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Edgegap

by edgegapversion 0.17.0i★ –iComputer or cloud
Registry namedev.edgegap/mcp

Install

Overview

Description from the maker (original English)

Deploy and operate multiplayer game servers on Edgegap's global edge network.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Computer or cloud
  • Transport: stdio, Streamable HTTP
  • Category: Developer tools
  • You need to fill in: EDGEGAP_API_TOKEN, Authorization

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 3 of 3 passed
  • Runs on the maker’s server: what you ask it goes through their server.
  • Can do 43 things (tools) edgegap_context, edgegap_list_apps, edgegap_create_app, edgegap_update_app …
  • You fill in yourself: EDGEGAP_API_TOKEN, Authorization

Values marked secret are keys to your account. Never share them or paste them into a chat.

You need

  • Runs in the cloudNothing to install; it connects over the internet
  • npmNode.js installed (for the npx command)

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

This address needs a key in a request header, which the add-connector menu cannot set. Use Claude Code, Cursor or VS Code instead.

Or run it on your computer

Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json

{
  "mcpServers": {
    "edgegap": {
      "command": "npx",
      "args": [
        "-y",
        "@edgegap/mcp"
      ],
      "env": {
        "EDGEGAP_API_TOKEN": "your-value"
      }
    }
  }
}

Run this in your terminal

claude mcp add --transport http edgegap https://mcp.edgegap.dev/mcp --header 'Authorization: Bearer {token}'

Or run it on your computer

claude mcp add edgegap --env EDGEGAP_API_TOKEN=your-value -- npx -y @edgegap/mcp

Fill in the empty values before running it.

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "edgegap": {
      "url": "https://mcp.edgegap.dev/mcp",
      "headers": {
        "Authorization": "Bearer {token}"
      }
    }
  }
}

Or run it on your computer

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "edgegap": {
      "command": "npx",
      "args": [
        "-y",
        "@edgegap/mcp"
      ],
      "env": {
        "EDGEGAP_API_TOKEN": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "edgegap": {
      "type": "http",
      "url": "https://mcp.edgegap.dev/mcp",
      "headers": {
        "Authorization": "Bearer {token}"
      }
    }
  }
}

Or run it on your computer

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "edgegap": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@edgegap/mcp"
      ],
      "env": {
        "EDGEGAP_API_TOKEN": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

This address needs a key in a request header, which the add-connector menu cannot set. Use Claude Code, Cursor or VS Code instead.

Your choice stays on this device in a cookie; no account needed.

Values you fill in

  • EDGEGAP_API_TOKEN secret env
    Edgegap API token. Optional — omit it and you're prompted at first use.
  • Authorization secret required HTTP header
    Edgegap API token (organization-wide; cannot be scoped to one application).

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Tool names and descriptions exactly as the server reported them on Nov 6, 2026. The maker wrote them, not us; we show them as plain text.

  • edgegap_context

    Report which Edgegap API this server talks to, its version, whether it is the local or hosted server, and the guardrails in force: read-only mode, application allowlist, max_duration ceiling, the agent deployment cap, the tag forced onto every deployment, and which tools support

  • edgegap_list_apps

    List the applications in the Edgegap organization. Start here before creating or deploying anything, so you reuse an existing application instead of making a duplicate. An "application" groups versions of one game server.

  • edgegap_create_app

    Create a new application to hold game server versions. Only call this after edgegap_list_apps confirms no suitable application exists. Creating an application does not deploy anything — follow with edgegap_create_app_version.

  • edgegap_update_app

    Set whether an application accepts new deployments. Turning it off stops new deployments of every version under it; running deployments keep running. Use it to pause an application without deleting anything.

