Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Beschreibung vom Entwickler (englisches Original)
Math & statistics graphing, computation, visualization, and validation engine
Diese drei werden nie zu einer Punktzahl zusammengefasst: Meinungen, Messungen und Beliebtheit sind verschiedene Dinge.
Für diesen Server haben wir noch keine Zusammenfassung in einfacher Sprache geschrieben. Unten stehen die Fakten, die wir aus der Registry gelesen haben.
Wähle die KI-App, die du nutzt, und kopiere die Einstellungen.
Du brauchst
Welche App nutzt du?
Wähle oben deine App. Wir merken sie uns, damit der Button beim nächsten Mal „In … installieren“ anzeigt.
Öffne Claude Desktop → Settings → Developer → Edit Config und füge dies in claude_desktop_config.json ein
{
"mcpServers": {
"mathgraphs": {
"command": "npx",
"args": [
"-y",
"mathgraphs-mcp"
]
}
}
}Führe das in deinem Terminal aus
claude mcp add mathgraphs -- npx -y mathgraphs-mcpIn .cursor/mcp.json in deinem Projekt oder in ~/.cursor/mcp.json einfügen
{
"mcpServers": {
"mathgraphs": {
"command": "npx",
"args": [
"-y",
"mathgraphs-mcp"
]
}
}
}Dein Browser fragt, ob er die App öffnen darf, dann zeigt die App die Einstellungen und bittet dich um Bestätigung. Schlüsselwerte bleiben leer, damit du sie selbst einträgst.
In .vscode/mcp.json in deinem Projekt einfügen
{
"servers": {
"mathgraphs": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"mathgraphs-mcp"
]
}
}
}Dein Browser fragt, ob er die App öffnen darf, dann zeigt die App die Einstellungen und bittet dich um Bestätigung. Schlüsselwerte bleiben leer, damit du sie selbst einträgst.
Dieser Server läuft auf deinem Computer, und ChatGPT kann sich nur mit Servern im Internet verbinden. Wähle eine andere App.
Deine Auswahl bleibt in einem Cookie auf diesem Gerät; kein Konto nötig.
Diese Einstellungen werden aus dem Registry-Eintrag des Entwicklers erzeugt. Wenn in der README etwas anderes steht, folge der README.
Läuft auf deinem Computer; die Tool-Liste erscheint nach der Installation in deiner KI-App.
Wir prüfen Informationen, die jeder sehen kann; den Code haben wir nicht gelesen. Checks, die nicht zutreffen, werden nicht mitgezählt. · Geprüft am 6. Nov. 2026
Der Registry-Name wurde mit dem GitHub-Konto architectds bestätigt, dem das Repo gehört
Dieses Repo haben wir noch nicht von GitHub gelesen
Dieses Repo haben wir noch nicht von GitHub gelesen
Dieser Server läuft auf deinem Computer; es gibt keinen Endpunkt im Internet
Läuft auf deinem Computer und nutzt stattdessen lokale Einstellungen
Läuft auf deinem Computer; Tool-Listen können wir nur von Endpunkten im Internet lesen
Verglichen mit allen aktiven Servern dieser Kategorie in der Registry. Sterne zählen nur, wenn dem Herausgeber das Repo gehört.
Er hat 1 von 1 zutreffenden Basischecks bestanden. Den Code haben wir nicht gelesen. Bevor du einen Schlüssel oder Token hinzufügst, sieh nach, welche Zugriffe der Server verlangt, und nutze einen Schlüssel, der nur die Berechtigungen hat, die du brauchst.
Die Registry nennt keinen erforderlichen Schlüssel, manche Server bitten dich aber bei der ersten Nutzung, dich anzumelden.
Er läuft auf deinem Computer. Deine KI-App startet ihn bei Bedarf, und die Daten laufen nicht über die Server des Entwicklers (außer der Server ruft selbst einen Onlinedienst auf).
Das GitHub-Repo wurde zuletzt – geändert, und die neueste Version (1.0.0) kam vor 8 Monaten in die Registry.
Apps, die MCP unterstützen, etwa Claude Desktop, Claude Code, Cursor und VS Code. Außerdem brauchst du Node.js auf deinem Computer.
In derselben Kategorie: Spec Driven Development, Remote Desktop Commander, Safe Fetch
Server derselben Kategorie von anderen Entwicklern, sortiert nach Sternen.
So liest du eine Karte:★ GitHub-SterneiDrei Säulen: Bewertungen · Checks · NutzungiAktualisiert = neueste Version in der Registry veröffentlichti
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
MCP server for fetching URLs, safe against SSRF, DNS rebinding, and redirect-to-internal attacks.
Unverändert aus dem Repo des Entwicklers übernommen. PopNx MCP hat den Inhalt weder geprüft noch empfiehlt es ihn. HTML, Bilder und Skripte wurden entfernt. Links führen von dieser Website weg.
MCP server for interactive math graphing, 3D scene building, and presentations.
