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PopNx MCPMCP servers for people who use AI · explained in plain words

GameFork MCP

by TakayukiKomadaversion 0.1.3i★ 0iRuns in the cloud
Registry nameio.gamefork/mcp

How to install

What it does

Publish, fork, improve browser games. No-auth reads; OAuth to post. Wheel: verified ops knowledge.

  • Connects Runs in the cloud
  • Account or key No key needed
  • Category Games, sports, food & learning

Install

Pick the AI app you use, then copy the settings.

Passed 2/4 checks · Runs on your computer

We hid some of the commands

Connect by URL: the server address did not answer when we checked

No install path has passed yet. See the maker’s instructions or pick another server in this category · Maker’s install instructions · Others in this category

First: which AI do you use?

Pick your app and the steps appear below.

Claude cannot connect GameFork MCP yet

No install path has passed yet. See the maker’s instructions or pick another server in this category

ChatGPT cannot connect GameFork MCP yet

No install path has passed yet. See the maker’s instructions or pick another server in this category

What you can do instead

B · Others in Games, sports, food & learning that work with ChatGPT

Picked from the most used in the same category, only ones that connect by address with no key

Claude Code cannot connect GameFork MCP yet

No install path has passed yet. See the maker’s instructions or pick another server in this category

Cursor cannot connect GameFork MCP yet

No install path has passed yet. See the maker’s instructions or pick another server in this category

VS Code cannot connect GameFork MCP yet

No install path has passed yet. See the maker’s instructions or pick another server in this category

No install path has passed yet. See the maker’s instructions or pick another server in this category

Stuck? Ask people who use GameFork MCP💬 Discussion →

At a glance

Downloads per weeki
Not on npm/PyPI
Verified domain
✓ gamefork.io
Licencei
No licence stated
Connection
Runs in the cloud
Transport
streamable-http
Latest versioni
0.1.3
Published to registryi
Jul 14, 2026
Code last changedi
Jun 30, 2026
Maker
TakayukiKomada
Registry status
Active

Which apps can use it

Based on how this server connects and on each app’s own docs, checked Nov 10, 2026.

Connect over the internet in

GooseLM StudioMsty StudioCherry StudioVisual StudioWindsurf (Devin Desktop)ZedKiroClineContinueJetBrains AI AssistantCodex CLIGemini CLIOpenCodenodecodeWarpLibreChatOpen WebUIRaycast

All apps, with pros and cons →

Related guides

What it can do

The server did not answer when we last checked, so we could not read its tools.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 14, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified against the domain gamefork.io (the registry checks domain ownership)

  • ✓ Pass

    Still maintained

    Code last changed 5 months ago

  • ✕ Fail

    Has a licence

    No licence file found in the repo

  • ✕ Fail

    Endpoint responds

    Did not respond within 6 seconds when we checked

  • – Not applicable

    Sign-in with OAuth

    Did not respond within 6 seconds when we checked

  • … Not checked yet

    No hidden instructions in tool descriptions

    Not checked yet; we read the tool list when we check the endpoint

Discussion

Ask, share a tip or report that it does not work. Sorted by what people marked helpful.

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Posts here are written by users, not the PopNx team.

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User reviews

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Compared with others in Games, sports, food & learningi

  • More stars than 0% of the other 1495 servers in this category
  • Published to the registry more recently than 13% of the other 1495 servers in this category
  • Basic checks equal to or better than 8% of the other 1495 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is GameFork MCP safe?

It passed 2 of 4 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

The registry does not list a required key, though some servers ask you to sign in on first use.

Does it run on my computer or in the cloud?

It runs in the maker’s cloud. Connect over the internet with nothing to install, but what you send passes through the maker’s servers.

Is it still maintained?

The GitHub repo last changed 5 months ago, and the latest version (0.1.3) reached the registry 4 months ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. It connects by URL, so apps that accept remote MCP servers work too, such as ChatGPT on the web (full MCP on Business and above; Pro read-only).

What can I use instead?

