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PopNx MCPMCP servers for people who use AI · explained in plain words

PlayStation Network

by murzin-mlversion 0.1.0i★ –iRuns on your computer
Registry nameio.github.murzin-ml/mcp-ps-store

Install

Overview

Description from the maker (original English)

PlayStation Network (PSN) gaming history: playtime, trophies and purchased library.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs on your computer
  • Transport: stdio
  • Category: Other
  • You need to fill in: PSN_NPSSO

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 1 of 1 passed
  • Runs on your computer with your user’s permissions (files, network, apps).
  • You fill in yourself: PSN_NPSSO, PSN_STORE_LOCALE

Values marked secret are keys to your account. Never share them or paste them into a chat.

You need

  • PyPIPython’s uv installed (for the uvx command)

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json

{
  "mcpServers": {
    "ps-store": {
      "command": "uvx",
      "args": [
        "mcp-ps-store"
      ],
      "env": {
        "PSN_NPSSO": "your-value",
        "PSN_STORE_LOCALE": "your-value"
      }
    }
  }
}

Run this in your terminal

claude mcp add ps-store --env PSN_NPSSO=your-value --env PSN_STORE_LOCALE=your-value -- uvx mcp-ps-store

Fill in the empty values before running it.

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "ps-store": {
      "command": "uvx",
      "args": [
        "mcp-ps-store"
      ],
      "env": {
        "PSN_NPSSO": "your-value",
        "PSN_STORE_LOCALE": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "ps-store": {
      "type": "stdio",
      "command": "uvx",
      "args": [
        "mcp-ps-store"
      ],
      "env": {
        "PSN_NPSSO": "your-value",
        "PSN_STORE_LOCALE": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.

Your choice stays on this device in a cookie; no account needed.

Values you fill in

  • PSN_NPSSO secret env
    NPSSO cookie from https://ca.account.sony.com/api/v1/ssocookie. Optional: `psn-login` stores it for you.
  • PSN_STORE_LOCALE env
    Locale used when building store.playstation.com links, e.g. en-us.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Runs on your computer; the tool list appears in your AI app after you install it.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified with the GitHub account murzin-ml, which owns the repo

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • – Not applicable

    Endpoint responds

    This one runs on your computer; there is no internet endpoint

  • – Not applicable

    Sign-in with OAuth

    Runs on your computer and uses local settings instead

  • … Not checked yet

    No hidden instructions in tool descriptions

    Runs on your computer; we can only read tool lists from internet endpoints

Compared with others in Otheri

  • More stars than 0% of the other 32725 servers in this category
  • Published to the registry more recently than 31% of the other 32725 servers in this category
  • Basic checks equal to or better than 100% of the other 32725 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is PlayStation Network safe?

It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

You need to fill in: PSN_NPSSO

Does it run on my computer or in the cloud?

It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).

Is it still maintained?

The GitHub repo last changed –, and the latest version (0.1.0) reached the registry 2 months ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Python (uv) on your computer.

What can I use instead?

In the same category: Spec Driven Development, Remote Desktop Commander, Signoff

Alternatives

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Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

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Remote Desktop Commander

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Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

Runs in the cloud★ 211Updated 2 days ago
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Signoff

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README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

mcp-ps-store

MCP server for the PlayStation Network (PSN): it exposes your own gaming history — playtime, trophies, purchased library — so an AI assistant can recommend games from real data instead of guesswork.

Русская версия: README.ru.md.

About

PSN has no public API. This server talks to the same internal API the PlayStation mobile app uses, authenticating with an NPSSO cookie taken from a browser session. Every request is a read; nothing is ever written back to the account.

The layout follows a layered architecture: an API layer (MCP tools), a core layer (services, repositories, DTOs), a DI container and an infrastructure layer.

Core technologies
  • Language: Python 3.11+
  • Protocol: Model Context Protocol (mcp)
  • HTTP client: httpx (async)
  • DI container: dependency-injector
  • Settings: pydantic-settings
  • Dependency management: Poetry
  • Testing: Pytest, pytest-asyncio

What it exposes

ToolWhat it is for
psn_taste_profileThe main one: a single digest — top games by hours, favourite franchises, playstyle habits (average session, share of deep dives, platinum rate), games close to 100%, games abandoned after an hour, and purchases never launched. Start here for any recommendation question.
psn_libraryFilterable game list: search by title, sort by hours / last played / trophy progress, filter by platform, hours, dates and progress.
psn_game_trophiesEvery trophy of one game: earned or not, date, rarity, share of players who have it.
psn_owned_gamesWhat is already bought or claimed through PS Plus, with hours where known — so nothing already owned gets recommended.
psn_recently_playedWhat was launched most recently.
psn_profileOnline ID, PS Plus, trophy level, lifetime trophy counts.
psn_refreshDrops the response cache (PSN answers are cached for 10 minutes).

Plus a recommend_games prompt — a ready-made "build my profile and recommend games" scenario that takes an optional steer such as "something short" or "co-op for two".

Quick start

Python 3.11+ is required.

