Vexa
Meeting bot and transcripts for Google Meet, Teams and Zoom. Live or after, speakers labelled.
Beschreibung vom Entwickler (englisches Original)
Configure a Specter game backend from chat: economy, progression, leaderboards, multiplayer.
Diese drei werden nie zu einer Punktzahl zusammengefasst: Meinungen, Messungen und Beliebtheit sind verschiedene Dinge.
Für diesen Server haben wir noch keine Zusammenfassung in einfacher Sprache geschrieben. Unten stehen die Fakten, die wir aus der Registry gelesen haben.
Wähle die KI-App, die du nutzt, und kopiere die Einstellungen.
SPECTER_ENV, SPECTER_ALLOW_MUTATIONS, SPECTER_API_KEY, SPECTER_PROJECT_ID, SPECTER_ADMIN_TOKENAls geheim markierte Werte sind Schlüssel zu deinem Konto. Gib sie nie weiter und füge sie nie in einen Chat ein.
Du brauchst
Welche App nutzt du?
Wähle oben deine App. Wir merken sie uns, damit der Button beim nächsten Mal „In … installieren“ anzeigt.
Öffne Claude Desktop → Settings → Developer → Edit Config und füge dies in claude_desktop_config.json ein
{
"mcpServers": {
"specter-skills": {
"command": "npx",
"args": [
"-y",
"specter-skills",
"specter-mcp"
],
"env": {
"SPECTER_ENV": "your-value",
"SPECTER_ALLOW_MUTATIONS": "your-value",
"SPECTER_API_KEY": "your-value",
"SPECTER_PROJECT_ID": "your-value",
"SPECTER_ADMIN_TOKEN": "your-value"
}
}
}
}Führe das in deinem Terminal aus
claude mcp add specter-skills --env SPECTER_ENV=your-value --env SPECTER_ALLOW_MUTATIONS=your-value --env SPECTER_API_KEY=your-value --env SPECTER_PROJECT_ID=your-value --env SPECTER_ADMIN_TOKEN=your-value -- npx -y specter-skills specter-mcpTrag die leeren Werte ein, bevor du ihn startest.
In .cursor/mcp.json in deinem Projekt oder in ~/.cursor/mcp.json einfügen
{
"mcpServers": {
"specter-skills": {
"command": "npx",
"args": [
"-y",
"specter-skills",
"specter-mcp"
],
"env": {
"SPECTER_ENV": "your-value",
"SPECTER_ALLOW_MUTATIONS": "your-value",
"SPECTER_API_KEY": "your-value",
"SPECTER_PROJECT_ID": "your-value",
"SPECTER_ADMIN_TOKEN": "your-value"
}
}
}
}Dein Browser fragt, ob er die App öffnen darf, dann zeigt die App die Einstellungen und bittet dich um Bestätigung. Schlüsselwerte bleiben leer, damit du sie selbst einträgst.
In .vscode/mcp.json in deinem Projekt einfügen
{
"servers": {
"specter-skills": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"specter-skills",
"specter-mcp"
],
"env": {
"SPECTER_ENV": "your-value",
"SPECTER_ALLOW_MUTATIONS": "your-value",
"SPECTER_API_KEY": "your-value",
"SPECTER_PROJECT_ID": "your-value",
"SPECTER_ADMIN_TOKEN": "your-value"
}
}
}
}Dein Browser fragt, ob er die App öffnen darf, dann zeigt die App die Einstellungen und bittet dich um Bestätigung. Schlüsselwerte bleiben leer, damit du sie selbst einträgst.
Dieser Server läuft auf deinem Computer, und ChatGPT kann sich nur mit Servern im Internet verbinden. Wähle eine andere App.
Deine Auswahl bleibt in einem Cookie auf diesem Gerät; kein Konto nötig.
SPECTER_ENV envSPECTER_ALLOW_MUTATIONS envSPECTER_PROJECT_ID envDiese Einstellungen werden aus dem Registry-Eintrag des Entwicklers erzeugt. Wenn in der README etwas anderes steht, folge der README.
