プロトタイプ · プレビュー版:公式レジストリのすべてのサーバーを掲載し、30分ごとに同期しています。レビューとアカウント機能は今後のステップで始まります。
PopNx MCPAIを使う人のためのMCPサーバー · やさしい言葉で解説

AppScreenStudio

作者:appscreenstudioバージョン 0.1.0i★ –iクラウドで動く
レジストリ名com.appscreenstudio/app-screen-studio

インストール

概要

作者による説明(英語の原文)

Design App Store and Google Play screenshots with your AI agent in the AppScreenStudio editor.

PopNx MCPの3つの柱

この3つを1つのスコアにまとめることはしません。意見、測定、人気はそれぞれ別のものだからです。

できること

このサーバーのやさしい解説はまだ書いていません。以下はレジストリから読み取った事実です。

  • 接続方法: クラウドで動く
  • トランスポート: Streamable HTTP
  • カテゴリ: デザイン・画像・音声
  • 入力が必要なもの:Authorization

インストール

使っているAIアプリを選んで、設定をコピーしてください。

インストールの前に

「秘密」と表示された値は、あなたのアカウントの鍵です。絶対に人に教えたり、チャットに貼り付けたりしないでください。

必要なもの

どのアプリを使っていますか?

上でアプリを選んでください。選んだアプリを覚えておくので、次からはボタンに「…にインストール」と表示されます。

このアドレスはリクエストの header にキーが必要ですが、コネクタを追加するメニューでは設定できません。代わりにClaude Code、Cursor、VS Codeを使ってください。

ターミナルでこれを実行します

claude mcp add --transport http app-screen-studio https://www.appscreenstudio.com/api/mcp --header 'Authorization: your-value'

動かす前に、空欄の値を入力してください。

Cursorで開く

または、設定を自分でコピーする

プロジェクトの .cursor/mcp.json、または ~/.cursor/mcp.json に貼り付けます

{
  "mcpServers": {
    "app-screen-studio": {
      "url": "https://www.appscreenstudio.com/api/mcp",
      "headers": {
        "Authorization": "your-value"
      }
    }
  }
}

ブラウザがアプリを開いてよいか確認し、そのあとアプリが設定を表示して確認を求めます。キーの値は空欄のままなので、自分で入力してください。

VS Codeで開く

または、設定を自分でコピーする

プロジェクトの .vscode/mcp.json に貼り付けます

{
  "servers": {
    "app-screen-studio": {
      "type": "http",
      "url": "https://www.appscreenstudio.com/api/mcp",
      "headers": {
        "Authorization": "your-value"
      }
    }
  }
}

ブラウザがアプリを開いてよいか確認し、そのあとアプリが設定を表示して確認を求めます。キーの値は空欄のままなので、自分で入力してください。

このアドレスはリクエストの header にキーが必要ですが、コネクタを追加するメニューでは設定できません。代わりにClaude Code、Cursor、VS Codeを使ってください。

選んだアプリは、この端末のCookieに保存されます。アカウントは不要です。

自分で入力する値

  • Authorization 秘密 必須 HTTP header
    Bearer token from the AppScreenStudio editor Connect button

この設定は、作者のレジストリ登録情報から作成しています。READMEと違う場合は、READMEに従ってください。

できること

ツールの名前と説明は、サーバーが2026年11月7日に返したそのままの内容です。書いたのは作者で、私たちではありません。プレーンテキストとして表示しています。

  • get_editor_snapshot

    Read one platform of the open editor. Pass platform or platformSetId to include that set's screenshots. With no argument, a project with one platform set returns that set. A project with more than one set returns the set directory and screenshotsOmitted, without screenshot bodies

  • update_text

    Update a text layer on a screenshot in the open editor.

  • add_text

    Add a text layer to a screenshot in the open editor.

  • remove_text

    Remove a text layer from a screenshot in the open editor.

  • add_screenshot

    Add a card to the end of a platform set. The card is not blank: the set's first three cards get the template's sample texts and phone placement (sometimes a hidden or tilted phone), and later cards copy every layer of the set's last card without its phone image. Returns the ids o

  • update_screenshot

    Update a card and its main phone: background, phone placement and app screen, pattern, fade, or shadow. imageUrl is the app screen inside the phone (upload_image with type screenshot). The phone model is chosen per platform set with set_device.

