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PopNx MCPMCP servers for people who use AI · explained in plain words

Specter Skills

by dirtcubeinteractiveversion 0.11.1i★ –iRuns on your computer
Registry nameio.github.dirtcubeinteractive/specter-skills

Install

Overview

Description from the maker (original English)

Configure a Specter game backend from chat: economy, progression, leaderboards, multiplayer.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs on your computer
  • Transport: stdio
  • Category: Chat & email
  • You need to fill in: SPECTER_API_KEY, SPECTER_ADMIN_TOKEN

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 1 of 1 passed
  • Runs on your computer with your user’s permissions (files, network, apps).
  • You fill in yourself: SPECTER_ENV, SPECTER_ALLOW_MUTATIONS, SPECTER_API_KEY, SPECTER_PROJECT_ID, SPECTER_ADMIN_TOKEN

Values marked secret are keys to your account. Never share them or paste them into a chat.

You need

  • npmNode.js installed (for the npx command)

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json

{
  "mcpServers": {
    "specter-skills": {
      "command": "npx",
      "args": [
        "-y",
        "specter-skills",
        "specter-mcp"
      ],
      "env": {
        "SPECTER_ENV": "your-value",
        "SPECTER_ALLOW_MUTATIONS": "your-value",
        "SPECTER_API_KEY": "your-value",
        "SPECTER_PROJECT_ID": "your-value",
        "SPECTER_ADMIN_TOKEN": "your-value"
      }
    }
  }
}

Run this in your terminal

claude mcp add specter-skills --env SPECTER_ENV=your-value --env SPECTER_ALLOW_MUTATIONS=your-value --env SPECTER_API_KEY=your-value --env SPECTER_PROJECT_ID=your-value --env SPECTER_ADMIN_TOKEN=your-value -- npx -y specter-skills specter-mcp

Fill in the empty values before running it.

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "specter-skills": {
      "command": "npx",
      "args": [
        "-y",
        "specter-skills",
        "specter-mcp"
      ],
      "env": {
        "SPECTER_ENV": "your-value",
        "SPECTER_ALLOW_MUTATIONS": "your-value",
        "SPECTER_API_KEY": "your-value",
        "SPECTER_PROJECT_ID": "your-value",
        "SPECTER_ADMIN_TOKEN": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "specter-skills": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "specter-skills",
        "specter-mcp"
      ],
      "env": {
        "SPECTER_ENV": "your-value",
        "SPECTER_ALLOW_MUTATIONS": "your-value",
        "SPECTER_API_KEY": "your-value",
        "SPECTER_PROJECT_ID": "your-value",
        "SPECTER_ADMIN_TOKEN": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.

Your choice stays on this device in a cookie; no account needed.

Values you fill in

  • SPECTER_ENV env
    Target environment: 'staging' or 'production'
  • SPECTER_ALLOW_MUTATIONS env
    Set 'true' to enable the create/mutate tools (gated behind confirmation)
  • SPECTER_API_KEY secret env
    Client api-key. Not needed after browser sign-in (the dev key from login is reused)
  • SPECTER_PROJECT_ID env
    Auto-detected from sign-in. Set only to pin one project when your org has several
  • SPECTER_ADMIN_TOKEN secret env
    Admin token for CI / non-interactive use instead of browser sign-in

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Runs on your computer; the tool list appears in your AI app after you install it.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified with the GitHub account dirtcubeinteractive, which owns the repo

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • – Not applicable

    Endpoint responds

    This one runs on your computer; there is no internet endpoint

  • – Not applicable

    Sign-in with OAuth

    Runs on your computer and uses local settings instead

  • … Not checked yet

    No hidden instructions in tool descriptions

    Runs on your computer; we can only read tool lists from internet endpoints

Compared with others in Chat & emaili

  • More stars than 0% of the other 1782 servers in this category
  • Published to the registry more recently than 14% of the other 1782 servers in this category
  • Basic checks equal to or better than 100% of the other 1782 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is Specter Skills safe?

It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

You need to fill in: SPECTER_API_KEY, SPECTER_ADMIN_TOKEN

Does it run on my computer or in the cloud?

It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).

Is it still maintained?

The GitHub repo last changed –, and the latest version (0.11.1) reached the registry 4 months ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Node.js on your computer.

What can I use instead?

In the same category: Vexa, emailmd, MCP WhatsApp Cloud

Alternatives

Servers in the same category from other makers, sorted by stars.

Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

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by Vexa-ai

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emailmd

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Render markdown into email-safe HTML, lint drafts for deliverability problems, and preview emails.

