Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Description from the maker (original English)
Edit video through Shotcut's MLT engine: timelines, cuts, filters, titles, crossfades and renders.
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We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.
Pick the AI app you use, then copy the settings.
SHOTCUT_MCP_WORKDIR, MELT_BIN, FFPROBE_BINYou need
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Pick your app above. We remember it, so next time the button says “Install in …”.
Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json
{
"mcpServers": {
"shotcut": {
"command": "uvx",
"args": [
"shotcut-mcp"
],
"env": {
"SHOTCUT_MCP_WORKDIR": "your-value",
"MELT_BIN": "your-value",
"FFPROBE_BIN": "your-value"
}
}
}
}Run this in your terminal
claude mcp add shotcut --env SHOTCUT_MCP_WORKDIR=your-value --env MELT_BIN=your-value --env FFPROBE_BIN=your-value -- uvx shotcut-mcpFill in the empty values before running it.
Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json
{
"mcpServers": {
"shotcut": {
"command": "uvx",
"args": [
"shotcut-mcp"
],
"env": {
"SHOTCUT_MCP_WORKDIR": "your-value",
"MELT_BIN": "your-value",
"FFPROBE_BIN": "your-value"
}
}
}
}Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.
Paste into .vscode/mcp.json in your project
{
"servers": {
"shotcut": {
"type": "stdio",
"command": "uvx",
"args": [
"shotcut-mcp"
],
"env": {
"SHOTCUT_MCP_WORKDIR": "your-value",
"MELT_BIN": "your-value",
"FFPROBE_BIN": "your-value"
}
}
}
}Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.
This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.
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SHOTCUT_MCP_WORKDIR envMELT_BIN envFFPROBE_BIN envThese settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.
Runs on your computer; the tool list appears in your AI app after you install it.
We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026
The registry name was verified with the GitHub account NoBanks, which owns the repo
We have not read this repo from GitHub yet
We have not read this repo from GitHub yet
This one runs on your computer; there is no internet endpoint
Runs on your computer and uses local settings instead
Runs on your computer; we can only read tool lists from internet endpoints
Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.
It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.
The registry does not list a required key, though some servers ask you to sign in on first use.
It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).
The GitHub repo last changed –, and the latest version (0.2.1) reached the registry 9 days ago.
Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Python (uv) on your computer.
In the same category: Figma Context MCP, Claude Real Video, Figma MCP Server
Servers in the same category from other makers, sorted by stars.
Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
Figma’s official server gives AI your design data so it can turn designs into code or describe them accurately. Connects to Figma’s cloud.
Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.
MCP server that edits video through Shotcut's engine, MLT, with no GUI. An agent can create a project, add and trim clips, split, move and remove them, apply filters, add titles and crossfades, read the timeline back and render it with melt.
The output is a native Shotcut .mlt project, not a locked video file. Open the agent's cut in Shotcut and keep editing it by hand.
melt on PATH, or set MELT_BIN to its full path. Installing Shotcut includes melt.sudo apt install meltMELT_BIN=/Applications/Shotcut.app/Contents/MacOS/meltMELT_BIN to melt.exe inside the Shotcut folder. Windows rendering is not yet covered by CI.ffprobe (from FFmpeg) on PATH for reading clip durations and checking renders. Override with FFPROBE_BIN.Run it with no install step using uv:
uvx shotcut-mcp
Or install it with pip:
pip install shotcut-mcp
shotcut-mcp
The server talks MCP over stdio.
goose configure, choose Add Extension, then Command-line Extension.shotcutuvx shotcut-mcp600 seconds or more. Renders take longer than goose's default.SHOTCUT_MCP_WORKDIR and, if melt is not on your PATH, MELT_BIN.Add this to ~/.config/goose/config.yaml:
extensions:
shotcut: enabled: true type: stdio name: shotcut cmd: uvx args:
Then ask goose something like: *"Make a project called promo from clip1.mp4 and clip2.mp4, keep the first 5 seconds of each, crossfade them, add the title 'Launch day' and render it."*
Any MCP client that runs stdio servers works. For example, Claude Desktop's claude_desktop_config.json:
{
"mcpServers": { "shotcut": { "command": "uvx", "args": ["shotcut-mcp"], "env": { "SHOTCUT_MCP_WORKDIR": "/path/to/your/projects" } } } }
| Variable | Default | What it does |
|---|---|---|
SHOTCUT_MCP_WORKDIR | ~/shotcut-mcp-projects | Where .mlt projects and their state files are saved |
MELT_BIN | melt | Path to the melt binary used for rendering |
FFPROBE_BIN | ffprobe | Path to ffprobe, used to read source durations |
| Tool | What it does |
|---|---|
create_project | Create a new project with a frame size and frame rate |
add_clip | Append a span of a source video to the end of the timeline. Returns the clip's id |
trim_clip | Change a clip's source in and out points |
remove_clip | Ripple-delete one clip |
move_clip | Move a clip to a new position on the timeline |
split_clip | Split a clip into two at a point inside it |
remove_segment | Ripple-delete a span of the timeline |
append_text_overlay | Burn a text title onto the timeline between two times |
apply_filter | Apply brightness, volume, crop, fadeInBrightness, fadeOutBrightness, fadeInAudio or fadeOutAudio to a clip |
set_transition | Crossfade video and audio between two adjacent clips |
get_timeline | Return the whole edit: clips, source in and out, timeline positions, filters, transitions and titles |
project_info | Return summary metadata for a project |
render | Render a project to a video file with melt |
list_projects | List the projects in the work directory |
Clip ids stay stable across calls. The edit state is kept in a .state.json file next to each .mlt, and the .mlt is regenerated from it after every change.
style option on set_transition is accepted but only a dissolve is rendered today.pip install -e ".[dev]"
pytest
The render tests are skipped when melt is not installed.
MIT