  • edgegap_list_app_versions

    List the versions under an application, with their container image, resources, ports (including whether TLS Upgrade is on, which browser/WebGL clients need for wss://) and whether a registry login is set for pulling the image. Use this to find the version name to deploy, to check

  • edgegap_get_app_version

    Read one version in full: image, resources, ports, max_duration, whether image caching (force_cache) and verify_image are on, restart policy, the Endpoint Storage its logs go to, and the names of its env vars (values are never shown). Use it before edgegap_update_app_version or e

  • edgegap_create_app_version

    Register a container image as a deployable version of an application. The image must already be pushed to a registry that Edgegap can pull from (see edgegap_get_registry_credentials and edgegap_list_registry_tags). Resource units: 1024 cpu units = 1 vCPU; memory_mb must be at lea

  • edgegap_update_app_version

    Change settings on an existing version instead of creating a new one: point it at a new image tag, turn it on or off, change max_duration, set the registry login (the API cannot add registry_profile "Edgegap" to an existing version: create a new version for that), turn on image c

  • edgegap_list_locations

    List the cities Edgegap can deploy to. Pass application and version to see only the locations with capacity for that version right now. Use it to pick geo_coordinates for edgegap_deploy when you have no player IPs, or to tell a developer where their players can be served from. Fo

  • edgegap_list_ping_beacons

    List Edgegap's ping beacons: one host per region that a game client can ping (UDP or TCP) to measure its latency before matchmaking. The matchmaker's latency rules use these measurements. Read-only; the game client does the pinging, not this tool.

  • edgegap_deploy

    Start one authoritative dedicated game server from an application version, placed near the players you specify. This is the recommended way to host a multiplayer match: the server owns the game state, so no player hosts it. Returns immediately with a request_id; the server is sti

  • edgegap_get_deployment

    Read the current status of one deployment, including connection address and ports once it is ready. For a deployment you just created, prefer edgegap_wait_for_deployment — it polls for you instead of making you call this in a loop.

  • edgegap_wait_for_deployment

    Poll a deployment until it is ready, errors, or the timeout expires, then return the connection details. This is the tool to call right after edgegap_deploy. Do not build your own polling loop — this handles backoff and reports the container error detail if the server fails to st

  • edgegap_list_deployments

    List active deployments, optionally filtered and sorted. Use this to find deployments left running from earlier sessions before starting new ones — orphaned servers cost money. Filter by status, application, version, tags, request_id, created_at, fleet_name or host_name, e.g. [{f

  • edgegap_stop_deployment

    Gracefully stop one deployment by request_id, sending SIGTERM to the container. Stop every deployment you started for testing before ending your task. This tool stops exactly one deployment, named by its exact request_id: empty IDs, wildcards and lists are refused, and bulk stop

  • edgegap_get_deployment_logs

    Retrieve stdout/stderr and crash output for a deployment. Call this whenever a deployment errors or a server exits unexpectedly — the crash exit code usually identifies the problem faster than redeploying does. Logs for stopped deployments are only retained if Endpoint Storage wa

  • edgegap_get_deployment_metrics

    Summarise a deployment's resource use over time: CPU, CPU throttling, memory and network, each as latest, average and peak, with the API's own labels. Use it to size a version (cpu_units, memory_mb) from a real match, or to check whether a crash was memory or CPU starvation befor

  • edgegap_generate_dockerfile

    Write a Dockerfile for this project's headless game server build, ready for Edgegap: linux/amd64 base, the build folder copied in, the binary made executable, the right headless flags (Unity -batchmode -nographics, Godot --headless), a non-root user where the engine needs it (Unr

  • edgegap_validate_server_config

    Check a game server Dockerfile and the ports/resources you intend to register against what Edgegap requires, BEFORE building and pushing. Catches the failures that otherwise only show up after a build, push, version and deploy: ARM or Windows images (Edgegap runs linux/amd64), Un

  • edgegap_get_registry_credentials

    Get the push login for this organization's private Edgegap container registry (registry.edgegap.com) and the exact docker login, build and push commands for your image. Use this when the server image is not in a registry yet. Edgegap only hands these credentials to the quick-star

  • edgegap_list_registry_tags

    List the tags pushed for one image in this organization's Edgegap container registry, with push time and size. Call it after docker push to confirm the tag landed before edgegap_create_app_version, which otherwise fails later with an image-pull error. An image that was never push

