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PopNx MCP为使用 AI 的人准备的 MCP 服务器 · 用大白话讲清楚

paprika3d (the three.js toolset for coding agents)

作者:paprika3d版本 0.2.4i★ 6i在你的电脑上运行
注册名称io.github.paprika3d/paprika3d

安装方法

What it does

Three.js MCP server: see, play, test and profile the three.js and WebGL pages your agent builds

  • Connects 在你的电脑上运行
  • Account or key No key needed
  • Category 开发者工具

安装

选择你使用的 AI 应用,然后复制设置。

通过 2/2 项检查 · 在你的电脑上运行

第一步:你用哪个 AI?

选择你用的应用,步骤会显示在下方。

可连接 Claude,但需要先准备

需要 paprika3d (the three.js toolset for coding agents) 的密钥(在开发者网站创建) · 需要先在电脑上安装 Node.js(只需一次) · 仅限电脑上的 Claude 应用(Windows 或 Mac),网页和手机不可用

  1. 安装 Node.js

    只需一次,所有需要 Node.js 的服务器都能用

    打开 Node.js 下载页 ↗

  2. 注册并创建 paprika3d (the three.js toolset for coding agents) 的密钥

    打开开发者网站,注册账户并创建 API 密钥,下一步要用。价格和免费方案请看开发者网站。

    打开 paprika3d (the three.js toolset for coding agents) 网站 ↗

  3. 打开电脑版 Claude 应用的设置文件

    SettingsDeveloperEdit Config

  4. 粘贴这些设置并保存文件

    {
      "mcpServers": {
        "paprika3d": {
          "command": "npx",
          "args": [
            "-y",
            "paprika3d",
            "serve"
          ],
          "env": {
            "PAPRIKA3D_CHROME": "your-value"
          }
        }
      }
    }

    只把密钥粘贴到应用的输入框里,不要粘贴到聊天中或发给任何人

  5. 退出 Claude 再重新打开

  6. 试一试

    用 paprika3d (the three.js toolset for coding agents) 告诉我你能帮我做什么,然后做一件给我看

    ✓ 如果 Claude 说正在使用 paprika3d (the three.js toolset for coding agents),或回答中出现 paprika3d (the three.js toolset for coding agents) 的工具名称,就表示连接成功

菜单名称已于 2026年11月11日 对照 Anthropic 帮助页面核实 · 你的界面可能因版本略有不同

ChatGPT 暂时无法连接 paprika3d (the three.js toolset for coding agents)

paprika3d (the three.js toolset for coding agents) 需要安装在你的电脑上,而 ChatGPT 只能连接在网上运行的服务器

你可以改用这些方式

A · 使用能连接 paprika3d (the three.js toolset for coding agents) 的应用

  • 需要 paprika3d (the three.js toolset for coding agents) 的密钥(在开发者网站创建) · 需要先在电脑上安装 Node.js(只需一次) · 仅限电脑上的 Claude 应用(Windows 或 Mac),网页和手机不可用
  • 需要 paprika3d (the three.js toolset for coding agents) 的密钥(在开发者网站创建) · 需要先在电脑上安装 Node.js(只需一次)
  • 需要 paprika3d (the three.js toolset for coding agents) 的密钥(在开发者网站创建) · 需要先在电脑上安装 Node.js(只需一次)
  • 需要 paprika3d (the three.js toolset for coding agents) 的密钥(在开发者网站创建) · 需要先在电脑上安装 Node.js(只需一次)

B · 开发者工具 类中能连接 ChatGPT 的其他服务器

从同类中使用较多的里挑选,仅限用地址即可连接、无需密钥的

可连接 Claude Code,但需要先准备

需要 paprika3d (the three.js toolset for coding agents) 的密钥(在开发者网站创建) · 需要先在电脑上安装 Node.js(只需一次)

  1. 安装 Node.js

    只需一次,所有需要 Node.js 的服务器都能用

    打开 Node.js 下载页 ↗

  2. 注册并创建 paprika3d (the three.js toolset for coding agents) 的密钥

    打开开发者网站,注册账户并创建 API 密钥,下一步要用。价格和免费方案请看开发者网站。

    打开 paprika3d (the three.js toolset for coding agents) 网站 ↗

  3. 打开终端

    Mac:按 Command+空格,输入 Terminal · Windows:打开 PowerShell

  4. 粘贴这条命令并按 Enter

    claude mcp add --scope user paprika3d --env PAPRIKA3D_CHROME=your-value -- npx -y paprika3d serve

