Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Beschreibung vom Entwickler (englisches Original)
MCP server for WoW addons: Lua API, UI source, CVars, art, linting, plus model export to glTF/OBJ.
Diese drei werden nie zu einer Punktzahl zusammengefasst: Meinungen, Messungen und Beliebtheit sind verschiedene Dinge.
Für diesen Server haben wir noch keine Zusammenfassung in einfacher Sprache geschrieben. Unten stehen die Fakten, die wir aus der Registry gelesen haben.
Wähle die KI-App, die du nutzt, und kopiere die Einstellungen.
WOW_DEFAULT_FLAVOR, WOW_INSTALL_PATH, WOW_ADDON_PATH, WOW_MCP_DATA_DIRDu brauchst
Welche App nutzt du?
Wähle oben deine App. Wir merken sie uns, damit der Button beim nächsten Mal „In … installieren“ anzeigt.
Öffne Claude Desktop → Settings → Developer → Edit Config und füge dies in claude_desktop_config.json ein
{
"mcpServers": {
"hated-wow": {
"command": "npx",
"args": [
"-y",
"hated-wow-mcp"
],
"env": {
"WOW_DEFAULT_FLAVOR": "your-value",
"WOW_INSTALL_PATH": "your-value",
"WOW_ADDON_PATH": "your-value",
"WOW_MCP_DATA_DIR": "your-value"
}
}
}
}Führe das in deinem Terminal aus
claude mcp add hated-wow --env WOW_DEFAULT_FLAVOR=your-value --env WOW_INSTALL_PATH=your-value --env WOW_ADDON_PATH=your-value --env WOW_MCP_DATA_DIR=your-value -- npx -y hated-wow-mcpTrag die leeren Werte ein, bevor du ihn startest.
In .cursor/mcp.json in deinem Projekt oder in ~/.cursor/mcp.json einfügen
{
"mcpServers": {
"hated-wow": {
"command": "npx",
"args": [
"-y",
"hated-wow-mcp"
],
"env": {
"WOW_DEFAULT_FLAVOR": "your-value",
"WOW_INSTALL_PATH": "your-value",
"WOW_ADDON_PATH": "your-value",
"WOW_MCP_DATA_DIR": "your-value"
}
}
}
}Dein Browser fragt, ob er die App öffnen darf, dann zeigt die App die Einstellungen und bittet dich um Bestätigung. Schlüsselwerte bleiben leer, damit du sie selbst einträgst.
In .vscode/mcp.json in deinem Projekt einfügen
{
"servers": {
"hated-wow": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"hated-wow-mcp"
],
"env": {
"WOW_DEFAULT_FLAVOR": "your-value",
"WOW_INSTALL_PATH": "your-value",
"WOW_ADDON_PATH": "your-value",
"WOW_MCP_DATA_DIR": "your-value"
}
}
}
}Dein Browser fragt, ob er die App öffnen darf, dann zeigt die App die Einstellungen und bittet dich um Bestätigung. Schlüsselwerte bleiben leer, damit du sie selbst einträgst.
Dieser Server läuft auf deinem Computer, und ChatGPT kann sich nur mit Servern im Internet verbinden. Wähle eine andere App.
Deine Auswahl bleibt in einem Cookie auf diesem Gerät; kein Konto nötig.
WOW_DEFAULT_FLAVOR envWOW_INSTALL_PATH envWOW_ADDON_PATH envWOW_MCP_DATA_DIR envDiese Einstellungen werden aus dem Registry-Eintrag des Entwicklers erzeugt. Wenn in der README etwas anderes steht, folge der README.
Läuft auf deinem Computer; die Tool-Liste erscheint nach der Installation in deiner KI-App.