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README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

specter-skills

Build your game backend by talking to Claude.

specter-skills teaches Claude everything about Specter — the game backend platform — so you can add player accounts, an in-game economy, daily quests, leaderboards, tournaments, battle passes, and real-time multiplayer to your game in plain English, and get correct, working code plus the ability to configure your backend without ever opening the dashboard.

No SDK to learn. No API docs to read. Install it, then ask.

You:    "Add Specter to my game — silent login, a coins wallet, and a daily

quest 'play 3 matches' that rewards 100 coins." Claude: ...writes the integration code, sets up the quest in your backend, done.


Contents

  • What's inside
  • Quickstart
  • Installation
  • The skills
  • The MCP server · Setup · Sign in · Tools · Configuration
  • Things to ask Claude
  • Checking the version & updating
  • Requirements
  • Troubleshooting

What's inside

This one package ships two halves of the same product:

What it isWhat it does
🧠 SkillsKnowledge Claude readsClaude writes correct Specter integration code — right endpoints, headers, response handling, and all the platform's gotchas baked in.
🛠️ MCP serverA tool Claude can runClaude *acts on* your backend — inspect a project, verify your setup, and create currencies, items, tasks, leaderboards, battle passes, and more, straight from chat.

Skills work in Claude Code, Claude Desktop, the Claude Agent SDK, and any other skills-aware host. The MCP server works in any MCP-compatible host (Claude Desktop, Claude Code, …).


Quickstart

1. Install the skills in your game project:

npx specter-skills init

2. Get your API key from console.specterapp.xyz (Project → API Keys).

3. Ask Claude to build something:

*"Add Specter email login and a gem currency to my Unity game."*

The right skill activates automatically and Claude writes the integration. That's it.

💡 Want Claude to also set up the backend for you (create currencies, quests, leaderboards)?

Add the MCP server and ask *"create a gems currency and a daily login quest in

my Specter project."*


Installation

# Interactive — choose skills and where to install them

npx specter-skills init

Install everything into this project's .claude/skills/

npx specter-skills install

Install specific skills

npx specter-skills install specter specter-economy

Install globally (available in all your projects)

npx specter-skills install --global

Install into a custom directory (Agent SDK / other hosts)

npx specter-skills install --dir ./skills

CommandWhat it does
npx specter-skills initInteractive: pick skills + target (project or global)
npx specter-skills install [names…]Install named skills (default: all). Flags: --global, --dir
npx specter-skills updateRe-install your skills at the latest version
npx specter-skills listShow which skills are available and which you have installed

Skills are copied into .claude/skills/ (project) or ~/.claude/skills/ (global). They're plain files you can commit to your repo.


The skills

SkillWhat it covers
`specter`Start here — platform overview, the auth model, base URLs, the response envelope, and every error code.
`specter-players`Sign-up & login (email, username, silent device ID, Google, Apple, Steam, Discord, Facebook), tokens, account linking, player profiles & custom data, friends.
`specter-economy`Currencies & wallets, items, bundles, stores & purchases, inventory, gacha / loot boxes with pity, and real-money gaming (deposits / withdrawals).
`specter-progression`Tasks, missions, achievements, daily quests & streaks, task-rule design, custom events, battle passes, XP & level systems.
`specter-competitions`Leaderboards, tournaments, instant battles, prize distribution, and schedules.
`specter-multiplayer`Skill-based matchmaking, parties, match sessions, and the full real-time Socket.io event contract.
`specter-admin`Configure the game via admin APIs — projects, currencies, items, tasks, live-ops, members. Used by the MCP server to set things up for you.

Each skill has a concise guide plus per-endpoint references (request fields, response examples) generated directly from Specter's API, and ready-to-paste JavaScript / Unity examples where useful — so the code Claude writes stays accurate.


The MCP server

The same package ships an MCP server, specter-mcp, that lets Claude inspect and configure a Specter backend directly. The skills teach Claude the API; the MCP server lets it *use* the API.

*"What currencies does my project have?"* · *"Is my setup working?"* · *"Create a gems currency

and a daily quest that rewards 100 coins."*

Setup

The easy way — npx specter-skills init offers to set this up for you (it writes the config, no JSON editing). Or run it any time:

# Claude Desktop

npx specter-skills mcp

Claude Code (registers it for all your projects)

npx specter-skills mcp --code

Then restart your MCP host and the specter tools appear. (Claude Desktop and Claude Code are different apps with separate configs — pick the one you actually use.)

Manual setup (if you prefer to edit the config yourself)

Add to your MCP host config (e.g. Claude Desktop's claude_desktop_config.json):

{

"mcpServers": { "specter": { "command": "npx", "args": ["-y", "-p", "specter-skills", "specter-mcp"], "env": { "SPECTER_ENV": "staging", "SPECTER_ALLOW_MUTATIONS": "true" } } } }

</details>

Read-only tools work immediately; creating things needs a one-time sign-in — no api-key or project ID to configure.

