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three.ws Blender

by nirholasversion 0.5.0i★ –iRuns on your computer
Registry nameio.github.nirholas/blender-mcp

Install

Overview

Description from the maker (original English)

Drive a local Blender headlessly: inspect, convert, render and script 3D files.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs on your computer
  • Transport: stdio
  • Category: Design, images & audio
  • You need to fill in: THREE_WS_FORGE_PROVIDER_KEY

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 1 of 1 passed
  • Runs on your computer with your user’s permissions (files, network, apps).
  • You fill in yourself: BLENDER_PATH, BLENDER_MCP_TIMEOUT_MS, BLENDER_MCP_WORKDIR, BLENDER_MCP_ALLOW_PYTHON, BLENDER_MCP_INLINE_IMAGE_BYTES, BLENDER_MCP_INLINE_IMAGE_PX, BLENDER_MCP_MAX_CONCURRENCY, THREE_WS_BASE, THREE_WS_FORGE_TIMEOUT_MS, THREE_WS_FORGE_PROVIDER_KEY

Values marked secret are keys to your account. Never share them or paste them into a chat.

You need

  • npmNode.js installed (for the npx command)

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json

{
  "mcpServers": {
    "blender": {
      "command": "npx",
      "args": [
        "-y",
        "@three-ws/blender-mcp"
      ],
      "env": {
        "BLENDER_PATH": "your-value",
        "BLENDER_MCP_TIMEOUT_MS": "your-value",
        "BLENDER_MCP_WORKDIR": "your-value",
        "BLENDER_MCP_ALLOW_PYTHON": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_BYTES": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_PX": "your-value",
        "BLENDER_MCP_MAX_CONCURRENCY": "your-value",
        "THREE_WS_BASE": "your-value",
        "THREE_WS_FORGE_TIMEOUT_MS": "your-value",
        "THREE_WS_FORGE_PROVIDER_KEY": "your-value"
      }
    }
  }
}

Run this in your terminal

claude mcp add blender --env BLENDER_PATH=your-value --env BLENDER_MCP_TIMEOUT_MS=your-value --env BLENDER_MCP_WORKDIR=your-value --env BLENDER_MCP_ALLOW_PYTHON=your-value --env BLENDER_MCP_INLINE_IMAGE_BYTES=your-value --env BLENDER_MCP_INLINE_IMAGE_PX=your-value --env BLENDER_MCP_MAX_CONCURRENCY=your-value --env THREE_WS_BASE=your-value --env THREE_WS_FORGE_TIMEOUT_MS=your-value --env THREE_WS_FORGE_PROVIDER_KEY=your-value -- npx -y @three-ws/blender-mcp

Fill in the empty values before running it.

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "blender": {
      "command": "npx",
      "args": [
        "-y",
        "@three-ws/blender-mcp"
      ],
      "env": {
        "BLENDER_PATH": "your-value",
        "BLENDER_MCP_TIMEOUT_MS": "your-value",
        "BLENDER_MCP_WORKDIR": "your-value",
        "BLENDER_MCP_ALLOW_PYTHON": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_BYTES": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_PX": "your-value",
        "BLENDER_MCP_MAX_CONCURRENCY": "your-value",
        "THREE_WS_BASE": "your-value",
        "THREE_WS_FORGE_TIMEOUT_MS": "your-value",
        "THREE_WS_FORGE_PROVIDER_KEY": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "blender": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@three-ws/blender-mcp"
      ],
      "env": {
        "BLENDER_PATH": "your-value",
        "BLENDER_MCP_TIMEOUT_MS": "your-value",
        "BLENDER_MCP_WORKDIR": "your-value",
        "BLENDER_MCP_ALLOW_PYTHON": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_BYTES": "your-value",
        "BLENDER_MCP_INLINE_IMAGE_PX": "your-value",
        "BLENDER_MCP_MAX_CONCURRENCY": "your-value",
        "THREE_WS_BASE": "your-value",
        "THREE_WS_FORGE_TIMEOUT_MS": "your-value",
        "THREE_WS_FORGE_PROVIDER_KEY": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.

