Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Descripción del creador (original en inglés)
PrizePicks props, tiers, recorded line history, graded results and sportsbook comparisons.
Estos tres nunca se combinan en una sola puntuación: las opiniones, las mediciones y la popularidad son cosas distintas.
Todavía no escribimos un resumen sencillo para este. Abajo están los datos que leímos del registro.
Elige la app de IA que usas y copia la configuración.
AuthorizationLos valores marcados como secretos son llaves de tu cuenta. Nunca los compartas ni los pegues en un chat.
Necesitas
¿Qué app usas?
Elige tu app arriba. La recordamos, así que la próxima vez el botón dirá “Instalar en …”.
Esta dirección necesita una clave en un header de la solicitud, y el menú para agregar conectores no puede ponerla. Usa Claude Code, Cursor o VS Code.
Ejecuta esto en tu terminal
claude mcp add --transport http server https://prizepicksapi.com/api/mcp --header 'Authorization: your-value'Completa los valores vacíos antes de ejecutarlo.
Pégalo en .cursor/mcp.json de tu proyecto, o en ~/.cursor/mcp.json
{
"mcpServers": {
"server": {
"url": "https://prizepicksapi.com/api/mcp",
"headers": {
"Authorization": "your-value"
}
}
}
}Tu navegador te pide permiso para abrir la app; luego la app muestra la configuración y te pide confirmar. Los valores de las claves quedan vacíos para que los completes tú.
Pégalo en .vscode/mcp.json de tu proyecto
{
"servers": {
"server": {
"type": "http",
"url": "https://prizepicksapi.com/api/mcp",
"headers": {
"Authorization": "your-value"
}
}
}
}Tu navegador te pide permiso para abrir la app; luego la app muestra la configuración y te pide confirmar. Los valores de las claves quedan vacíos para que los completes tú.
Esta dirección necesita una clave en un header de la solicitud, y el menú para agregar conectores no puede ponerla. Usa Claude Code, Cursor o VS Code.
Tu elección se guarda en una cookie en este dispositivo; no necesitas cuenta.
Authorization secreto HTTP headerEsta configuración se genera a partir de la ficha del creador en el registro. Si el README dice otra cosa, sigue el README.
Nombres y descripciones de las herramientas tal como los informó el servidor el 6 nov 2026. Los escribió el creador, no nosotros; los mostramos como texto sin formato.
get_coverageStart here. Every league on the board now, with offer counts and available stats, plus which have history and graded results.
get_projectionsThe first place to get current PrizePicks lines, with goblin and demon tiers labeled. Filter by one league or comma-separated leagues (NBA,NFL,NHL), stat, player or team search, and tier (standard, goblin, demon). Exact league codes only. Optional start_after (inclusive) and star
get_line_historyEvery recorded change to one projection, oldest first. Use an id from get_projections. Developer required. Free evaluation uses the fixed training-set sample.
get_changesChange feed across the board: new, changed, pulled and restored lines. Save next_cursor and pass it back to read only what moved since. This is the cheap way to stay current. Developer required. Free evaluation uses the fixed training-set sample.
get_board_atThe board as it stood at a past instant (as_of, ISO 8601 with a time zone). For backtests and point-in-time questions. Developer required. Free evaluation uses the fixed training-set sample.
get_imported_linesPast lines supplied by third parties, not recorded by this API. Every row carries provenance. Empty until meta.available_datasets is above 0. Never present these as lines this API observed. Free plan: games from the last 7 days.
get_resultsLines graded against final box scores, NBA and the leagues in meta.leagues_graded: closing line, actual value, over, under, push or void. Developer required. Free evaluation uses the fixed training-set sample.
get_hit_ratesHow often one player has gone over, per stat, across their last graded games. Free plan: the last 10 games, with per-game rows from the last 7 days.
get_game_logsA player's box score line for each past game, newest first: minutes, opponent, home or away, and every stat. Use for recent form and for prop model features. Pass player_id (from get_projections or find_players), or player and league, with last for the most recent N games. For a
get_team_statsA team's stats per game with the opponent's beside them, or group_by=season for per-game averages and totals. Needs league, one of meta.stats_leagues. Send team, or a season to read every team. Free plan: one team, its last 10 games.
get_opponent_statsWhat a team gives up per game to opposing teams, or by=position for what each position records against it. Needs league, one of meta.stats_leagues. Send team, or a season to read every team. Set end_date to read it as of a past day. Free plan: one team, its last 10 games.