    按 Enter 前,把“your-value”改成你的密钥

    只把密钥粘贴到应用的输入框里,不要粘贴到聊天中或发给任何人

  5. 在 Claude Code 中输入 /mcp

    应能看到 paprika3d (the three.js toolset for coding agents) 在列表中并显示已连接

  6. 试一试

    用 paprika3d (the three.js toolset for coding agents) 告诉我你能帮我做什么,然后做一件给我看

    ✓ 如果 Claude Code 说正在使用 paprika3d (the three.js toolset for coding agents),或回答中出现 paprika3d (the three.js toolset for coding agents) 的工具名称,就表示连接成功

菜单名称已于 2026年11月11日 对照 Anthropic 帮助页面核实 · 你的界面可能因版本略有不同

可连接 Cursor,但需要先准备

需要 paprika3d (the three.js toolset for coding agents) 的密钥(在开发者网站创建) · 需要先在电脑上安装 Node.js(只需一次)

  1. 安装 Node.js

    只需一次,所有需要 Node.js 的服务器都能用

    打开 Node.js 下载页 ↗

  2. 注册并创建 paprika3d (the three.js toolset for coding agents) 的密钥

    打开开发者网站,注册账户并创建 API 密钥,下一步要用。价格和免费方案请看开发者网站。

    打开 paprika3d (the three.js toolset for coding agents) 网站 ↗

  3. 点击这个按钮打开 Cursor

    在 Cursor 中打开

    Cursor 会请你确认安装,点击 Install

  4. 填写你的密钥

    在 paprika3d (the three.js toolset for coding agents) 的设置中,PAPRIKA3D_CHROME 还是空的,填入你的密钥并保存

    只把密钥粘贴到应用的输入框里,不要粘贴到聊天中或发给任何人

  5. 在 Cursor 中以 Agent 模式打开 AI 聊天

  6. 试一试

    用 paprika3d (the three.js toolset for coding agents) 告诉我你能帮我做什么,然后做一件给我看

    ✓ 如果 Cursor 说正在使用 paprika3d (the three.js toolset for coding agents),或回答中出现 paprika3d (the three.js toolset for coding agents) 的工具名称,就表示连接成功

菜单名称已于 2026年11月11日 对照 Cursor 帮助页面核实 · 你的界面可能因版本略有不同

可连接 VS Code,但需要先准备

需要 paprika3d (the three.js toolset for coding agents) 的密钥(在开发者网站创建) · 需要先在电脑上安装 Node.js(只需一次)

  1. 安装 Node.js

    只需一次,所有需要 Node.js 的服务器都能用

    打开 Node.js 下载页 ↗

  2. 注册并创建 paprika3d (the three.js toolset for coding agents) 的密钥

    打开开发者网站,注册账户并创建 API 密钥,下一步要用。价格和免费方案请看开发者网站。

    打开 paprika3d (the three.js toolset for coding agents) 网站 ↗

  3. 点击这个按钮打开 VS Code

    在 VS Code 中打开

    VS Code 会请你确认安装,点击 Install

  4. 填写你的密钥

    在 paprika3d (the three.js toolset for coding agents) 的设置中,PAPRIKA3D_CHROME 还是空的,填入你的密钥并保存

    只把密钥粘贴到应用的输入框里,不要粘贴到聊天中或发给任何人

  5. 在 VS Code 中以 Agent 模式打开 AI 聊天

  6. 试一试

    用 paprika3d (the three.js toolset for coding agents) 告诉我你能帮我做什么,然后做一件给我看

    ✓ 如果 VS Code 说正在使用 paprika3d (the three.js toolset for coding agents),或回答中出现 paprika3d (the three.js toolset for coding agents) 的工具名称,就表示连接成功

菜单名称已于 2026年11月11日 对照 VS Code 帮助页面核实 · 你的界面可能因版本略有不同

其他支持 MCP 的应用(如 Windsurf、Zed、Gemini CLI)添加方式各不相同,请在应用列表中查看

查看所有支持 MCP 的应用 →

JSON 设置在下方“开发者专用”中

卡住了?问问正在用 paprika3d (the three.js toolset for coding agents) 的人💬 讨论 →
开发者专用:终端命令和 JSON 设置