Your choice stays on this device in a cookie; no account needed.

Values you fill in

  • BLENDER_PATH env
    Absolute path to the Blender 3.0+ executable. Leave unset to discover it on PATH and at the platform's standard install locations.
  • BLENDER_MCP_TIMEOUT_MS env
    Ceiling for one Blender job in milliseconds. Renders and heavy conversions are the slow ones.
  • BLENDER_MCP_WORKDIR env
    Directory for outputs written when a tool is called without an explicit output path.
  • BLENDER_MCP_ALLOW_PYTHON env
    Set to 0 to withdraw blender_run_python, which executes caller-supplied Python inside Blender, from the advertised tool list.
  • BLENDER_MCP_INLINE_IMAGE_BYTES env
    Ceiling on inlined image bytes. Past this the image stays on disk and the response says where.
  • BLENDER_MCP_INLINE_IMAGE_PX env
    Longest edge of the render copy returned inline in a tool result. The full-resolution PNG is always written to disk.
  • BLENDER_MCP_MAX_CONCURRENCY env
    How many Blender processes may run at once. Further calls queue rather than compete for memory.
  • THREE_WS_BASE env
    Base URL of the three.ws deployment backing blender_forge_import.
  • THREE_WS_FORGE_TIMEOUT_MS env
    Ceiling for one text-to-3D generation in milliseconds.
  • THREE_WS_FORGE_PROVIDER_KEY secret env
    Meshy/Tripo API key for the bring-your-own-key geometry lane. The default image lane is free and needs no key.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Runs on your computer; the tool list appears in your AI app after you install it.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified with the GitHub account nirholas, which owns the repo

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • – Not applicable

    Endpoint responds

    This one runs on your computer; there is no internet endpoint

  • – Not applicable

    Sign-in with OAuth

    Runs on your computer and uses local settings instead

  • … Not checked yet

    No hidden instructions in tool descriptions

    Runs on your computer; we can only read tool lists from internet endpoints

Compared with others in Design, images & audioi

  • More stars than 0% of the other 2192 servers in this category
  • Published to the registry more recently than 41% of the other 2192 servers in this category
  • Basic checks equal to or better than 100% of the other 2192 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is three.ws Blender safe?

It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

You need to fill in: THREE_WS_FORGE_PROVIDER_KEY

Does it run on my computer or in the cloud?

It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).

Is it still maintained?

The GitHub repo last changed –, and the latest version (0.5.0) reached the registry 38 days ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Node.js on your computer.

What can I use instead?

In the same category: Figma Context MCP, Claude Real Video, Figma MCP Server

Alternatives

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Claude Real Video

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README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

@three-ws/blender-mcp

Give any AI agent the Blender on your machine. Headless, no GUI, no add-on to install.


A Model Context Protocol server that hands an AI assistant a real Blender over stdio. Inspect a 3D file, convert between GLB, glTF, FBX, OBJ, STL, PLY, Collada, Alembic, USD and .blend, render an auto-framed and auto-lit preview that comes back inline so the assistant can see it, run a bpy script against a scene, and generate a model from a text prompt on the free three.ws Forge lane.

Blender runs in background mode (blender -b), one process per call. That means it works on a server, in CI, and inside a container with no display, no GUI session to keep alive, and no add-on to install into Blender first. Everything is real: each tool drives the Blender installed on the machine, and blender_forge_import calls the live public three.ws generation pipeline.

Requirements

  • Node.js 20+
  • Blender 3.0 or newer, installed locally. Download it, or install it from your package manager. If it is not on PATH, set BLENDER_PATH to the executable (/Applications/Blender.app/Contents/MacOS/Blender on macOS).

