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PopNx MCPMCP-Server für alle, die KI nutzen · in einfachen Worten erklärt

simulator-use

von NoMac-appVersion 0.15.1i★ –iLäuft auf deinem Computer
Name in der Registryapp.nomac/simulator-use

Installieren

Überblick

Beschreibung vom Entwickler (englisches Original)

The iOS Simulator for coding agents: build Xcode projects, read the screen as text, tap by label.

Die drei Säulen von PopNx MCP

Diese drei werden nie zu einer Punktzahl zusammengefasst: Meinungen, Messungen und Beliebtheit sind verschiedene Dinge.

Was du damit machen kannst

Für diesen Server haben wir noch keine Zusammenfassung in einfacher Sprache geschrieben. Unten stehen die Fakten, die wir aus der Registry gelesen haben.

  • Verbindung: Läuft auf deinem Computer
  • Transport: stdio
  • Kategorie: Sonstiges

Installation

Wähle die KI-App, die du nutzt, und kopiere die Einstellungen.

Bevor du installierst

  • Basischecks: 1 von 1 bestanden
  • Läuft auf deinem Computer mit den Rechten deines Benutzerkontos (Dateien, Netzwerk, Apps).
  • Die Registry nennt keinen Schlüssel zum Eintragen.

Du brauchst

  • npmNode.js installiert (für den Befehl npx)

Welche App nutzt du?

Wähle oben deine App. Wir merken sie uns, damit der Button beim nächsten Mal „In … installieren“ anzeigt.

Öffne Claude Desktop → Settings → Developer → Edit Config und füge dies in claude_desktop_config.json ein

{
  "mcpServers": {
    "simulator-use": {
      "command": "npx",
      "args": [
        "-y",
        "simulator-use",
        "mcp"
      ]
    }
  }
}

Führe das in deinem Terminal aus

claude mcp add simulator-use -- npx -y simulator-use mcp

In Cursor öffnen

Oder kopier die Einstellungen selbst

In .cursor/mcp.json in deinem Projekt oder in ~/.cursor/mcp.json einfügen

{
  "mcpServers": {
    "simulator-use": {
      "command": "npx",
      "args": [
        "-y",
        "simulator-use",
        "mcp"
      ]
    }
  }
}

Dein Browser fragt, ob er die App öffnen darf, dann zeigt die App die Einstellungen und bittet dich um Bestätigung. Schlüsselwerte bleiben leer, damit du sie selbst einträgst.

In VS Code öffnen

Oder kopier die Einstellungen selbst

In .vscode/mcp.json in deinem Projekt einfügen

{
  "servers": {
    "simulator-use": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "simulator-use",
        "mcp"
      ]
    }
  }
}

Dein Browser fragt, ob er die App öffnen darf, dann zeigt die App die Einstellungen und bittet dich um Bestätigung. Schlüsselwerte bleiben leer, damit du sie selbst einträgst.

Dieser Server läuft auf deinem Computer, und ChatGPT kann sich nur mit Servern im Internet verbinden. Wähle eine andere App.

Deine Auswahl bleibt in einem Cookie auf diesem Gerät; kein Konto nötig.

Diese Einstellungen werden aus dem Registry-Eintrag des Entwicklers erzeugt. Wenn in der README etwas anderes steht, folge der README.

Was er kann

Läuft auf deinem Computer; die Tool-Liste erscheint nach der Installation in deiner KI-App.

Basischecksi

Wir prüfen Informationen, die jeder sehen kann; den Code haben wir nicht gelesen. Checks, die nicht zutreffen, werden nicht mitgezählt. · Geprüft am 6. Nov. 2026

  • ✓ Bestanden

    Entwickler passt zum Repo

    Der Registry-Name wurde über die Domain nomac.app bestätigt (die Registry prüft, wem die Domain gehört)

  • … Noch nicht geprüft

    Wird noch gepflegt

    Dieses Repo haben wir noch nicht von GitHub gelesen

  • … Noch nicht geprüft

    Hat eine Lizenz

    Dieses Repo haben wir noch nicht von GitHub gelesen

  • – Nicht zutreffend

    Endpunkt antwortet

    Dieser Server läuft auf deinem Computer; es gibt keinen Endpunkt im Internet

  • – Nicht zutreffend

    Anmeldung mit OAuth

    Läuft auf deinem Computer und nutzt stattdessen lokale Einstellungen

  • … Noch nicht geprüft

    Keine versteckten Anweisungen in Tool-Beschreibungen

    Läuft auf deinem Computer; Tool-Listen können wir nur von Endpunkten im Internet lesen

Im Vergleich mit anderen in Sonstigesi

  • Mehr Sterne als 0 % der anderen 32371 Server in dieser Kategorie
  • Neuer in der Registry veröffentlicht als 89 % der anderen 32371 Server in dieser Kategorie
  • Basischecks gleich gut wie oder besser als bei 100 % der anderen 32371 Server in dieser Kategorie

Verglichen mit allen aktiven Servern dieser Kategorie in der Registry. Sterne zählen nur, wenn dem Herausgeber das Repo gehört.