Wir prüfen Informationen, die jeder sehen kann; den Code haben wir nicht gelesen. Checks, die nicht zutreffen, werden nicht mitgezählt. · Geprüft am 9. Nov. 2026
Der Registry-Name wurde mit dem GitHub-Konto RdyGaming bestätigt, dem das Repo gehört
Dieses Repo haben wir noch nicht von GitHub gelesen
Dieses Repo haben wir noch nicht von GitHub gelesen
Dieser Server läuft auf deinem Computer; es gibt keinen Endpunkt im Internet
Läuft auf deinem Computer und nutzt stattdessen lokale Einstellungen
Läuft auf deinem Computer; Tool-Listen können wir nur von Endpunkten im Internet lesen
Verglichen mit allen aktiven Servern dieser Kategorie in der Registry. Sterne zählen nur, wenn dem Herausgeber das Repo gehört.
Er hat 1 von 1 zutreffenden Basischecks bestanden. Den Code haben wir nicht gelesen. Bevor du einen Schlüssel oder Token hinzufügst, sieh nach, welche Zugriffe der Server verlangt, und nutze einen Schlüssel, der nur die Berechtigungen hat, die du brauchst.
Die Registry nennt keinen erforderlichen Schlüssel, manche Server bitten dich aber bei der ersten Nutzung, dich anzumelden.
Er läuft auf deinem Computer. Deine KI-App startet ihn bei Bedarf, und die Daten laufen nicht über die Server des Entwicklers (außer der Server ruft selbst einen Onlinedienst auf).
Das GitHub-Repo wurde zuletzt – geändert, und die neueste Version (0.8.0) kam vor 7 Tagen in die Registry.
Apps, die MCP unterstützen, etwa Claude Desktop, Claude Code, Cursor und VS Code. Außerdem brauchst du Node.js auf deinem Computer.
In derselben Kategorie: Spec Driven Development, Remote Desktop Commander, ChargingNear.me
Server derselben Kategorie von anderen Entwicklern, sortiert nach Sternen.
So liest du eine Karte:↓ Downloads pro Wochei★ GitHub-SterneiDrei Säulen: Bewertungen · Checks · NutzungiAktualisiert = neueste Version in der Registry veröffentlichti
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
U.S. EV charging stations: nearest, on a route, city and state stats, highway gaps and NEVI status.
Unverändert aus dem Repo des Entwicklers übernommen. PopNx MCP hat den Inhalt weder geprüft noch empfiehlt es ihn. HTML, Bilder und Skripte wurden entfernt. Links führen von dieser Website weg.
An MCP server for writing World of Warcraft addons, and for pulling models out of the game. Free and open source.
It gives your MCP client things it otherwise guesses at: the in-game Lua API for the client you are targeting, Blizzard's own shipped UI source so it can see how the game itself does something, and the game's art and file data so texture references are real rather than invented. It can also read your local install and export models headless: creatures and NPCs with their skins, props, and buildings, as glTF or OBJ with PNG textures, ready for Blender.
27 tools. Setup for Claude Code, Claude Desktop, Cursor, Cline, Antigravity, Codex and VS Code is below, and anything else that speaks MCP works too. Or browse them in a local web UI with no client at all.
### ☕ Support this project
Hated WoW MCP is free and always will be. If it saves you time, you can buy me
a coffee, it genuinely helps keep it maintained through patch cycles.
### [buymeacoffee.com/rdygaming](https://buymeacoffee.com/rdygaming)
Everything here is about code that runs *inside* the client. There is no Battle.net web API in this server, no armory lookups, no auction house.
Requires Node 20+. Nothing to clone, nothing to build.
claude mcp add wow -- npx -y hated-wow-mcp
Add -s user to make it available in every project instead of just the current one. Verify with claude mcp list.
Edit your config file:
| OS | Path |
|---|---|
| Windows | %APPDATA%\Claude\claude_desktop_config.json |
| macOS | ~/Library/Application Support/Claude/claude_desktop_config.json |
Windows Store install? If that path doesn't exist, look under
%LOCALAPPDATA%\Packages\Claude_*\LocalCache\Roaming\Claude\instead.
Add the mcpServers block. If the file already has other keys, keep them: merge this in rather than replacing the file:
{
"mcpServers": { "wow": { "command": "npx", "args": ["-y", "hated-wow-mcp"], "env": { "WOW_DEFAULT_FLAVOR": "mainline" } } } }
Then fully quit Claude Desktop from the system tray and reopen it, closing the window is not enough, and the config is only read at startup.
