Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Description from the maker (original English)
MCP server that turns AI into an SVG artist. One rendering engine, AI decides everything.
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We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.
Pick the AI app you use, then copy the settings.
You need
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Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json
{
"mcpServers": {
"nakkas": {
"command": "npx",
"args": [
"-y",
"nakkas"
]
}
}
}Run this in your terminal
claude mcp add nakkas -- npx -y nakkasPaste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json
{
"mcpServers": {
"nakkas": {
"command": "npx",
"args": [
"-y",
"nakkas"
]
}
}
}Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.
Paste into .vscode/mcp.json in your project
{
"servers": {
"nakkas": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"nakkas"
]
}
}
}Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.
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Runs on your computer; the tool list appears in your AI app after you install it.
We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026
The registry name was verified with the GitHub account arikusi, which owns the repo
We have not read this repo from GitHub yet
We have not read this repo from GitHub yet
This one runs on your computer; there is no internet endpoint
Runs on your computer and uses local settings instead
Runs on your computer; we can only read tool lists from internet endpoints
Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.
It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.
The registry does not list a required key, though some servers ask you to sign in on first use.
It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).
The GitHub repo last changed –, and the latest version (0.5.0) reached the registry 4 months ago.
Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Node.js on your computer.
In the same category: Figma Context MCP, Claude Real Video, Figma MCP Server
Servers in the same category from other makers, sorted by stars.
Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
Figma’s official server gives AI your design data so it can turn designs into code or describe them accurately. Connects to Figma’s cloud.
Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.
MCP server that turns AI into an SVG artist.
One rendering engine. AI decides everything.
Officially listed on the MCP Registry , Glama , LobeHub , and PulseMCP .
Both drawn by an AI through nakkas, one JSON config each, iterated against its own PNG previews. Pure CSS animation, no JavaScript.
Nakkas is an MCP (Model Context Protocol) server that lets AI assistants like Claude create animated SVG graphics from a declarative JSON config: logos, icons, loading spinners, GitHub README banners, badges, and generative art. It renders CSS @keyframes and SMIL animations with no JavaScript, so the output works inside GitHub READMEs and anywhere an tag renders SVG. Every render comes back as a PNG preview plus a server-side artifact id, so the AI sees its own work immediately and iterates without the SVG text ever passing through its context window.
*nakkaş* means painter/artist in Turkish (old).
"make a neon terminal logo with animated binary digits"
→ AI constructs JSON config → nakkas renders to animated SVG → AI previews the PNG, critiques, revises → clean animated SVG output
render_svg takes a JSON config. AI fills in everything.Add to your config file:
~/Library/Application Support/Claude/claude_desktop_config.json~/.config/Claude/claude_desktop_config.json%APPDATA%\Claude\claude_desktop_config.json{
"mcpServers": { "nakkas": { "command": "npx", "args": ["-y", "nakkas@latest"] } } }
claude mcp add nakkas npx nakkas@latest
{
"mcpServers": { "nakkas": { "command": "npx", "args": ["-y", "nakkas@latest"] } } }
git clone https://github.com/arikusi/nakkas
cd nakkas npm install && npm run build
Ask your AI (with Nakkas connected):
"Make an animated SVG: dark terminal frame (800×200), glowing cyan text 'NAKKAS', neon glow filter, fade-in on load."
"Create a loading spinner: a circle with a draw-on stroke animation that loops every 1.5 seconds."
"Data visualization: animated bar chart, 5 bars, each fading in with a staggered delay, gradient fills."
"Profile badge (400×120): blue-to-purple gradient, white username text, drop shadow, subtle pulse animation."
Nakkas provides three tools:
| Tool | Purpose |
|---|---|
render_svg | Takes SVGConfig JSON, returns a PNG preview + artifact id (+ design analysis warnings) |
preview | Re-renders a stored artifact (or raw SVG) to PNG at any width |
save | Saves a stored artifact (or raw content) to disk as SVG (text) or PNG (raster) |
The intended workflow: render → look at the returned preview → revise the config → render again → save. The rendered SVG stays on the server as an artifact: render_svg answers with the preview image and an id like art-1, and preview/save accept that id directly. The SVG text never has to travel back through the model's context window, which cuts the token cost of an iteration loop to a fraction of pasting SVG around. Artifacts live for the server process lifetime (capped at 32, oldest evicted).
save Tool{ "artifact": "art-1", "outputPath": "./design.svg", "format": "auto" }
Pass either artifact (id from render_svg, preferred) or content (raw string). Formats: auto (infers from extension), svg (text file), png (renders to raster first). If the file exists, a numeric counter is appended to prevent overwriting. The actual saved path is returned.