Häufige Fragen

Ist simulator-use sicher?

Er hat 1 von 1 zutreffenden Basischecks bestanden. Den Code haben wir nicht gelesen. Bevor du einen Schlüssel oder Token hinzufügst, sieh nach, welche Zugriffe der Server verlangt, und nutze einen Schlüssel, der nur die Berechtigungen hat, die du brauchst.

Welche Schlüssel oder Codes braucht er?

Die Registry nennt keinen erforderlichen Schlüssel, manche Server bitten dich aber bei der ersten Nutzung, dich anzumelden.

Läuft er auf meinem Computer oder in der Cloud?

Er läuft auf deinem Computer. Deine KI-App startet ihn bei Bedarf, und die Daten laufen nicht über die Server des Entwicklers (außer der Server ruft selbst einen Onlinedienst auf).

Wird er noch gepflegt?

Das GitHub-Repo wurde zuletzt – geändert, und die neueste Version (0.15.1) kam vor 4 Tagen in die Registry.

Welche Apps können ihn nutzen?

Apps, die MCP unterstützen, etwa Claude Desktop, Claude Code, Cursor und VS Code. Außerdem brauchst du Node.js auf deinem Computer.

Was kann ich stattdessen nutzen?

In derselben Kategorie: Spec Driven Development, Remote Desktop Commander, Opencu

Alternativen

Server derselben Kategorie von anderen Entwicklern, sortiert nach Sternen.

So liest du eine Karte:★ GitHub-SterneiDrei Säulen: Bewertungen · Checks · NutzungiAktualisiert = neueste Version in der Registry veröffentlichti

Spec Driven Development

von formulahendry

MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.

Läuft auf deinem Computer★ 440MITAktualisiert vor 14 Monaten
Installieren

Remote Desktop Commander

von desktop-commander

Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

Läuft in der Cloud★ 211Aktualisiert gestern
Installieren

Opencu

von Daily-AC

Independent local computer-use engine and MCP server for macOS, Windows, Linux and Android

Läuft auf deinem ComputerAktualisiert heute
Installieren

README vom Entwickler

README öffnen

Unverändert aus dem Repo des Entwicklers übernommen. PopNx MCP hat den Inhalt weder geprüft noch empfiehlt es ihn. HTML, Bilder und Skripte wurden entfernt. Links führen von dieser Website weg.

simulator-use

The fastest, most token-efficient way for an AI agent to use the iOS Simulator. simulator-use gives Claude Code, Codex, Cursor and any other MCP client a phone: it builds and runs your Xcode project, reads the screen as a few lines of text, taps and types by label, and runs your tests case by case. Its own native engine talks to the Simulator directly, so reading the whole screen takes about 250 ms and a tap goes out in under a millisecond, where tools that start a helper for every call take 1.5 to 3 seconds. Free and open source (MIT), on any Mac with Xcode, and from Linux, Windows or a Mac without Xcode through a cloud iPhone.

  • Fast: a whole-screen read in about 250 ms, a tap sent in under 1 ms, a screenshot in about 60 ms (measured on an M6 Mac mini, October 2026).
  • Token-efficient: one line per element the agent can use, nothing else; a dozen tools with short descriptions.
  • Complete: build, install, launch, XCTest and XCUITest per case, logs and crashes, video, permission prompts, in-app purchases, iPhone and iPad.
  • Continuously improved: weekly releases driven by thousands of daily sessions.
  • Anywhere: npx simulator-use cloud start gives a cloud iPhone with Xcode to any machine.

It builds, runs and tests Xcode projects, reads and uses the screen of any app (SwiftUI, UIKit, React Native), answers iOS's permission prompts, reads the app's logs and crashes, and records video.