Läuft auf deinem Computer; die Tool-Liste erscheint nach der Installation in deiner KI-App.
Wir prüfen Informationen, die jeder sehen kann; den Code haben wir nicht gelesen. Checks, die nicht zutreffen, werden nicht mitgezählt. · Geprüft am 7. Nov. 2026
Der Registry-Name wurde mit dem GitHub-Konto dirtcubeinteractive bestätigt, dem das Repo gehört
Dieses Repo haben wir noch nicht von GitHub gelesen
Dieses Repo haben wir noch nicht von GitHub gelesen
Dieser Server läuft auf deinem Computer; es gibt keinen Endpunkt im Internet
Läuft auf deinem Computer und nutzt stattdessen lokale Einstellungen
Läuft auf deinem Computer; Tool-Listen können wir nur von Endpunkten im Internet lesen
Verglichen mit allen aktiven Servern dieser Kategorie in der Registry. Sterne zählen nur, wenn dem Herausgeber das Repo gehört.
Er hat 1 von 1 zutreffenden Basischecks bestanden. Den Code haben wir nicht gelesen. Bevor du einen Schlüssel oder Token hinzufügst, sieh nach, welche Zugriffe der Server verlangt, und nutze einen Schlüssel, der nur die Berechtigungen hat, die du brauchst.
Das musst du eintragen: SPECTER_API_KEY, SPECTER_ADMIN_TOKEN
Er läuft auf deinem Computer. Deine KI-App startet ihn bei Bedarf, und die Daten laufen nicht über die Server des Entwicklers (außer der Server ruft selbst einen Onlinedienst auf).
Das GitHub-Repo wurde zuletzt – geändert, und die neueste Version (0.11.1) kam vor 4 Monaten in die Registry.
Apps, die MCP unterstützen, etwa Claude Desktop, Claude Code, Cursor und VS Code. Außerdem brauchst du Node.js auf deinem Computer.
In derselben Kategorie: Vexa, emailmd, MCP WhatsApp Cloud
Server derselben Kategorie von anderen Entwicklern, sortiert nach Sternen.
So liest du eine Karte:★ GitHub-SterneiDrei Säulen: Bewertungen · Checks · NutzungiAktualisiert = neueste Version in der Registry veröffentlichti
Meeting bot and transcripts for Google Meet, Teams and Zoom. Live or after, speakers labelled.
Render markdown into email-safe HTML, lint drafts for deliverability problems, and preview emails.
MCP server for WhatsApp Cloud API (Meta) — messages, media, and templates via Graph API
Unverändert aus dem Repo des Entwicklers übernommen. PopNx MCP hat den Inhalt weder geprüft noch empfiehlt es ihn. HTML, Bilder und Skripte wurden entfernt. Links führen von dieser Website weg.
Build your game backend by talking to Claude.
specter-skills teaches Claude everything about Specter — the game backend platform — so you can add player accounts, an in-game economy, daily quests, leaderboards, tournaments, battle passes, and real-time multiplayer to your game in plain English, and get correct, working code plus the ability to configure your backend without ever opening the dashboard.
No SDK to learn. No API docs to read. Install it, then ask.
You: "Add Specter to my game — silent login, a coins wallet, and a daily
quest 'play 3 matches' that rewards 100 coins." Claude: ...writes the integration code, sets up the quest in your backend, done.
This one package ships two halves of the same product:
| What it is | What it does | |
|---|---|---|
| 🧠 Skills | Knowledge Claude reads | Claude writes correct Specter integration code — right endpoints, headers, response handling, and all the platform's gotchas baked in. |
| 🛠️ MCP server | A tool Claude can run | Claude *acts on* your backend — inspect a project, verify your setup, and create currencies, items, tasks, leaderboards, battle passes, and more, straight from chat. |
Skills work in Claude Code, Claude Desktop, the Claude Agent SDK, and any other skills-aware host. The MCP server works in any MCP-compatible host (Claude Desktop, Claude Code, …).