  • remove_screenshot

    Remove a screenshot from the open editor.

  • add_asset

    Add an image layer to a card. src is an image URL, such as one from upload_image or list_library. Pass spriteCoordinate to crop one pose of a sprite sheet.

  • update_asset

    Update an image layer on a screenshot in the open editor.

  • remove_asset

    Remove an image layer from a screenshot in the open editor.

  • add_div

    Add a box layer to a card. Pass html to draw a custom card: width and height set its layout box, and every visible style goes in the html, since backgroundColor and borderRadius only style plain boxes without html. A style element stays inside the card.

  • update_div

    Update a box layer on a card.

  • remove_div

    Remove a box layer from a screenshot in the open editor.

  • add_phone

    Add another phone to a screenshot card in the open editor. It uses the platform set's device frame and starts next to the main phone with its size, rotation, and shadow. Set imageUrl to an image URL (upload_image with type screenshot). Extra phones paint above the main phone, in

  • update_phone

    Update an extra phone added with add_phone. Takes the same phone fields as update_screenshot. The main phone is edited with update_screenshot.

  • remove_phone

    Remove an extra phone added with add_phone.

  • reorder_element

    Move a layer one step forward or backward among layers of the same kind. It cannot move a layer across kinds: back to front, cards always paint back divs, phones, image layers, front divs, then texts.

  • set_template

    Set the template of the open project.

  • update_template_color

    Update one color of the open project's template. colorId must be one of the current template's colors: minimal (bg), gradient (from, via, to), geometric (bg, circle1, circle2), wave (from, to, wave), glass (from, to), connected (bg, dots). value is a CSS color such as #22c55e.

  • set_resolution

    Set the pixel size of a platform set.

  • set_device

    Set the device of a platform set. iOS sets take iphone-13-pro, iphone-13-pro-max, iphone-15-pro, iphone-15-pro-max, iphone-17-pro, iphone-17-pro-max, iphone-18-pro, iphone-18-pro-max, iphone-duo, borderless-frame, ipad-pro-12, ipad-pro-13, macbook-air-13, macbook-air-15, macbook-

  • set_phone_color

    Set the device color of a platform set. On a HyperRealistic (threeDFrame) set the device shows only its real finishes: pass one of the set's deviceColors ids (see the snapshot); a generic color (black, white, orange, silver, space-gray, blue, purple, red, green) picks the closest

  • set_show_notch

    Show or hide the notch on a platform set.

  • set_squircle_frame

    Enable or disable the squircle frame on a platform set.

  • set_link_texts

    Link or unlink matching text layers across platform sets.

  • rename_project

    Rename the open project.

  • undo

    Undo the last edit in the open editor.

  • redo

    Redo the last undone edit in the open editor.

  • search_google_fonts

    Search Google Fonts by family name, category, or both. usable is true when the project can already use the family: a built-in editor font or one added with add_project_font.

  • add_project_font

    Add a Google Fonts family to the open project. Then use it as fontFamily on text layers or as font-family in card html. Built-in editor fonts need no adding.

  • list_library

    List assets or mascots saved on this account (not screenshots or backgrounds). Items with spriteSheet true have poses, crop rectangles for add_asset spriteCoordinate. Also returns one image of up to 10 items with each id beside its picture.

  • get_sprite

    Return one saved asset or mascot in the same shape as a list_library item, including spriteSheet and poses. Also returns one image of each pose with its index drawn beside it.

  • generate_asset

    Generate an asset sprite with AI and save it to the account library. Spends credits. Returns imageUrl and poses like get_sprite, with a preview of each pose. Does not place it on a card.

  • generate_mascot

    Generate a mascot sprite with AI and save it to the account library. Spends credits. Returns imageUrl and poses like get_sprite, with a preview of each pose. Does not place it on a card.

  • generate_background

    Generate an AI background for one card. Spends credits.

  • update_store_listing

    Update App Store or Google Play listing fields for the current language. Does not generate copy. Returns the names of the fields written.

  • capture_platform_strip

    Return one JPEG of every card in a platform set side by side, as the editor renders them. Use it to check your edits. Defaults to the first platform set.

