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Geartowns MCP Server

by drheliusversion 1.0.6i★ –iRuns on your computer
Registry nameio.github.drhelius/geartowns

Install

Overview

Description from the maker (original English)

MCP server for the Geartowns FM Towns emulator

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs on your computer
  • Transport: stdio
  • Category: Other

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 1 of 1 passed
  • Runs on your computer with your user’s permissions (files, network, apps).
  • The registry lists no key to fill in.

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Download the maker’s .mcpb file

The link goes to the maker’s own file; we do not host or repackage it. Open the file and Claude Desktop installs it.

Run this in your terminal

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.

Your choice stays on this device in a cookie; no account needed.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Runs on your computer; the tool list appears in your AI app after you install it.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 8, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified with the GitHub account drhelius, which owns the repo

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • – Not applicable

    Endpoint responds

    This one runs on your computer; there is no internet endpoint

  • – Not applicable

    Sign-in with OAuth

    Runs on your computer and uses local settings instead

  • … Not checked yet

    No hidden instructions in tool descriptions

    Runs on your computer; we can only read tool lists from internet endpoints

Compared with others in Otheri

  • More stars than 0% of the other 18436 servers in this category
  • Published to the registry more recently than 96% of the other 18436 servers in this category
  • Basic checks equal to or better than 100% of the other 18436 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is Geartowns MCP Server safe?

It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

The registry does not list a required key, though some servers ask you to sign in on first use.

Does it run on my computer or in the cloud?

It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).

Is it still maintained?

The GitHub repo last changed –, and the latest version (1.0.6) reached the registry 2 days ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need MCPB on your computer.

What can I use instead?

In the same category: Spec Driven Development, Remote Desktop Commander, Tethered Trust

Alternatives

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Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

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Runs on your computer★ 440MITUpdated 14 months ago
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Remote Desktop Commander

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Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

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Tethered Trust

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README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

Geartowns

Geartowns is a very accurate, cross-platform Fujitsu FM Towns emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch, with an embedded MCP server for AI debugging and development.

This is an open source project with its ongoing development made possible thanks to the support by these awesome backers. If you find it useful, please consider sponsoring.

Don't hesitate to report bugs or ask for new features by opening an issue.

Downloads

Platform Architecture Download Link

Windows Desktop x64 Geartowns-1.0.6-desktop-windows-x64.zip

Desktop ARM64 Geartowns-1.0.6-desktop-windows-arm64.zip

macOS Homebrew brew install --cask drhelius/geardome/geartowns

Desktop Apple Silicon Geartowns-1.0.6-desktop-macos-arm64.zip

Desktop Intel Geartowns-1.0.6-desktop-macos-intel.zip

Linux Ubuntu PPA drhelius/ppa-geardome

Fedora RPM drhelius/rpm-geardome

Desktop Ubuntu 26.04 x64 Geartowns-1.0.6-desktop-ubuntu26.04-x64.zip

Desktop Ubuntu 26.04 ARM64 Geartowns-1.0.6-desktop-ubuntu26.04-arm64.zip

Desktop Ubuntu 24.04 x64 Geartowns-1.0.6-desktop-ubuntu24.04-x64.zip

Desktop Ubuntu 24.04 ARM64 Geartowns-1.0.6-desktop-ubuntu24.04-arm64.zip

MCPB All platforms MCP Readme

RetroArch All platforms Libretro core documentation

Dev Builds All platforms GitHub Actions

Notes:

Features

  • Very accurate 80386 core that passes test386 and SingleStepTests/80386.
  • FM Towns (Model 1/2), 1F/2F, 10F/20F, FM Towns II CX, UX, UG, HG, HR, UR, ME, MA, MX and MF/Fresh, and FM Towns Marty emulation.
  • CD-ROM drive emulation with cue/bin, iso and chd images, m3u disc playlists and disc swapping, with optional compressed images (zip).
  • Physical CD-ROM discs on Windows, macOS and Linux.
  • Floppy disk emulation with two drives supporting d77, d88, hdm, xdf, img and HxC mfm images, m3u playlists, write protection and optional persistence of disk changes.
  • SCSI hard disks on IDs 0-6 with raw and chd images, blank disk creation and Towns OS installation.
  • IC memory card slot with raw card images, the JEIDA 4 banked windows, blank card creation and booting from the card.
  • Save states with 5 slots and rewind support.
  • Run-ahead support to reduce input latency.
  • Video recording to AVI and screenshots.
  • VGM recorder for the YM3438 and RF5C68 sound chips.
  • Internal database for automatic media detection and hardware selection if Auto options are selected.
  • Supported platforms (standalone): Windows, Linux, BSD and macOS.
  • Supported platforms (libretro): Windows, Linux, macOS, Raspberry Pi, Android, iOS, tvOS, webOS, PlayStation 3, Nintendo GameCube, Nintendo WiiU, Nintendo Switch, Emscripten, Classic Mini systems (NES, SNES, C64, ...), OpenDingux, RetroFW and QNX.
  • Full debugger:
  • Just-in-time disassembler, code navigation, call stack, debug symbols and automatic labels.
  • Execute, data, I/O and interrupt breakpoints.
  • Memory editor, trace logger and profiler.
  • i386 registers, descriptor tables and paging inspectors.
  • Viewers for CRTC, palettes, framebuffers, sprites, YM3438, RF5C68, CD-ROM, floppy controller and disks, SCSI controller and disks, interrupts, timers, DMA, RTC, keyboard and game ports.
  • MCP server for AI-assisted debugging with Claude Code, Codex and similar, exposing tools for execution control, memory inspection, hardware status, rewind and more.
  • Windows, Linux and macOS *Portable Mode*.
  • Programmable Shader Chain.
  • Media loading from the command line by adding the CD-ROM, floppy, hard disk or IC memory card image path as an argument.
  • Media loading using drag & drop.
  • Support for modern game controllers through gamecontrollerdb.txt file located in the same directory as the application binary.