安装在电脑上

Claude Code

claude mcp add --scope user paprika3d --env PAPRIKA3D_CHROME=your-value -- npx -y paprika3d serve

Claude Desktop (claude_desktop_config.json)

{
  "mcpServers": {
    "paprika3d": {
      "command": "npx",
      "args": [
        "-y",
        "paprika3d",
        "serve"
      ],
      "env": {
        "PAPRIKA3D_CHROME": "your-value"
      }
    }
  }
}

Cursor (~/.cursor/mcp.json)

{
  "mcpServers": {
    "paprika3d": {
      "command": "npx",
      "args": [
        "-y",
        "paprika3d",
        "serve"
      ],
      "env": {
        "PAPRIKA3D_CHROME": "your-value"
      }
    }
  }
}

VS Code (mcp.json)

{
  "servers": {
    "paprika3d": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "paprika3d",
        "serve"
      ],
      "env": {
        "PAPRIKA3D_CHROME": "your-value"
      }
    }
  }
}

需要你填写的值

  • PAPRIKA3D_CHROME env
    Path to the Google Chrome executable; defaults to the macOS install path

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

一览

每周下载量i
551/周
许可证i
未注明许可证
连接方式
在你的电脑上运行
最新版本i
0.2.4
发布到注册中心i
2026年10月29日
代码最后更新i
2026年11月4日
作者
paprika3d
软件包
npm: paprika3d
注册状态
活跃

哪些应用可以使用它

依据这个服务器的连接方式和各应用自己的文档,检查于 2026年11月10日。

在你的电脑上运行,适用于

ClaudeGooseLM StudioMsty StudioCherry StudioCursorVS Code + GitHub CopilotVisual StudioWindsurf (Devin Desktop)ZedKiroClineContinueJetBrains AI AssistantClaude CodeCodex CLIGemini CLIOpenCodenodecodeWarpLibreChatRaycast

全部应用及其优缺点 →

它能做什么

它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月12日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过 GitHub 账户 paprika3d 验证,该账户拥有此仓库

  • ✓ 通过

    仍在维护

    代码最后更新于8天前

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • – 不适用

    端点有响应

    它在你的电脑上运行,没有互联网端点

  • – 不适用

    使用 OAuth 登录

    在你的电脑上运行,改用本地设置

  • … 尚未检查

    工具描述中没有隐藏指令

    它在你的电脑上运行;我们只能读取互联网端点的工具列表

讨论

提问、分享技巧或报告无法使用。按“有帮助”数量排序。

还没有帖子,欢迎第一个提问或分享。

此处内容由用户撰写,不代表 PopNx 团队。

使用 Google 登录后发帖

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用 Google 登录后写评价

与“开发者工具”中的其他服务器比较i

  • 星标数多于此分类中其他 5800 个服务器的 87%
  • 发布到注册中心的时间比此分类中其他 5800 个服务器的 63% 更新
  • 基础检查结果等于或优于此分类中其他 5800 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

paprika3d (the three.js toolset for coding agents) 安全吗?

它在 2 项适用的基础检查中通过了 2 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。

它在我的电脑上运行还是在云端?

它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。

它还在维护吗?

GitHub 仓库最后更新于8天前,最新版本(0.2.4)于14天前进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。

有什么可以替代它?

同一分类中有:REA, GitHub, Serena MCP: the IDE for your agent

同类别的其他选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:↓ 每周下载量i★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

REA

Reverse engineer anything from your terminal or agent with one CLI and MCP server.

作者:morluto广泛使用↓ 38.9万/周★ 45.3万18天前更新

在你的电脑上运行

GitHub

Connect AI assistants to GitHub - manage repos, issues, PRs, and workflows through natural language.

作者:github广泛使用★ 3.4万9天前更新

电脑或云端

Serena MCP: the IDE for your agent

A powerful toolkit for coding, providing semantic retrieval and editing capabilities.

作者:oraios广泛使用↓ 3.5万/周★ 3.1万6个月前更新

在你的电脑上运行

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

paprika3d

paprika3d turns your coding agent into a game studio.

Three.js MCP server and Claude Code plugin: build three.js games and 3D pages end to end, from references and a design doc to playtesting, models and a published link.

