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ViperMesh for Blender

by Ker102version 1.3.0i★ –iRuns on your computer
Registry nameio.github.Ker102/vipermesh-blender

Install

Overview

Description from the maker (original English)

Free Blender MCP addon for faster AI scene edits, fewer tokens and built-in scene checks.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs on your computer
  • Transport: stdio
  • Category: Design, images & audio

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 1 of 1 passed
  • Runs on your computer with your user’s permissions (files, network, apps).
  • The registry lists no key to fill in.

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Download the maker’s .mcpb file

The link goes to the maker’s own file; we do not host or repackage it. Open the file and Claude Desktop installs it.

Run this in your terminal

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.

Your choice stays on this device in a cookie; no account needed.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Runs on your computer; the tool list appears in your AI app after you install it.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 8, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified with the GitHub account Ker102, which owns the repo

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • – Not applicable

    Endpoint responds

    This one runs on your computer; there is no internet endpoint

  • – Not applicable

    Sign-in with OAuth

    Runs on your computer and uses local settings instead

  • … Not checked yet

    No hidden instructions in tool descriptions

    Runs on your computer; we can only read tool lists from internet endpoints

Compared with others in Design, images & audioi

  • More stars than 0% of the other 2764 servers in this category
  • Published to the registry more recently than 48% of the other 2764 servers in this category
  • Basic checks equal to or better than 100% of the other 2764 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is ViperMesh for Blender safe?

It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

The registry does not list a required key, though some servers ask you to sign in on first use.

Does it run on my computer or in the cloud?

It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).

Is it still maintained?

The GitHub repo last changed –, and the latest version (1.3.0) reached the registry 30 days ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need MCPB on your computer.

What can I use instead?

In the same category: Figma Context MCP, Claude Real Video, Figma MCP Server

Alternatives

Servers in the same category from other makers, sorted by stars.

Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.

Runs on your computer★ 16,165MITUpdated 5 months ago
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Claude Real Video

by HUANGCHIHHUNGLeo

Let any LLM watch a video locally — and search everything it has ever watched.

Runs on your computer★ 2,284MITUpdated 2 months ago
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Figma’s official server gives AI your design data so it can turn designs into code or describe them accurately. Connects to Figma’s cloud.

Runs in the cloud★ 2,152Updated 13 months ago
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README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

English | Español | 简体中文 | Français | 日本語 | Deutsch | Português (Brasil)

ViperMesh for Blender Open-source Blender MCP server and addon for AI agents.

AI assistance for Blender, with less code and less waiting.

Designed for faster scene edits, fewer AI tokens and better-checked results.

Project overview and setup | ViperMesh Studio waitlist


ViperMesh for Blender is a free, open-source Blender MCP server and addon that lets a compatible AI assistant work inside your Blender scene. It is for Blender artists, hobbyists and game creators who want help making and editing 3D scenes, not another coding project.

The goal: faster AI-assisted work, fewer AI tokens and better-checked results. Your assistant gets ready-to-use Blender actions instead of having to write new Python code for many common edits. You keep working in Blender and decide what you want the assistant to help with.

Watch The Overview

Watch the 77-second video or download the MP4. See how your AI client uses ready-made Blender actions, why less generated code can help, and how to get started. This is an illustrated overview with music, not a timed benchmark recording. GitHub's README links to the playable video.

Why ViperMesh for Blender?

What matters to youHow ViperMesh helps
Less AI usageReusable actions reduce the Blender code the assistant needs to generate for covered tasks.
Less waitingThe connection stays open, and related actions can run together instead of repeating setup for each step.
Better-checked scenesBuilt-in checks help identify floating objects, wrong orientations and clearance problems; the assistant can inspect images and repair mistakes.
Easier for your assistantDiscoverable tools and concise guidance explain what actions are available and how to use them.
Room for custom workThe assistant can still write Python when your request needs something the ready-made tools do not cover.

AI tokens are the units of text a model reads and writes. Generating less code can reduce AI usage, but total tokens, cost and time also depend on your model and the task. Scene checks help with correctness; they do not guarantee a beautiful or error-free result.

One Reference, Two Blender Workflows

One historical image-reconstruction test using the ViperMesh Blender MCP harness and available assets. Only the centre heading was relabelled; the reference and both scene screenshots are unchanged. This is one example, not a guarantee of every result. The public addon does not bundle private Studio asset libraries.

Read the Blender MCP case study, Part One | Open the full-size comparison | Image integrity record

What Can It Help With?

  • Build, move, duplicate and arrange objects in a scene.
  • Soften edges, adjust materials, set cameras and change lighting.
  • Check whether objects sit on their supports or leave enough space.
  • Assist with mesh cleanup, retopology, UV preparation, rigging and weights.
  • Work with animation settings, prepare exports and inspect results.

For example, you could ask your assistant:

Move the basket under the right side of the table, without intersecting its legs.

Soften the sharp edges on this furniture, keeping its overall shape.