1. Install the skills in your game project:
npx specter-skills init
2. Get your API key from console.specterapp.xyz (Project → API Keys).
3. Ask Claude to build something:
*"Add Specter email login and a gem currency to my Unity game."*
The right skill activates automatically and Claude writes the integration. That's it.
💡 Want Claude to also set up the backend for you (create currencies, quests, leaderboards)?
Add the MCP server and ask *"create a gems currency and a daily login quest in
my Specter project."*
# Interactive — choose skills and where to install them
npx specter-skills init
npx specter-skills install
npx specter-skills install specter specter-economy
npx specter-skills install --global
npx specter-skills install --dir ./skills
| Command | What it does |
|---|---|
npx specter-skills init | Interactive: pick skills + target (project or global) |
npx specter-skills install [names…] | Install named skills (default: all). Flags: --global, --dir |
npx specter-skills update | Re-install your skills at the latest version |
npx specter-skills list | Show which skills are available and which you have installed |
Skills are copied into .claude/skills/ (project) or ~/.claude/skills/ (global). They're plain files you can commit to your repo.
| Skill | What it covers |
|---|---|
| `specter` | Start here — platform overview, the auth model, base URLs, the response envelope, and every error code. |
| `specter-players` | Sign-up & login (email, username, silent device ID, Google, Apple, Steam, Discord, Facebook), tokens, account linking, player profiles & custom data, friends. |
| `specter-economy` | Currencies & wallets, items, bundles, stores & purchases, inventory, gacha / loot boxes with pity, and real-money gaming (deposits / withdrawals). |
| `specter-progression` | Tasks, missions, achievements, daily quests & streaks, task-rule design, custom events, battle passes, XP & level systems. |
| `specter-competitions` | Leaderboards, tournaments, instant battles, prize distribution, and schedules. |
| `specter-multiplayer` | Skill-based matchmaking, parties, match sessions, and the full real-time Socket.io event contract. |
| `specter-admin` | Configure the game via admin APIs — projects, currencies, items, tasks, live-ops, members. Used by the MCP server to set things up for you. |
Each skill has a concise guide plus per-endpoint references (request fields, response examples) generated directly from Specter's API, and ready-to-paste JavaScript / Unity examples where useful — so the code Claude writes stays accurate.
The same package ships an MCP server, specter-mcp, that lets Claude inspect and configure a Specter backend directly. The skills teach Claude the API; the MCP server lets it *use* the API.
*"What currencies does my project have?"* · *"Is my setup working?"* · *"Create a gems currency
and a daily quest that rewards 100 coins."*
The easy way — npx specter-skills init offers to set this up for you (it writes the config, no JSON editing). Or run it any time:
# Claude Desktop
npx specter-skills mcp
npx specter-skills mcp --code
Then restart your MCP host and the specter tools appear. (Claude Desktop and Claude Code are different apps with separate configs — pick the one you actually use.)
Manual setup (if you prefer to edit the config yourself)
Add to your MCP host config (e.g. Claude Desktop's claude_desktop_config.json):
{
"mcpServers": { "specter": { "command": "npx", "args": ["-y", "-p", "specter-skills", "specter-mcp"], "env": { "SPECTER_ENV": "staging", "SPECTER_ALLOW_MUTATIONS": "true" } } } }
</details>
Read-only tools work immediately; creating things needs a one-time sign-in — no api-key or project ID to configure.
To create anything, Claude needs to act as you — so you authorize it once through your browser. The first time it's needed, Claude runs the specter_login tool (or run it yourself in a terminal):
npx -y -p specter-skills specter-mcp login
What happens:
~/.specter/credentials.json). You stay signed in.Your password and social credentials never touch the tool or Claude. Revoke access anytime from the dashboard. Manage the session with specter-mcp whoami and specter-mcp logout.
