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tmodloader-mcp

by musharnaversion 0.6.3i★ –iRuns on your computer
Registry nameio.github.musharna/tmodloader-mcp

Install

Overview

Description from the maker (original English)

Drive a running tModLoader (Terraria) instance from an agent: launch, query, screenshot, read state.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs on your computer
  • Transport: stdio
  • Category: Other

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 1 of 1 passed
  • Runs on your computer with your user’s permissions (files, network, apps).
  • The registry lists no key to fill in.

You need

  • PyPIPython’s uv installed (for the uvx command)

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json

{
  "mcpServers": {
    "tmodloader": {
      "command": "uvx",
      "args": [
        "tmodloader-mcp"
      ]
    }
  }
}

Run this in your terminal

claude mcp add tmodloader -- uvx tmodloader-mcp

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "tmodloader": {
      "command": "uvx",
      "args": [
        "tmodloader-mcp"
      ]
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "tmodloader": {
      "type": "stdio",
      "command": "uvx",
      "args": [
        "tmodloader-mcp"
      ]
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.

Your choice stays on this device in a cookie; no account needed.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Runs on your computer; the tool list appears in your AI app after you install it.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified with the GitHub account musharna, which owns the repo

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • – Not applicable

    Endpoint responds

    This one runs on your computer; there is no internet endpoint

  • – Not applicable

    Sign-in with OAuth

    Runs on your computer and uses local settings instead

  • … Not checked yet

    No hidden instructions in tool descriptions

    Runs on your computer; we can only read tool lists from internet endpoints

Compared with others in Otheri

  • More stars than 0% of the other 32686 servers in this category
  • Published to the registry more recently than 44% of the other 32686 servers in this category
  • Basic checks equal to or better than 100% of the other 32686 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is tmodloader-mcp safe?

It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

The registry does not list a required key, though some servers ask you to sign in on first use.

Does it run on my computer or in the cloud?

It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).

Is it still maintained?

The GitHub repo last changed –, and the latest version (0.6.3) reached the registry 2 months ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Python (uv) on your computer.

What can I use instead?

In the same category: Spec Driven Development, Remote Desktop Commander, Microsoft Exchange Online MCP

Alternatives

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Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

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README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

tmodloader-mcp

Drive a running tModLoader instance from an agent — launch it, ask it questions, photograph it, and read its state back as structured data.

How it works · Quick start · Configuration · Known limits

Game engines have grown MCP servers — Unity, Unreal, Godot and Defold all have one, so an assistant can see a real scene instead of guessing from a prompt. tModLoader has not had one. This is that.

The tool staged its own screenshot — time:noon , teleport:spawn , spawn:1,25 , shot:full — read from the game's back buffer, so a window in front of the game cannot be in the picture ( How it works starts there). Trimmed of the unexplored dark below the terrain; otherwise exactly as returned.

Status: alpha — it has only ever run on one install; see

Known limits before adopting it. Nothing defaults to

anybody's install, the mod-side half is a folder you vendor

(responder/),

and CI compiles it with nothing of any mod's on the compile line.

Quick start

uv tool install tmodloader-mcp    # or: pip install tmodloader-mcp

the two paths with no default — every plausible default names somebody's install

export TMODLOADER_SAVE_DIR="/mnt/c/Users/ /Documents/My Games/Terraria/tModLoader" export TMODLOADER_MOD_SOURCE="$TMODLOADER_SAVE_DIR/ModSources/ "

Then:

  1. Vendor the responder — copy responder/ into your mod's source tree and subclass DevResponder. It is a folder of C#, not a PyPI dependency, because it compiles inside your mod.
  2. Point your MCP client at the server — the block in Using it from Claude Code.
  3. Ask the game something — launch, then diag. Or open with the start_a_session prompt, which lists the worlds and characters that actually exist here.

This needs WSL2 driving a Windows tModLoader — Requirements says why before anything else does.

How it works

The game is asked by writing a file it polls, not by sending it input:

┌─────────────────────────────────────────────────────┐

│ an agent — Claude Code, or anything speaking MCP │ └──────────────────────┬──────────────────────────────┘ │ tools · prompts · capture:// resources ┌──────────────────────▼──────────────────────────────┐ │ tmodloader-mcp — this package (Python, WSL2) │ └──────────────────────┬──────────────────────────────┘ │ writes -capture.trigger │ reads -diag- .txt, │ -shot- .png, ... ┌──────────────────────▼──────────────────────────────┐ │ the tModLoader save directory │ │ plain files on disk — no socket, no keystrokes │ └──────────────────────▲──────────────────────────────┘ │ polls every few frames, writes │ each answer next to its trigger ┌──────────────────────┴──────────────────────────────┐ │ DevResponder — C# you vendor into YOUR mod, │ │ inside tModLoader, a real game, on Windows │ └─────────────────────────────────────────────────────┘

No synthetic keystrokes, no window focus, and nothing that can be fooled by another window sitting on top of the game. That last point is the reason for the design: OS-level screen capture was tried first and returned a picture of Discord — a window in front of the game — while passing every check available. Reading the game's own back buffer cannot contain another window by construction, not by luck.