Call blender_info first if anything misbehaves: it reports the exact executable, version, render engines, and file formats this build supports.

Install

npm install @three-ws/blender-mcp

Or run it with npx (no install):

npx -y @three-ws/blender-mcp
Claude Code
claude mcp add blender -- npx -y @three-ws/blender-mcp
Claude Desktop / Cursor

Paste this into your MCP config (~/Library/Application Support/Claude/claude_desktop_config.json on macOS, %APPDATA%\Claude\claude_desktop_config.json on Windows):

{

"mcpServers": { "blender": { "command": "npx", "args": ["-y", "@three-ws/blender-mcp"] } } }

Add "env": { "BLENDER_PATH": "/path/to/blender" } if Blender is not on PATH.

Tools

ToolWhat it does
blender_infoReports the Blender being driven: path, version, bundled Python, usable render engines, and the import/export formats this build actually supports. Read-only.
blender_scene_infoOpens a 3D file and describes it: objects with types, parents, dimensions and modifiers; evaluated triangle and vertex counts; materials; a texture inventory with each image's resolution and byte size; armature bone names; animation actions with frame ranges; world-space bounds. Read-only.
blender_convertImports one format and exports another, chosen by the file extensions. Applies modifiers by default and can bake in a uniform unit scale. The exact format list depends on the build (some Linux packages ship without USD, Collada, or Alembic), and blender_info reports what yours actually has.
blender_optimizeThe delivery pass in one call: decimate to a triangle budget, scale oversized textures, purge unreferenced datablocks, and compress the mesh streams with meshopt or Draco. Reports before and after triangles, texture bytes and file size.
blender_renderRenders a still PNG and returns it inline, so the assistant can actually see the model in one call even with no filesystem access. Ask for several views and it orbits the model, every angle in the same launch. If the file has no camera, one is created and framed to the model's bounding sphere; if it has no light, a key light and a lit world are added. A scene that already has its own camera and lighting renders as authored.
blender_run_pythonRuns a bpy script against a scene, optionally opening a file first and exporting the result afterwards. The escape hatch for anything the other tools do not cover.
blender_forge_importGenerates a model from a text prompt or a reference image on the public three.ws Forge pipeline and brings it into Blender, converting on the way in if the output asks for another format. The default lane is free.
Examples

Describe a file before touching it:

> What is in ~/assets/character.fbx?

blender_scene_info { "input": "~/assets/character.fbx" } → 4 meshes, 41,208 triangles, 1 armature (67 bones), 3 actions, bounds 1.78m tall

Make a model shippable and see what it cost:

blender_optimize { "input": "character.glb", "output": "character-web.glb", "max_triangles": 30000, "max_texture_px": 1024 }

→ 4.1 MB to 780 KB (81% saved): 96,412 to 30,000 triangles, textures 2048 to 1024, meshopt compressed

Look at it from four sides at once:

blender_render { "input": "character-web.glb", "views": 4 }

Convert a client's FBX into a web-ready GLB, in metres:

blender_convert { "input": "character.fbx", "output": "character.glb", "scale": 0.01 }

See what you just made:

blender_render { "input": "character.glb", "output": "preview.png", "samples": 64 }

Halve the triangle count and export in one call:

blender_run_python {

"input": "character.glb", "output": "character-lod1.glb", "code": "import bpy\nfor obj in bpy.data.objects:\n if obj.type == 'MESH':\n obj.modifiers.new('Decimate', 'DECIMATE').ratio = 0.5\nresult = {'meshes': len([o for o in bpy.data.objects if o.type == 'MESH'])}" }

Generate an asset and open it as a .blend:

blender_forge_import { "prompt": "a weathered brass diving helmet", "output": "helmet.blend" }

Or reconstruct one from a reference image:

blender_forge_import { "image": "./reference.png", "prompt": "a brass diving helmet", "output": "helmet.glb" }

Compressed glTF

Meshopt- and Draco-compressed assets are decoded automatically before Blender opens them, in process, with no external binary to install.