  • edgegap_delete_registry_tag

    Delete one tag, and the image it points to, from this organization's Edgegap container registry, to clean up old builds. Takes exactly one image name and one exact tag; wildcards, lists and "latest" are refused, and there is no bulk delete. A version that still uses the tag can n

  • edgegap_tag_deployment

    Add tags to, or remove tags from, one running deployment, e.g. to mark the match it serves or that a test is done, so edgegap_list_deployments can filter on them. Tags are labels only: the game server does not see the change. The "edgegap-mcp" tag cannot be removed, since it is h

  • edgegap_report_deployment

    Report a problem with one deployment to Edgegap (the API's "Report a Deployment", meant for a studio's moderation backend), with a short reason and optional key/value details. It does not stop the deployment. Use it only when the developer asks to report a deployment; for a crash

  • edgegap_delete_app_version

    Delete one version of an application, to clean up test versions. Exactly one exact version name; refused while any deployment of that version is running. The container image stays in the registry (edgegap_delete_registry_tag removes it). Cannot be undone, so confirm with the deve

  • edgegap_delete_app

    Delete one application and every version under it, to clean up a test application. Exactly one exact name; refused while any of its deployments is running, and refused when it has more versions than max_versions (default 0: delete its versions first with edgegap_delete_app_versio

  • edgegap_list_fleet_hosts

    List the hosts in one of the organization's private fleets (dedicated machines Edgegap manages for you), with status, IP and location. Only ACTIVE hosts accept deployments. Pass their host_id values to edgegap_deploy as private_host_ids to place a server on them first. Organizati

  • edgegap_list_endpoint_storage

    List the organization's Endpoint Storage: S3-compatible buckets Edgegap exports container logs to when a deployment ends (so logs survive the deployment), and the pull profiles under each, which copy files from the bucket into a container at boot. Secret keys are never returned.

  • edgegap_create_endpoint_storage

    Register an S3-compatible bucket (AWS S3, Cloudflare R2, DigitalOcean Spaces, ...) as Endpoint Storage, so container logs are exported there when deployments end. The developer supplies the bucket, endpoint URL and an access key pair scoped to that bucket; never invent or reuse o

  • edgegap_create_pull_profile

    Create a pull profile under an Endpoint Storage: at boot, Edgegap copies a file or folder from the bucket into the container (maps, configs, large assets kept out of the image). It does nothing until linked to a version with edgegap_link_pull_profile. Avoid destination paths the

  • edgegap_link_pull_profile

    Link a pull profile to an application version, so its new deployments get the bucket files at boot, or unlink it (unlink: true). Running deployments are not changed.

  • edgegap_delete_pull_profile

    Delete one pull profile from an Endpoint Storage, to clean up a test profile. Exactly one exact name. Every version linked to it stops getting its files at boot (the API cannot list those links, so ask the developer when the profile is not one this conversation created). The buck

  • edgegap_delete_endpoint_storage

    Delete one Endpoint Storage, to clean up a test one. Exactly one exact name; refused when it still has more pull profiles than max_pull_profiles (default 0: delete them first with edgegap_delete_pull_profile, or raise max_pull_profiles after the developer agreed). Versions that e

  • edgegap_create_relay_session

    A relay is NOT a game server and is not the recommended default — for a multiplayer match, deploy an authoritative dedicated server with edgegap_deploy instead. A relay only forwards traffic between players while one player's game acts as host and owns the game state: the host ca

  • edgegap_get_relay_session

    Read one relay session: whether it is ready, the relay address and ports, and each authorized player with their authorization token. edgegap_create_relay_session already waits for readiness; use this to re-read a session or one created with wait_until_ready false.

  • edgegap_list_relay_sessions

    List this organization's active relay sessions: id, status, readiness and player count. Relay sessions bill while open, so use this to find ones left over from earlier sessions and delete them with edgegap_delete_relay_session. Authorization tokens are not listed; read one sessio

  • edgegap_authorize_relay_user

    Authorize one more player (by public IP) on an existing relay session, for a player joining after the session was created. Returns that player's authorization token.