Tips

Basic Usage
  • Firmware: Geartowns requires the FM Towns system ROMs to run. Use Emulator → Firmware... to choose the folder that holds them, with one subfolder or MAME zip per set. See BIOS_README.md for the sets each model needs, where to put them and their checksums.
  • Machine: Machine → Model, CPU Speed and Main RAM default to Auto, which picks:
  • The model, CPU speed and RAM that the game database names for the game.
  • The FM Towns II HG for 1.44 MB floppy disks.
  • The FM Towns (Model 1/2) for other content.
  • CD-ROM Images: Geartowns supports chd, zipped and unzipped cue/bin and iso images, and m3u playlists for multi-disc games. CUE audio tracks can use raw BIN, compatible WAV (44100 Hz, 16-bit, stereo) or Ogg Vorbis files. Change discs from Drives → CD-ROM.
  • Floppy Images: Insert floppy disks from Drives → Floppies, or load them from the command line. Supported images are d77, d88, hdm, xdf, img and mfm, also inside zip files, and m3u playlists.
  • Portable Mode: Run with --portable, or create an empty file named portable.ini in the same directory as the application binary. On macOS, place the file next to the .app bundle.
Hard Disks

Up to seven SCSI hard disks can be attached, on IDs 0-6:

  • 1F/2F and later: built-in SCSI interface.
  • FM Towns (Model 1/2): a SCSI card is fitted while a disk is attached.
  • FM Towns Marty: no SCSI.
Image Formats
  • Raw images (hdd, h0-h6, and hdm over 8 MB): 512-byte sectors. Smaller hdm images are floppies.
  • MAME hard disk `chd`: read-only. At the first write, Geartowns makes a raw working copy in the Save Files folder and uses it from then on.
Attaching Disks
  • Desktop: use Drives → Hard Disks, drag & drop or the command line. With drag & drop and the command line, the extension picks the ID:
  • h0-h6: that SCSI ID.
  • hdd and hdm over 8 MB: the first free ID.
  • Libretro: load the image as content, alone or in an m3u playlist with the CD. Changes go to a working copy in the save directory and the original is never written.
  • Running machine: attaching or detaching a disk takes effect at the next reset.
Disk Writes and Save States
  • Writes are saved a few seconds after the machine stops writing.
  • Save states, rewind and run-ahead hold no disk data. Loading one undoes the disk writes made since then (the last 32 MB of them per disk), and warns when it can't.
Installing Games

With Formatted checked, New Blank Disk... makes a disk partitioned and formatted like Towns OS does, with one empty drive per 127 MB (up to ten). Games booted from their CD can install to it. It holds no system and doesn't boot.

Installing Towns OS
  1. Create a disk with New Blank Disk... and Formatted unchecked.
  2. Boot the Towns OS V2.1 CD and run HD Install from the Tools folder of TownsMENU V2.1.
  3. Eject the CD and reset.

Towns OS V2.1 needs 4 MB of RAM to start from a hard disk. Main RAM on Auto gives at least that while a disk is attached.

Booting From the Hard Disk
  • A bootable CD boots before the disk.
  • To boot the disk with a CD inserted, pick it in Geartowns → Reset and Boot From. This holds the system ROM's boot keys (H and the SCSI ID) through the reset.
  • The Model 1/2 and Marty ROMs don't read these keys.
Drive Letters

Towns OS keeps hard disk drive letters in the model's CMOS, not on the disk, and only uses the partitions that have one.

  • Assign Drive Letters on (Drives → Hard Disks, the default): each reset gives the free letters from D: to the partitions of an attached disk that have none. Letters already set are kept. This lets a disk installed on another model or emulator boot.
  • Assign Drive Letters off: assign the letters yourself in Towns OS:
  1. Boot the Towns OS V2.1 CD.
  2. Open Settings → Drive Configuration.
  3. Click the disk's SCSI ID, then Add Drive and Execute.
  4. Eject the CD and reset.
IC Memory Card

Every model has one slot for a battery-backed SRAM card. Towns OS uses the card as a drive.

Images
  • Raw images (icm): the card's bytes, a whole number of KB up to 64 MB. The file is the card: writes are saved a few seconds after the machine

Only the beginning is shown; read the rest in the repo

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