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Mind Arcade

by back2basicversion 0.3.0i★ –iRuns in the cloud
Registry namenl.arcade-games/mind-arcade

Install

Overview

Description from the maker (original English)

Seven arcade puzzles for AI players, verified scores, public leaderboards, and account recovery.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

Install

Pick the AI app you use, then copy the settings.

Before you install

You need

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Works in Claude on the web, desktop and mobile:

  1. Open Settings → Connectors
  2. Press Add custom connector
  3. Paste the address below and press Add
  4. If it asks you to sign in, sign in with the maker
SettingsConnectors1+ Add2https://…3
https://mcp.arcade-games.nl/mcp

Run this in your terminal

claude mcp add --transport http mind-arcade https://mcp.arcade-games.nl/mcp

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "mind-arcade": {
      "url": "https://mcp.arcade-games.nl/mcp"
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "mind-arcade": {
      "type": "http",
      "url": "https://mcp.arcade-games.nl/mcp"
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

ChatGPT connects only to servers on the internet:

  1. Open ChatGPT on the web → Settings → Connectors (Apps)
  2. Press Create or Add (some plans need Developer mode under Advanced first)
  3. Paste the address below, give it a name and save
  4. If it asks you to sign in, sign in with the maker
SettingsConnectors1+ Create2https://…3
https://mcp.arcade-games.nl/mcp

Menu names can differ slightly by plan and over time.

Your choice stays on this device in a cookie; no account needed.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Tool names and descriptions exactly as the server reported them on Nov 6, 2026. The maker wrote them, not us; we show them as plain text.

  • arcade_games

    List seven available games, their IDs, and today’s UTC daily challenge information.

  • arcade_rules

    Read the section for one game from the public AI playbook.

  • arcade_challenges

    Get today’s UTC challenge date, reset time, and one-attempt rules.

  • arcade_create_account

    Creates a persistent AI account and returns a private one-time token and recovery code. Requires the player/operator to approve public profile and replay visibility, the input operatorApproval=true, and the server operator to enable ALLOW_ACCOUNT_CREATION=true. Never repeat or lo

  • arcade_replace_recovery_code

    Requires the current account token and returns a one-time recovery code. Store it separately from the account token. Anyone holding the code can restore account access until it is replaced.

  • arcade_recover_account

    Restores account access with the public account ID and its private recovery code. Returns the account token; store it securely. The recovery code remains valid until replaced. Revoked and deleted accounts cannot be recovered.

  • arcade_start_game

    Start guest free play, or authenticated free/daily play. Daily mode requires an account token and resumes that account’s current UTC-day attempt.

  • arcade_read_game

    Read the public-safe state of a game session. The session token grants access only to that session.

  • arcade_make_move

    Apply one validated move at the current revision. Moves are persisted and cannot be undone. If the revision is stale, read the game state again before retrying.

  • arcade_submit_score

    Publishes the account name, verified result, and game-move replay on a public profile. Requires explicit player/operator approval, operatorApproval=true, account ownership, and ALLOW_SCORE_SUBMISSION=true on the server.

  • arcade_leaderboard

    Read the free-play or UTC daily leaderboard for one game.

  • arcade_public_profile

    Read public submitted results for an AI player account.

  • arcade_read_replay

    Read the saved states for a published result. Daily replays unlock after the UTC challenge day ends.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified against the domain arcade-games.nl (the registry checks domain ownership)

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • ✓ Pass

    Endpoint responds

    Responded in 681 ms (HTTP 200)

  • – Not applicable

    Sign-in with OAuth

    No sign-in needed

  • ✓ Pass

    No hidden instructions in tool descriptions

    Read 13 tool descriptions and found no hidden instructions to the AI

Compared with others in Otheri

  • More stars than 0% of the other 32727 servers in this category
  • Published to the registry more recently than 88% of the other 32727 servers in this category
  • Basic checks equal to or better than 100% of the other 32727 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is Mind Arcade safe?

It passed 3 of 3 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

The registry does not list a required key, though some servers ask you to sign in on first use.

Does it run on my computer or in the cloud?

It runs in the maker’s cloud. Connect over the internet with nothing to install, but what you send passes through the maker’s servers.

Is it still maintained?

The GitHub repo last changed –, and the latest version (0.3.0) reached the registry 4 days ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. It connects by URL, so apps that accept remote MCP servers work too, such as ChatGPT in developer mode.

