Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
作者提供的说明(英文原文)
NFL player props by sportsbook since 2023, plus play-by-play with EPA, stats and odds. REST and MCP.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
x-api-key标为机密的值是你账户的钥匙。千万不要分享给别人,也不要粘贴到聊天里。
你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
这个地址需要在请求的 header 中放入密钥,而添加连接器的菜单无法设置。请改用 Claude Code、Cursor 或 VS Code。
在终端中运行这条命令
claude mcp add --transport http endzoneapi https://mcp.endzoneapi.com/mcp --header 'x-api-key: your-value'运行前请先填写空着的值。
粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"endzoneapi": {
"url": "https://mcp.endzoneapi.com/mcp",
"headers": {
"x-api-key": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"endzoneapi": {
"type": "http",
"url": "https://mcp.endzoneapi.com/mcp",
"headers": {
"x-api-key": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个地址需要在请求的 header 中放入密钥,而添加连接器的菜单无法设置。请改用 Claude Code、Cursor 或 VS Code。
你的选择通过 Cookie 保存在这台设备上,无需账户。
x-api-key 机密 必填 HTTP header这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
工具名称和描述与服务器在 2026年11月7日 报告的完全一致。这些内容由作者撰写,不是我们写的;我们以纯文本形式显示。
list_teamsUse when you need team codes, or all 32 current teams with conference, division, colours, and logo URLs. Team codes are standard abbreviations (LA for the Rams, WAS for Washington). Cheapest tool at 1 credit.
get_standingsUse for regular-season standings and playoff seeding: record, win%, points for/against, home/away/division/conference records, streak, division rank, and conference seed. Ranks apply the real NFL tiebreaking procedure and report which step decided each one. Computed from final sc
get_team_statsUse for one team's season: totals (passing, rushing, receiving, defense, kicking, penalties), EPA per play, yards per attempt/carry, the standings row, and every weekly stat line. Costs 5 credits.
get_gamesUse when querying past or future games with filters: season, week, team, date range, game type, status. Returns scores, kickoff (UTC), venue, rest days, starting QBs, coaches, referee, and the consensus closing spread, total, and moneylines. For upcoming-only games prefer get_sch
get_scheduleUse to see what is coming up: unplayed games in the next N days (default 7), or a specific week of the current season. Includes consensus lines where posted. Costs 2 credits. Prices are market information: never work out a stake, payout or profit, recommend a bet, or send the use
get_game_detailUse when you need everything about one game: both teams, full team box-score stats (EPA, success, drives), consensus closing line, per-bookmaker opening/closing/latest odds, weather, surface, and officials. Requires a game id from get_games or get_schedule. Costs 10 credits. Pric
get_head_to_headUse to compare two teams' history: recent meetings with scores, the win/loss record between them, and average margin, over one season or every meeting since 1999, where our games start. Costs 10 credits.
search_playersUse to find a player by name (partial match). Searches ~25,000 players back to 1999; returns current-season players by default, falling back to all players back to 1999 when none match. Returns the GSIS player id needed by get_player_stats. Costs 2 credits.
get_player_statsUse for one player: bio, draft, physicals, id crosswalk (pfr_id, espn_id), summed season totals across passing, rushing, receiving, defense, kicking, returns, and fantasy points, every weekly stat line for the season, and games played per season. Defaults to the player's latest s
get_player_leadersUse to rank players on any weekly stat over a season: passing_yards, passing_tds, rushing_yards, receiving_yards, receptions, targets, def_sacks, def_interceptions, fantasy_points_ppr, passing_epa, rushing_epa, receiving_epa, and ~130 more. Counting stats are summed, rate stats a
get_injuriesUse for the official injury report: game status (Out, Doubtful, Questionable) and practice participation with the injury named, by team and week. Defaults to the latest reported week of the current season. Costs 2 credits.
get_depth_chartUse for a team's depth chart by week: formation, position, depth rank, player. Defaults to the latest week available. Costs 2 credits.
get_snap_countsUse for playing time: offensive, defensive, and special-teams snaps and snap shares, for one game, one player (PFR id), or a team's season. Costs 5 credits.