  • edgegap_revoke_relay_user

    Revoke one player's access to a relay session, by that player's authorization token (from edgegap_get_relay_session or edgegap_authorize_relay_user). The player loses the relay connection; the session and the other players stay.

  • edgegap_delete_relay_session

    Close one relay session. Connected players lose their relay connection. Delete every session you created for testing before ending your task. Takes exactly one session_id; empty IDs, wildcards and lists are refused.

  • edgegap_build_matchmaker_config

    Generate a ready-to-upload Edgegap matchmaker JSON configuration with one profile: team count and size, optional latency rule, and optional expansions that relax the rules the longer a player waits. Checks the referenced application version exists and has ports. Edgegap has no AP

  • edgegap_list_skills

    List the Edgegap agent skills: tested, step-by-step workflows for getting a multiplayer game online on Edgegap, with templates (Dockerfiles, matchmaker configs, Unity C# and Unreal C++ drop-ins) and known pitfalls. Each entry says which engine, netcode or backend it is for, and t

  • edgegap_get_skill

    Load one Edgegap agent skill: its SKILL.md (the workflow to follow) by default, or one of its reference documents or templates with file. Load the skill that matches the project before acting (the server instructions and edgegap_list_skills say which; "edgegap" when unsure), then

  • edgegap_update_skills

    Check whether the Edgegap agent skills installed in the developer's agent are the latest, and update them. This hosted server cannot see the developer's disk: pass installed_versions (each loaded skill's metadata.version from its SKILL.md frontmatter) and it compares them with th

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 6, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified against the domain edgegap.dev (the registry checks domain ownership)

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • ✓ Pass

    Endpoint responds

    Responded in 319 ms (HTTP 200)

  • – Not applicable

    Sign-in with OAuth

    No sign-in needed

  • ✓ Pass

    No hidden instructions in tool descriptions

    Read 43 tool descriptions and found no hidden instructions to the AI

Compared with others in Developer toolsi

  • More stars than 0% of the other 1385 servers in this category
  • Published to the registry more recently than 96% of the other 1385 servers in this category
  • Basic checks equal to or better than 100% of the other 1385 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is Edgegap safe?

It passed 3 of 3 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

You need to fill in: EDGEGAP_API_TOKEN, Authorization

Does it run on my computer or in the cloud?

Either way works: install it on your computer or connect to the cloud version.

Is it still maintained?

The GitHub repo last changed –, and the latest version (0.17.0) reached the registry yesterday.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. It connects by URL, so apps that accept remote MCP servers work too, such as ChatGPT in developer mode.

What can I use instead?

In the same category: GitHub, Desktop Commander, Cloudflare MCP

Alternatives

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Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

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README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

Edgegap MCP Server

Connect AI coding agents to Edgegap through our MCP server. Your agent can take a headless server build all the way to players connecting: write or check the Dockerfile, push the image to your private Edgegap registry, deploy an authoritative dedicated server close to players, and read logs when something breaks.

👉 Supported Features

[!TIP]

Using Unity, Unreal Engine, or Godot? Our Unity, Unreal Engine, and Godot guides and plugins remain the fastest path for those engines. The MCP server works alongside them, and on its own for any engine.

Use our MCP server when:

  • Containerizing your game server - your agent writes a Dockerfile for your build (or reviews the one you have) against best practices, pushes the image to our private container registry, and removes unused old image tags to reclaim registry capacity.
  • Deploying a dedicated server - create and update app versions, review available locations, deploy close to your players, and get server IP with ports to test client connection.
  • Building a CI/CD pipeline - test your deployments and teardown from a build system.
  • Troubleshooting a game server issue - inspect app versions and deployment status, read container logs and CPU/memory utilization, or reproduce a failed deployment.
  • Running client-host and peer-to-peer games - create relay sessions providing NAT punchthrough and avoid connection blocking. Review Orchestration Models and Dedicated Servers or Relays? before deciding.

