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Perfboard Designer

by MaurerKrisztianversion 0.1.0i★ –iComputer or cloud
Registry namecom.perfboarddesigner/mcp

Install

Overview

Description from the maker (original English)

Design perfboard and stripboard layouts, check the wiring and get a link to open them in the editor.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 1 of 1 passed
  • Runs on the maker’s server: what you ask it goes through their server.
  • You fill in yourself: PERFBOARD_EDITOR_URL, PERFBOARD_PROJECTS_URL, PERFBOARD_IMAGE_URL

You need

  • Runs in the cloudNothing to install; it connects over the internet
  • npmNode.js installed (for the npx command)

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Works in Claude on the web, desktop and mobile:

  1. Open Settings → Connectors
  2. Press Add custom connector
  3. Paste the address below and press Add
  4. If it asks you to sign in, sign in with the maker
SettingsConnectors1+ Add2https://…3
https://mcp.perfboarddesigner.com/mcp

Or run it on your computer

Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json

{
  "mcpServers": {
    "perfboarddesigner": {
      "command": "npx",
      "args": [
        "-y",
        "perfboard-designer-mcp"
      ],
      "env": {
        "PERFBOARD_EDITOR_URL": "your-value",
        "PERFBOARD_PROJECTS_URL": "your-value",
        "PERFBOARD_IMAGE_URL": "your-value"
      }
    }
  }
}

Run this in your terminal

claude mcp add --transport http perfboarddesigner https://mcp.perfboarddesigner.com/mcp

Or run it on your computer

claude mcp add perfboarddesigner --env PERFBOARD_EDITOR_URL=your-value --env PERFBOARD_PROJECTS_URL=your-value --env PERFBOARD_IMAGE_URL=your-value -- npx -y perfboard-designer-mcp

Fill in the empty values before running it.

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "perfboarddesigner": {
      "url": "https://mcp.perfboarddesigner.com/mcp"
    }
  }
}

Or run it on your computer

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "perfboarddesigner": {
      "command": "npx",
      "args": [
        "-y",
        "perfboard-designer-mcp"
      ],
      "env": {
        "PERFBOARD_EDITOR_URL": "your-value",
        "PERFBOARD_PROJECTS_URL": "your-value",
        "PERFBOARD_IMAGE_URL": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "perfboarddesigner": {
      "type": "http",
      "url": "https://mcp.perfboarddesigner.com/mcp"
    }
  }
}

Or run it on your computer

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "perfboarddesigner": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "perfboard-designer-mcp"
      ],
      "env": {
        "PERFBOARD_EDITOR_URL": "your-value",
        "PERFBOARD_PROJECTS_URL": "your-value",
        "PERFBOARD_IMAGE_URL": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

ChatGPT connects only to servers on the internet:

  1. Open ChatGPT on the web → Settings → Connectors (Apps)
  2. Press Create or Add (some plans need Developer mode under Advanced first)
  3. Paste the address below, give it a name and save
  4. If it asks you to sign in, sign in with the maker
SettingsConnectors1+ Create2https://…3
https://mcp.perfboarddesigner.com/mcp

Menu names can differ slightly by plan and over time.

Your choice stays on this device in a cookie; no account needed.

Values you fill in

  • PERFBOARD_EDITOR_URL env
    Where board links open, e.g. http://localhost:3000/app/ for your own copy of the editor. Defaults to https://perfboarddesigner.com/app/.
  • PERFBOARD_PROJECTS_URL env
    Where short links store projects, or off for no short links. Defaults to https://projects.perfboarddesigner.com.
  • PERFBOARD_IMAGE_URL env
    Where board picture links point, or off for none. Defaults to https://mcp.perfboarddesigner.com/render.svg.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

We have not read this server’s tool list yet; we check endpoints in rotation.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified against the domain perfboarddesigner.com (the registry checks domain ownership)

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • … Not checked yet

    Endpoint responds

    Not checked yet; we check endpoints in rotation

  • … Not checked yet

    Sign-in with OAuth

    Not checked yet; we check endpoints in rotation

  • … Not checked yet

    No hidden instructions in tool descriptions

    Not checked yet; we read the tool list when we check the endpoint

Compared with others in Design, images & audioi

  • More stars than 0% of the other 2192 servers in this category
  • Published to the registry more recently than 61% of the other 2192 servers in this category
  • Basic checks equal to or better than 100% of the other 2192 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is Perfboard Designer safe?