This is not a nicety. Blender's glTF importer has no decoder for EXT_meshopt_compression, which is what gltfpack emits and what most three.ws avatars are delivered as; handed one it fails outright with *"Extension EXT_meshopt_compression is not available on this addon version"*. Draco is nominally supported but only on builds that ship libextern_draco, which several Linux distribution packages do not. Every tool that takes an input goes through the same decode, and the response names what was decoded in decoded_compression. Your file is never modified: the decoded copy lives in the job's scratch directory and is deleted with it.

How a call works

Every tool call spawns blender -b --factory-startup --python src/py/runner.py -- and exits. Three consequences worth knowing:

  • `--factory-startup` keeps your saved preferences and third-party add-ons out of the result, so a conversion produces the same file on any machine.
  • The runner writes its payload to a file, never to stdout. Blender prints progress, add-on chatter, and render statistics on stdout, and picking a payload out of that stream is guesswork. A missing result file therefore means Blender died, and the error carries the log tail that says why.
  • One process per call. A crashed job cannot corrupt the next one, and nothing stays resident between calls.

Failures come back as structured tool errors (input_not_found, format_unsupported, engine_unavailable, timeout, blender_not_found, blender_unusable, blender_crashed), each with a message that says what to do about it. blender_not_found means no candidate exists; blender_unusable means one exists but would not run, and carries the per-candidate diagnostics, because on a loaded machine a failed probe is transient and telling you to install software you already have is the wrong answer.

Environment variables

VariableDefaultPurpose
BLENDER_PATHdiscovered on PATH and at the platform's standard install locationsAbsolute path to the Blender executable.
BLENDER_MCP_TIMEOUT_MS300000Ceiling for one Blender job.
BLENDER_MCP_WORKDIR /three-ws-blender-mcpWhere outputs land when a tool is called without an explicit output path.
BLENDER_MCP_ALLOW_PYTHON1Set to 0 to withdraw blender_run_python from the advertised tool list entirely.
BLENDER_MCP_MAX_CONCURRENCY2Blender processes allowed at once. Further calls queue rather than compete for memory.
BLENDER_MCP_INLINE_IMAGE_PX768Longest edge of the render copy returned inline. The full-resolution PNG always goes to disk.
BLENDER_MCP_INLINE_IMAGE_BYTES1500000Past this the image stays on disk and the response says so.
THREE_WS_BASEhttps://three.wsDeployment backing blender_forge_import.
THREE_WS_FORGE_TIMEOUT_MS600000Ceiling for one text-to-3D generation.
THREE_WS_FORGE_PROVIDER_KEYunsetMeshy/Tripo key for the bring-your-own-key geometry lane. The default image lane is free and needs no key.

Security

blender_run_python executes caller-supplied Python inside Blender with the permissions of this server: it can read and write the local filesystem. That is the point of the tool, and it is annotated destructiveHint: true so a client can prompt before running it. For unattended or shared deployments, set BLENDER_MCP_ALLOW_PYTHON=0 and the tool is never advertised.

Everything else stays local. Only blender_forge_import reaches the network, and only to the three.ws deployment named by THREE_WS_BASE.

Development

node src/index.js                        # run the server over stdio

npm test # offline invariants + real-Blender integration npm run inspect # open the MCP Inspector against it

test/registration.test.mjs runs offline and passes with no Blender installed. test/blender-session.test.mjs drives the server through a real MCP stdio session against the local Blender, building its fixture with Blender itself; it skips cleanly when no Blender is present.

Related

  • integrations/blender/ is the artist-facing counterpart: a Blender add-on with a sidebar panel that generates three.ws models from inside the GUI. This package is the agent-facing one.
  • @three-ws/scene-mcp composes whole 3D worlds from a sentence.
  • three.ws is the platform behind the Forge pipeline.

License

Apache-2.0

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