原型 · 预览版:收录官方注册中心里的全部服务器,每 30 分钟同步一次。评价和账户功能将在后续阶段推出。
PopNx MCP为使用 AI 的人准备的 MCP 服务器 · 用大白话讲清楚

Everloot: WoW Forever data

作者:Everloot版本 0.9.1i★ –i在云端运行
注册名称app.everloot/knowledge

安装

概览

作者提供的说明(英文原文)

World of Warcraft: Forever lore and player-observed drops, vendors, quests, professions and talents.

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

  • 连接方式: 在云端运行
  • 传输方式: Streamable HTTP
  • 分类: 搜索与 AI 记忆

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

你需要

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

适用于网页版、桌面版和手机版 Claude:

  1. 打开 Settings → Connectors
  2. 点击 Add custom connector
  3. 粘贴下面的地址,然后点击 Add
  4. 如果要求登录,请登录作者的服务
SettingsConnectors1+ Add2https://…3
https://everloot.app/mcp/public

在终端中运行这条命令

claude mcp add --transport http knowledge https://everloot.app/mcp/public

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "knowledge": {
      "url": "https://everloot.app/mcp/public"
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "knowledge": {
      "type": "http",
      "url": "https://everloot.app/mcp/public"
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

ChatGPT 只能连接互联网上的服务器:

  1. 打开网页版 ChatGPT → Settings → Connectors (Apps)
  2. 点击 Create 或 Add(部分套餐需要先在 Advanced 中开启 Developer mode)
  3. 粘贴下面的地址,起个名字,然后保存
  4. 如果要求登录,请登录作者的服务
SettingsConnectors1+ Create2https://…3
https://everloot.app/mcp/public

菜单名称可能因套餐和版本不同而略有差异。

你的选择通过 Cookie 保存在这台设备上,无需账户。

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

工具名称和描述与服务器在 2026年11月7日 报告的完全一致。这些内容由作者撰写,不是我们写的;我们以纯文本形式显示。

  • search_knowledge

    Searches WoW lore, Forever reference data and the game-file catalogs (achievements, factions, titles, quest chains, mounts, legacy perks, races, instances) by names, keywords or a question. Exact-name matches rank first. Every hit carries its id, kind, source, licence and date, a

  • get_entity

    Returns one knowledge record's summary, by the numeric id a search_knowledge or get_by_name hit gave: title, a short excerpt in the source's words, the URL to cite, source, licence and date. A game-file record carries its build and says when player uploads confirm it. Use it to r

  • get_by_name

    Returns the records whose full name matches exactly, case-insensitively, optionally narrowed to one record kind. Use it to disambiguate when you know the exact name and want the id without a ranked search; use search_knowledge for partial names, keywords or questions. Several rec

  • search

    Searches the knowledge base in the shape ChatGPT connectors and deep research call by name: up to 10 results, each with an id for fetch, a title and a URL to cite. It is the same search as search_knowledge. Use it only when the client expects the search and fetch pair; other clie

  • fetch

    Returns one knowledge record in full, by the string id a search result gave: title, the full text in the source's words, the URL to cite, and metadata with the source, licence and date. It is the ChatGPT connector counterpart of get_entity, which gives only an excerpt. Use it aft

  • answer_sources

    Returns the evidence behind a question about WoW: Forever, so an answer can cite it: player observations, curated facts, game files and the 2023 Warcraft Wiki. An observed fact is public after three installs agree and carries the install count; a game-file fact is found in game f

  • profession_path

    Returns a leveling path for one Forever profession between two skill levels, built from Everloot uploads: the steps, the reagents summed and their cost. A step exists only after 3 installs agree: on a reported recipe, or on the recipe colours that make it orange (a guaranteed ski

  • recipe_thresholds

    Returns where one Forever profession's recipes turn yellow, green and grey, as skill ranges inferred from the colours players' trade-skill windows showed, never guessed exact numbers. A recipe appears only after 3 installs agree. Agreed reagents come with an estimated cost per cr

  • item_page

    Returns one Forever item's page by item id: the agreed name, drop frequency from observed loot windows, agreed map pins, and player-reported armor, block, damage per second, stats and resistances. A number is public when one value has 3 agreeing installs in the newest build that

  • npc_page

    Returns one Forever NPC's page by NPC id: the agreed name, the agreed map pins, and the loot windows reported for it that are not yet in the drop rates. A name or pin needs 3 installs agreeing; a pin does not require a drop. No copied spawn list. Use it to name or place an NPC wh

  • object_page

    Returns one game object's page (a chest, herb, ore vein or fishing pool) by its entry id: the items players looted from it, each with observed loot windows, windows with the item and distinct install reports, and where players saw it on the minimap. A frequency is public after 3

