Context7
Feeds AI the latest docs for libraries and frameworks before it answers, so code it writes does not use outdated, removed functions.
Description from the maker (original English)
Vector motion editor MCP: 26 typed tools to observe, validate and edit documents, then export code.
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Runs on your computer; the tool list appears in your AI app after you install it.
We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026
The registry name was verified with the GitHub account chibataku0815, which owns the repo
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This one runs on your computer; there is no internet endpoint
Runs on your computer and uses local settings instead
Runs on your computer; we can only read tool lists from internet endpoints
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It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).
The GitHub repo last changed –, and the latest version (0.1.0) reached the registry 2 months ago.
Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code.
In the same category: Context7, Codebase Memory, Exa
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Feeds AI the latest docs for libraries and frameworks before it answers, so code it writes does not use outdated, removed functions.
Codebase knowledge graph for AI agents — 162 languages, sub-ms queries, 99% fewer tokens.
Connect AI agents to Exa for web search, content fetching, and multi-step research.
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A browser vector-motion editor that exports dependency-free runtime code.
.d.ts, not a rendered clip.vmactl for headless/live command work, and 26 MCP tools let an agent read and edit a project..dctl file for DaVinci Resolve Studio 18+.bun install && bun run dev
/ opens the editor. It runs entirely in the browser: local-first, and nothing in this build talks to a server.
Checks: bun run check. Build: bun run build. No test suite ships in this repo (see CONTRIBUTING.md).
bun run dev, then open /?ref=hello-motion.hello-motion.runtime.js, its .d.ts, a manifest, and a demo HTML page.Other reference scenes live at /?ref= ; see src/features/reference-scenes/model/registry.ts for the full list.
Headless, without the GUI: bun run export:motion-artifact -- --ref hello-motion --out ./out writes the same four files (deterministic; --commands plan.json applies an agent edit plan first, --dump-documents emits raw scene/motion JSON for the MCP tools).
vecmo-example — live at https://vecmo-example.pages.dev — is an unrelated Vite site that imports only the exported files at runtime (no Vecmo source, no SDK): a WebGL look-graph piece as hero, scroll-driven seekProgress, palette re-theming, a measured size ladder (49.8 KB / 118 KB / 198 KB gzip), Lighthouse 0.98 desktop / 0.91 mobile, a zero-leak mount/destroy probe, and one real MCP edit → CLI re-export loop.
| Scene | Profile | Size |
|---|---|---|
hello-motion | EMBED (Motion Artifact) | 48.2 KB |
| Effects-heavy reference scenes (grain, masks, motion grammar) | EMBED (Motion Artifact) | 115–152 KB |
Reproduce: bun run export:motion-artifact -- --ref --out ./out (prints raw/gzip bytes and tier), or bun run dev → /?ref= → Export → EMBED → gzip the .runtime.js inside the zip.
Other export targets: WebGL player, PDF, WebM, SVG, and DCTL (DaVinci Resolve look export).
Add the repo's .mcp.json to Claude Code or Cursor; it launches bun run mcp:agent (scripts/vma-agent-mcp.ts) as a local stdio server exposing 26 tools over a typed scene/motion document, for example observe_document, apply_scene_commands, and export_artboard. For headless or scripted work, bun run vmactl talks the same command envelope directly, without an MCP client. Read docs/agent-command-catalog.md for the full command reference and docs/live-mcp-agent-runbook.md for live-editing over the local relay (bun run agent:bridge).
This repository is the editor: it runs fully in the browser, and nothing here talks to a server. The vecmo.dev hosted service (accounts, cloud projects, billing) is a separate, private backend and is not included.
Start at docs/architecture.md for the responsibility layers (app -> pages -> widgets -> features -> entities -> shared) and docs/codemap.md for where each subsystem lives.
See CONTRIBUTING.md.
The editor is AGPL-3.0-only. A developer layer (the agent/CLI toolkit, the runtime player control/manifest code, and packages/editor-kernel) is MIT; see REUSE.toml for the exact file list. Everything you export — the runtime JS, the WebGL player, their .d.ts files, and your scene/motion/backup documents — carries an added AGPL §7 permission (the Vecmo Runtime Output Exception), so you can embed exported artifacts in proprietary sites and owe nothing back for them. Details: LICENSING.md.