Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Edit Audionaut multitrack projects: cut, fade, analyse, export. Requires the Audionaut app.
选择你使用的 AI 应用,然后复制设置。
通过 2/3 项检查 · 在你的电脑上运行 · ✓ 命令已检查 2026年11月14日
第一步:你用哪个 AI?
选择你用的应用,步骤会显示在下方。
可连接 Claude,但需要先准备
需要先在电脑上安装 Node.js(只需一次) · 仅限电脑上的 Claude 应用(Windows 或 Mac),网页和手机不可用
SettingsDeveloperEdit Config
{
"mcpServers": {
"audionaut": {
"command": "npx",
"args": [
"-y",
"audionaut-mcp"
]
}
}
}用 Audionaut 告诉我你能帮我做什么,然后做一件给我看✓ 如果 Claude 说正在使用 Audionaut,或回答中出现 Audionaut 的工具名称,就表示连接成功
上面的命令不填这些也能用。想调整时再按开发者的说明添加。
AUDIONAUT_CLI Audionaut 应用程序二进制文件或 audionaut-cli 的路径,如果无法自动找到的话 说明为自动翻译,变量名保持原样;不确定时请查看原文。
菜单名称已于 2026年11月11日 对照 Anthropic 帮助页面核实 · 你的界面可能因版本略有不同
ChatGPT 暂时无法连接 Audionaut
Audionaut 需要安装在你的电脑上,而 ChatGPT 只能连接在网上运行的服务器
A · 使用能连接 Audionaut 的应用
B · 设计、图片与音频 类中能连接 ChatGPT 的其他服务器
从同类中使用较多的里挑选,仅限用地址即可连接、无需密钥的
可连接 Claude Code,但需要先准备
需要先在电脑上安装 Node.js(只需一次)
Mac:按 Command+空格,输入 Terminal · Windows:打开 PowerShell
claude mcp add --scope user audionaut -- npx -y audionaut-mcp应能看到 Audionaut 在列表中并显示已连接
用 Audionaut 告诉我你能帮我做什么,然后做一件给我看✓ 如果 Claude Code 说正在使用 Audionaut,或回答中出现 Audionaut 的工具名称,就表示连接成功
上面的命令不填这些也能用。想调整时再按开发者的说明添加。
AUDIONAUT_CLI Audionaut 应用程序二进制文件或 audionaut-cli 的路径,如果无法自动找到的话 说明为自动翻译,变量名保持原样;不确定时请查看原文。
菜单名称已于 2026年11月11日 对照 Anthropic 帮助页面核实 · 你的界面可能因版本略有不同
可连接 Cursor,但需要先准备
需要先在电脑上安装 Node.js(只需一次)
用 Audionaut 告诉我你能帮我做什么,然后做一件给我看✓ 如果 Cursor 说正在使用 Audionaut,或回答中出现 Audionaut 的工具名称,就表示连接成功
上面的命令不填这些也能用。想调整时再按开发者的说明添加。
AUDIONAUT_CLI Audionaut 应用程序二进制文件或 audionaut-cli 的路径,如果无法自动找到的话 说明为自动翻译,变量名保持原样;不确定时请查看原文。
菜单名称已于 2026年11月11日 对照 Cursor 帮助页面核实 · 你的界面可能因版本略有不同
可连接 VS Code,但需要先准备
需要先在电脑上安装 Node.js(只需一次)
用 Audionaut 告诉我你能帮我做什么,然后做一件给我看✓ 如果 VS Code 说正在使用 Audionaut,或回答中出现 Audionaut 的工具名称,就表示连接成功
上面的命令不填这些也能用。想调整时再按开发者的说明添加。
AUDIONAUT_CLI Audionaut 应用程序二进制文件或 audionaut-cli 的路径,如果无法自动找到的话 说明为自动翻译,变量名保持原样;不确定时请查看原文。
菜单名称已于 2026年11月11日 对照 VS Code 帮助页面核实 · 你的界面可能因版本略有不同
Claude Code
claude mcp add --scope user audionaut -- npx -y audionaut-mcpClaude Desktop (claude_desktop_config.json)
{
"mcpServers": {
"audionaut": {
"command": "npx",
"args": [
"-y",
"audionaut-mcp"
]
}
}
}Cursor (~/.cursor/mcp.json)
{
"mcpServers": {
"audionaut": {
"command": "npx",
"args": [
"-y",
"audionaut-mcp"
]
}
}
}VS Code (mcp.json)
{
"servers": {
"audionaut": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"audionaut-mcp"
]
}
}
}AUDIONAUT_CLI env说明为自动翻译,变量名保持原样;不确定时请查看原文。
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
依据这个服务器的连接方式和各应用自己的文档,检查于 2026年11月10日。
在你的电脑上运行,适用于
ClaudeGooseLM StudioMsty StudioCherry StudioCursorVS Code + GitHub CopilotVisual StudioWindsurf (Devin Desktop)ZedKiroClineContinueJetBrains AI AssistantClaude CodeCodex CLIGemini CLIOpenCodenodecodeWarpLibreChatRaycast
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月14日
注册名称已通过 GitHub 账户 kvoltmer 验证,该账户拥有此仓库
代码最后更新于前天
GitHub 无法识别许可证类型;请打开文件自行查看
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
提问、分享技巧或报告无法使用。按“有帮助”数量排序。
还没有评价
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 3 项适用的基础检查中通过了 2 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于前天,最新版本(0.5.0)于20天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。
同一分类中有:Figma Context MCP, AutoClip, Next AI Draw.io