It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

The registry does not list a required key, though some servers ask you to sign in on first use.

Does it run on my computer or in the cloud?

Either way works: install it on your computer or connect to the cloud version.

Is it still maintained?

The GitHub repo last changed –, and the latest version (0.1.0) reached the registry 19 days ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. It connects by URL, so apps that accept remote MCP servers work too, such as ChatGPT in developer mode.

What can I use instead?

In the same category: Figma Context MCP, Claude Real Video, Figma MCP Server

Alternatives

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Claude Real Video

by HUANGCHIHHUNGLeo

Let any LLM watch a video locally — and search everything it has ever watched.

Runs on your computer★ 2,284MITUpdated 2 months ago
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Figma’s official server gives AI your design data so it can turn designs into code or describe them accurately. Connects to Figma’s cloud.

Runs in the cloud★ 2,152Updated 13 months ago
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README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

Perfboard Designer MCP server

An MCP server that lets an AI agent (Claude, or any MCP client) design perfboard and stripboard layouts for Perfboard Designer. The agent looks up parts, writes the board as a project file, checks it, and gives you a share link. Clicking the link opens the board in the editor, where you can look at it and change it.

"Lay out a 555 LED blinker on a small perfboard and send me the link."

It runs on your computer (stdio), needs no account and saves nothing to disk; or it can be hosted on Cloudflare Workers (below). While it runs it keeps the projects an agent is working on in memory, each under a projectId, so the agent sends a project at most once and then changes it with small edits. The project file stays the source of truth: get_project returns it, and every tool also takes a whole file instead of an id.

Setup

Node.js 22 or newer. It's on npm as perfboard-designer-mcp, which npx downloads the first time.

Claude Code:

claude mcp add --scope user perfboard -- npx -y perfboard-designer-mcp

Claude Desktop (claude_desktop_config.json, Settings → Developer → Edit Config) and other clients that take a command:

{

"mcpServers": { "perfboard": { "command": "npx", "args": ["-y", "perfboard-designer-mcp"] } } }

To run it from this repo instead, build it and use node /path/to/perfboard-designer/mcp/dist/server.js as the command:

cd mcp

npm install npm run build

Links open the public editor, https://perfboarddesigner.com/app/. To point them at another copy (a local dev server, say), set PERFBOARD_EDITOR_URL in the server's environment:

{

"mcpServers": { "perfboard": { "command": "npx", "args": ["-y", "perfboard-designer-mcp"], "env": {"PERFBOARD_EDITOR_URL": "http://localhost:3000/app/"} } } }

The server works on its own, without the hosted Worker. It only points at it for two extras, each set in the server's environment like PERFBOARD_EDITOR_URL, public unless set, and off to do without (agents are then not offered it):

SettingExtraDefault
PERFBOARD_IMAGE_URLmake_share_link's image, a picture of the board (render_board's PNGs are drawn here and need nothing)https://mcp.perfboarddesigner.com/render.svg
PERFBOARD_PROJECTS_URLmake_share_link's store: a short link to a stored project. Nothing is sent unless an agent askshttps://projects.perfboarddesigner.com

Point them at a local Worker with http://localhost:8787/render.svg and http://localhost:8787.

