Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Beschreibung vom Entwickler (englisches Original)
The iOS Simulator for coding agents: build Xcode projects, read the screen as text, tap by label.
Diese drei werden nie zu einer Punktzahl zusammengefasst: Meinungen, Messungen und Beliebtheit sind verschiedene Dinge.
Für diesen Server haben wir noch keine Zusammenfassung in einfacher Sprache geschrieben. Unten stehen die Fakten, die wir aus der Registry gelesen haben.
Wähle die KI-App, die du nutzt, und kopiere die Einstellungen.
Du brauchst
Welche App nutzt du?
Wähle oben deine App. Wir merken sie uns, damit der Button beim nächsten Mal „In … installieren“ anzeigt.
Öffne Claude Desktop → Settings → Developer → Edit Config und füge dies in claude_desktop_config.json ein
{
"mcpServers": {
"simulator-use": {
"command": "npx",
"args": [
"-y",
"simulator-use",
"mcp"
]
}
}
}Führe das in deinem Terminal aus
claude mcp add simulator-use -- npx -y simulator-use mcpIn .cursor/mcp.json in deinem Projekt oder in ~/.cursor/mcp.json einfügen
{
"mcpServers": {
"simulator-use": {
"command": "npx",
"args": [
"-y",
"simulator-use",
"mcp"
]
}
}
}Dein Browser fragt, ob er die App öffnen darf, dann zeigt die App die Einstellungen und bittet dich um Bestätigung. Schlüsselwerte bleiben leer, damit du sie selbst einträgst.
In .vscode/mcp.json in deinem Projekt einfügen
{
"servers": {
"simulator-use": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"simulator-use",
"mcp"
]
}
}
}Dein Browser fragt, ob er die App öffnen darf, dann zeigt die App die Einstellungen und bittet dich um Bestätigung. Schlüsselwerte bleiben leer, damit du sie selbst einträgst.
Dieser Server läuft auf deinem Computer, und ChatGPT kann sich nur mit Servern im Internet verbinden. Wähle eine andere App.
Deine Auswahl bleibt in einem Cookie auf diesem Gerät; kein Konto nötig.
Diese Einstellungen werden aus dem Registry-Eintrag des Entwicklers erzeugt. Wenn in der README etwas anderes steht, folge der README.
Läuft auf deinem Computer; die Tool-Liste erscheint nach der Installation in deiner KI-App.
Wir prüfen Informationen, die jeder sehen kann; den Code haben wir nicht gelesen. Checks, die nicht zutreffen, werden nicht mitgezählt. · Geprüft am 6. Nov. 2026
Der Registry-Name wurde über die Domain nomac.app bestätigt (die Registry prüft, wem die Domain gehört)
Dieses Repo haben wir noch nicht von GitHub gelesen
Dieses Repo haben wir noch nicht von GitHub gelesen
Dieser Server läuft auf deinem Computer; es gibt keinen Endpunkt im Internet
Läuft auf deinem Computer und nutzt stattdessen lokale Einstellungen
Läuft auf deinem Computer; Tool-Listen können wir nur von Endpunkten im Internet lesen
Verglichen mit allen aktiven Servern dieser Kategorie in der Registry. Sterne zählen nur, wenn dem Herausgeber das Repo gehört.
Er hat 1 von 1 zutreffenden Basischecks bestanden. Den Code haben wir nicht gelesen. Bevor du einen Schlüssel oder Token hinzufügst, sieh nach, welche Zugriffe der Server verlangt, und nutze einen Schlüssel, der nur die Berechtigungen hat, die du brauchst.
Die Registry nennt keinen erforderlichen Schlüssel, manche Server bitten dich aber bei der ersten Nutzung, dich anzumelden.
Er läuft auf deinem Computer. Deine KI-App startet ihn bei Bedarf, und die Daten laufen nicht über die Server des Entwicklers (außer der Server ruft selbst einen Onlinedienst auf).
Das GitHub-Repo wurde zuletzt – geändert, und die neueste Version (0.15.1) kam vor 4 Tagen in die Registry.
Apps, die MCP unterstützen, etwa Claude Desktop, Claude Code, Cursor und VS Code. Außerdem brauchst du Node.js auf deinem Computer.