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:↓ 每周下载量i★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
draw.io diagrams your AI agent draws on a live browser canvas that you can also edit by hand
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
An MCP server that lets AI agents (Claude Code, Claude Desktop, and any other MCP client) edit Audionaut projects: cut, move, fade, analyse, auto-edit and export. It is a thin wrapper: every tool runs one Audionaut command with --json and relays the result — no engine logic lives here.
Requires the Audionaut app (Mac App Store / GitHub Releases). On its own this package does nothing.
You need Audionaut — 1.6.3 or later is recommended; 1.6.2 works on macOS and Linux — and Node.js 18 or later.
Claude Code:
claude mcp add audionaut -- npx -y audionaut-mcp
Claude Desktop (claude_desktop_config.json):
{
"mcpServers": { "audionaut": { "command": "npx", "args": ["-y", "audionaut-mcp"] } } }
On Windows, if Claude Desktop cannot start npx, use "command": "cmd", "args": ["/c", "npx", "-y", "audionaut-mcp"].
Then ask for something like *"split the clip in ~/Music/Audionaut/Demo Project.audium every 16 bars"*. Keep the project open in Audionaut to watch the edits arrive; each one is a single undo step.
On macOS, keep projects in your Music folder. Audionaut is sandboxed there (App Store and website download alike) and can only reach ~/Music: projects, audio to import and export targets all have to be inside it, for example in ~/Music/Audionaut. The server refuses other paths up front with sandbox_denied and a hint. Windows and Linux have no such limit.
To see which Audionaut the server found and whether it answers:
npx -y audionaut-mcp --check
The server looks for, in order: AUDIONAUT_CLI; a developer build of audionaut-cli (see the end of this page); audionaut-cli on PATH; the installed app — /Applications or ~/Applications (or wherever Spotlight finds it) on macOS, Program Files\Audionaut on Windows, audionaut from the .deb or an Audionaut*.AppImage in ~/Applications or ~/.local/bin on Linux. Anywhere else, point AUDIONAUT_CLI at the binary, e.g. your AppImage.
separate_stems needs the Demucs model, which you download once in the app (Settings ▸ Separation). The model weights are licensed for research use.
A stem split takes minutes for a full song, and exporting or analysing a long project can too. When your client sends a progressToken with the call, separate_stems, export_audio and analyze report progress (Audionaut 1.6.5 and later). A call is only stopped after ten minutes without any sign of life, not ten minutes in total.
The tools do not need the user to save first, and they will not write over a document the user has open. When Audionaut is holding the project, the CLI hands the command to the app: it acts on the document as the user currently sees it, unsaved changes included, and the result lands in their undo history as one step instead of touching Project.json. Saving stays theirs to do.
With no app holding the project, the tools read and write the project file as they always have. If an app is holding one but cannot be reached, the command fails (host_unavailable) rather than falling back to the file, which would be missing whatever is unsaved.