MathTalking computes and renders interactive visualizations. Plot 2D functions, geometry, and 3D scenes. Results are graph-verified — roots, extrema, and intersections are computed from actual plotted curves, not generated by AI.
Zero install. Browser-native. Every result is a shareable interactive URL.
Settings → Connectors → Add custom connector → paste:
https://mathtalking.com/api/mcp
No account or API key needed.
claude mcp add --transport http mathtalking https://mathtalking.com/api/mcp
POST https://mathtalking.com/api/mcp
Content-Type: application/json
Standard JSON-RPC 2.0 over Streamable HTTP.
plot_graph — 2D Math VisualizationPlot functions, points, segments, labels, and shapes on an interactive graph. Auto-computes roots, extrema, and intersections for plotted functions.
Input: Array of elements, each with a type and type-specific fields:
| Type | Fields | Example |
|---|---|---|
function | expression (required), color | {"type":"function", "expression":"x^2-4", "color":"#4A90D9"} |
points | points [{x,y}] or [[x,y]] (required), color, label | {"type":"points", "points":[{"x":2,"y":0}], "label":"root"} |
segment | x1,y1,x2,y2 (required), color, label, arrow, dashed | {"type":"segment", "x1":0, "y1":0, "x2":3, "y2":4, "label":"hypotenuse"} |
label | text (required), x,y (required), color, fontSize | {"type":"label", "text":"vertex", "x":0, "y":-4} |
triangle | x1,y1,x2,y2,x3,y3 (required), color, opacity, border | {"type":"triangle", "x1":0, "y1":0, "x2":3, "y2":0, "x3":3, "y3":4} |
box | x1,y1,x2,y2 (required), height (required), color, opacity | {"type":"box", "x1":0, "y1":0, "x2":1, "y2":0, "height":5} |
circle | cx,cy,radius (required), color, opacity, border | {"type":"circle", "cx":0, "cy":0, "radius":3} |
Supports: Explicit y=f(x), implicit x²+y²=1, parametric (cos(t),sin(t)), polar, piecewise, domain restrictions.
Optional params:
viewport — {xmin, xmax, ymin, ymax}. Set it to your data's own magnitude; values far outside the range are invisible. Omit it and the server auto-fits the window to your elements.title — graph titlesummary — frosted glass overlay text on the graphgridStyle — "polar" (concentric circles + radial lines), "axes" (axes only), "none" (clean canvas)output — "url" (default, interactive page), "embed" (iframe URL), or "svg" (vector image)animations — array of {tool, name, from, to, loop} for animated parameterstheme — "default", "terminal", "wallstreet", "science", or "finance"base_render_id — build on an existing render instead of re-sending every elementremove_indices — drop elements from the base render by index (see get_graph)Returns: Interactive URL with zoom, pan, and sliders. Auto-computed roots, extrema, and intersections in the response text, plus a graph check reporting anything that did not render properly — unreadable expressions, off-screen elements, duplicates, or a blank graph.
analyze — Precise Numerical ResultsCompute exact values with the graph engine instead of doing the arithmetic in the model. Returns numbers, not a picture.
Input: type and f (both required), plus whichever fields that analysis needs:
type | Extra fields | Returns |
|---|---|---|
roots | a, b (range, default -10..10) | x-values where f crosses zero |
extrema | a, b | local minima and maxima |
inflections | a, b | points where concavity flips |
intersect | g (second expression), a, b | where f and g cross |
tangent | x (point of interest) | tangent line at x |
normal | x | normal line at x |
derivative | x | f'(x) |
integral | a, b | definite integral over [a, b] |
area_between | g, a, b | area between the two curves |
arc_length | a, b | curve length over [a, b] |
closest_point | px, py | point on f nearest to (px, py) |
Supports: explicit, parametric, polar, and implicit curves. For parametric curves x is the t value.
Draw the result: add plot: true (and an optional title) to get an interactive graph URL and thumbnail with the answer already marked — roots and intersections as labelled points, tangent and normal as lines, closest_point joined to its target, integral and arc_length with their bounds on the curve. Saves transcribing coordinates into a second plot_graph call. The linear-algebra types ignore it.
Example: {"type":"intersect", "f":"x^2-4", "g":"2x-1", "plot":true}
get_graph — Inspect a GraphRetrieve the elements and viewport of an existing 2D render. Element indices come back in order, so you can pass them to remove_indices.
Input: render_id (the 10-character code in a plot_graph URL).
Returns: element list, viewport, and a one-line summary of what the graph holds.
net_generator — Shape Nets, Volume & Surface AreaUnfold a solid into its printable 2D net, with the measurements worked out.
Input: shape (required) and dims:
shape | dims |
|---|---|
cylinder, cone | r, h (cone also accepts r + slant) |
cube | a |
square_pyramid | a (base edge), h |
triangular_prism | a (base edge), l (length) |
rectangular_prism | w, h, d |
tetrahedron, octahedron, icosahedron, dodecahedron | a (edge) |
Spelled-out keys work too (radius, height, side, width, depth, length). Give every dimension the shape needs — a partial set is rejected, so a mistyped key cannot quietly produce the wrong net. Omit dims entirely to get an example at default sizes; the reply says when it did that.