What the agent sees

Demo · Sign In · iPhone 17 Pro (iOS 27.0)

textfield "Email" #email @201,194 securefield "Password" #password @201,246 switch "Remember me" #remember off @341,298 button "Sign In" #signIn @201,350 text "Not signed in" #status @201,402 tabs: Login (selected) @158,822, Items @244,822

  • One line per element: kind, label, #id (the app's accessibility identifier), state and @x,y, the center in points.
  • Groups, icons inside buttons, scroll bars, the status bar and the keyboard's keys are folded away. The tab bar, scrolling and the keyboard are one line each.
  • Only what can be tapped is listed. An alert, a sheet, a menu or a full-screen view in front hides the screen behind it, and iOS's own permission prompts read as alerts over the app. Rows under the navigation bar, the tab bar or the keyboard are counted as hidden (above, below, to the left or right), not listed.
  • A web view in UIKit (Capacitor, React Native's WebView, a sign-in page inside most apps) is read point by point, and its headings, texts, fields, checkboxes, buttons and links are listed like the rest. Web views hosted by SwiftUI, Safari's own pages, in-app browsers, maps, games and iOS's out-of-process pickers have nothing for accessibility to read. They come back as one unreadable line with their place, so the agent knows to take a screenshot and tap by point.
  • A screenshot, when asked for, is sized to points, so a point in the picture is a point to tap. screenshot_file saves the screen at full resolution as a PNG for a person, a report or the App Store; in cloud mode it is saved on your machine too. Either waits for the screen to hold still (up to 2 s), so it shows the screen, not an animation into it.
  • The sign-in screen above is about 70 tokens. The full accessibility tree it comes from is about 40,000.

Using the screen

ui_act takes steps in the same words ui_look prints, runs them in order, and answers with what changed:

ui_act steps: ["fill #email gary@example.com", "fill #password secret1", "tap #signIn", "wait \"Welcome\""]

4 steps done in 4.5 s changed: #email "gary@example.com" · #password "•••••••" · #status "Welcome, gary@example.com"

Steps:

StepDoes
tap #id, tap "label", tap button "label", tap @x,yTaps; a switch gets a real touch
fill #id textFocuses the field, clears it, types, and reads the text back
type textTypes into the field that has focus
scroll down, scroll right @201,402Scrolls the screen, or one carousel
swipe left, swipe left "Row 3"Swipes the screen, or one row (to reveal Delete)
hold "Row 5" [seconds]Long press, for context menus
set #volume 75Sets a slider to a percent
back, home, key returnThe back button (or edge swipe), the home button, a key
wait "Welcome" [seconds], gone "Loading"Waits for something to appear or go

Every step is checked, so nothing succeeds silently:

  • Typed text is read back from the field. When iOS's autocorrect or smart punctuation changes it (-- to —, ' to ’), the text is pasted instead, which iOS takes as is. A field that still shows something else stops the call and says what it shows.
  • Text in any language (Café, 日本語, emoji) can be typed: what a US keyboard lacks goes through the Simulator's clipboard.
  • fill refuses anything that isn't a text field, so keys never land in whichever field still has focus.
  • A tap that changes nothing is reported, after waiting 2.5 s for late answers such as a permission prompt. A tap inside an area that can't be read says it can't be checked.
  • A target that isn't on screen yet gets two seconds to appear, then fails with the next step: "2 elements are below: scroll down", or, when an alert came up in front, "Answer it first: tap "Cancel" or "Open"".
  • The first failing step stops the rest and returns the screen as it is now.
  • A new screen comes back whole; otherwise only what changed.

Tools

ToolCLIDoes
app_runsimulator-use runBuilds the Xcode project here, installs and launches it, answers with the first screen; errors as file:line; --xcode 26.6 builds with another installed Xcode
devicessimulator-use devicesLists the Simulators on this Mac with their runtime, UDID and state, and its Xcodes
device_usesimulator-use use "iPhone 17 Pro"Chooses the Simulator the other tools use, booting it (one boot at a time); dark mode, a clean status bar
app_controlsimulator-use app launch dev.example.appinstall, launch (answers with the first screen; value passes launch arguments), terminate, uninstall, open_url; grant, revoke and reset_permissions; location; push; the phone's appearance, locale, timezone, text_size and a clean status_bar
ui_looksimulator-use lookReads the screen; find keeps matching lines, screenshot adds a picture, screenshot_file saves a full-resolution PNG, full saves the whole tree; --out file.jpg (or .png) saves the screen where you say
ui_actsimulator-use act "tap #signIn" ...Does steps in order and answers with what changed
app_logssimulator-use logsThe app's print output and its own system log lines; grep, wait_for, crashes
tests_runsimulator-use testRuns the unit and UI tests; each case as it finishes, counts, each failure as file:line and the slowest; "0 tests ran" is an error
screen_recordsimulator-use record startStarts or stops a video of the screen; stop answers with the MP4
job_statussimulator-use jobWaits up to 40 s for a long build and answers with its result, or its progress
job_cancelsimulator-use cancelStops a job
cloudsimulator-use cloud startstart, status, stop a NoMac cloud phone that every tool then runs on; run builds, tests and stops in one call (see Cloud)

The MCP server and the CLI are built from one list, so they always match. The tool list and instructions stay under 4,000 tokens; a test enforces it.

