Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Description from the maker (original English)
MCP server giving a coding agent a build→see→interact→debug loop over native GUI apps.
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Pick the AI app you use, then copy the settings.
The maker has not listed install details in the registry. See the maker’s README below.
Runs on your computer; the tool list appears in your AI app after you install it.
We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 6, 2026
The registry name was verified with the GitHub account fixed-width, which owns the repo
We have not read this repo from GitHub yet
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This one runs on your computer; there is no internet endpoint
Runs on your computer and uses local settings instead
Runs on your computer; we can only read tool lists from internet endpoints
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It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.
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It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).
The GitHub repo last changed –, and the latest version (1.9.0) reached the registry 5 days ago.
Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code.
In the same category: Spec Driven Development, Remote Desktop Commander, FOGA node
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MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
A Finch OG Agent cell as an MCP server: read the world, dry-run and take ERC-8414 tenders by policy.
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Give your coding agent hands for the app it's building — launch it, drive it, and verify the result, without burning a screenshot on every step.
A Rust MCP server that gives an AI coding agent a closed build → see → interact → debug loop over external native GUI applications.
glass lets an agent launch a GUI app, capture what is on screen, inject mouse and keyboard input, read the app's logs, and detect visual changes — so a coding agent can build and debug UI applications independently instead of asking the user "does this look right?".
glass drives apps as an external black box, so it works with any native GUI app regardless of toolkit or language. It has two Linux backends (X11 and Wayland), a Windows backend, an Android backend (an AVD emulator, driven over adb from any host), an iOS backend (native apps in the Simulator over xcrun simctl, with input and the accessibility tree via idb_companion, including a two-finger pinch), and a macOS backend, behind a platform-agnostic core.
The same input tools work across backends. Default Linux displays and mobile emulators keep input separate from your desktop. Windows shares it; macOS adds a preview of separate-account setup for apps off your desktop, alongside its existing shared-desktop setup. glass_capabilities with scope: "session" reports click, scroll and text support and whether each can affect your desktop.
The macOS account setup uses the normal MCP tools and one Glass installation. Application setup… guides enrollment, permission handoff and live readiness checks, including creating a standard development account with a locally chosen password. It needs a real login and Glass privacy grants in that account, retained between runs. Enrollment applies to your macOS user; glass-mcp unenroll returns to shared-desktop use while retaining the app, development account and MCP startup integration. Development loops have been tested on an Apple Silicon Mac mini without a physical monitor. These runtime checks used an initialized development account and include physical keyboard/mouse coexistence, recovery after an interrupted client, and starting its development desktop after a real reboot with existing permissions. New-account onboarding has also reached Ready and passed ordinary app interaction on that Mac. Initial macOS login and any missing privacy grants require user action; setup on a clean macOS installation without prior Glass grants has not been tested. Application setup includes Start environment… for a missing development desktop, using local account credentials and an already enabled macOS Screen Sharing service. This guided post-reboot flow and ordinary build/interact/rebuild/stop loops in an indexed workspace have been tested without repeating enrollment or permission setup. Unattended development-desktop startup is not implemented.
An agent building a GUI app runs it under glass, reproduces a bug from the accessibility tree (no screenshots), fixes the code, and re-verifies — the loop it otherwise can't close on its own. Try it yourself.
examples/tasks-demo/tasks_demo.py (on Linux it needs sudo apt install python3-gi gir1.2-gtk-4.0).Use glass to run
examples/tasks-demo/tasks_demo.pywith accessibility on. There's a bug: clicking
Add doesn't add the typed task. Reproduce it by driving the UI and checking the
accessibility tree (don't just screenshot), then find and fix the bug in the code and verify a
task actually appears.
Your agent launches the app, reproduces the bug from the accessibility tree, fixes the one-line wiring bug, and confirms the task appears — the whole build → see → interact → debug loop, start to finish. (glass-mcp doctor checks your environment if anything's off.)
An agent can fill in a form, click Save, and check that the app reports success. When the app exposes an accessibility tree, the agent works with named controls and verifies changes from text:
glass_start { "run": ["python3", "app.py"] }
glass_do { "actions": [ { "action": "set_value", "target": { "query": "account", "role": "TextField", "states": ["enabled"] }, "text": "hello" }, { "action": "click_element", "target": { "query": "Save", "role": "Button", "states": ["enabled"] }, "mode": "auto" }, { "action": "wait_for_element", "name": "Saved" } ] } glass_logs
Use glass_find_elements to inspect candidates when the intended target is not unique or known well enough to act on directly. Use glass_a11y_snapshot to explore the app's controls. See the tool reference for click modes and platform behavior.
For a canvas or custom-rendered app with no accessibility tree, drive it by pixels instead — glass_screenshot, glass_click {x,y}, and glass_diff, which returns changed_pct + a bbox as text, so routine checks between screenshots cost no vision tokens. Why the loop is shaped this way: the build → see → interact → debug loop.
To review a run after the app stops, opt into session evidence recording with --trace-dir. Glass retains tool inputs and requested results in bounded storage, then glass-mcp trace inspect and trace export validate the trace and package its evidence in a ZIP. Recording is off by default; retained app content can contain sensitive data.
Download the latest build for your platform from the Releases page, then set up your host:
Xvfb / sway + bubblewrap).exe + Sandboxie).dmg; no build needed)Every asset is listed in docs/reference/platforms.md. Prefer to compile, or on an architecture with no published asset? See docs/how-to/build-from-source.md — it is a single cargo build.
Then connect glass to your agent and run glass-mcp doctor to check the environment. New here? Follow the tutorial for a guaranteed first success.
The full toolbox remains the default. For fewer agent tool definitions, start with glass-mcp --tool-profile lean and use glass_do for actions. Inspect either inventory without starting a session using glass-mcp tools --json; see tool profiles.
glass-drive skillglass needs no app integration and no skill to run, but an agent drives it far more reliably with the open glass-drive Agent Skill — it stops the agent spending its first turns rediscovering the verify-cheaply-then-look loop. Installing it is the single highest-leverage thing you can add when pointing an agent at glass.
✓ supported · ◑ partial · – not supported · 🚧 planned.
| Capability | Linux (X11 + Wayland) | Windows | Android (AVD) | iOS (Simulator) | macOS |
|---|---|---|---|---|---|
| Capture · input · windows · clipboard · logs | ✓ | ✓ | ✓ | ✓ | ✓ |
| Accessibility (semantic addressing) | ✓ AT-SPI | ✓ UI Automation | ✓ UIAutomator | ✓ idb | ✓ AX |
| Containment / sandboxing | ✓ bubblewrap | ✓ Sandboxie | ✓ the emulator VM | ✓ the Simulator | ✓ Seatbelt |
| Input without desktop interference | ✓ private display | – shared desktop | ✓ emulator | ✓ Simulator | ◑ separate account (preview) |
| Display isolation (app off your desktop) | ✓ headless Xvfb / sway | – VM needed | ✓ headless emulator | ✓ headless simctl boot | ◑ separate account (preview) |
Full matrix, per-capability detail, and system requirements: docs/reference/platforms.md. Transport is MCP over stdio (default) or network HTTP.
The full docs — tutorial, how-to guides, reference, and explanations — are under [`docs/`](docs/README.md). See CHANGELOG.md for release notes, and Stability and versioning for what a 1.0 release guarantees.
Contributing? CONTRIBUTING.md has the gates a PR has to pass, and Verify a change covers platform code your own host cannot run.
glass is open core, licensed Apache-2.0 — see LICENSE-APACHE.