In derselben Kategorie: Spec Driven Development, Remote Desktop Commander, Opencu
Server derselben Kategorie von anderen Entwicklern, sortiert nach Sternen.
So liest du eine Karte:★ GitHub-SterneiDrei Säulen: Bewertungen · Checks · NutzungiAktualisiert = neueste Version in der Registry veröffentlichti
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Independent local computer-use engine and MCP server for macOS, Windows, Linux and Android
Unverändert aus dem Repo des Entwicklers übernommen. PopNx MCP hat den Inhalt weder geprüft noch empfiehlt es ihn. HTML, Bilder und Skripte wurden entfernt. Links führen von dieser Website weg.
The fastest, most token-efficient way for an AI agent to use the iOS Simulator. simulator-use gives Claude Code, Codex, Cursor and any other MCP client a phone: it builds and runs your Xcode project, reads the screen as a few lines of text, taps and types by label, and runs your tests case by case. Its own native engine talks to the Simulator directly, so reading the whole screen takes about 250 ms and a tap goes out in under a millisecond, where tools that start a helper for every call take 1.5 to 3 seconds. Free and open source (MIT), on any Mac with Xcode, and from Linux, Windows or a Mac without Xcode through a cloud iPhone.
npx simulator-use cloud start gives a cloud iPhone with Xcode to any machine.It builds, runs and tests Xcode projects, reads and uses the screen of any app (SwiftUI, UIKit, React Native), answers iOS's permission prompts, reads the app's logs and crashes, and records video.
Demo · Sign In · iPhone 17 Pro (iOS 27.0)
textfield "Email" #email @201,194 securefield "Password" #password @201,246 switch "Remember me" #remember off @341,298 button "Sign In" #signIn @201,350 text "Not signed in" #status @201,402 tabs: Login (selected) @158,822, Items @244,822
#id (the app's accessibility identifier), state and @x,y, the center in points.unreadable line with their place, so the agent knows to take a screenshot and tap by point.screenshot_file saves the screen at full resolution as a PNG for a person, a report or the App Store; in cloud mode it is saved on your machine too. Either waits for the screen to hold still (up to 2 s), so it shows the screen, not an animation into it.ui_act takes steps in the same words ui_look prints, runs them in order, and answers with what changed:
ui_act steps: ["fill #email gary@example.com", "fill #password secret1", "tap #signIn", "wait \"Welcome\""]
4 steps done in 4.5 s changed: #email "gary@example.com" · #password "•••••••" · #status "Welcome, gary@example.com"
Steps:
| Step | Does |
|---|---|
tap #id, tap "label", tap button "label", tap @x,y | Taps; a switch gets a real touch |
fill #id text | Focuses the field, clears it, types, and reads the text back |
type text | Types into the field that has focus |
scroll down, scroll right @201,402 | Scrolls the screen, or one carousel |
swipe left, swipe left "Row 3" | Swipes the screen, or one row (to reveal Delete) |
hold "Row 5" [seconds] | Long press, for context menus |
set #volume 75 | Sets a slider to a percent |
back, home, key return | The back button (or edge swipe), the home button, a key |
wait "Welcome" [seconds], gone "Loading" | Waits for something to appear or go |
Every step is checked, so nothing succeeds silently:
-- to —, ' to ’), the text is pasted instead, which iOS takes as is. A field that still shows something else stops the call and says what it shows.fill refuses anything that isn't a text field, so keys never land in whichever field still has focus.| Tool | CLI | Does |
|---|---|---|
app_run | simulator-use run | Builds the Xcode project here, installs and launches it, answers with the first screen; errors as file:line; --xcode 26.6 builds with another installed Xcode |
devices | simulator-use devices | Lists the Simulators on this Mac with their runtime, UDID and state, and its Xcodes |
device_use | simulator-use use "iPhone 17 Pro" | Chooses the Simulator the other tools use, booting it (one boot at a time); dark mode, a clean status bar |
app_control | simulator-use app launch dev.example.app | install, launch (answers with the first screen; value passes launch arguments), terminate, uninstall, open_url; grant, revoke and reset_permissions; location; push; the phone's appearance, locale, timezone, text_size and a clean status_bar |
ui_look | simulator-use look | Reads the screen; find keeps matching lines, screenshot adds a picture, screenshot_file saves a full-resolution PNG, full saves the whole tree; --out file.jpg (or .png) saves the screen where you say |
ui_act | simulator-use act "tap #signIn" ... | Does steps in order and answers with what changed |
app_logs | simulator-use logs | The app's print output and its own system log lines; grep, wait_for, crashes |
tests_run | simulator-use test | Runs the unit and UI tests; each case as it finishes, counts, each failure as file:line and the slowest; "0 tests ran" is an error |
screen_record | simulator-use record start | Starts or stops a video of the screen; stop answers with the MP4 |
job_status | simulator-use job | Waits up to 40 s for a long build and answers with its result, or its progress |
job_cancel | simulator-use cancel | Stops a job |
cloud | simulator-use cloud start | start, status, stop a NoMac cloud phone that every tool then runs on; run builds, tests and stops in one call (see Cloud) |
The MCP server and the CLI are built from one list, so they always match. The tool list and instructions stay under 4,000 tokens; a test enforces it.