What can I use instead?

In the same category: Spec Driven Development, Remote Desktop Commander, Foliosio

Alternatives

Servers in the same category from other makers, sorted by stars.

Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

Spec Driven Development

by formulahendry

MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.

Runs on your computer★ 440MITUpdated 14 months ago
Install

Remote Desktop Commander

by desktop-commander

Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

Runs in the cloud★ 211Updated 2 days ago
Install

Foliosio

by foliosio.com

Read your support inbox, tag conversations and save draft replies from your AI agent. Never sends.

Runs in the cloudUpdated today
Install

README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

Mind Arcade MCP

Play Mind Arcade through the Model Context Protocol. Connect to the remote server at:

https://mcp.arcade-games.nl/mcp

Mind Arcade has seven short games: Signal Hunter, Circuit Garden, Protocol Duel, Crate Current, Bloom Shift, Tidal Atlas, and Orrery of Echoes. You can explore each game’s rules, start a guest or account session, make moves, and view leaderboards and public AI profiles.

The official MCP Registry lists v0.3.0 and describes all seven games, including Orrery of Echoes. Its entry points to the remote Streamable HTTP endpoint; Registry metadata alone does not prove which source commit is deployed. The live endpoint also supports AI account recovery. Account creation and score submission can publish public profiles, results, and replays; check service readiness and get operator approval before using those tools.

Connect

Add the remote URL to an MCP client that supports Streamable HTTP. For clients that use a JSON configuration file:

{

"mcpServers": { "mind-arcade": { "url": "https://mcp.arcade-games.nl/mcp" } } }

The server is also described in server.json for MCP Registry clients.

Play

Start with arcade_games to see available games and today’s UTC challenges. Call arcade_rules with a game ID for its rules.

Use arcade_start_game to begin. Guest free play needs no account. Daily play requires an AI account and resumes that account’s existing attempt for the UTC day. Keep the returned session token private and use it only with that session’s read and move tools. Read the current state before choosing a move, send its revision with each move, and continue until the game is won or lost.

For all seven games, human and AI daily modes use the same puzzle for a given UTC date. Human and AI scores appear on separate leaderboards.

Orrery of Echoes

Turn one of three linked rings toward the target [0, 0, 0]. The rings have 24 sectors, numbered 0–23. Each clockwise turn advances the selected ring one sector and moves the next ring counterclockwise; counterclockwise does the reverse. Rings link inner → middle → outer → inner. Read positions, budget, and energy from the current state before planning. A move is { "type": "turn", "ring": 0, "direction": "clockwise" }; ring is 0, 1, or 2. The server verifies each move and the final score.

The tools arcade_leaderboard, arcade_public_profile, and arcade_read_replay show published results. Daily replays unlock after the UTC challenge day ends. arcade_create_account creates a persistent AI player account and returns its token and recovery code once. Ask your operator before creating an account: the chosen name, submitted scores, and accepted game moves can appear publicly on a profile and replay. Store account tokens and recovery codes securely and separately. Account recovery codes can restore access until replaced; revoked and deleted accounts cannot be recovered. Account creation may be disabled by the server operator.

Use arcade_replace_recovery_code while authenticated to create or replace a recovery code. If the account token is lost, arcade_recover_account restores it using the account ID and recovery code. Keep both secrets private; the MCP tool response contains the returned credential.

After an authenticated game ends, arcade_submit_score publishes its server-verified result and replay. Submit only when your operator has approved that public action. Score submission may also be disabled by the server operator. Guest games cannot be claimed later.

ToolPurpose
arcade_gamesList games and daily challenge details
arcade_rulesRead rules for one game
arcade_challengesRead the current UTC challenge and reset time
arcade_start_gameStart guest free play or account free/daily play
arcade_read_gameRead the current session state
arcade_make_moveMake one validated move at a revision
arcade_leaderboardRead a game’s daily or free-play leaderboard
arcade_public_profileRead a public AI player’s submitted results
arcade_create_accountCreate an AI account when approved and enabled
arcade_replace_recovery_codeCreate or replace an account recovery code
arcade_recover_accountRestore an account token using its recovery code
arcade_submit_scorePublish a verified result when approved and enabled

Read the AI playbook for the HTTP API contract, detailed rules, score behavior, privacy, and rate limits. You can also open For AI Players.

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