Build and run

app_run does the whole loop in one call: it finds the project (a workspace first, then a project, an XcodeGen spec, or ios/), picks the scheme, builds for the Simulator, installs, launches, and answers with the first screen.

The app's permissions are granted when it is installed and its first launch's prompts (notifications too) are answered, so no prompt stops the agent; permissions: "ask" keeps iOS's prompts, to test them. open_url answers iOS's "Open in …?" for a link that opens another app.

Built Demo in 4.2 s, installed dev.simtap.demo.

Launched Demo in 3.9 s. Demo · Sign In · iPhone 17 Pro (iOS 27.0) textfield "Email" #email @201,194 ...

  • A failed build answers with the errors only, as Sources/App.swift:49:37: error: ..., and the path to the full log.
  • Each folder (each git worktree) builds into its own DerivedData, so rebuilds are incremental and worktrees never share products. SIMULATOR_USE_CACHE_DIR puts it on a disk you keep, so the next machine's build is incremental too.
  • An XcodeGen project is regenerated from project.yml before each build (skipped when nothing changed), so new files are always in it.
  • The next call in the same folder needs no arguments.
  • env: "API_URL=http://127.0.0.1:8080 MODE=test" gives the app those variables (it reads them from ProcessInfo), as an Xcode scheme does; they stay for its later launches, and env: "" clears them.
  • An MCP call answers within 40 s; a longer build answers with a job, and job_status waits for it. From the CLI, simulator-use run simply waits.
  • Two builds of one project never run at once, also from two processes: the second says which process is building it.
  • Expo, React Native, Flutter and Capacitor builds are not done yet; build them with their own tools, then app_control install.

Tests

tests_run runs the scheme's tests and reads the answer from Xcode's result bundle, not from the scrolling output:

Tests failed: 1 passed, 2 failed (3 in 35.3 s). Result bundle: .../tests-1792370825323.xcresult

DemoTests/SignInTests/testRejectsAShortPassword(): Tests/SignInTests.swift:12: XCTAssertEqual failed: ("Welcome, gary@example.com") is not equal to ("Invalid email or password") DemoTests/rejectsAnEmailWithoutAt(): Tests/SignInTests.swift:18: Expectation failed: ...

  • XCTest and Swift Testing both.
  • Each failing test is named the way only takes it, to rerun just that one.
  • "0 tests ran" (no test target, or a filter that matched nothing) is an error, never a pass.

In-app purchases

The App Store's sandbox cannot complete a purchase in a Simulator (Apple: purchases there need a device; signing in fails with AMSErrorDomain). StoreKit Testing can, and app_control storekit applies the app's .storekit file the way Xcode's Run does, with no Xcode window and no change to the app:

simulator-use app storekit Products.storekit   # the app launched last; app_control {action: "storekit", value: "Products.storekit", app: "com.example.app"}

simulator-use app launch # the app loads the file's products, and purchases complete at once simulator-use app storekit clear # back to the App Store

  • Products, purchases, subscriptions and renewals are local (environment Xcode), with no Apple Account.
  • Applying starts from the file's state: its products, no purchases. Purchases complete without iOS's purchase sheet, which is not in the app's accessibility tree.
  • It lasts until the app is removed: building and installing over it keeps it.
  • A relative path is looked up here, then in the folder of the project app_run built last (on a cloud phone, the uploaded project).

Any screen, and its screenshot

An app opens any screen without tapping through it when it reads launch arguments: -Key value sets Key in UserDefaults for that launch only, like the "Arguments Passed On Launch" of an Xcode scheme.

simulator-use app launch com.example.app -Onboarding 3 -Demo YES   # app_control {action: "launch", value: "-Onboarding 3 -Demo YES"}

simulator-use look --out shots/onboarding-3.jpg # sized to points (402x874 on an iPhone 17 Pro), to read simulator-use look --out store/onboarding-3.png # full resolution, for the App Store

  • The words after the app are its arguments, quoted as in a shell: -Greeting "Hello there"

Nur der Anfang wird gezeigt; den Rest findest du im Repo

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