  • quest_page

    Returns one Forever quest's page by quest id: agreed title, level, giver, turn-in and rewards. Each fact needs 3 installs agreeing. No copied quest text. Use it when you have a quest id, from a search_knowledge hit or entity_relations; use answer_sources for a question about the

  • vendor_page

    Returns the goods one Forever vendor sells, by the vendor's NPC id, each with the copper price players saw. An item is listed when 3 installs agree on that item and its copper price; two agreed prices both stay listed. No copied catalog. Use it for what a vendor sells and at what

  • world_map_near

    Lists the entrances, NPCs, vendors and treasures near a spot, nearest first, with straight-line distances in yards. Give a zone (name or map id) with x and y from 0 to 100, or an NPC id to start from where that NPC stands. Entrances come from the game files; one is confirmed once

  • entity_relations

    Lists every typed relation of one entity, in both directions, grouped by relation. Player-observed relations (dropped by, sold by, reward from, located in) are listed where 3 installs agree, with the install count and last seen. Game-file relations (created by, reagent for, part

  • item_categories

    Lists item categories from the game files (found in game files, unconfirmed, with the build): class and subclass with the client's English names and slugs, slot and quality. With no arguments, the whole tree with item counts. With item, that item's category path. With class (a sl

  • talent_tree

    Returns the WoW: Forever talent trees of one class from the game files (found in game files, unconfirmed, with the build): every node with its talents, ranks, grid position, prerequisites and row gate, plus the levels talent points arrive at. Node ids are the ids a share code nam

  • talent_plan

    Decodes an Everloot talent share code (EL1- - - - , or a calculator link carrying one after #plan=) against the class's trees: the talents and ranks it holds, points per tree, the lowest level that can hold it, and every problem in plain words: a code made on another build, nodes

  • class_races

    Lists which races can be one class in WoW: Forever, on which faction, and each race's racial traits (name, active or passive) from the game files (found in game files, unconfirmed, with the build). Narrow to one faction. Use it for whether a race can be a class, or which races a

  • collection_gap

    Returns what one install still misses in one collection, against what that install uploaded as owned, grouped by source. A list row is public after 3 installs agree on the collection, the source and the item; owned is what that install uploaded. Not a Blizzard profile read and no

  • completion_progress

    Shows what one install's characters have finished and what is closest to done: achievements with the largest share of criteria or progress met, reputations nearest the next standing, titles known, and quests finished in a chain. A list entry is public after 3 players (installs up

  • guild_board

    Returns one guild's roster, bosses killed, loot awarded, raid attendance and average item level, as that guild's own officers chose to publish them, with its kills per instance and its rank. The officer board (roster, bosses, loot, attendance, item level) counts only uploads from

  • guild_search

    Finds the guilds whose name starts with what you typed, each with its realm, faction, how many characters the addon saw in it, and the count and date of its agreed boss kills. A guild is listed once 2 of its members' installs report the same boss, once its officers published a bo

  • guild_rankings

    Ranks every guild with an agreed kill in one instance: by bosses killed, then by who reached its latest kill first, then by name; equal rows share a rank. A kill is a guild's once 2 of its members' installs report the same boss there, timed at the earliest report, or once its off

  • auction_history

    Returns the day-by-day price history of one item on one WoW: Forever realm, from auction scans players uploaded on purpose. A day is public after 3 installs scanned that item on that realm; copper is the median. Use it for how a price moved over time; use market_value for today's

  • market_value

    Returns the market value, minimum buyout, historical value and units listed for one item on one WoW: Forever realm, from full auction scans players started and uploaded. A day is public after 3 reporters (distinct upload addresses) scanned the item, and its value is the median of

  • gold_ledger

    Returns the peak and current gold of one character and the money events its own upload recorded: income (loot, quests, vendor and auction sales) and spending (flight paths, postage, barber, respecs, auction purchases), each install's ledger kept apart. A category with nothing rec

  • coverage

    Counts how much of WoW: Forever's database is settled or confirmed, per zone, per type and per field, as https://everloot.app/database/coverage shows it, in text only. Coverage is settled over expected, with confirmed over expected beside it; the denominator is the larger of expe

  • population

    Counts how many characters play each race, class, race and class, faction and level band on WoW: Forever, from the census players turned on in the Everloot addon. Each character counts once. A count shows only when it covers at least 10 characters reported by at least 3 installs

  • recent_changes

    Returns the newest official changes for WoW: Forever, newest first: Blizzard blue posts (title, author, time, a short excerpt and the link to the original), hotfix posts, and new game builds. Excerpts only: Blizzard's post text is Blizzard's; full posts are available at their sou

  • ecosystem_projects

    Lists the Forever addons and tools in the community registry, with a board ranking: most installed, rising, most active, freshest release or best maintained. Each project shows its GitHub repository, stars, latest release, last commit, whether its .toc declares a Forever interfac