ℹ️ Run
specter-mcpcommands from any folder except thespecter-skillssource folder
itself (npx gets confused there).
Read-only — always available, safe to run:
| Tool | Purpose |
|---|---|
specter_verify_setup | Smoke-test the project: auth, currencies, events, tasks |
specter_list_currencies · _items · _bundles · _stores | Inspect economy content |
specter_list_events | List custom events (with their ids) that trigger tasks |
specter_list_tasks · _leaderboards · _tournaments · _battlepasses | Inspect progression & competitions |
specter_list_progression_systems · _markers | Inspect level systems & markers |
Read tools use your browser sign-in (run
specter_loginonce) — no separate api-key to configure.
Client / runtime — act as a sandboxed test player to exercise the game-facing /v2/client API and prove your config works:
| Tool | Purpose |
|---|---|
specter_get_player_state | Read the test player's tasks, wallet, and inventory |
specter_send_event | Fire a custom event (the same call your game makes) to trigger achievements |
specter_test_achievement | End-to-end: read status → fire the event → re-read → report whether the task progressed |
specter_get_reward_history · specter_claim_reward | List pending rewards, and claim on-claim task rewards (grant-reward-by-source) |
specter_generate_client_code | Generate ready-to-paste game code (JS or Unity C#) wired with your real api-key + event slug |
Mutating — opt-in (SPECTER_ALLOW_MUTATIONS=true), gated behind your confirmation:
| Tool | Creates / does |
|---|---|
specter_create_currency · _item · _bundle · _store | Economy content |
specter_create_currency_conversion · _currency_policy | Exchange rates + balance/decay/earning-cap policies |
specter_create_event | A custom event that triggers achievements |
| `specter_create_task` | A single-objective achievement |
| `specter_create_mission` · `_step_series` · `_time_series` | The 3 grouped achievement types (pool / sequential / streak) |
| `specter_schedule_achievement` · `_stop_achievement` · `_delete_achievement` | Activate / halt / delete an achievement (the create→schedule two-step) |
specter_create_battlepass · _level_system · _progression_marker | Progression content |
specter_create_match | Multiplayer match template (format / outcome / game) |
specter_create_leaderboard · _competition | Competitions |
specter_edit_currency · _edit_task · _update_entity | Edit existing entities (rename, retune, disable, …) |
specter_schedule_liveops | Schedule a leaderboard / competition live |
specter_grant_reward | Grant items / currencies to a player |
specter_admin_call · specter_client_call | Escape hatches — call *any* /v1 admin or /v2/client endpoint that lacks a dedicated tool (match config, members, games, reward-sets, tags, friends, purchases, …), using the bundled API references for the shape |
specter_login | Browser sign-in (above) |
The achievement tools resolve friendly names for you — pass event as an event slug/name, rewards as [{currency:"gems", quantity:50}] (or item/bundle/marker), and the tool resolves them to the right ids. Creating an achievement does not make it live — call specter_schedule_achievement to activate it.
Mutating tools change live game configuration, so they're flagged non-read-only and your MCP host asks for confirmation before each one. Point them at a staging project first.
Your project is auto-detected from your sign-in — there's no project ID to look up. (Only set SPECTER_PROJECT_ID if your organisation has several projects and you want to pin one.)
All configuration is via env vars in your MCP host config:
| Variable | Required | Default | Purpose |
|---|---|---|---|
SPECTER_ENV | — | staging | staging or production |
SPECTER_ALLOW_MUTATIONS | — | false | true enables the create / mutate tools |
SPECTER_API_KEY | optional | — | Client api-key. Not needed after sign-in — the dev key from your login is reused. Set it only if you want read tools to work before signing in. |
SPECTER_PROJECT_ID | optional | — | Auto-discovered from your sign-in. Only set it if your organisation has multiple projects and you want to pin one. |
SPECTER_ADMIN_TOKEN | optional | — | For CI / non-interactive use instead of browser sign-in |
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