Optional: unit (cm | m | in | ft), title, output (url | embed | svg).
Returns: the net as an interactive URL and thumbnail, plus volume, surface area, and the substituted formulas.
Example: {"shape":"cylinder", "dims":{"r":3,"h":5}, "unit":"cm"} → volume 141.37 cm³, surface area 150.80 cm², printable net.
A sphere has no planar net — use plot_3d for spheres.
plot_3d — 3D Scene BuilderCreate interactive 3D scenes with shapes, lights, and particle effects. Build anything — snowmen, castles, robots, geometry.
Input: Array of elements, each with a type and type-specific fields:
| Type | Fields | Example |
|---|---|---|
mesh | shape (required), color, opacity, position, rotation, metalness, roughness, wireframe | {"type":"mesh", "shape":"sphere", "r":1, "metalness":0.8, "position":[0,1,0]} |
compound | compound (required), position, scale, color | {"type":"compound", "compound":"house", "color":"#cc2222", "position":[0,0,0]} |
surface | expression (required), color, xmin, xmax, ymin, ymax, resolution | {"type":"surface", "expression":"sin(x)*cos(y)", "color":"#4A90D9"} |
light | kind (point/spot/directional), color, intensity, position | {"type":"light", "kind":"point", "color":"#ff8800", "position":[0,5,0]} |
particle | preset (fire/smoke/rain/snow/sparkle/mist/splash), position, count, spread | {"type":"particle", "preset":"fire", "position":[3,0,0]} |
water | position, size, waveHeight, color, opacity | {"type":"water", "position":[0,0,0], "size":10} |
line3d | from [x,y,z], to [x,y,z], color | {"type":"line3d", "from":[0,0,0], "to":[1,1,1]} |
label3d | text, position [x,y,z] | {"type":"label3d", "text":"origin", "position":[0,0,0]} |
text3d | text, position [x,y,z], color, fontSize | {"type":"text3d", "text":"HELLO", "position":[0,2,0], "color":"#ff0000", "fontSize":1} |
11 mesh shapes: cube, box, sphere, cylinder, cone, tetrahedron, octahedron, dodecahedron, icosahedron, torus, prism
36 compound presets: tree, house, castle_tower, fence, campfire, rock, stairs, arch, table, chair, person, car, road_sign, windmill, dog, cat, flag, bed, sofa, bookshelf, lamp, desk, bush, flower, bridge, lamp_post, bench, apartment, skyscraper, shopping_center, hospital, ambulance, truck, boat, traffic_light, water_tower, fountain
Color-driven building styles: Buildings change architectural style based on color — red=Chinese, blue=modern, yellow=cozy, green=eco, brown=rustic. The actual hex color is used for materials; the hue just selects the geometry variant.
Shape params: cube→size, box→width/height/depth, sphere→r, cylinder→r/h, cone→r/h, torus→r/tube, prism→points/h
Material params: metalness (0=plastic, 1=chrome), roughness (0=mirror, 1=matte), wireframe (boolean)
Animation: animate: {type, speed, ...} — spin, bounce, orbit, waypoint, follow (tracks player)
Physics & controls: physics: {velocity, mass}, controls: {type:"wasd", speed}, collision: true
Incremental building:
base_render_id — build on an existing scene (appends elements, creates new URL)remove_indices — remove elements by index from base (use get_3d to see indices)Optional: title, summary, camera {position, target}, skybox (day/sunset/night/overcast), gravity (-9.8), follow (boolean)
Returns: Interactive 3D URL with orbit controls + inline PNG thumbnail for chat preview.
get_3d — Inspect 3D SceneRetrieve the full element list of an existing 3D render by ID. Use this before base_render_id to see what a scene contains and plan modifications.
Input: render_id (the short alphanumeric ID from the URL)
Returns: All elements with their properties (shapes, positions, colors, materials).
create_show — Slideshow PresentationsBundle multiple plot_graph results into a slideshow. Create each slide with plot_graph first, then pass the render IDs here.
Input: title (string), slide_ids (array of render IDs from plot_graph results), summary (optional per-slide text).
Returns: Interactive show URL with prev/next navigation, keyboard controls, and auto-play.
Several MathTalking pages are the browser form of a call you can make here. If you are answering the same question an agent would, the tool call is usually faster than pointing someone at the page — and both compute with the same engine.
| Web page | Equivalent call |
|---|---|
| Quadratic Roots, Root Finder | analyze {type: "roots", f} |
| Function Intersection | analyze {type: "intersect", f, g} |
| Tangent Calculator | analyze {type: "tangent", f, x} |
| Area Between Curves | analyze {type: "area_between", f, g, a, b} |
| Arc Length | analyze {type: "arc_length", f, a, b} |
| Closest Point | analyze {type: "closest_point", f, px, py} |
| 3D Net Generator and the shape-net pages | `net_generator {shape, dims
Nur der Anfang wird gezeigt; den Rest findest du im Repo