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2D Assets MCP

by crony-ioversion 0.1.4i★ –iRuns on your computer
Registry nameio.github.crony-io/2d-assets-mcp

Install

Overview

Description from the maker (original English)

MCP server for generating advanced mock 2D PNG assets for game prototypes.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs on your computer
  • Transport: stdio
  • Category: Games, sports, food & learning

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 1 of 1 passed
  • Runs on your computer with your user’s permissions (files, network, apps).
  • The registry lists no key to fill in.

You need

  • npmNode.js installed (for the npx command)

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json

{
  "mcpServers": {
    "2d-assets": {
      "command": "npx",
      "args": [
        "-y",
        "2d-assets-mcp"
      ]
    }
  }
}

Run this in your terminal

claude mcp add 2d-assets -- npx -y 2d-assets-mcp

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "2d-assets": {
      "command": "npx",
      "args": [
        "-y",
        "2d-assets-mcp"
      ]
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "2d-assets": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "2d-assets-mcp"
      ]
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.

Your choice stays on this device in a cookie; no account needed.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Runs on your computer; the tool list appears in your AI app after you install it.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 8, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified with the GitHub account crony-io, which owns the repo

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • – Not applicable

    Endpoint responds

    This one runs on your computer; there is no internet endpoint

  • – Not applicable

    Sign-in with OAuth

    Runs on your computer and uses local settings instead

  • … Not checked yet

    No hidden instructions in tool descriptions

    Runs on your computer; we can only read tool lists from internet endpoints

Compared with others in Games, sports, food & learningi

  • More stars than 0% of the other 1308 servers in this category
  • Published to the registry more recently than 13% of the other 1308 servers in this category
  • Basic checks equal to or better than 100% of the other 1308 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is 2D Assets MCP safe?

It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

The registry does not list a required key, though some servers ask you to sign in on first use.

Does it run on my computer or in the cloud?

It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).

Is it still maintained?

The GitHub repo last changed –, and the latest version (0.1.4) reached the registry 5 months ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Node.js on your computer.

What can I use instead?

In the same category: Open Food Facts MCP, Modrinth MCP, Lichess MCP

Alternatives

Servers in the same category from other makers, sorted by stars.

Reading a card:↓ Downloads per weeki★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

Open Food Facts MCP

MCP server for Open Food Facts product, ingredient, allergen, and nutrition lookup.

by mrfentmenVery new↓ 43/wkUpdated today

Runs on your computer

Modrinth MCP

Search Minecraft mods on Modrinth, filter by loader/game version, browse versions.

by mrfentmenVery new↓ 89/wkUpdated today

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Lichess MCP

MCP server for Lichess, chess puzzles by rating, player stats, top players.

by mrfentmenVery new↓ 52/wkUpdated today

Runs on your computer

README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

2d-assets-mcp

_Design your game's feel before you design its art._

Just like wireframing helps designers visualize user flows before start sketching, _2d-assets-mcp_ helps game developers visualize timing, frames-per-second (FPS), collision boundaries, and UI layouts before spending hours on final artwork.

This [MCP (Model Context Protocol)](https://modelcontextprotocol.io/) server lets any AI assistant (Antigravity, Claude Code, Codex, Devin, or any of them as long as it's MCP-compatible) generate advanced 2D mock/placeholder assets in PNG format right into your project folder. Save time and prototype faster, nail your game's feel with 2d-assets-mcp, and then replace the mockups with original artwork when you are ready.

This MCP is engine-agnostic and it works flawlessly with any game engine that supports PNG import, like:

  • Godot
  • Unity
  • Unreal Engine
  • GameMaker
  • Construct
  • RPG Maker
  • And many more!

Save time and create placeholder health bars, spritesheets, and whatever UI elements you can think of with full support for gradients, patterns, transparency, text rotation, and auto-scaling, all via chat and without ever opening an image editor. The idea behind it is to help you test and iterate how your game feels first by prototiping scale, jump arcs, and animation timing without waiting on final art assets, and also with zero friction: Need that placeholder button to be 20% larger? Just ask your AI client to regenerate it.

[!TIP]

2d-assets-mcp has AI-Friendly Metadata → meaning each generated PNG embeds rich JSON metadata (dimensions, color, shape, gradient properties, pattern details, text properties, stroke properties, description) directly in its EXIF data, so AI models without vision can still understand what an asset contains.

