Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Beschreibung vom Entwickler (englisches Original)
Analyse industrial CT scans locally: porosity, CAD comparison and inspection reports
Diese drei werden nie zu einer Punktzahl zusammengefasst: Meinungen, Messungen und Beliebtheit sind verschiedene Dinge.
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Führe das in deinem Terminal aus
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Diese Einstellungen werden aus dem Registry-Eintrag des Entwicklers erzeugt. Wenn in der README etwas anderes steht, folge der README.
Läuft auf deinem Computer; die Tool-Liste erscheint nach der Installation in deiner KI-App.
Wir prüfen Informationen, die jeder sehen kann; den Code haben wir nicht gelesen. Checks, die nicht zutreffen, werden nicht mitgezählt. · Geprüft am 7. Nov. 2026
Der Registry-Name wurde mit dem GitHub-Konto yoshi5534 bestätigt, dem das Repo gehört
Dieses Repo haben wir noch nicht von GitHub gelesen
Dieses Repo haben wir noch nicht von GitHub gelesen
Dieser Server läuft auf deinem Computer; es gibt keinen Endpunkt im Internet
Läuft auf deinem Computer und nutzt stattdessen lokale Einstellungen
Läuft auf deinem Computer; Tool-Listen können wir nur von Endpunkten im Internet lesen
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Das GitHub-Repo wurde zuletzt – geändert, und die neueste Version (0.5.0) kam vor 20 Tagen in die Registry.
Apps, die MCP unterstützen, etwa Claude Desktop, Claude Code, Cursor und VS Code. Außerdem brauchst du MCPB auf deinem Computer.
In derselben Kategorie: Spec Driven Development, Remote Desktop Commander, EmbeddedCI BenchPod
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So liest du eine Karte:★ GitHub-SterneiDrei Säulen: Bewertungen · Checks · NutzungiAktualisiert = neueste Version in der Registry veröffentlichti
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Drive a BenchPod hardware-in-the-loop bench: power, flash, UART, I2C, CAN, analog and logic.
Unverändert aus dem Repo des Entwicklers übernommen. PopNx MCP hat den Inhalt weder geprüft noch empfiehlt es ihn. HTML, Bilder und Skripte wurden entfernt. Links führen von dieser Website weg.
Open-source tooling for industrial CT volumes, built on OpenVDB.
Reconstructed CT volumes are large, uncompressed raw files in which most voxels are air. VoxelSieve separates the surrounding air from the part, keeps internal voids such as pores, and stores the result as a sparse, bricked VDB dataset that works for scans larger than memory. On top of it, it finds pores and loosened microstructure and writes an inspection report.
| CT slice | Porosity analysis | Inspection report |
|---|---|---|
| Section through a synthetic scan of a bell housing: a loosened zone and a shrinkage cavity in the engine flange | vs-porosity: pores in red, loosened zones in yellow | vs-report: evaluation per inspection zone (BDG P 202 scheme) |
All images of the porosity analysis come from one synthetic scan of the sample bell housing, 765 × 765 × 380 voxels of 0.1 mm (445 MB), with the shrinkage cavities and loosened zones where a casting solidifies last: vs-synth --part bellhousing --voxel-size 0.1 --hot-spots --lunker 12 --lunker-radius 0.9 --lunker-spread 0.6 --loosening 3 --loosening-radius 1.5 --noise 500 --cupping 0.08 --blur 0.07 --seed 12. Every lunker volume is found within 2 % of the ground truth (the smallest, 0.06 mm³, within 4 %), the zones deep in the flanges within 2 % and those just below the surface within 10 %, and the part volume within 0.02 %.