  • upload_image

    Prepare an image upload for the open project. Returns a one-time uploadUrl. POST the image as multipart form field "file" to that URL. The response JSON url is the stored image. Use it with update_screenshot imageUrl, add_asset src, set_project_background, or img src and CSS url(

  • duplicate_screenshot

    Duplicate a screenshot and insert the copy immediately after it.

  • copy_screenshot

    Copy a screenshot onto another platform set.

  • move_screenshot

    Move a screenshot left or right within its platform set.

  • set_language

    Switch the open editor to a language that already exists on the project.

  • ai_translate

    Add up to 5 languages by translating the open language with the same AI localize flow as the editor. Translates iOS and Android screenshot text and the store listing. Social screenshot text is copied unchanged. Spends credits. Does not switch the open language. Fails when the acc

  • add_platform_set

    Add a platform set to the open project.

  • remove_platform_set

    Remove an extra platform set. The first set of each platform stays.

  • set_project_background

    Set or clear the project background image. Pass an empty imageUrl to clear it.

  • set_realistic_frame

    Enable or disable the realistic device frame on a platform set. With threeD true the frame is a 3D device model (HyperRealistic) that also takes rotationX, rotationY, and rotationZ. 3D works on every device except borderless-frame and android-borderless-frame.

  • report_mcp_feedback

    Report a bug, an unexpected tool result, or a suggestion about these MCP tools, when you notice one.

  • rate_this_mcp

    Rate how well these MCP tools worked for the task you just finished, from 1 to 5 stars. Call it once per task.

基本チェックi

誰でも見られる情報をチェックしており、コードは読んでいません。当てはまらない項目は数に入れていません。 · 2026年11月8日にチェック

  • ✓ 合格

    作者とリポジトリが一致

    レジストリ名はドメイン appscreenstudio.com で確認済みです(レジストリがドメインの所有を確認しています)

  • … 未チェック

    今もメンテナンスされている

    このリポジトリはまだGitHubから読み取っていません

  • … 未チェック

    ライセンスがある

    このリポジトリはまだGitHubから読み取っていません

  • ✓ 合格

    エンドポイントが応答する

    563ミリ秒で応答(HTTP 200)

  • – 対象外

    OAuthでサインイン

    サインイン不要

  • ✓ 合格

    ツールの説明に隠れた指示がない

    49件のツールの説明を読み、AIへの隠れた指示は見つかりませんでした

デザイン・画像・音声のほかのサーバーとの比較i

  • このカテゴリのほかの2758件のうち0%よりスターが多い
  • このカテゴリのほかの2758件のうち61%より最近レジストリに公開
  • 基本チェックの結果が、このカテゴリのほかの2758件のうち100%と同じかそれ以上

レジストリでこのカテゴリにある有効なすべてのサーバーと比較しています。スターは、公開者がリポジトリの所有者である場合だけ数えます。

よくある質問

AppScreenStudioは安全ですか?

当てはまる基本チェック3項目のうち3項目に合格しました。コードは読んでいません。キーやトークンを追加する前に、サーバーがどんなアクセスを求めているかを確認し、必要な権限だけを持つキーを使ってください。

どんなキーやコードが必要ですか?

入力が必要なもの:Authorization

パソコンで動きますか、それともクラウドですか?

作者のクラウドで動きます。インストール不要でインターネット経由でつながりますが、送った内容は作者のサーバーを通ります。

今もメンテナンスされていますか?

GitHubリポジトリの最終更新は–、最新バージョン(0.1.0)がレジストリに届いたのは20 日前です。

どのアプリで使えますか?

Claude Desktop、Claude Code、Cursor、VS CodeなどのMCP対応アプリで使えます。URLでつながるので、リモートMCPサーバーに対応したアプリ(開発者モードのChatGPTなど)でも使えます。

代わりに使えるものは?

同じカテゴリには:Figma Context MCP, Claude Real Video, Figma MCP Server

代わりの候補

同じカテゴリで、ほかの作者が作ったサーバー。スターの多い順。

カードの見方:★ GitHubスターi3つの柱:レビュー · チェック · 利用状況i更新=最新バージョンをレジストリに公開した日i

Figma Context MCP

作者:GLips

Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.