It is a standard stdio MCP server, so any MCP client can run it. What differs is the config format. The shapes below come from each client's own documentation.
| Client | Where | Format |
|---|---|---|
| Cursor | .cursor/mcp.json in a project, or ~/.cursor/mcp.json | same mcpServers JSON as above |
| Cline | MCP Servers panel, then Configure (CLI: ~/.cline/mcp.json) | same mcpServers JSON |
| Antigravity | ~/.gemini/config/mcp_config.json, or Settings, Customizations, Open MCP Config | same mcpServers JSON. Its docs ask for absolute command paths |
| Windsurf | its MCP config file | same mcpServers JSON |
| VS Code | .vscode/mcp.json, or the MCP: Open User Configuration command | `servers`, not mcpServers |
| Codex | ~/.codex/config.toml | TOML, see below |
VS Code uses a different top-level key from everyone else:
{
"servers": { "wow": { "command": "npx", "args": ["-y", "hated-wow-mcp"] } } }
Codex reads TOML, not JSON. Either run codex mcp add wow -- npx -y hated-wow-mcp or add this to ~/.codex/config.toml:
[mcp_servers.wow]
command = "npx" args = ["-y", "hated-wow-mcp"] env = { WOW_DEFAULT_FLAVOR = "mainline" } startup_timeout_sec = 30
Raise startup_timeout_sec from Codex's default of 10. The first npx run has to download the package, which took about 9 seconds on a fast connection and would time out on a slower one. Claude Code has the same knob as MCP_TIMEOUT.
On Windows, some clients start servers without a shell, and plain npx then fails to launch at all (ENOENT). Wrap it in cmd:
{
"mcpServers": { "wow": { "command": "cmd", "args": ["/c", "npx", "-y", "hated-wow-mcp"] } } }
That starts a live server in about 4 seconds. From a clone, "command": "node" with the path to dist/index.js starts in half a second and needs no network.
Tool approvals. 23 of the 27 tools only read local data and declare that (readOnlyHint), so a client that prompts per call can safely skip them. The exceptions are wow_model_export, wow_creature_export, wow_texture_export and wow_map_export, which write into the folder you name, and wow_addon_scaffold. The scaffold writes files only when you pass write, and it refuses to overwrite an addon that already exists unless you also pass overwrite. If you use auto-approve, leave that one out of the list.
See mcp-config.example.json in this repo for a starting file.
The Lua API indexes ship inside the package, so API search, type and event lookup, linting, TOC/XML validation and scaffolding work the moment you add it with no sync and no waiting.
The UI source corpus and the art/FileDataID lookups are too large to ship, so those nine tools, the CVar lookup included, need a one-time sync. It needs git on your PATH:
npx -y hated-wow-mcp sync all
Before you sync: open [https://wago.tools/](https://wago.tools/) once in your browser and
let the page fully load. wago.tools sits behind bot protection, and visiting
it first from the same connection lets the atlas download through. Skip this
and the atlas step may fail with HTTP 403.
That fetches a ~44 MB shallow clone of Blizzard's UI source and a ~149 MB listfile, a few minutes on first run. Re-running later is cheap: an unchanged listfile is revalidated rather than re-downloaded, so a no-op sync takes about two seconds.
A bare sync all (or sync ui-source) indexes your default client's UI source, retail unless you set WOW_DEFAULT_FLAVOR, plus every WoW client it finds installed. With _forever_ installed, WoW Forever is indexed with no flag. With only retail installed, nothing extra is downloaded. The log says what it chose.
To pick clients yourself, name them. That overrides the detection, and every sync adds to the same index rather than replacing it:
npx -y hated-wow-mcp sync ui-source -- forever # WoW Forever (Camelot)
npx -y hated-wow-mcp sync ui-source -- classic # Mists / Cata / Wrath / TBC npx -y hated-wow-mcp sync ui-source -- vanilla # Classic Era npx -y hated-wow-mcp sync ui-source -- mainline # retail only, skip the rest
Each client is its own ~46 MB checkout, so a machine with all four installed downloads about four times what a retail-only one does.