It takes a three.js game from references on the web to a look and character sheets, a design doc with the creative calls left to you, the build, then loops that keep improving it, all in one lean package of tools. Along the way your agent plays the game, measures every frame and finds or builds the models. That is how the game gets good: it finds the invisible model, the file that never loaded and the flickering faces, and fixes them before it tells you it is done.

In Claude Code the whole flow is two commands, /paprika3d:paprika-make and /paprika3d:paprika-loop for . Codex, Gemini CLI, Cursor and other MCP clients get the same tools, and the skills with npx skills add paprika3d/paprika3d.

The main result: with paprika3d, Sonnet 5.5 made 86% of its 3D objects pass every check, against 66% without it: +20 points (95% interval +11 to +29), over 150 runs in each arm. The checks are no flickering, see-through or inside-out faces, code that runs, and a budget. The checks come from 3JSBench by General Context Labs. All results, each with its run count.

Install

Needs Google Chrome and Node 20.11 or later; the Claude Code plugin needs Claude Code 2.1.118 or later.

AgentInstall

| Claude Code | claude plugin marketplace add paprika3d/paprika3d claude plugin install paprika3d@paprika3d | | Codex CLI | codex mcp add paprika -- npx -y paprika3d serve | | Gemini CLI | gemini mcp add paprika npx -y paprika3d serve | | Cursor, VS Code, Windsurf | npx -y paprika3d serve as an MCP server in the client's settings (JSON below) | | Skill only (any agent) | npx skills add paprika3d/paprika3d (one skill: --skill threejs-screenshot) |

Then, in Claude Code, type /paprika3d:paprika-make to make a game or 3D page from one request. In any agent, ask it to use paprika3d to playtest a page you already have.

Other MCP clients

Cursor (.cursor/mcp.json), Windsurf and any other MCP client take this entry; VS Code's .vscode/mcp.json takes the same entry under servers instead of mcpServers:

{

"mcpServers": { "paprika": { "command": "npx", "args": ["-y", "paprika3d", "serve"] } } }

How it works

/paprika3d:paprika-make works in this order, with a few rounds of questions for the calls that are yours. The first three stages each write a file you can read and change; how it works has each stage's files, questions and keys.

StageWhat happensTools and files
1. ReferencesYour pictures, or a subagent's picks from Wikimedia Commons and Openverse with each licence and source, numbered on one picture for you to keep or drop. If you say yes, a search of the web, YouTube included, for study references and free models; these stay in refs/study/ and are never publishedrefs/, reference
2. Look and charactersA style sheet (LOOK.md: palette, light, materials, camera and the checks the build is held to) and character sheets (CHARACTERS.md), written from the tagged references. A free look board of your references and their colours every time; with your own fal, OpenAI or Gemini key, an image model's look board and front, side and back views of up to four characterssheet (preview), refs/sheets/
3. Design docFor a game, DESIGN.md: core loop, controls, progression, win and lose, levels, feel, audio and UI. The calls that change what the game is (tone, the progression, the win condition) are asked of you; the rest are logged as the builder's, with the options not taken, so you can change one. Your own design doc is read and added to, never overwritten. BRIEF.md lists what the build is checked againstDESIGN.md, BRIEF.md
4. BuildWhere each key model comes from: the library, a free CC0 or CC BY model from the web, a model generated with your own fal, Meshy or Tripo key, or code. Then the whole page in one pass, opened, played, measured and fixed against the brief, with a critic listing what still looks wrongasset_search (preview), model_run and model_look (preview), model_audit, geo.js, fx.js, and the tools below
5. Loops/paprika3d:paprika-loop for keeps improving it unattended until the time is up: fresh claude -p sessions, a builder then a read-only judge each round, a commit per round. Change paprika-loop/PROMPT.md while it runs to change course. publish (preview, invite-only) puts the game on https:// .paprika3d.app when you askpaprika-loop, publish (preview)

A one-line request takes about four rounds of questions and spends nothing on your keys unasked. sheet names which image and 3D model keys are set, never their values; set one with /plugin configure paprika3d or the provider's usual variable, such as FAL_KEY. The loop starts only when you type it; each round is two Claude Code sessions, billed as such, and it needs claude and git on PATH. To publish, join the waitlist at https://paprika3d.com/waitlist and set PAPRIKA3D_PUBLISH_INVITE to your code; what a publish uploads and records.