パソコンで動く★ 16,165MIT5 か月前更新
インストール

Claude Real Video

作者:HUANGCHIHHUNGLeo

Let any LLM watch a video locally — and search everything it has ever watched.

パソコンで動く★ 2,284MIT2 か月前更新
インストール

Figma MCP Server

作者:figma

The Figma MCP server brings Figma design context directly into your AI workflow.

クラウドで動く★ 2,15213 か月前更新
インストール

作者のREADME

READMEを開く

作者のリポジトリから書かれたとおりにコピーしたものです。PopNx MCPは内容を確認・推奨していません。HTML、画像、スクリプトは取り除いています。リンクはこのサイトの外へ移動します。

AppScreenStudio MCP

Let your AI agent design App Store and Google Play screenshots in AppScreenStudio.

AppScreenStudio is a browser-based App Store and Google Play screenshot generator. Indie developers, mobile marketers, and ASO teams upload raw app screens, pick a template, place them in iPhone, iPad, and Android device frames, edit headlines, backgrounds, and images, then export every required store size in one click. Optional AI features handle localization, mascots, backgrounds, and assets. Nothing to install: it runs in the browser.

This repository holds the documentation and client configs for the hosted AppScreenStudio MCP server. The server itself runs on www.appscreenstudio.com, so there is nothing to build or run here.

What the MCP server does

The server connects an MCP client (Claude Code, Cursor, Codex, Gemini CLI, VS Code, and others) to the AppScreenStudio editor you have open in your browser. Your agent can read the project, add and edit cards, text, images, phones, and HTML blocks, switch templates, devices, and sizes, upload your app screens, generate AI assets and backgrounds, translate the whole set into new languages, fill in store listing text, and render a preview strip to check its own work. Every change shows up live in the editor, and you can undo it there like any other edit.

Endpointhttps://www.appscreenstudio.com/api/mcp
TransportStreamable HTTP
AuthAuthorization: Bearer header
Registry namecom.appscreenstudio/app-screen-studio

Get your token

  1. Sign in at appscreenstudio.com and open a project in the editor.
  2. Click Connect Your Agent in the editor.
  3. Open MCP Details. It shows the endpoint, your token, and a ready-to-paste MCP config.
  4. Keep that editor tab open. The server relays every tool call to the open editor, so calls fail with "No editor is connected" when the tab is closed.

The token belongs to your account and stays the same until you click Rotate token, which invalidates the old one. Treat it like a password.

Client setup

Replace YOUR_TOKEN with the token from the editor.

Claude Code
claude mcp add --transport http app-screen-studio https://www.appscreenstudio.com/api/mcp \

--header "Authorization: Bearer YOUR_TOKEN"

Cursor

Add this to ~/.cursor/mcp.json (all projects) or .cursor/mcp.json (one project). It is the same config the editor's MCP config copy button gives you.

{

"mcpServers": { "app-screen-studio": { "url": "https://www.appscreenstudio.com/api/mcp", "headers": { "Authorization": "Bearer YOUR_TOKEN" } } } }

Codex

Add this to ~/.codex/config.toml:

[mcp_servers.app-screen-studio]

url = "https://www.appscreenstudio.com/api/mcp" bearer_token_env_var = "APPSCREENSTUDIO_MCP_TOKEN"

Then export the token in the shell that runs Codex:

export APPSCREENSTUDIO_MCP_TOKEN="YOUR_TOKEN"
Gemini CLI
gemini mcp add -t http -H "Authorization: Bearer YOUR_TOKEN" app-screen-studio https://www.appscreenstudio.com/api/mcp

Or add this to ~/.gemini/settings.json:

{

"mcpServers": { "app-screen-studio": { "httpUrl": "https://www.appscreenstudio.com/api/mcp", "headers": { "Authorization": "Bearer YOUR_TOKEN" } } } }

VS Code

Add this to .vscode/mcp.json. VS Code asks for the token once and stores it securely.

{

"inputs": [ { "type": "promptString", "id": "appscreenstudio-token", "description": "AppScreenStudio MCP token (editor: Connect Your Agent, MCP Details)", "password": true } ], "servers": { "app-screen-studio": { "type": "http", "url": "https://www.appscreenstudio.com/api/mcp", "headers": { "Authorization": "Bearer ${input:appscreenstudio-token}" } } } }

Other clients

Any MCP client that supports Streamable HTTP with custom headers works. Point it at https://www.appscreenstudio.com/api/mcp and send Authorization: Bearer YOUR_TOKEN.