app_run does the whole loop in one call: it finds the project (a workspace first, then a project, an XcodeGen spec, or ios/), picks the scheme, builds for the Simulator, installs, launches, and answers with the first screen.
The app's permissions are granted when it is installed and its first launch's prompts (notifications too) are answered, so no prompt stops the agent; permissions: "ask" keeps iOS's prompts, to test them. open_url answers iOS's "Open in …?" for a link that opens another app.
Built Demo in 4.2 s, installed dev.simtap.demo.
Launched Demo in 3.9 s. Demo · Sign In · iPhone 17 Pro (iOS 27.0) textfield "Email" #email @201,194 ...
Sources/App.swift:49:37: error: ..., and the path to the full log.SIMULATOR_USE_CACHE_DIR puts it on a disk you keep, so the next machine's build is incremental too.project.yml before each build (skipped when nothing changed), so new files are always in it.env: "API_URL=http://127.0.0.1:8080 MODE=test" gives the app those variables (it reads them from ProcessInfo), as an Xcode scheme does; they stay for its later launches, and env: "" clears them.job_status waits for it. From the CLI, simulator-use run simply waits.app_control install.tests_run runs the scheme's tests and reads the answer from Xcode's result bundle, not from the scrolling output:
Tests failed: 1 passed, 2 failed (3 in 35.3 s). Result bundle: .../tests-1792370825323.xcresult
DemoTests/SignInTests/testRejectsAShortPassword(): Tests/SignInTests.swift:12: XCTAssertEqual failed: ("Welcome, gary@example.com") is not equal to ("Invalid email or password") DemoTests/rejectsAnEmailWithoutAt(): Tests/SignInTests.swift:18: Expectation failed: ...
only takes it, to rerun just that one.The App Store's sandbox cannot complete a purchase in a Simulator (Apple: purchases there need a device; signing in fails with AMSErrorDomain). StoreKit Testing can, and app_control storekit applies the app's .storekit file the way Xcode's Run does, with no Xcode window and no change to the app:
simulator-use app storekit Products.storekit # the app launched last; app_control {action: "storekit", value: "Products.storekit", app: "com.example.app"}
simulator-use app launch # the app loads the file's products, and purchases complete at once simulator-use app storekit clear # back to the App Store
Xcode), with no Apple Account.app_run built last (on a cloud phone, the uploaded project).An app opens any screen without tapping through it when it reads launch arguments: -Key value sets Key in UserDefaults for that launch only, like the "Arguments Passed On Launch" of an Xcode scheme.
simulator-use app launch com.example.app -Onboarding 3 -Demo YES # app_control {action: "launch", value: "-Onboarding 3 -Demo YES"}
simulator-use look --out shots/onboarding-3.jpg # sized to points (402x874 on an iPhone 17 Pro), to read simulator-use look --out store/onboarding-3.png # full resolution, for the App Store
-Greeting "Hello there"Nur der Anfang wird gezeigt; den Rest findest du im Repo