[!WARNING]

Out of scope / not supported by MCP: building Linux server executable; creating, starting or stopping a matchmaker (upload the generated configuration in the dashboard); server browser; lobbies; managed clusters; private fleets; or billing.

[!NOTE]

If you need help, please reach out to us over Discord. For live games support see our ticketing system.

⚖️ Dedicated Servers or Relays?

Edgegap can host your multiplayer game in two ways. We recommend dedicated servers, and so does our MCP server: your agent will default to a dedicated server and only use a relay when you've chosen a host-client setup.

Dedicated server (recommended)Relay
What Edgegap runsYour headless server build, close to playersA traffic forwarder only, no game code
Who runs the gameThe serverOne player's game (the host)
CheatingMuch harder, the server has authorityThe host can change anything
FairnessEvery player connects directly to the serverThe host has no latency, everyone else goes through two hops
When the host leavesThe match continuesThe match ends, unless your game supports host migration
Performance limited byThe server's allocated CPU and memoryThe host's PC and home internet upload
You needA server build in a container imageNetcode built as a listen server (host-client)

[!NOTE]

No server image yet? That's not a reason to choose relays. Your agent can write the Dockerfile for your build with edgegap_generate_dockerfile. Learn more about relays in Distributed Relay.

🚀 Installation

MCP server installation is very simple:

  1. Install the MCP server for Popular Agents or with Custom Integration.
  2. Generate and attach an API token for your agent to use with our MCP server.

Generate (and view) your secret tokens for Edgegap API in Dashboard - User Settings / Tokens.

Add your secret token with each API request as an HTTP header (include the word token):

Authorization: token xxxxxxxx-e458-4592-b607-c2c28afd8b62

[!CAUTION]

Do not integrate Edgegap API endpoints in game client, as your API token provides unlimited access to your account. See [Integration](https://docs.edgegap.com/docs/api/integration) for secure client-facing API endpoints and functions.

[!TIP]

In case your secret tokens are compromised or leaked, delete and re-create them from dashboard.

The token is organization-wide and cannot be scoped to one application. Read DESIGN.md before giving it to an unattended agent.

Popular Agents

Install Edgegap MCP server in your preferred agentic IDE with the Cursor or VS Code buttons at the top of this page, then add your token to the Authorization header.

Claude Code
claude mcp add --transport http edgegap https://mcp.edgegap.dev/mcp \

-H "Authorization: token xxxxxxxx-e458-4592-b607-c2c28afd8b62" --scope user

ChatGPT Codex

Codex reads the token from an environment variable and sends it as Authorization: Bearer , which the hosted endpoint accepts. In ~/.codex/config.toml:

[mcp_servers.edgegap]

url = "https://mcp.edgegap.dev/mcp" bearer_token_env_var = "EDGEGAP_API_TOKEN"

Then set EDGEGAP_API_TOKEN to your token in the environment Codex starts from.

Claude Desktop and claude.ai

Custom connectors in claude.ai and Claude Desktop cannot send an Authorization header, so the hosted endpoint never receives your token from them: the connector shows as connected, but every tool call fails. Use the Local Server instead.

In Claude Desktop, open Settings → Developer → Edit Config and add the local server to claude_desktop_config.json:

{

"mcpServers": { "edgegap": { "command": "npx", "args": ["-y", "@edgegap/mcp"] } } }

Leave the token out and you're asked for it on first use. claude.ai in the browser can't run a local server, so it can't use Edgegap MCP until the hosted endpoint supports OAuth.