Signing in (no password needed)

To create anything, Claude needs to act as you — so you authorize it once through your browser. The first time it's needed, Claude runs the specter_login tool (or run it yourself in a terminal):

npx -y -p specter-skills specter-mcp login

What happens:

  1. Your browser opens the Specter dashboard.
  2. You sign in however you normally do — email/password, Google, or Apple.
  3. You approve a consent screen ("Allow specter-mcp to manage your projects").
  4. Done — a revocable token is saved locally (~/.specter/credentials.json). You stay signed in.

Your password and social credentials never touch the tool or Claude. Revoke access anytime from the dashboard. Manage the session with specter-mcp whoami and specter-mcp logout.

ℹ️ Run specter-mcp commands from any folder except the specter-skills source folder

itself (npx gets confused there).

Tools

Read-only — always available, safe to run:

ToolPurpose
specter_verify_setupSmoke-test the project: auth, currencies, events, tasks
specter_list_currencies · _items · _bundles · _storesInspect economy content
specter_list_eventsList custom events (with their ids) that trigger tasks
specter_list_tasks · _leaderboards · _tournaments · _battlepassesInspect progression & competitions
specter_list_progression_systems · _markersInspect level systems & markers

Read tools use your browser sign-in (run specter_login once) — no separate api-key to configure.

Client / runtime — act as a sandboxed test player to exercise the game-facing /v2/client API and prove your config works:

ToolPurpose
specter_get_player_stateRead the test player's tasks, wallet, and inventory
specter_send_eventFire a custom event (the same call your game makes) to trigger achievements
specter_test_achievementEnd-to-end: read status → fire the event → re-read → report whether the task progressed
specter_get_reward_history · specter_claim_rewardList pending rewards, and claim on-claim task rewards (grant-reward-by-source)
specter_generate_client_codeGenerate ready-to-paste game code (JS or Unity C#) wired with your real api-key + event slug

Mutating — opt-in (SPECTER_ALLOW_MUTATIONS=true), gated behind your confirmation:

ToolCreates / does
specter_create_currency · _item · _bundle · _storeEconomy content
specter_create_currency_conversion · _currency_policyExchange rates + balance/decay/earning-cap policies
specter_create_eventA custom event that triggers achievements
`specter_create_task`A single-objective achievement
`specter_create_mission` · `_step_series` · `_time_series`The 3 grouped achievement types (pool / sequential / streak)
`specter_schedule_achievement` · `_stop_achievement` · `_delete_achievement`Activate / halt / delete an achievement (the create→schedule two-step)
specter_create_battlepass · _level_system · _progression_markerProgression content
specter_create_matchMultiplayer match template (format / outcome / game)
specter_create_leaderboard · _competitionCompetitions
specter_edit_currency · _edit_task · _update_entityEdit existing entities (rename, retune, disable, …)
specter_schedule_liveopsSchedule a leaderboard / competition live
specter_grant_rewardGrant items / currencies to a player
specter_admin_call · specter_client_callEscape hatches — call *any* /v1 admin or /v2/client endpoint that lacks a dedicated tool (match config, members, games, reward-sets, tags, friends, purchases, …), using the bundled API references for the shape
specter_loginBrowser sign-in (above)

The achievement tools resolve friendly names for you — pass event as an event slug/name, rewards as [{currency:"gems", quantity:50}] (or item/bundle/marker), and the tool resolves them to the right ids. Creating an achievement does not make it live — call specter_schedule_achievement to activate it.

Mutating tools change live game configuration, so they're flagged non-read-only and your MCP host asks for confirmation before each one. Point them at a staging project first.

Your project is auto-detected from your sign-in — there's no project ID to look up. (Only set SPECTER_PROJECT_ID if your organisation has several projects and you want to pin one.)

Configuration

All configuration is via env vars in your MCP host config:

VariableRequiredDefaultPurpose
SPECTER_ENV—stagingstaging or production
SPECTER_ALLOW_MUTATIONS—falsetrue enables the create / mutate tools
SPECTER_API_KEYoptional—Client api-key. Not needed after sign-in — the dev key from your login is reused. Set it only if you want read tools to work before signing in.
SPECTER_PROJECT_IDoptional—Auto-discovered from your sign-in. Only set it if your organisation has multiple projects and you want to pin one.
SPECTER_ADMIN_TOKENoptional—For CI / non-interactive use instead of browser sign-in

##

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