Generated Assets Examples

Here are some example assets generated by this MCP server:

Character Sprites & Animations

Hero Idle Animation (8 frames, 512x64)

*8-frame idle animation spritesheet with effect*

UI Elements

Attack Button (128×48)

*Button with red gradient, rounded corners, and "ATTACK" label*

Health Bar (200×24)

*Health bar at 75% fill with green color and dark gray track*

Game Items

Gold Coin (32×32)

*Circular coin with radial gradient, dot pattern overlay, and "COIN" label*

Grass and water
Trees
Animation Spritesheets

Fire animation (4 frames, 192x48)

*4-frame spritesheet*

Security Considerations

Asset Content
  • Generated assets are pure placeholder graphics and they do not contain malicious code.
  • Embedded metadata is plain JSON and is not executable.
Because this MCP server writes files directly to your machine to save you time, please review these security best practices:
File System Access
  • The server can write files to any path specified by the AI assistant.
  • Recommendation: Configure your AI client to restrict access strictly to your game's project directories.
  • Warning: Be cautious when asking the AI to generate assets outside your project directory.
Path Traversal
  • This server validates paths, but you should always be aware of potential path traversal attempts when dealing with MCP servers, and review generated file paths before confirming operations.
Overall Best Practices
  • Use absolute paths in configurations to prevent ambiguity.
  • Restrict AI access to your game project directory only.
  • Review generated assets before committing to version control.
  • Keep your Node.js dependencies updated.

Core Features

  • Instant asset generation: one tool call, one PNG, full visual configuration.
  • Spritesheet & Batch mode: generate multiple frames or composite them into a single animation-strip spritesheet in one request.
  • Rich visuals: support for solid fills, linear/radial gradients, stripe/dot/grid pattern overlays, rounded corners, circles, opacity, and stroke control.
  • Dynamic UI Elements: create partially filled progress/health bars using fillPercent and trackColor for partially-filled assets.
  • Auto-scaling labels: text automatically scales to fit the asset, or you can override it with explicit fontSize if needed.
  • Non-vision AI friendly: embedded JSON metadata readable back via read_image_metadata, without loading image pixels, ideal for non-vision AI workflows.
  • Smart naming: output files are automatically named with their dimensions (e.g. player_idle_128x128.png) to help models with no vision know the dimensions when using the asset.

Tools Reference

This MCP server equips your AI with 3 tools to generate and read 2D asset metadata.

1. generate_mock_asset

Generates a single PNG asset and writes it to the disk. It supports gradients, patterns, transparency, text rotation, and embedded metadata.

Parameters (press to expand)

*Required parameters*

ParameterTypeDescription
filenamestringOutput filename, e.g. player_idle.png
directorystringAbsolute path to the output folder (created if missing)
textstringLabel rendered on the asset
colorstringBackground hex color, e.g. #FF5733

Optional parameters: _shape & size_

ParameterTypeDefaultDescription
widthnumber128Width in pixels
heightnumber128Height in pixels
shaperectangle \rounded-rectangle \circlerectangleGeometric shape
opacitynumber 0–11.0Background opacity
strokeColorstring#000000Border hex color
strokeWidthnumber4Border width in px; 0 removes the border

Optional parameters: _fill & gradient_

ParameterTypeDefaultDescription
fillModesolid \linear-gradient \radial-gradientsolidBackground fill type
secondaryColorstringauto-derivedSecond gradient stop; auto-shaded from color if omitted
gradientAnglenumber45Angle in degrees for linear gradients (ignored for radial)

Optional parameters: _progress/health bar_

ParameterTypeDefaultDescription
fillPercentnumber 0–100100How much of the asset is filled (left to right)
trackColorstring—Color of the unfilled portion; transparent if omitted

Optional parameters: _pattern overlay_

ParameterTypeDefaultDescription
patternnone \stripes \dots \gridnonePattern overlay type
patternColorstringauto-derivedPattern color; contrast-auto if omitted
patternOpacitynumber 0–10.18Pattern overlay opacity
patternScalenumber ≥216Pattern tile size in pixels

Optional parameters: _text_

ParameterTypeDefaultDescription
textPositioncenter \top \bottomcenterVertical text alignment
fontSizenumberauto-scaledExplicit font size in px; auto-fits if omitted
textRotationnumber0Text rotation angle in degrees
textColorstringauto-contrastingHex color for text; auto-calculated if omitted

Optional parameters: _metadata_

ParameterTypeDefaultDescription
assetDescriptionstring—Human-readable description embedded in the PNG EXIF for non-vision AI context

[!NOTE]

Output filename format

The server automatically appends the dimensions to the filename before writing:

player_idle.png  →  player_idle_128x128.png
2. generate_mock_asset_batch

Generates multiple assets in one request. Supports individual PNGs or a single composed spritesheet.

Parameters (press to expand)

*Required parameters*

ParameterTypeDescription
assetsAssetConfig[]Array of asset configs (same fields as generate_mock_asset)

Optional parameters

ParameterTypeDefaultDescription

| spritesheetMode | individual \ `spr

Only the beginning is shown; read the rest in the repo

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