1. Install

With Poetry:

poetry install

Or with a plain virtualenv:

python3.11 -m venv .venv && .venv/bin/pip install -e .
2. Sign in to PSN
  1. Sign in at https://www.playstation.com in a browser.
  2. Open https://ca.account.sony.com/api/v1/ssocookie — it returns {"npsso":"..."}.
  3. Copy the 64-character npsso value and run:
poetry run psn-login PASTE_NPSSO_HERE

Tokens go to ~/.mcp-ps-store/tokens.json with 0600 permissions.

About session lifetime. The access token lives an hour and the refresh token only ten days, but the NPSSO itself lives about two months. The NPSSO is therefore stored next to the tokens, and the server re-authenticates on its own when the refresh token dies. In practice one psn-login lasts about 60 days.

3. Check it works
poetry run psn-doctor

It prints the account name, how many games are visible and the top five by hours.

Connecting a client

Claude Code
claude mcp add ps-store -- /path/to/mcp-ps-store/.venv/bin/python -m app.main
Claude Desktop

In claude_desktop_config.json:

{

"mcpServers": { "ps-store": { "command": "/path/to/mcp-ps-store/.venv/bin/python", "args": ["-m", "app.main"], "cwd": "/path/to/mcp-ps-store" } } }

Codex CLI

Codex speaks stdio to local MCP servers, so it works the same way. Either run codex mcp add, or add this to ~/.codex/config.toml:

[mcp_servers.ps-store]

command = "/path/to/mcp-ps-store/.venv/bin/python" args = ["-m", "app.main"] cwd = "/path/to/mcp-ps-store"

Check it with /mcp inside a Codex session.

ChatGPT

ChatGPT cannot launch a local process. Custom connectors are added in Developer mode (Settings → Apps → Advanced) and must be a public HTTPS endpoint speaking SSE or Streamable HTTP. So the server has to be switched to HTTP transport and published:

PSN_MCP_TRANSPORT=streamable-http PSN_MCP_PORT=8000 poetry run mcp-ps-store

Then expose http://127.0.0.1:8000/mcp over HTTPS — with OpenAI's Secure MCP Tunnel, or a tunnel such as cloudflared / ngrok — and add the resulting URL as a custom connector.

This publishes your PSN history to whoever finds the URL. The server has no authentication of its own, so put the tunnel behind auth, keep it running only while you need it, and prefer Codex CLI if a local client will do.

Configuration

All settings are read from the environment or a .env file (see .env.example).

VariableDefaultMeaning
PSN_NPSSO—NPSSO cookie. An alternative to psn-login: if set, the server signs in by itself.
PSN_TOKENS_PATH~/.mcp-ps-store/tokens.jsonWhere tokens are cached.
PSN_CACHE_TTL600How long PSN responses are reused, in seconds.
PSN_STORE_LOCALEen-usLocale used in store.playstation.com links.
PSN_REQUEST_TIMEOUT30HTTP timeout for PSN requests, in seconds.
PSN_MCP_TRANSPORTstdiostdio, streamable-http or sse.
PSN_MCP_HOST127.0.0.1Bind address for the HTTP transports.
PSN_MCP_PORT8000Port for the HTTP transports.

Limitations

  • Playtime exists only for PS4 / PS5 / PC versions. PSN reports PS3 and Vita games with trophies only, so they appear with hours: null.
  • There is no PS Store catalogue here. The store is entirely client-side, and its GraphQL API only accepts persisted queries whose hashes Sony rotates on every deploy — keeping that working is not realistic. Recommendation candidates come from the model's own knowledge of games, while psn_owned_games stops it suggesting something already bought.
  • The purchased library goes through PSN's private GraphQL API. If Sony changes the query, that one tool stops working; everything else keeps running and the digest gains a backlog_unavailable note.
  • Playtime and trophies are joined by title, so a re-release can merge with the original when they share a trophy set. Editions, platform suffixes and roman numerals are normalised away on purpose — Alan Wake II and Alan Wake 2 are one game.
  • The API is unofficial: Sony can change it at any time.

Project structure

.

├── app/ │ ├── api/ # MCP layer: tools, prompts, serialisers, tool errors │ │ ├── games/ │ │ ├── profile/ │ │ └── taste/ │ ├── core/ # Business logic: services, repositories, DTOs │ │ ├── auth/ # NPSSO -> tokens, refresh, re-login │ │ ├── games/ # Library, playtime/trophy merge, name normalisation │ │ ├── profile/ # Account profile and trophy summary │ │ └── taste/ # Taste digest aggregation │ ├── di/ # DI containers and providers │ ├── infra/adapters/ # HTTP client, token storage, TTL cache │ ├── cli.py # psn-login, psn-doctor │ └── main.py # MCP server entry point ├── settings/ # pydantic-settings configuration ├── tests/ │ ├── core/ # Merge and aggregation tests │ └── factories/ # Builders for test data └── pyproject.toml

Development

poetry run pytest        # unit tests; no network and no account needed

poetry run psn-doctor # live check against the signed-in account

License

MIT — see LICENSE.

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