The art data follows the same rule. sync game-data builds the texture atlas for your default client plus every installed one, and you can name clients the same way (sync game-data -- forever). An atlas is small, a few MB, so this costs far less than the UI source. The file index is shared by every client and is built once.
Ask a tool about a client you have not synced and it says so and gives you the command. It does not fall back to retail's source, which would answer with code that may not exist on that client.
The API index for all four clients ships in the package, so flavor: "forever" works on API search, linting and .toc validation with no sync at all. See Known limits for what upstream does not publish for it yet.
Ask in your client: *"Using the WoW MCP, what does C_Item.GetItemInfo return?"* You should get a full 18-value signature. Or run the server directly:
npx hated-wow-mcp --list
That should print all 27 tools.
Synced data never goes inside the package. That is what makes npx work. It lands in your OS cache directory:
| Platform | Location |
|---|---|
| Windows | %LOCALAPPDATA%\hated-wow-mcp\Cache |
| macOS | ~/Library/Caches/hated-wow-mcp |
| Linux | $XDG_CACHE_HOME/hated-wow-mcp, else ~/.cache/hated-wow-mcp |
Set WOW_MCP_DATA_DIR to override, useful for putting ~70 MB on another drive, or sharing one sync between several installs. wow_data_status always reports where it resolved to and why.
You only need this to modify the server, or to use the local web UI, which is not part of the published package. Requires Node 20+ and git.
git clone https://github.com/RdyGaming/hated-wow-mcp.git
cd hated-wow-mcp npm install npm run build npm run sync-all npm test
npm test should report 111 passed, 0 failed. On Windows, setup.cmd does all five steps and prints the absolute path you need below.
A clone keeps its synced data in data/ beside the source rather than in the OS cache, so working on the server never disturbs an npx install you already have.
Point your client at the built entry point instead of npx:
{
"mcpServers": { "wow": { "command": "node", "args": ["C:\\absolute\\path\\to\\hated-wow-mcp\\dist\\index.js"] } } }
On Windows, backslashes must be doubled in JSON. On macOS/Linux use a normal path like /Users/you/hated-wow-mcp/dist/index.js.
See CONTRIBUTING.md before opening a PR.
Every tool also runs in a local web UI: no client, no API key, no tokens. Useful for looking something up quickly, or for checking what a tool returns before you wire it into a prompt.
This one needs a clone; it is not part of the npm package.
npm run web
Then open [http://localhost:3001](http://localhost:3001).
Pick a tool from the sidebar and it builds the form for you: the fields, their types, and the help text all come from the tool's own schema, so the UI always matches what the tool actually accepts. Results render in a Monaco editor with a copy button.
This talks to the tools directly. It does not speak the MCP protocol, so nothing here interferes with the server your client is using. Both can run at the same time.
Two things worth knowing:
wow_icon_search and friends return FileDataIDs and texture paths. Paste a FileDataID into wago.tools to see the actual image, or decode it to PNG with wow_texture_export.Set PORT if 3001 is taken:
PORT=4000 npm run web
The UI's dependencies (express, cors) are dev dependencies, so a normal npm install picks them up, and the MCP server itself never imports them.
All settings are optional, see .env.example.
| Variable | Purpose |
|---|---|
WOW_DEFAULT_FLAVOR | Client to answer for when a tool call doesn't name one: mainline, mists, cata, wrath, tbc, vanilla, forever. Defaults to mainline. |
WOW_INSTALL_PATH | Your WoW folder. Auto-detected if unset. |
WOW_ADDON_PATH | AddOns folder the file tools read and write. Confines them to that directory. |
| Data set | Contents | Source |
|---|---|---|
| Lua API index | 6,335 functions, 1,783 events, 1,676 enums/structures, 6,704 globals (retail; Classic and Classic Era indexed separately) | Blizzard's own generated /api documentation, mirrored at Gethe/wow-ui-source |
| UI source | 4,036 files across 348 Blizzard_* packages, 4,044 inheritable XML templates, 3,488 mixins, 26,859 mixin methods | Same mirror |
| CVars | 1,635 console variables with defaults, categories, scope and Blizzard's own desc
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