Autosave.json and Host.json inside a package belong to the app — never read or edit them.
| Tool | Wraps | Purpose |
|---|---|---|
get_project_info | info | Tempo, tracks, clips, files (or the raw persistence JSON) |
create_project | create | New empty .audium package |
import_audio | import | Add audio files (creates a new track) |
export_audio | export | Offline render to WAV, FLAC, AIFF, Ogg Vorbis or MP3 |
analyze | analyze | Segment, beat and onset analysis, cached next to the project |
auto_edit | auto-edit | Segment a clip using cached analysis |
assemble | assemble | Build an arrangement from regions |
split | split | Split clips at a timeline position (bars/beats/seconds/clocks) |
create_region | create-region | Create a named region from a timeline range |
set_region | set-region | Rename and/or retrim a region (affects all its clips) |
remove_clip | remove-clip | Remove clip(s) from the timeline |
move_clip | move-clip | Move one clip to a new position and/or another track |
place_clip | place-clip | Place an existing region on the timeline |
cleanup_regions | cleanup-regions | Delete every region no clip uses |
clip_gain | clip-gain | Set a clip's gain (linear or dB, all channels or one) |
clip_fades | clip-fades | Set a clip's fade lengths, offsets and curves |
clip_speed | clip-speed | Set a clip's speed and mode (varispeed or pitch-preserving stretch), or lock it to the project tempo |
remove_track | remove-track | Remove a whole track (channels, clips and regions) |
remove_channel | remove-channel | Remove one channel from a track |
track_pan | track-pan | Pan a track's channel strips, -1 left to 1 right (all strips or one) |
request_feature | — | Send a feature request to the maintainer (see below) |
report_bug | — | Send a bug report to the maintainer (see below) |
separate_stems | separate | Split a clip into Drums/Bass/Other/Vocals tracks (Demucs; needs the downloaded model) |
A typical agent flow: create_project → import_audio → analyze → auto_edit/assemble → export_audio. CLI errors come back as tool errors carrying the CLI's own code: message (e.g. demucs_unavailable: ... in builds without stem separation), so agents can react.
Agents run into the edges of what the tools expose, and into their bugs, long before a person would file an issue, so two tools give them a direct channel. request_feature takes a title, a description and (ideally) what the agent was trying to do and which tool fell short. report_bug takes the same plus steps to reproduce, the expected behaviour and the project shape; its description tells agents to quote the exact tool call and error text and never to attach audio. The server's instructions point agents at the right one whenever a task needs something the tools cannot do or a tool misbehaves, and tell them to say so to the user. A reporter name or e-mail is included only when the user offers one. Both become GitHub issues - enhancement + agent-request for features, bug + agent-report for bugs; the reply carries the issue URL and the feature-request discussion.
Transports, tried in order:
Tools/feature-request-relay, a Cloudflare Worker that files the issue with its own GitHub token. This is the path for end users, who have no GitHub credentials on the agent side. AUDIONAUT_FEATURE_REQUEST_URL points at another deployment; an empty value skips the relay.gh is installed and logged in, the issue is filed with gh issue create under the user's own account (developer machines).sent: false and carries a prefilled new-issue URL for the user to open themselves.AUDIONAUT_DISABLE_FEATURE_REQUESTS=1 skips the first two for both tools (test harnesses, air-gapped setups); the smoke test points the relay URL at a local stand-in.
| Variable | Effect |
|---|---|
AUDIONAUT_CLI | Binary that runs the commands: an Audionaut app or audionaut-cli |
AUDIONAUT_SKIP_PATH_CHECK | 1 skips the ~/Music pre-check for the sandboxed macOS app |
AUDIONAUT_DISABLE_ANALYTICS | 1 never sends usage analytics, whatever the app's consent setting |
AUDIONAUT_FEATURE_REQUEST_URL | Issue relay for request_feature/report_bug; empty skips it |
AUDIONAUT_DISABLE_FEATURE_REQUESTS | 1 never files issues; replies carry a prefilled link instead |
The server sets two variables for every Audionaut it runs, which the open app uses to group an agent's edits into undo steps: AUDIONAUT_AGENT_SESSION (one id per server process) and AUDIONAUT_AGENT_TASK (the editing tool's task parameter). Edits with the same session and task share one undo step in the user's app, and edits that name no task share one step per session; a user edit, an undo or ten idle minutes start a new one.
From a clone of the repo, the server prefers a CMake build of the standalone audionaut-cli, which is not sandboxed:
cmake -B build -S Audionaut/Catch2Tests
cmake --build build -j8 --target AudionautCli
cd Tools/audionaut-mcp && npm install
claude mcp add audionaut -- node /path/to/Audionaut/Tools/audionaut-mcp/index.js
Claude Desktop: the JSON above with "command": "node" and "args": ["/path/to/Audionaut/Tools/audionaut-mcp/index.js"].
npm test drives the server through a real MCP client against whichever binary it finds (AUDIONAUT_CLI picks one). With the sandboxed macOS app it works in a scratch folder under ~/Music; AUDIONAUT_TEST_DIR overrides the location.
Paths in tool arguments are best given absolute — relative paths resolve against the server process's working directory, which depends on the MCP client.