Captures name a region and have no default. The frame holds only the game, but that still includes a character name, a world name and any chat on screen, so a request says which corner it wants.

The mod side of that protocol — every filename, what each one contains, and which failures it has to be able to express — is written down in docs/MOD_CONTRACT.md, and implemented in responder/. You can read the contract or vendor the folder; the folder is the same document with a compiler checking it.

Since 0.6.0 replies are tagged: a request may carry a short id the responder echoes back first, so a late answer can never be mistaken for the next request's. Older vendored copies keep working — the tag is only sent to a responder that advertises taking it.

What the mod side answers

These are verbs, driven through the trigger tool, not separate MCP tools.

The reads come with the base class — every consumer serves them, and vendoring an upgrade can never hand your mod a power it did not have before:

VerbWhat it answers
capture / shota photograph of the frame, by named region
diagwhatever your mod chose to report
tilestile-type counts in a rectangle
entitiesNPC, item or projectile counts, filterable by rectangle
findone line per entity: id, position, health
playerswho is connected

The writes are opt-ins, each one line you write in RegisterCommands:

Opt-inVerbs it adds
DevMutationstime weather spawn give teleport settile cleartile despawn
DevCommandBridgecommand commandlist — runs any mod's own registered ModCommands
DevChatchat say

One line each is deliberately the whole mechanism: not a setting, not a marker file, not an environment variable, because each of those can be switched on somewhere other than the source somebody will read when they ask why an NPC appeared in their world. responder/README.md has the detail, including why DevCommandBridge is the answer to "what about an escape hatch" and why there is no reflect_invoke here.

The answers, verbatim

Every line below is real — the same server and client the live checks drive, quoted rather than paraphrased:

spawn:1,20        OK: spawned 20 of 20 id=1 at tile 2101,252

time:dusk sent to a CLIENT: REFUSED: "time" changes something the SERVER owns, and a client that changed it would be corrected by the next world packet - the change would appear to work and then undo itself. Send this to the server: time@ .

give:8,5 sent to the SERVER: REFUSED: "give" needs a local player, and a dedicated server has none - it runs the world without standing in it. Ask a client, by name.

spawn:0,1 REFUSED: 0 is not a NPC id - it is how Terraria spells "nothing", so this would have succeeded and done nothing

spawn:banana,5 REFUSED: "banana" is not a positive whole NPC id

time:teatime REFUSED: "teatime" is not one of dawn, noon, dusk, midnight

tiles:0,0,1000,1000 REFUSED: 1000 by 1000 is 1000000 tiles, past the limit of 16384 one query may scan

The refusals are the point. Each one says what was wrong, what would have been right, and — when the verb belongs to the other side of the wire — where to send it instead, because the reader is an agent and an agent retries exactly as well as the refusal explains.

The tool surface

Most of what this does _could_ be a CLI, and where that is true it should stay one — a stateless local binary does not need a protocol in front of it. What earns the surface here is that a running game is not stateless:

A session

ToolWhat it buys over bash
launch / stopSession state across calls
joinA second client into a session that is already running
statusAsking whether a session exists without provoking an error
restartstop → build → launch in the one order that works
inventoryThe worlds, characters and mods launch needs and cannot check

Asking the game

ToolWhat it buys over bash
triggerThe write → poll → timeout → clean-up loop, written once
commandsWhat the mod says it serves, read from the mod, not a copy here
diagStructured fields AND the records under them, not text to sed
wait_untilWaiting for a state on one budget, instead of sleeping a guess
heartbeatWHICH silence — absent, stale, still loading, or not armed

Pictures

ToolWhat it buys over bash
shotA path per call, a whole PNG behind it, refusals as refusals
capturesWhich captures exist, as names — a reader that takes no paths
read_captureThe picture itself, for an agent not on this machine
prune_capturesRemoving captures without a delete loose enough to reach a world

Logs

ToolWhat it buys over bash
logsAny log, filtered — including the run that already rotated away
log_filesWhich logs exist right now, and how many old runs are archived
log_sinceOnly what a log gained, and whether it rotated under you
log_watchBlocking until a line appears, instead of a guessed sleep

Building, the API, and the saves

| Tool | What it buys over

Only the beginning is shown; read the rest in the repo

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