The full flow runs in Claude Code. In other agents the tools below work the same, and npx skills add paprika3d/paprika3d adds the skills.

How the game gets good

From the first draft on, every stage runs on these tools. Your agent opens its page in headless Chrome on a clock it controls, reads which objects are on screen and which never appear, plays inputs on exact frames and times each frame. They work on any three.js, React Three Fiber or WebGL page, WebGPURenderer included: games, product viewers and configurators, scroll sites, simulations, shader and post-processing demos. Your page needs no changes.

PartWhat your agent doesTools
See itSees what is on screen, what never appears and why (behind the camera, outside the view, too small), which files failed to load, and which lighting and surface faults showopen, look, observe
Play itPresses keys, clicks, touches and scrolls on exact frames of a paused, seeded clock, reads the state after each input, keeps a play as a check that reruns after every edit, and measures how a hit or pickup shows on screeninteract, test, feel
Ask itRuns any JavaScript against scene, camera and renderer, and reads each mesh's triangles, bounds, closed edges, volume and genuseval
Speed itTimes the frame against a desktop, mobile, Quest or site budget, finds what costs it, and keeps only the speed-ups that leave the picture unchangedperf
Match a pictureReads a picture the page should match (a crop with a pixel grid, colours at points), and puts the page beside it with the differences by regionreference
Find modelsFinds a ready-made model, PBR texture or HDRI sky in a hosted library (57,732 models, 3,545 textures, 1,430 skies), by words or by a crop of a picture; pick downloads one into the project with the code that loads it, and a CC BY model's credit line into CREDITS.mdasset_search (preview)
Build modelsBuilds a model in code, in a modelling scene kept between calls (three.js and Manifold: booleans, hull, extrude, revolve), shows it true to size from four sides, and saves a .glb the page loadsmodel_run, model_look (preview)
Check modelsChecks .glb, .gltf and USD files for size, triangles, textures and compression, with a site or Shopify verdict; shrink rewrites a .glb or .gltf smallermodel_audit

open also puts two helper files in the project, geo.js (procedural geometry) and fx.js (sound, textures, particles, a lighting setup), and the skill can add game-state, which keeps game state in typed arrays and runs Rapier physics in a worker. send_feedback sends the team a report when a reply was wrong. Every tool, with when to reach for it, the skills, the hooks and the files: what the plugin adds.

What your agent sees

Every reply is short text with the numbers that fix the problem. Part of one look reply, on a test page with a start line laid flat on a road:

Surfaces: "road" and "startDecal" share a face plane (y = 0.00) over 2.6 × 16 units: they flicker as the camera moves (z-fighting). Move one at least 0.00054 units off the plane (what the depth buffer can tell apart at 21 units from this camera), give the top one material.polygonOffset = true with polygonOffsetFactor -1, or remove the hidden face.

On screen (4): road 44% [0, 307, 1279, 799] 500 × 18 units, along the view grass 17% [0, 307, 1279, 587] 600 × 400 units startDecal 0.46% [366, 427, 915, 440] 16 × 2.6 units, across the view board4 0.075% [553, 286, 587, 307] 8 × 5 units Never visible: none

Results

3JSBench by General Context Labs checks the 3D objects a model builds from one-line requests. In our run of its checks, more objects pass with paprika3d:

3JSBenchWithout paprika3dWith paprika3dDifference (95% interval)Runs
Sonnet 5.5: objects that pass every check66%86%+20 points (+11 to +29)150 per arm (50 objects, 3 runs each)
Opus 5.5: objects that pass every check63%78%+15 points (+4 to +26)150 per arm (50 objects, 3 runs each)
Sonnet 5.5: objects with no flickering (z-fighting) faces68%88%+20 points (+11 to +29)150 per arm (50 objects, 3 runs each)
Opus 5.5: objects with no flickering (z-fighting) faces69%89%+21 points (+11 to +31)150 per arm (50 objects, 3 runs each)

Imported models show up, at the right size. Sonnet 5.5 building three.js pages that each load a glTF model. The paprika3d runs had a one-time reminder to open the page after the first edit; the plugin's after-edit hook now says once that a page the agent wrote has not been

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