Check this scene for unsupported objects, then show me what needs fixing.

These are examples of requests, not prebuilt scene templates. You do not need to write Blender Python yourself for the operations the tools cover.

How Is It Different From The Original BlenderMCP?

ViperMesh builds on the original BlenderMCP project by Siddharth Ahuja, now named MCP for Blender. The main difference is its emphasis on a broad set of ready-made editing actions, reusable workflows and scene checks, rather than relying on newly generated Python for common edits.

Both projects can inspect scenes and run custom Python. The original project also offers asset and generation integrations. ViperMesh's aim is to make everyday scene operations more token-efficient, faster, simpler for assistants to use and easier to validate. This is not a claim that it wins every task or that the public connector includes every feature of ViperMesh Studio.

Website installation guide · Harness Library listing

Requirements

  • Blender 5.2 for the currently tested release target
  • Node.js 20 or newer
  • An MCP-compatible client that supports stdio servers

MCP, short for Model Context Protocol, is a connection standard that lets an AI assistant use tools in another application. You need an AI app that supports these connections; installing the addon alone does not add an AI model to Blender.

Install

1. Install the Blender addon

Download the versioned addon .py or addon .zip from the latest release. In Blender:

  1. Open Edit > Preferences > Add-ons.
  2. Choose Install from Disk and select the downloaded Python file.
  3. Enable ViperMesh for Blender.
  4. Open the 3D Viewport sidebar, select ViperMesh, and click Start Local Bridge.

Keep the bridge running for the complete agent session.

2. Install the MCP server

Packaged option: Download the v1.3.0 MCPB bundle and import it into a client that supports local MCPB extensions. It contains the Node server and its dependencies, so you do not need to clone or build the repository. Node.js and the separately enabled Blender addon are still required.

The connector is also listed on Smithery and in the official MCP Registry. These listings distribute the local connector, not a hosted Blender service. See distribution and bundle setup for the checksum, manual extraction option, and current validation limits.

Source option: Until the npm package is published, clone and build it:

git clone https://github.com/OpenRootdev/vipermesh-blender.git

cd vipermesh-blender npm install npm run build

3. Connect your AI assistant

When using the MCPB import, the client reads its launch configuration from the bundle. For the source option, use the built entry point from an absolute path:

{

"mcpServers": { "vipermesh-blender": { "command": "node", "args": [ "C:/absolute/path/to/vipermesh-blender/dist/public-portable-blender-mcp.js" ] } } }

Start this command once through the MCP client. Do not invoke npm, npx, or tsx again for each Blender operation. See MCP client setup for Codex, JSON-configured clients, compatibility, and the optional Docker MCP Toolkit route.

Technical Details

The sections below are for setting up or developing an AI connection. Blender users can start with the installation steps and the example requests above.

Connection Model
MCP-compatible AI assistant

| | stdio, one long-lived process v ViperMesh MCP server | | serialized loopback connection v ViperMesh Blender addon (127.0.0.1:9876) | v Blender scene

The MCP server opens no network listener. The Blender addon listens on loopback by default and reports Stopped, Ready, Agent connected, or Error in the ViperMesh sidebar.

First Agent Calls
  1. Call bootstrap_vipermesh_session.
  2. Inspect the scene with call_blender_tool(name="get_scene_info").
  3. Search task guidance with search_3d_guidance.
  4. Discover only the relevant capabilities with list_blender_tools.
  5. Build, inspect and repair, then finalize and save.

The public MCP surface includes:

  • bootstrap_vipermesh_session
  • check_blender_connection
  • list_blender_tools
  • call_blender_tool
  • call_blender_tool_batch
  • run_blender_scene_stage
  • get_blender_agent_context
  • search_3d_guidance
  • get_3d_guidance_document

Read the complete connector manual for request shapes, batching rules, staged workflows, local tool skills, and troubleshooting. The repository also ships an installable using-vipermesh-blender agent skill.

Security

This connector is intended for a trusted local workstation. execute_code can run arbitrary Python in Blender. Only connect trusted MCP clients, keep the bridge on loopback, and review high-impact or destructive operations.

See SECURITY.md for the trust boundary and private vulnerability reporting process.

Public Connector Scope

This repository contains the open-source Blender addon, portable MCP server, portable public tool skills, and connector tests. It does not include the ViperMesh application, authentication, billing, private prompts, private RAG data, cloud model routing, private assets, raw benchmark traces, or private evaluation datasets. The illustrated comparison is separately provided public evidence, not a bundled asset library.

The connector does not bundle a commercial 3D generation provider. Neural generation can be added later through provider-neutral authenticated services without embedding third-party credentials in Blender.

Frequently Asked Questions

Do I need a paid ViperMesh account?

No. The public addon and local connection are free to use without a ViperMesh account. Your AI app or model provider may charge separately. The addon does not include free AI model access.

Do I need to

Only the beginning is shown; read the rest in the repo

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