Tools

ToolWhat it does
get_editor_snapshotRead one platform of the open editor.
update_textUpdate a text layer on a screenshot in the open editor.
add_textAdd a text layer to a screenshot in the open editor.
remove_textRemove a text layer from a screenshot in the open editor.
add_screenshotAdd a card to the end of a platform set.
update_screenshotUpdate a card and its main phone: background, phone placement and app screen, pattern, fade, or shadow.
remove_screenshotRemove a screenshot from the open editor.
add_assetAdd an image layer to a card.
update_assetUpdate an image layer on a screenshot in the open editor.
remove_assetRemove an image layer from a screenshot in the open editor.
add_divAdd a box layer to a card.
update_divUpdate a box layer on a card.
remove_divRemove a box layer from a screenshot in the open editor.
add_phoneAdd another phone to a screenshot card in the open editor.
update_phoneUpdate an extra phone added with add_phone.
remove_phoneRemove an extra phone added with add_phone.
reorder_elementMove a layer one step forward or backward among layers of the same kind.
set_templateSet the template of the open project.
update_template_colorUpdate one color of the open project's template.
set_resolutionSet the pixel size of a platform set.
set_deviceSet the device of a platform set.
set_phone_colorSet the device color of a platform set.
set_show_notchShow or hide the notch on a platform set.
set_squircle_frameEnable or disable the squircle frame on a platform set.
set_link_textsLink or unlink matching text layers across platform sets.
rename_projectRename the open project.
undoUndo the last edit in the open editor.
redoRedo the last undone edit in the open editor.
search_google_fontsSearch Google Fonts by family name, category, or both.
add_project_fontAdd a Google Fonts family to the open project.
list_libraryList assets or mascots saved on this account (not screenshots or backgrounds).
get_spriteReturn one saved asset or mascot in the same shape as a list_library item, including spriteSheet and poses.
generate_assetGenerate an asset sprite with AI and save it to the account library.
generate_mascotGenerate a mascot sprite with AI and save it to the account library.
generate_backgroundGenerate an AI background for one card.
update_store_listingUpdate App Store or Google Play listing fields for the current language.
capture_platform_stripReturn one JPEG of every card in a platform set side by side, as the editor renders them.
upload_imagePrepare an image upload for the open project.
duplicate_screenshotDuplicate a screenshot and insert the copy immediately after it.
copy_screenshotCopy a screenshot onto another platform set.
move_screenshotMove a screenshot left or right within its platform set.
set_languageSwitch the open editor to a language that already exists on the project.
ai_translateAdd up to 5 languages by translating the open language with the same AI localize flow as the editor.
add_platform_setAdd a platform set to the open project.
remove_platform_setRemove an extra platform set.
set_project_backgroundSet or clear the project background image.
set_realistic_frameEnable or disable the realistic device frame on a platform set.
report_mcp_feedbackReport a bug, an unexpected tool result, or a suggestion about these MCP tools, when you notice one.
rate_this_mcpRate how well these MCP tools worked for the task you just finished, from 1 to 5 stars.

AI tools (generate_asset, generate_mascot, generate_background, ai_translate) spend AppScreenStudio AI credits from your account.

Example prompts

  • "Read my AppScreenStudio project and rewrite every headline as a benefit in five words or fewer."
  • "Upload the screens in ./screenshots, put one on each card, give every card a headline, then show me the strip."
  • "Switch the iOS set to the realistic 3D iPhone frame and tilt each phone a little, alternating left and right."
  • "Copy the iOS cards to the Android set and fix anything that no longer fits the new size."
  • "Translate the project into German, Japanese, and Spanish, then check every language with a preview strip."
  • "Generate a friendly mascot for my budgeting app and place it on the first card."
  • "Write the App Store subtitle, promotional text, and keywords for the current language."

Links

License

The documentation and config files in this repository are released under the MIT License. The AppScreenStudio service, the hosted MCP server, and the AppScreenStudio name and assets are not covered by this license.

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