render_svg ToolInput: SVGConfig JSON object Output: PNG preview image + a summary naming the artifact id, plus optional design analysis notes
The response shape is controlled by an optional output block in the config:
{ "output": { "svg": false, "preview": true, "previewWidth": 800, "minify": false } }
svg: true includes the full SVG text in the response (off by default; the artifact id covers preview and save)preview: false skips the PNG imagepreviewWidth scales the previewminify: true collapses whitespace in the stored and saved SVGframes: N (2 to 10) replaces the static preview with one filmstrip image sampling the CSS animations at N points in time — the way to verify motion, since a single preview only shows the starting stateWith frames, nakkas evaluates the @keyframes math itself (duration, delay, iteration count, direction, fill mode, easing per segment) and bakes each sampled state into a static frame. Transform origins declared as transform-box: fill-box are resolved numerically from the element's geometry. SMIL animations are not sampled.
After rendering, the response may include design warnings about common issues such as too many concurrent animations, missing transformBox, group-level scale transforms, content extending past the viewport (measured from the real rendered bounding box, with the overflow in pixels), or low-contrast text against the canvas background (WCAG ratios). Text gets its own layout audit: every text element's ink bounding box is measured through an isolated render, so text escaping the viewport is named with its exact overflow, and two texts printed over each other come back as an overlap warning naming both.
{
canvas: { width: number | string, // e.g. 800 or "100%" height: number | string, viewBox?: string, // "0 0 800 400" background?: string // hex "#111111" or "transparent" },
defs?: { gradients?: Gradient[], // linearGradient | radialGradient filters?: Filter[], // preset or raw primitives clipPaths?: ClipPath[], masks?: Mask[], symbols?: Symbol[], paths?: { id, d }[], // for textPath elements patterns?: Pattern[], // repeating tile fills markers?: Marker[] // arrowheads: triangle | arrow | circle | square | diamond | bar },
elements: Element[], // shapes, text, groups, use instances
animations?: CSSAnimation[] // CSS @keyframes definitions }
| Type | Required fields | Notes | |
|---|---|---|---|
rect | width, height | x, y default 0; rx/ry for rounded corners | |
circle | r | cx, cy default 0 | |
ellipse | rx, ry | Independent horizontal/vertical radii | |
line | x1, y1, x2, y2 | markerStart/markerEnd take a marker id from defs.markers | |
polyline | points | Open path: "10,20 50,80 90,20"; supports markerStart/markerMid/markerEnd | |
polygon | points | Auto-closed shape | |
path | d | Full SVG path commands | |
image | href, width, height | URL or data:image/... URI for embedded images | |
text | content | String or `(string \ | Tspan)[]` array |
textPath | pathId, text | Text following a curve; path defined in defs.paths | |
group | children | Shared attrs applied to all children (no nested groups) | |
use | href | Instance a symbol or clone an element by #id | |
radial-group | cx, cy, count, radius, child | Place N copies around a full circle | |
arc-group | cx, cy, radius, count, startAngle, endAngle, child | Place N copies along a circular arc | |
grid-group | cols, rows, colSpacing, rowSpacing, child | Place copies in an M by N grid | |
scatter-group | width, height, count, seed, child | Scatter N copies at seeded random positions | |
path-group | waypoints, count, child | Distribute N copies evenly along a polyline | |
parametric | fn | Mathematical curve: rose, heart, star, lissajous, spiral, superformula, epitrochoid, hypotrochoid, wave |
Two field names differ from raw SVG on purpose: the string of a text element goes in content (on textPath it is text), and validation errors will point you to the exact field if you mix them up. Pattern groups rotate each copy to face outward by default; set rotateChildren: false when the child is text or any shape that should stay upright.
{
id?: string, // required for filter/gradient/clip references cssClass?: string, // matches CSS animation names fill?: string, // "#rrggbb" | "none" | "url(#gradId)" stroke?: string, strokeWidth?: number, strokeDasharray?: string, // "10 5", use for draw-on animation strokeDashoffset?: number, opacity?: number, // 0–1 filter?: string, // "url(#filterId)" clipPath?: string, // "url(#clipId)" transform?: string, // "rotate(45)" "translate(100, 50)" transformBox?: "fill-box" | "view-box" | "stroke-box", // set "fill-box" for CSS rotation transformOrigin?: string, // "center", works with fill-box smilAnimations?: SMILAnimation[] }
Reference as filter: "url(#myId)" on any element after defining in defs.filters:
{ "type": "preset", "id": "myGlow", "preset": "glow", "stdDeviation": 8, "color": "#ff00ff" }
| Preset | Key params | Effect |
|---|---|---|
glow | stdDeviation, color | Soft halo |
neon | stdDeviation, color | Intense bright glow |
| blur | stdDeviation | Gaussia
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