Browser Use
Lets AI do web tasks for you, such as filling forms, searching and extracting data, in the maker’s cloud browsers or on your computer.
Description from the maker (original English)
Local tools for planning and validating focused browser-game prototypes.
These three are never merged into one score: opinions, measurements and popularity are different things.
We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.
Pick the AI app you use, then copy the settings.
You need
Which app do you use?
Pick your app above. We remember it, so next time the button says “Install in …”.
Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json
{
"mcpServers": {
"browser-game": {
"command": "npx",
"args": [
"-y",
"opengame-browser-game-mcp"
]
}
}
}Run this in your terminal
claude mcp add browser-game -- npx -y opengame-browser-game-mcpPaste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json
{
"mcpServers": {
"browser-game": {
"command": "npx",
"args": [
"-y",
"opengame-browser-game-mcp"
]
}
}
}Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.
Paste into .vscode/mcp.json in your project
{
"servers": {
"browser-game": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"opengame-browser-game-mcp"
]
}
}
}Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.
This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.
Your choice stays on this device in a cookie; no account needed.
These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.
Runs on your computer; the tool list appears in your AI app after you install it.
We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026
The registry name was verified with the GitHub account opengameapp, which owns the repo
We have not read this repo from GitHub yet
We have not read this repo from GitHub yet
This one runs on your computer; there is no internet endpoint
Runs on your computer and uses local settings instead
Runs on your computer; we can only read tool lists from internet endpoints
Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.
It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.
The registry does not list a required key, though some servers ask you to sign in on first use.
It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).
The GitHub repo last changed –, and the latest version (0.1.3) reached the registry 3 months ago.
Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Node.js on your computer.
In the same category: Browser Use, Chrome DevTools MCP, MCP Server Browser
Servers in the same category from other makers, sorted by stars.
Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi
Lets AI do web tasks for you, such as filling forms, searching and extracting data, in the maker’s cloud browsers or on your computer.
Lets AI use Chrome’s developer tools to inspect pages, find what makes them slow and spot errors. Made by the Chrome DevTools team.
MCP server for browser use access
Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.
Public browser-game showcases from OpenGame.
Website: https://opengame.app/
Golden Gate Bridge — 3D Cinematic
Click the poster to play the live demo, or watch the video preview.
This repository is intentionally small. It contains public showcase material only: playable static HTML examples, prompts, and links to the matching OpenGame pages. It does not contain OpenGame production runtime code, deployment configuration, credentials, user data, billing data, or analytics exports.
| Showcase | Type | Play | Video | Prompt | OpenGame page |
|---|---|---|---|---|---|
| Golden Gate Bridge — 3D Cinematic | 3D / Three.js / WebGL | Live demo | Video preview | Prompt | OpenGame page |
| Vaporwave Platformer — Night City | 2D / Platformer / Canvas | Live demo | — | Prompt | OpenGame page |
| PokeBonk: Pocket Survivor (showcase copy) | 3D / Survival / Three.js | Play and guide | — | Brief and revision | OpenGame page |
Open the HTML files directly in a browser:
open showcases/golden-gate-bridge/index.html
open showcases/vaporwave-platformer/index.html
The Golden Gate Bridge showcase imports Three.js from jsDelivr. The Vaporwave Platformer is self-contained.
Reusable public Skills now have a dedicated canonical repository: opengameapp/OpenGame-skills. Install them from that source:
npx skills add opengameapp/OpenGame-skills \
--skill opengame-browser-game-builder
npx skills add opengameapp/OpenGame-skills \ --skill opengame-marketplace-publisher
The legacy skills/ folder is retained temporarily so existing marketplace source links do not break during migration. New Skills and future versions are maintained only in the dedicated repository. See its Skill catalog.
The mcp/ directory contains independently installable Model Context Protocol servers. The first server, OpenGame Browser Game MCP, gives AI clients deterministic tools to scope a browser-game vertical slice, choose Canvas/DOM or Three.js/WebGL, validate a brief, and discover these public showcases. It is local, read-only, requires no API key, and never connects to OpenGame production systems.
Install it from the public npm package or find io.github.opengameapp/browser-game in the Official MCP Registry. It is also listed on LobeHub Market. See the MCP publishing guide for the versioned release process.
Use the prompt files in prompts/ as starting points, then remix them with OpenGame on the official website:
Included:
Not included:
MIT for the showcase material in this repository. Third-party runtime libraries loaded by examples remain under their own licenses.
PokeBonk is an unofficial fan experiment. Its code license does not grant rights to third-party character names, designs or trademarks; see its license and attribution notes.
Product support: support@opengame.app General contact: hello@opengame.app