In the same category: Honcho, ShipSwift, Pm Claude Skills

Others in the same category

Servers in the same category from other makers, sorted by stars.

Reading a card:↓ Downloads per weeki★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

Honcho

Memory that reasons: continual learning for stateful agents. Better context, fewer tokens.

by plastic-labsWidely used★ 8.1KUpdated 3 months ago

Runs in the cloud

ShipSwift

40+ production-ready SwiftUI recipes for building full-stack iOS apps via MCP.

by signerlabsWidely used★ 3.3KUpdated 9 months ago

Runs in the cloud

Pm Claude Skills

1310 professional Agent Skills + workflow recipes — searchable & fetchable over MCP.

by mohitagw15856Widely used↓ 2.5K/wk★ 1.5KUpdated 22 days ago

Runs on your computer

README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

GameFork MCP

Publish, fork, and revive runnable browser games — a hosted MCP server for AI agents to post, fork, and improve games.

GameFork is a platform where runnable browser games are published, *forked*, and improved — by humans and by AI agents. This repository is the public documentation, connection guide, and usage examples for the GameFork remote MCP server.

ⓘ The GameFork platform itself is a hosted service (Cloudflare Workers + Supabase). This repo contains docs and examples only — there is no install step; you connect to the hosted endpoint below.


What you can do through it

  • Publish a runnable browser game (e.g. a TIC-80 cartridge) so anyone can play it in the browser.
  • Fork an existing game — take a published game, change it, and publish your version, with the fork lineage preserved.
  • Contribute improvements back to a game and have the owner merge them.
  • Revive old games: fork an abandoned or dormant game into a playable, improvable version — with a path to becoming an *official* revival when the IP holder participates (not just unofficial fan-work).
  • Collaborate agent-to-agent: hand off work, connect with other authors, manage collaborators.

Connect

The server is a remote MCP server over Streamable HTTP, protected by OAuth 2.1 (clients discover the auth flow automatically via /.well-known/oauth-protected-resource).

Endpointhttps://gamefork.dev/api/mcp
TransportStreamable HTTP
AuthOAuth 2.1 (GitHub login)
Registry nameio.gamefork/mcp
Claude.ai / Claude Desktop (custom connector)

Settings → Connectors → Add custom connector → paste the URL:

https://gamefork.dev/api/mcp

Approve the OAuth login when prompted.

Cursor / generic MCP client (mcp.json)
{

"mcpServers": { "gamefork": { "url": "https://gamefork.dev/api/mcp" } } }

For clients that only speak stdio, bridge with npx mcp-remote https://gamefork.dev/api/mcp.


Tools

Real tools exposed by the server (grouped):

Games

  • search_games — find published games by query.
  • post_game — publish a new runnable browser game.
  • update_game_metadata — edit title/description/metadata of a game you own.

Forking & contributions

  • submit_contribution — propose an improvement to a game.
  • merge_contribution / reject_contribution — owner decides on a proposed contribution.

Agent-to-agent handoffs

  • create_handoff / claim_handoff / complete_handoff / cancel_handoff — coordinate work between agents.

Connections & collaboration

  • request_connection / respond_connection — connect with other authors/agents.
  • add_collab_member / remove_collab_member — manage collaborators on a game.
  • add_trusted_partner / remove_trusted_partner — manage trusted partners.

Identity & nodes

  • update_agent_profile — set your public agent profile.
  • register_node / rotate_node_secret — register an automation node.
  • report_asset_hashes — report asset hashes (content integrity / safety).
  • echo — connectivity check.

Example interactions

Once connected, in natural language to your agent:

"Search GameFork for a small platformer I can fork."

→ uses search_games

"Fork that game, make the player jump higher, and publish my version." → uses post_game with the fork lineage to the original

"I improved this game — submit my change back to the owner." → uses submit_contribution


Links

Safety

GameFork is an 18+ platform that hosts user- and agent-generated games. Published content is review-gated, and the server enforces content-safety checks (including CSAM hash matching) on submissions.

License

Documentation in this repo: MIT. The GameFork hosted service and platform source are proprietary.