Status: early development, latest release 0.3.1 (see CHANGELOG.md). New here? The quickstart takes you from download to a porosity report with an AI assistant, using sample data. The tools:
| Tool | Does |
|---|---|
vs-sieve | raw volume (with vendor header) or TIFF stack → sparse bricked dataset, streamed, out of core |
vs-porosity | pores and loosened zones → JSON, projection images, VDB for Blender or Houdini |
vs-surface | dataset → surface as a compact distance mask, mesh or VDB level set |
vs-segment | dataset → material classes by grey value or a learned model (--model), scored against labels |
vs-denoise | dataset → denoised dataset (non-local means or a learned model); --benchmark compares them |
vs-compare | surface + CAD model (STL) → aligned nominal-actual deviation, statistics, coloured PLY |
vs-thickness | dataset → wall thickness at every surface point (ray or sphere), thin and thick regions, coloured PLY; --volume-map the thickness of every material voxel |
vs-diconde | dataset + pores + materials + inspection order → DICONDE series; --info shows one |
vs-report | porosity analysis + acceptance limits → inspection report (HTML, print to PDF) |
vs-battery | battery cell → housing, electrode layers, anode overhang, particles, voids, report |
vs-gui | browser UI with wizard, undo, slice and 3D view; --mcp serves it to AI systems |
vs-synth | STL mesh → synthetic CT scan with defects, noise and artefacts, plus ground truth |
vs-phantom | simple box phantom with analytic ground truth |
Dependencies come from vcpkg, pinned in vcpkg.json. On Ubuntu 24.04:
sudo apt-get install cmake ninja-build g++ git curl zip unzip tar autoconf automake libtool pkg-config
tools/setup-vcpkg.sh && export VCPKG_ROOT=~/vcpkg cmake --preset release && cmake --build --preset release && ctest --preset release ./build/release/apps/vs-phantom/vs-phantom --out phantom --dims 256
This writes phantom.raw (uint16, little endian, x fastest) and phantom.json with the format description and the analytic ground truth (pores, wall thickness, material volume).
The first configure builds OpenVDB, Boost and TBB from source, which takes a while; vcpkg keeps the result in its binary cache for later builds. A build directory configured before the switch to vcpkg does not pick up its toolchain; configure it again with --fresh (cmake --preset release --fresh).
On Windows (x64, the MSVC 2022 build tools with the C++ workload, from a Developer PowerShell with Git Bash on the PATH) and macOS (Apple silicon, Xcode command line tools plus brew install ninja autoconf autoconf-archive automake libtool pkg-config), use the preset windows or macos instead of release. On Windows the programs land in build/windows/bin.
VoxelSieve writes either a bricked dataset (any size, streamed) or a single .vdb grid (small volumes, in memory).
./build/release/apps/vs-sieve/vs-sieve scan.raw --out scan.vsieve
scan.vsieve/ holds index.json, overview.vdb (the whole volume in one grid of at most 256³ voxels) and level0/, level1/, … with one VDB file per 256³ brick. Bricks that contain only outside air are not written. The input is memory-mapped and processed in two streaming passes, so the scan does not need to fit in RAM. --phantom N sieves a computed N³ phantom instead of a file.
Raw files from CT systems usually start with a proprietary header. VoxelSieve skips it: given the dimensions, everything in the file beyond the voxel data is taken as the header, and the detected size is printed. Use --header when the file also has a footer, --type uint8 for 8-bit data and --big-endian for big-endian 16-bit samples. Check the printed header size: wrong dimensions that are too small also leave extra bytes and would be misread as a header.
| Input | Raw size | Dataset | Time | Peak memory |
|---|---|---|---|---|
| 1024³ raw file (mmap) | 2 GB | 776 MB | 6.1 s | 2.5 GB, of which ~2 GB reclaimable mapped input pages |
| 1024³ computed phantom | (2 GB) | 776 MB | 35.5 s | 0.46 GB |
| 2048³ computed phantom | (16 GB) | 5.8 GB | 345 s | 0.87 GB |
The computed phantom is slower because every voxel is evaluated twice; its memory figure shows the sieve's own footprint without mapped input pages.