  • everloot_plan

    Returns the Everloot feature catalogue: what is live, what is next, what is waiting, and which reference sites are page shapes only, as the tracker that ships with the site holds it. Use it only for questions about Everloot itself, such as whether a feature exists; it holds no ga

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过域名 everloot.app 验证(注册中心会核实域名所有权)

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • ✓ 通过

    端点有响应

    在 2778 毫秒内响应(HTTP 200)

  • – 不适用

    使用 OAuth 登录

    无需登录

  • ✓ 通过

    工具描述中没有隐藏指令

    已读取 32 个工具描述,未发现针对 AI 的隐藏指令

与“搜索与 AI 记忆”中的其他服务器比较i

  • 星标数多于此分类中其他 5651 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 5651 个服务器的 98% 更新
  • 基础检查结果等于或优于此分类中其他 5651 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

Everloot: WoW Forever data 安全吗?

它在 3 项适用的基础检查中通过了 3 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。

它在我的电脑上运行还是在云端?

它在作者的云端运行。通过互联网连接,无需安装,但你发送的内容会经过作者的服务器。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(0.9.1)于昨天进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。它通过 URL 连接,所以接受远程 MCP 服务器的应用也可以使用,例如开启开发者模式的 ChatGPT。

有什么可以替代它?

同一分类中有:Context7, Codebase Memory, Exa

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

Context7

作者:upstash

Up-to-date docs for AI agents

电脑或云端★ 64,224MIT昨天更新
安装

Codebase Memory

作者:DeusData

Codebase knowledge graph for AI agents — 162 languages, sub-ms queries, 99% fewer tokens.

在你的电脑上运行★ 48,148MIT21天前更新
安装

Exa

作者:exa-labs

Connect AI agents to Exa for web search, content fetching, and multi-step research.

在云端运行★ 5,213MIT上个月更新
安装

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

An open, player-built database for World of Warcraft: Forever. An addon records what you see, and the site states a fact only once three installs agree.

Everloot is a fan project. WoW: Forever launches on 2026-11-04, and Everloot is built to have real answers on day one: drop rates, vendor prices, recipe ranges, spawn points, talent trees, what changed in the latest build. Players supply the observations. The site shows each fact with the number of installs that reported it and the date, and anyone can read the anonymous records behind the count.

It does not scrape other sites and never touches the running game. The addon uses the game's own addon API and writes its own save file. Everything that comes from the game files is labelled unconfirmed until players have seen it, and spoilers are hidden by default. The full rules are in docs/DATA_POLICY.md.

What is live on everloot.app

Database. Items, NPCs, quests, vendors, professions and auction history, built from player uploads. A figure appears once three installs report it, with the count and the data's age beside it. everloot.app/database

Talent calculator. Plan a build for any class: point rules, two talent sets, undo, and a share link that names the game build. The addon can load that plan and show you the next point to spend. everloot.app/tools/talents

Raid builder. Fill a 10, 20 or 40 player raid with classes and talent trees and see which buffs and debuffs each group and the raid gets. The plan lives in the link. everloot.app/tools/raid

World map. One map drawn by us from zone and entrance positions in the game files, with no game art. everloot.app/map

Change tracker. Blizzard staff posts, hotfixes and new game builds, newest first, with a link to the original and an RSS feed. everloot.app/changes

News. What is new on Everloot and what it means for Forever players, written by us, with the sources each post draws on. everloot.app/news

Lore archive. The Warcraft Wiki (CC BY-SA 4.0), browsable by type and searchable. everloot.app/lore

Guild ladder. Guilds ranked by raid progression, one ladder per raid. A kill counts once uploads from two guild members agree on it, and the addon records the guild, never a character name. everloot.app/guilds

Census and rankings. Factions, races, classes and levels from addon uploads. Each character counts once, and a group appears only once it holds 10 characters. Rankings show the most played classes and races each week. everloot.app/census · everloot.app/rankings

Ask Everloot. Ask a question in plain words with your own AI provider's API key. The model looks the answer up in Everloot's data and names its sources. Your key stays in your browser tab and never reaches Everloot. everloot.app/chat

Addon leaderboard and profiles. Which addons Forever players run, for the players who opt in to share their list. A count appears only when three installs report it. everloot.app/addons/popular

Docs. How to use Everloot in game, and the open data from an AI assistant or your own code. everloot.app/docs

Market prices. Blizzard has no auction API for Forever, so prices come from full auction scans that players start with the addon's Everloot scan button. The site shows a realm table and a 60-day chart per item, a day is published once three reporters agree, and the same prices appear in item tooltips in game. everloot.app/tools/auctions

MCP server. 32 tools that let an AI assistant search the archive and read the same sourced facts the site shows: items, NPCs, quests, vendors, profession paths, recipe ranges, auction history, market values, guild progression, recent Blizzard changes and more. The public endpoint is read only and rate limited: https://everloot.app/mcp/public.