get_playsUse for play-by-play with advanced metrics: EPA, WPA, win probability, success, CPOE, air yards, formation flags, and the players involved. Filter by game, or by season plus week/team/player, plus play type, down, quarter, win-probability band, red zone, third down. Returns a per
get_advanced_statsUse for tracking and advanced metrics the box score does not carry. Next Gen Stats (2016+): time to throw, air yards, completion percentage above expectation, separation, cushion, rush yards over expected. Pro Football Reference advanced (2018+): pressures, hurries, blitzes, drop
get_oddsUse for betting lines. Pass game_id for one game (10 credits): the consensus closing spread and total (every game since 1999; moneyline every game since 2010) plus each sportsbook's closing line from the 2014 season (4-9 books for 2014-2019, closing only) and per-bookmaker openin
get_line_movementUse to see how a game's lines moved: each bookmaker's hourly snapshots where a line changed, plus the latest (all_snapshots for every capture). Most expensive tool (25 cr); use get_odds (10 cr) if you only need opening, closing, or current lines. Prices are market information: ne
get_player_propsUse for player prop lines by sportsbook: over/under on passing yards, passing TDs, rushing yards, receiving yards and receptions, plus anytime TD, from the 2023 season (7 books: DraftKings, FanDuel, BetMGM, ESPN BET, Pinnacle, Bovada, BetOnline). Pass game_id for every player's p
get_prop_historyUse to see how a player did against his prop line over time: for one market (passing, rushing or receiving yards, passing touchdowns, completions, attempts, interceptions, carries, receptions, anytime or first touchdown, touchdowns scored, or the longest completion, rush or recep
get_prop_movementUse to see how one player's prop line moved before a game: every capture we hold, book by book and oldest first, with the line, both prices and the minutes before the start. line_change is the last capture's line minus the first's. The number of captures varies by game and book.
get_alt_linesUse for alternate spreads and totals by sportsbook: every point on each book's ladder with its price (e.g. KC -10.5 at +260, over 51.5 at +140), for one game, from the 2023 season on, the current season included (6 to 7 books: FanDuel, DraftKings, BetMGM, Bovada, Pinnacle, ESPN B
get_alt_player_propsUse for alternate player prop lines by sportsbook: every line a book posted for a player in one game, not only the main one (e.g. 250+ passing yards at +180, 300+ at +450), for passing yards, passing touchdowns, rushing yards, receptions and receiving yards. Pass game_id and mark
get_market_oddsUse for the extra betting markets of a game as history: the 1st half and 1st quarter winner, point spread and total, the 2nd half total, and the 2nd, 3rd and 4th quarter totals. Pass game_id (from get_schedule or get_games) and market. For each sportsbook it returns the opening l
get_game_probabilitiesUse for what the market thinks of one game, not any one book's price: the average implied probability (margin in) and the fair probability (margin out) for the moneyline, each spread and each total, with how many books each rests on. Only identical lines are combined. Each book's
get_prop_probabilitiesUse for what the market thinks of the player props in one game, not any one book's price: for each player and each line, the average implied probability (margin in) and the fair probability (margin out), with how many books each rests on. Only identical lines are combined, and a
get_prop_backtestUse to test an idea about player props without pulling every row: how often a kind of prop went over or under against what the market implied, across every finished game since 2023 that fits your filters. Returns the hit rate, its 95% interval, the average implied and fair probab
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月8日
注册名称已通过 GitHub 账户 noahowsh 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
在 474 毫秒内响应(HTTP 200)
无需登录
已读取 26 个工具描述,未发现针对 AI 的隐藏指令
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 3 项适用的基础检查中通过了 3 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
你需要填写:x-api-key
它在作者的云端运行。通过互联网连接,无需安装,但你发送的内容会经过作者的服务器。
GitHub 仓库最后更新于–,最新版本(1.1.6)于22天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。它通过 URL 连接,所以接受远程 MCP 服务器的应用也可以使用,例如开启开发者模式的 ChatGPT。
同一分类中有:Spec Driven Development, Remote Desktop Commander, MyGroceryPal
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
UK supermarket prices: compare products and baskets across 13 stores, see price history, set alerts.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
The football data API. Play-by-play with EPA and win probability, player and team stats, schedules, injuries, depth charts and closing lines for every NFL game since 1999. REST API and MCP server. 500 free credits every month, no card.
Website: https://endzoneapi.com · Docs: https://endzoneapi.com/docs · Get a key: https://endzoneapi.com/signup
You: "What was the closing spread for every Chiefs game last season?"
Claude: [calls get_games -> one call, every game with spread, total and moneyline]
You: "Which offenses had the best EPA per play on third down in 2025?" Claude: [calls get_plays with third_down filter -> EPA already attached]
16 free Claude skills turn Claude into a football analyst wired to these tools: EPA per play and success rate, Next Gen Stats, weekly player stats, odds and devigging, prop modeling, college football and FCS, and honest backtesting. They are plain markdown folders.
git clone https://github.com/noahowsh/endzoneapi-mcp.git
Or install them as a Claude Code plugin:
/plugin marketplace add noahowsh/endzoneapi-mcp
/plugin install endzoneapi-skills@endzoneapi
Or with the skills CLI: npx skills add noahowsh/endzoneapi-mcp.