get_training_setOne flat row per graded line for building a prop model: opening and closing line, tier, opponent, home or away, rest days, minutes, actual value, result. Voids left out unless include_void=true. Page with cursor; save rows as you go rather than holding them in the conversation. F
compare_linesPrizePicks lines beside offered sportsbook prices for a league. Use it to see where a line differs from the market. Free plan: prices run 5 minutes behind, and as_of is off.
get_live_sportsDeveloper, Production or Scale: latest source-pushed game scores, period, clock and status. Optional league and source filters. Use source=prizepicks for PrizePicks game state; default is polymarket. These are game updates, not projection lines. Always report observed_at and meta
get_stale_linesPrizePicks lines (NBA, NFL, NHL, before the game) where the BetRivers or Kalshi price for the same player and stat moved materially while the PrizePicks line stayed. Each row has the line, the book move in probability points, when it moved, how long the line has stayed since, and
get_trendingCurrent lines by reported pick count, or with sort=change by the rise since a sample one to two windows back (change_since names it). The count is source-reported with an unverified definition: a popularity signal, not money or a pick recommendation. Most lines report no count. F
get_line_popularityThe reported pick count of one line every 15 minutes, and its value at the start. Use an id from get_projections.
get_oddsPrizePicks lines and book prices grouped by fixture. Needs fixture_id or league.
find_playersStable player ids by name, league or team.
get_fixturesGames with lines on the board, by league, date or status.
get_fixtureOne fixture by id.
get_injuriesCurrent third-party injury reports for NBA, NFL, NHL and WNBA.
get_payoutsStandard PrizePicks payout tables with per-leg break-even rates.
get_demo_projectionsFictional sample rows in the live response shape, for trying the API without a key. Never present these as real lines.
searchFind a player, league, guide or answer on prizepicksapi.com. Needs no key. Then call fetch with a result id. Use this when no API key is connected.
fetchThe full text of one search result: a player's current lines and recent graded results, a league summary, a guide or an answer. Needs no key. Quote the read time when you state a line.
start_signupStarts getting a free API key. Say what data your user wants and what they want to do with it; ask them if you do not know, and do not guess. Returns a link for your user to approve in the browser. Show them the link and code, then call finish_signup.
finish_signupCall with device_code from start_signup, every few seconds, until your user has approved. Returns the key once. Store it as an environment variable, never in a repo.
complete_setupRequired once per account before the data tools work. Say what data your user is looking for and what they want to do with it, in your own words. Ask your user if you do not already know; do not guess or make it up. Costs no quota. Leave out personal data.
send_feedbackReport data or a feature you needed and could not get, wrong data, or anything confusing. Be specific about league, stat, field and what you were trying to do. Optionally rate how well the last result served the task, 1 to 5; a rating alone is enough. Leave out personal data. Nee
Revisamos información que cualquiera puede ver; no hemos leído el código. Las revisiones que no aplican no se cuentan. · Revisado el 7 nov 2026
El registro no indica ningún repo de código fuente, así que no podemos relacionar a quien lo publicó (prizepicksapi.com) con el código
Todavía no hemos leído este repo en GitHub
Todavía no hemos leído este repo en GitHub
Respondió en 178 ms (HTTP 200)
No hace falta iniciar sesión
Leímos 30 descripciones de herramientas y no encontramos instrucciones ocultas para la IA
Comparado con todos los servidores activos de esta categoría en el registro. Las estrellas solo cuentan cuando quien lo publica es dueño del repo.
Superó 2 de 3 revisiones básicas aplicables. No hemos leído el código. Antes de agregar una clave o un token, revisa qué acceso pide el servidor y usa una clave que tenga solo los permisos que necesitas.
Debes completar: Authorization
Se ejecuta en la nube del creador. Te conectas por internet sin instalar nada, pero lo que envías pasa por los servidores del creador.
El repo de GitHub cambió por última vez –, y la última versión (1.0.0) llegó al registro hace 4 días.
Las apps compatibles con MCP, como Claude Desktop, Claude Code, Cursor y VS Code. Se conecta por URL, así que también funcionan las apps que aceptan servidores MCP remotos, como ChatGPT en modo desarrollador.
En la misma categoría: Spec Driven Development, Remote Desktop Commander, Signoff
Servidores de la misma categoría hechos por otros creadores, ordenados por estrellas.
Cómo leer una tarjeta:★ Estrellas de GitHubiTres pilares: reseñas · revisiones · usoiActualizado = fecha en que se publicó la última versión en el registroi
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Five gates that make an agent's 'done' provable: run them, read the verdict, audit the record.
No se encontró un README en el repo