How it fits together

flowchart LR

subgraph player["Player's computer"] game["WoW: Forever"] --> addon["addon/ Lua collector"] addon --> sv[("SavedVariables file")] sv --> companion["companion/ uploader and /ask bridge"] end sv --> upload["everloot.app/upload preview, then send"] upload --> intake["web/ /api/intake quotas, schema checks, dedup"] companion --> intake intake --> store[("Raw uploads in R2 index in Supabase")] store --> corpus["Corpus snapshot rebuilt every 10 minutes"] corpus --> rollups["Rollups a fact needs 3 installs"] store --> market["Market prices 3 reporters a day"] market --> site market --> companion rollups --> site["Site pages and tools"] rollups --> mcp["MCP server 32 tools"] wiki["Warcraft Wiki dump CC BY-SA 4.0"] --> kb["kb/ import, provenance, snapshot"] files["Game files maintainer extraction"] --> gamedata["Reviewed game-data files unconfirmed"] kb --> site kb --> mcp gamedata --> site assistant["AI assistants"] --> mcp

PartWhat it does
addon/The in-game collector (Lua) and the /ask command
web/everloot.app: the database, tools, map, change tracker, lore archive, upload page and MCP endpoints (Next.js on a Cloudflare Worker)
kb/The knowledge base: lore import, public releases, the game-file extractor and the MCP server (TypeScript, SQLite)
companion/The command-line uploader: sends your file, answers /ask in game and writes market prices
desktop/The Everloot Desktop App: the same jobs as a tray app with an installer
packages/protocol/The upload contract: record kinds, envelope, limits and their JSON Schema, shared by the site, the knowledge base, the uploaders and the addon tests
supabase/The site's database schema

docs/architecture.md goes into the boundaries and the decisions behind them.

Quick start

Players
  1. Install the addon from CurseForge, or download it from everloot.app/addon and extract Everloot/ into the game's Interface/AddOns/.
  2. Play. Log out, or type /reload, to save.
  3. Upload WTF/Account/ /SavedVariables/Everloot.lua at everloot.app/upload. You preview everything before it is sent.

Or install the Everloot Desktop App (download): it uploads after every logout, writes market prices for your item tooltips, and can install and update the addon for you.

In a new install, auction capture and the census are on (/everloot auctions off and /everloot census off turn them off; the census off command also deletes its rows). Nothing scans until you click Scan this house at the auction house. The list of your installed addons and the players module are off until you turn them on (/everloot addons on, /everloot players on). The command-line uploader can also write market prices into the game folder (prices --game).

Developers

You need Node 22 and Python 3.12 (for the addon tests).

git clone https://github.com/Everloot/everloot.git

cd everloot (cd kb && npm install) cd web && npm install npm run sample-release # prints a KB_SNAPSHOT_PATH line: put it in web/.env.local npm run dev # http://localhost:3000

The sample release gives you about 35 lore pages to work with. Pages that need storage say it is unavailable, which is expected locally. Each part's README has its test commands, and CONTRIBUTING.md lists what CI runs.

AI-assistant users

Point any MCP client at the public endpoint:

claude mcp add --transport http everloot https://everloot.app/mcp/public

or put { "mcpServers": { "everloot": { "type": "http", "url": "https://everloot.app/mcp/public" } } } in the client's config. The docs list every tool with its arguments and every JSON endpoint, the rate limit and how to credit the data. The API is described in /api/openapi.json (OpenAPI 3.1) and the protocol's JSON Schema files are under /schema/.

Project status

Pre-launch. The WoW: Forever beta closed on 2026-10-23 and the game launches on 2026-11-04.

The addon passes its automated tests and is published as an Alpha on CurseForge and on everloot.app/addon. The in-client checks in docs/2026-10-08-beta-client-checklist.md, docs/2026-10-18-addon-0.3.2-beta-checklist.md and docs/2026-10-19-addon-0.3.3-beta-checklist.md stay open until the live servers are up. The Everloot Desktop App's builds are not code-signed yet. Everything read from the game files (talents, raid buffs, the map) stays marked unconfirmed until players see it in game. A build watch checks for new builds every half hour and opens a reviewed pull request when one appears.

What is next is in ROADMAP.md. What has shipped is in CHANGELOG.md. Nightly pre-releases of the addon are on the releases page.

How to help

You don't need to write code. Playing with the addon and uploading, or reporting a wrong fact, helps as much as a pull request.

Read CONTRIBUTING.md first: it covers sign-off (git commit -s), pull request titles and the data rules.

Documentation

docs/README.md is

只显示了开头部分;其余内容请在仓库中阅读

问 PopNx