Cursor

The Cursor button at the top of this page installs it; to do it by hand, add this to ~/.cursor/mcp.json (or .cursor/mcp.json in a project):

{

"mcpServers": { "edgegap": { "url": "https://mcp.edgegap.dev/mcp", "headers": { "Authorization": "token xxxxxxxx-e458-4592-b607-c2c28afd8b62" } } } }

VS Code (Copilot agent mode)

The VS Code button at the top of this page installs it; to do it by hand, add this to .vscode/mcp.json (VS Code uses servers, not mcpServers):

{

"servers": { "edgegap": { "type": "http", "url": "https://mcp.edgegap.dev/mcp", "headers": { "Authorization": "token xxxxxxxx-e458-4592-b607-c2c28afd8b62" } } } }

Windsurf

In ~/.codeium/windsurf/mcp_config.json, run the Local Server, which works in every client that starts MCP servers as commands:

{

"mcpServers": { "edgegap": { "command": "npx", "args": ["-y", "@edgegap/mcp"], "env": { "EDGEGAP_API_TOKEN": "xxxxxxxx-e458-4592-b607-c2c28afd8b62" } } } }

mcp.json

Most agentic IDEs also support integration by pasting JSON configuration:

{

"mcpServers": { "Edgegap": { "type": "http", "url": "https://mcp.edgegap.dev/mcp", "headers": { "Authorization": "token xxxxxxxx-e458-4592-b607-c2c28afd8b62" } } } }

Custom Integration

Install remote Edgegap MCP server in your agent's virtualized environment (never in your project!):

Node, using the `mcp-remote` npx package

{

"command": "npx", "args": ["-y", "mcp-remote", "https://mcp.edgegap.dev/mcp", "--transport", "http-only"] }

Python, using the `mcp-proxy` uvx package

{

"command": "uvx", "args": ["mcp-proxy", "--transport", "streamablehttp", "https://mcp.edgegap.dev/mcp"] }

One-Click Install (Claude Desktop)

Download edgegap-mcp.mcpb and open it: Claude Desktop installs the local server as an extension and asks for your API token, which it keeps in the operating system's secure storage. The extension's settings also hold read-only mode, the application allowlist, the max duration ceiling and the deployment cap (the variables below). Each release attaches the bundle, built from that release's code. Any other app that installs MCPB bundles works the same way.

Local Server

To keep your API token on your own machine, run the server locally instead. Leave the token out and your agent asks you for it on first use, holding it in memory only for that session:

{

"mcpServers": { "Edgegap": { "command": "npx", "args": ["-y", "@edgegap/mcp"], "env": { "EDGEGAP_API_TOKEN": "xxxxxxxx-e458-4592-b607-c2c28afd8b62" } } } }

Needs Node 18+. Pin a version in production (@edgegap/mcp@0.17.0) rather than floating on latest. Registered in the official MCP registry as dev.edgegap/mcp.

The local server can also limit what an agent can do. These variables have no effect on the hosted endpoint at mcp.edgegap.dev:

VariableDefaultPurpose
EDGEGAP_API_TOKEN*(prompted)*API token. Optional: omit it and you're asked at first use. The token prefix is added for you. Never pass it as a command-line argument.
EDGEGAP_READ_ONLY0Set to 1 and the tools that change something (marked ● in Tools) are never registered, so the agent cannot be talked into calling them.
EDGEGAP_APP_ALLOWLIST*(empty)*Comma-separated application names. Limits what the agent can create and deploy into. Reading (listing apps and versions) is not limited, and neither is touching deployments once running. See DESIGN.md.
EDGEGAP_MAX_DURATION_MINUTES60Ceiling on max_duration the agent may set on a version. edgegap_deploy also refuses a version whose max_duration is above it, or unlimited, unless the agent passes allow_long_running: true after asking you.
EDGEGAP_MAX_AGENT_DEPLOYMENTS5edgegap_deploy refuses while this many deployments tagged edgegap-mcp are running. 0 turns the cap off.
EDGEGAP_MAX_DEPLOYS_PER_RUN20Deploys one server process may send, failed ones included. Restart the server to reset it. 0 turns it off.
EDGEGAP_STOP_OWN_ONLY0Set to 1 and edgegap_stop_deployment only stops deployments tagged edgegap-mcp, so an agent cannot stop servers it did not start.

| EDGEGAP_ENABLE_SKILLS_UPDATE | 0 | Set to 1 to let edgegap_update_skills run npx skills@1.7.4 update or claude plugin update wit

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