Programs read a dataset through voxelsieve::Dataset, which loads bricks on demand into an LRU cache with a memory budget:
const auto dataset = voxelsieve::Dataset::open("scan.vsieve", /*cache_bytes=*/4ULL << 30U);
std::optional value = dataset.sample(0, {512, 400, 300}); // nullopt for removed air std::vector slab(512 * 512 * 16); dataset.readRegion(0, {{0, 0, 300}, {512, 512, 316}}, slab); // across brick boundaries dataset.forEachGrid(1, [](const auto& brick, const auto& grid) { /* parallel, uint16/uint8/float */ });
./build/release/apps/vs-sieve/vs-sieve slices/ --out scan.vsieve --voxel-size 0.05
./build/release/apps/vs-sieve/vs-sieve scan.zip --out scan.vsieve # read without extracting ./build/release/apps/vs-sieve/vs-sieve scan.zip --folder target --threshold 0.5 --out labels.vsieve ./build/release/apps/vs-sieve/vs-sieve recon.zip --value-range -0.05,0.3 --out scan.vsieve # float ./build/release/apps/vs-sieve/vs-sieve pipe.zip --air-from xy --out pipe.vsieve # cut at both ends
A directory of slices, a multi-page TIFF or a ZIP archive of either is read directly (voxelsieve::TiffStackSource, ADR 0011). Slices are sorted by name with numbers by value (slice2 before slice10). Supported are classic TIFF and BigTIFF, strips and tiles, uncompressed, LZW, Deflate and PackBits, with or without horizontal predictor, and unsigned 8 or 16 bit samples; 32-bit samples are accepted as long as they fit into 16 bits (label volumes). Float slices (32 or 64 bit, also with the floating-point predictor) are mapped linearly onto grey values 0 to 65535 over a value range, given with --value-range or estimated from 33 slices; the mapping is printed and recorded in the dataset's index.json (value = offset + scale * grey), and values outside the range are clipped and counted (ADR 0015). Colour and signed images are refused. When the first and last slice cut through the part (a pipe, a drill core), --air-from xy lets outside air in only from the sides, so the inside of the part is kept (ADR 0003). When the input holds several folders of slices, the grey values are taken, not a folder named like labels or masks (label*, mask*, seg*, gt, target); the others are printed and can be chosen with --folder. The voxel size comes from an OME-XML image description (PhysicalSizeX, Y, Z), a centimetre resolution, an inch resolution that is not a printing default such as 72 or 300 dpi, or a key=value image description (including its slice spacing), otherwise 1 mm is assumed and printed; set it with --voxel-size. In the GUI this is the operation import_tiff. For a dataset, the slices are first decoded once, on all cores, into a temporary raw file of 2 bytes per voxel in the output directory (elsewhere with --staging-dir), which is removed at the end; --no-staging reads the slices directly, which is much slower for large stacks.
./build/release/apps/vs-sieve/vs-sieve dicom/ --out scan.vsieve # a directory of slices
./build/release/apps/vs-sieve/vs-sieve dicom.zip --out scan.vsieve # the same in a ZIP archive
A directory of DICOM slices, or a ZIP archive of them (read without extracting it, each entry checked against its CRC), is read with DCMTK (voxelsieve::DicomStackSource, ADR 0019): uncompressed or RLE, with or without preamble, sorted along the slice normal by their position. Voxel size and pose come from the files. Signed samples are shifted by 32768 and, with the rescale slope and intercept, recorded as the value mapping, so no value is lost. When a directory holds several series, the largest is read and the others are printed. In the GUI this is the operation import_dicom. When the slices are thinner than their spacing, or much farther apart than the pixels, the import summary warns (warnings), and interpolate_slices (all imports) fills the gaps with slices interpolated between the measured ones.
./build/release/apps/vs-diconde/vs-diconde scan.vsieve --porosity scan.porosity \
--materials scan.materials --order examples/inspection_order.json --out scan.diconde ./build/release/apps/vs-diconde/vs-diconde --info scan.diconde/volume
DICONDE (ASTM E2339) is DICOM for nondestructive evaluation (ADR 0024). VoxelSieve writes a dataset as a series of CT images, one file per slice, with the exact grey values, the voxel size and the position of the object; removed outside air gets the air level. The inspection order becomes the component (part, serial number, drawing, material), the inspection (laboratory, customer, report and order number, inspector, the evaluation against the acceptance limits) and the scan settings. Pores and loosened zones become indications with their position, volume and size, and a material segmentation a second, derived series of labels in the same coordinates. DICONDE files are read like other DICOM slices (vs-sieve, import_dicom), and the import reports their component and indications. In the GUI this is the operation export_diconde.
./build/release/apps/vs-sieve/vs-sieve /mnt/ct-share/part.zip --out part.vsieve --preview first.png
Before the passes, the import reads 64 whole slices spread evenly over the volume and shows them at once: the central sections normal to z, y and x, averaged in-plane to at most 1024 voxels per edge and 32 million voxels in all, and the histogram of those slices with the estimated threshold (ADR 0020). While a staged import copies the rest, the preview gets sharper: it reads the other preview slices coarse to fine, three
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