
基础检查i
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月10日
- ✓ 通过
作者与仓库一致
注册名称已通过域名 creativescope.ai 验证(注册中心会核实域名所有权)
- … 尚未检查
仍在维护
我们还没有从 GitHub 读取这个仓库
- … 尚未检查
有许可证
我们还没有从 GitHub 读取这个仓库
- ✓ 通过
端点有响应
在 867 毫秒内响应(HTTP 200)
- – 不适用
使用 OAuth 登录
无需登录
- ✓ 通过
工具描述中没有隐藏指令
已读取 35 个工具描述,未发现针对 AI 的隐藏指令
与“游戏、体育、美食与学习”中的其他服务器比较i
- 星标数多于此分类中其他 1344 个服务器的 0%
- 发布到注册中心的时间比此分类中其他 1344 个服务器的 17% 更新
- 基础检查结果等于或优于此分类中其他 1344 个服务器的 100%
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
常见问题
CreativeScope — Mobile Game Ad Creative Intelligence 安全吗?
它在 3 项适用的基础检查中通过了 3 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
它需要哪些密钥或代码?
你需要填写:Authorization
它在我的电脑上运行还是在云端?
它在作者的云端运行。通过互联网连接,无需安装,但你发送的内容会经过作者的服务器。
它还在维护吗?
GitHub 仓库最后更新于–,最新版本(1.0.0)于4个月前进入注册中心。
哪些应用可以使用它?
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。它通过 URL 连接,所以接受远程 MCP 服务器的应用也可以使用,例如开启开发者模式的 ChatGPT。
有什么可以替代它?
同一分类中有:Steam Reviews, California Licensing Education, Brightspace
替代选择
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:↓ 每周下载量i★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
California Licensing Education
English California traffic-school and court guidance with sources and review dates.
Brightspace
D2L Brightspace MCP server: grades, due dates, assignments, announcements and files. Any school.
作者的 README
打开 README
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
CreativeScope MCP
Mobile-game ad creative intelligence for any MCP-enabled agent.
CreativeScope is a hosted Model Context Protocol server that gives your AI agent live access to mobile-game advertising creative intelligence — creative search, Rising/Evergreen rankings, advertiser & studio profiles, similar-creative lookup, and AI hook analysis — compiled from publicly available ad placements across major SDK ad networks.
Works with Claude, Codex, Cursor, or any MCP-compatible client. Claude is used only as an example below.
- Website: https://creativescope.ai
- Get an API key (free tier available): https://creativescope.ai/mcp
- Pricing & limits: https://creativescope.ai/pricing
Why CreativeScope
- SDK ad-network coverage — beyond the usual Meta Ad Library: AppLovin, Mintegral, Unity, ironSource, Vungle, Pangle, AdMob, TikTok and more.
- Game-specialized — genres, opening hooks, playables, UGC styles, art styles, moods, and creative patterns tuned for UA teams.
- AI analysis, not just a feed — representative hooks, confidence-scored insights, and "why it's relevant" reasoning returned as structured data your agent can act on.
Connecting
CreativeScope is a remote MCP server.
- Endpoint:
https://mcp.creativescope.ai/mcp - Transport: Streamable HTTP (stateless)
- Auth: OAuth (recommended where supported) or API key (
Authorization: Bearer, also acceptsX-Api-Key:)
Claude Desktop / Claude.ai (OAuth — no key needed)
Settings → Connectors → Add connector, paste https://mcp.creativescope.ai/mcp, then authorize on the CreativeScope page. You're connected — all tools available immediately.
API key (other clients)
Get a free key at https://creativescope.ai/mcp — keys look like cs_live_.... Keep them secret; don't commit or share them.
Cursor / Codex (via mcp-remote)
{
"mcpServers": { "creativescope": { "command": "npx", "args": [ "-y", "mcp-remote", "https://mcp.creativescope.ai/mcp", "--header", "Authorization: Bearer cs_live_YOUR_KEY" ] } } }
Clients that support remote MCP servers natively can point directly at https://mcp.creativescope.ai/mcp and set the Authorization header to Bearer cs_live_YOUR_KEY.
Tools
| Tool | What it does |
|---|---|
search_creatives | Search game ad creatives by natural language, platform, country, genre, format, and date range |
get_creative_detail | Full detail for one creative: delivery data, tag insights, and raw AI analysis |
find_similar_creatives | Find creatives in the same cluster as a given creative_id |
search_advertisers | Search advertisers, games, and studios |
get_advertiser_profile | Profile for an advertiser or game |
submit_reference_image_search | Start an async "find similar by reference image" job |
get_reference_image_search_status | Poll a reference-image job's status |
get_reference_image_search_results | Fetch results once a reference-image job completes |
generate_weekly_creative_brief | Generate a weekly creative brief |
get_creative_rankings | Rising / Evergreen creative rankings |
get_game_rank_markets | App Store / Google Play chart presence by country, category, store, and rank type |
get_game_rank_trend | Daily store-ranking series over a date range (best or exact mode) |
Most list tools return up to 20 items per call. Analysis fields are returned in English; some raw ai_analysis fields in get_creative_detail may still contain Chinese pending full localization.
Agent Skills
Ready-made Agent Skills that teach your agent proven CreativeScope workflows — install the folders from skills/ into your client (Claude, Codex, or any Agent-Skills-compatible host):
| Skill | What it does |
|---|---|
creativescope-best-practices | Foundation layer: tool selection, filters, pitfalls, and honesty rules for all CreativeScope tools |
competitor-creative-audit | Full creative-strategy audit for one advertiser: identity resolution, store performance, tiered creative sampling, cross-validation |
weekly-inspiration-brief | Shareable weekly creative brief for a genre/market, with count-verified patterns |
image-similarity-scan | Async reference-image similarity search: submit → poll → results, with relevance review |
mobile-ua-creative-strategy | UA creative strategy playbook: hook taxonomy, two-week testing cadence, production briefs |
creativescope-store-charts | App Store + Google Play chart presence and daily ranking trends for a game (where it's charting, how its position moved) |
Start with creativescope-best-practices — the other skills build on it.
Example prompts
- "Show me the top rising match-3 ad creatives in the US over the last 30 days."
- "Find UGC-style ads with a fail-state opening hook for puzzle games."
- "Profile the advertiser behind this creative and show 5 similar creatives."
Plans
Free, Pro, and Team plans differ in tool access and monthly quota. See https://creativescope.ai/pricing. Usage is metered per tool call.
Data
Creative intelligence is compiled from publicly available ad placements and concerns businesses and their public advertising activity, not private individuals. Ad creatives, game titles, and trademarks belong to their respective owners. To request review or removal, contact support@creativescope.ai.
Links
- Privacy Policy: https://creativescope.ai/privacy-policy
- Terms of Service: https://creativescope.ai/terms-of-service
- Support: support@creativescope.ai
License
MIT — see LICENSE. This repository contains the public listing and connection metadata for the CreativeScope MCP service; the hosted service itself is proprietary.