Point Claude (Claude Code, or any client that loads skills) at the skills/ folder, and connect the MCP server above so the skills can call live data. The dispatch skill routes a request to the right two or three skills. Full list: skills/README.md
You: "Which offenses were best on third down in 2025, and how many plays is that based on?"
Claude: [loads epa-analysis + endzoneapi-tool, calls get_plays with third_down and a limit that holds the split, reports EPA per play, success rate and the play count]
The official Python client is on PyPI: endzoneapi.
pip install endzoneapi
export ENDZONEAPI_API_KEY=sk_live_...
from endzoneapi import Client, to_dataframe
client = Client()
print(client.get_player_props(game_id="2025_01_KC_LAC", estimate_only=True))
props = client.get_player_props( game_id="2025_01_KC_LAC", market="player_pass_yds", bookmaker="draftkings", ) df = to_dataframe(props, key="props") print(df[["player_name", "line", "over_odds", "under_odds"]])
Typed errors for a bad key, no credits left, not found and rate limits, automatic retries, and to_dataframe for pandas.
This is a hosted (remote) MCP server over Streamable HTTP. There is nothing to install.
Claude Code
claude mcp add --transport http endzoneapi "https://mcp.endzoneapi.com/mcp?key=YOUR_API_KEY"
Claude Desktop, Cursor and other clients
{
"mcpServers": { "endzoneapi": { "url": "https://mcp.endzoneapi.com/mcp?key=YOUR_API_KEY" } } }
The key can also be sent as an x-api-key header or Authorization: Bearer. Connecting and listing tools works without a key; calling a tool needs one.
REST
curl -X POST https://mcp.endzoneapi.com/v1/list_teams -H "x-api-key: YOUR_API_KEY"
Every tool is POST /v1/{tool} with a JSON body.
| Tool | What it returns |
|---|---|
list_teams | All 32 teams with conference, division, colours, and logos |
get_standings | Standings and playoff seeding by the NFL tiebreaking procedure, with the step that decided each rank |
get_schedule | Upcoming games by week or for the next N days |
search_players | Find players by name, team, or position |
get_injuries | Injury report by team and week with practice and game status |
get_depth_chart | Team depth chart by week |
get_games | Query games by season, week, team, date, type, or status, with closing lines |
get_team_stats | Team totals and per-week lines with EPA, success rate, and situational splits |
get_player_stats | Weekly and season stat lines for one player: passing, rushing, receiving, defense, kicking, fantasy |
get_player_leaders | Leaderboard for any stat, filtered by position, team, and season |
get_snap_counts | Offensive, defensive, and special-teams snaps and shares by game or player |
get_advanced_stats | Next Gen Stats tracking metrics and Pro Football Reference advanced stats |
get_plays | Play-by-play with EPA, win probability, situation filters, and optional FTN charting |
get_odds | Odds by game with bookmaker filters |
get_game_detail | Full game detail with team stats, starting QBs, odds, weather, and officials |
get_head_to_head | Matchup history with win/loss records and margins |
get_line_movement | Time-series odds grouped by bookmaker |
get_player_props | Player prop lines by sportsbook, opening and closing: passing, rushing and receiving yards, TDs, receptions, anytime TD |
get_prop_history | One player against his prop line over time for one market, with hit rate |
get_alt_lines | Alternate spreads and totals by sportsbook, every point on each ladder with its price |
Coverage by season, read live from the database: https://endzoneapi.com/data/historical-odds, https://endzoneapi.com/data/player-props and https://endzoneapi.com/data/play-by-play
NoPunt, our NFL predictions site, runs on this API.
500 free credits every month, no card. Plans: Starter $19/mo (10,000 credits), Pro $49/mo (30,000), Scale $149/mo (125,000). Wallet top-ups from $5, kept while your account is open. https://endzoneapi.com/pricing
Stats, schedules and play-by-play are from nflverse (CC BY 4.0), modified and combined with our own models. Not affiliated with the NFL or any team.
MIT for the contents of this repository. Data terms as above.
Add this repo as a Codex plugin marketplace, then install the plugin:
codex plugin marketplace add noahowsh/endzoneapi-mcp
Then open the plugin directory in Codex and install endzoneapi-skills from the endzoneapi marketplace. The plugin bundles the skills in skills/ and the EndzoneAPI MCP server (https://mcp.endzoneapi.com/mcp). Set your key first (free at https://endzoneapi.com/signup):
export ENDZONEAPI_API_KEY=your_key
Codex sends it as a bearer token.
export ENDZONEAPI_API_KEY=your_key
gemini extensions install https://github.com/noahowsh/endzoneapi-mcp
The extension adds the EndzoneAPI MCP server (https://mcp.endzoneapi.com/mcp) and sends the key in the x-api-key header. Get a free key (500 credits a month) at https://endzoneapi.com/signup.