Tools

ToolWhat it does
list_partsLists the parts a project can place (175 today). Without a query, every part by category, one line each (its id, name and pin count). With words such as "capacitor" or "555", the parts matching all of them, or the closest ones when none do.
get_partParts in full, as many as you name in ids: which list each goes in, its pins and pin labels, polarity, value unit, holes its body covers, and an example entry to copy.
new_projectStarts a project kept in memory and returns its projectId: a blank perfboard or stripboard of the size you give, or a copy of an example (example: "555-led-blinker").
edit_projectChanges a kept project with a list of ops, all or none: add_part (by part id, with at, or from/to for two-lead parts; refs are numbered if left out; or a part of the agent's own: custom, pins anywhere or a catalog part's package via shape with its own pin names, or chip, a dual-row chip or dev board, placed again later by name), update_part (move, turn, change value or ref), remove_parts, add_wire (from/to, with via for the holes it bends at, or a path of holes made into one wire per leg; any end can be a pin by name, e.g. "U1.7" or "D1.K", for the hole it's in), update_wire (ends by hole or pin too, via to replace its bends), remove_wires, set_board, add_cuts/remove_cuts, set_pad (a note on a hole). Returns what changed, where the new or moved parts' pins landed, and the board checked as validate_project does; when it has no errors, also its nets.
get_projectThe whole project file of a kept project.
get_pin_positionsWhere every placed part's pins land on the board after rotation, e.g. U1 pin 8 (VCC) at [9, 3], so wires can be routed to the right holes.
render_boardDraws the board as text, one cell per hole with column and row numbers: pins by part key and number (a1), holes under a body, wire ends, holes a wire runs over without joining them, strip cuts and holes with notes, then which part each key is and every wire with its net. area draws only part of the board (needed above 6000 holes). format: "png" draws a picture instead, as the editor draws it (holes 50 px apart, scaled down to fit 1000 px; area crops it), for an agent to look at.
get_netsWhich pins the board connects: each net with its name (e.g. GND), its pins (U1.8 VCC for a chip pin, D1.K or C1.+ for a polarized lead, R1.1 otherwise) and its wires, plus pins connected to nothing, junctions (holes where three or more things join) and crossings (where a wire goes over another wire or a hole without joining it).
validate_projectLists every problem, with where it is: unreadable entries, unknown parts, pins off the board, two parts' pins or leads in one hole, overlapping parts, wires that connect nothing (a loose end, or no pins on their net), a wire passing over a pin without ending there, IC pins and two-lead parts' leads connected to nothing, supply rails shorted together (VCC with 5V is one rail, VCC with GND a short), LEDs, electrolytic capacitors and + and − pins in backwards or a diode conducting straight across the supply (judged by the rails: pins named like VCC, GND or 5V, battery holders' terminals and holes noted +9V), and on a stripboard, pins shorted by a strip or in a cut hole. Wires crossing are listed as notes, not problems. Pass expectNets (the netlist you meant, e.g. [["U1.8", "U1.4", "R1.1", "J1.1"], ["U1.2", "U1.6", "C1.+"]]) and every missing or extra connection is an error; for a kept project it's remembered, so edit_project and make_share_link check against it too ([] forgets it). A whole project sent here is kept, and the reply gives its projectId.
make_share_linkValidates the project (with expectNets, given or remembered) and returns the link that opens it, and image: the address of an SVG picture of the board, drawn as the editor draws it (served by the hosted Worker, below). It refuses a project with errors unless allowErrors is set. editorUrl points it at another copy of the editor, e.g. http://localhost:3000/app/; it defaults to PERFBOARD_EDITOR_URL. With store: true (or storeAs: "led-blinker", the id it'd like), it also stores the project (below) and returns stored: its id, a short link and its file and pictures. The self-contained link is made either way, and if storing fails, storeError says why.
show_boardShows the user a picture of the board right in the chat, as the editor draws it, with a button that opens it in the editor: an MCP App, for clients that show them (e.g. Claude, ChatGPT), which don't load Markdown images from links. The picture travels in the result's _meta, to the page and not to the agent; the page is the ui://perfboard/board-view.html resource. Clients without MCP Apps show nothing.
read_share_linkReads the project out of a link you share with the agent (z=, json= or src=, a stored project's short link too) and keeps it under a projectId, so the agent can change an existing board.

Every tool that reads a project takes either projectId or the whole file as project. Kept projects last as long as the server process (the 200 most recently used); on Cloudflare, 30 days after they were last used.

Its instructions to agents are kept short (clients cut them off at about 2 KB); the full guide is the resource perfboard://docs/guide (src/guide.ts).

It also serves the format as resources: perfboard://docs/project-file (the project file format, field by field), perfboard://docs/share-links (the link format), perfboard://parts (the whole parts catalog as JSON), and example projects: perfboard://examples/555-led-blinker (a 555 LED blinker on a perfboard, all wired with jumpers) and perfboard://examples/555-led-blinker-stripboard (the same circuit on a stripboard), read from ../examples/.

Hosting it on Cloudflare Workers

The public copy runs at https://mcp.perfboarddesigner.com/mcp; how to add it to Claude Code, claude.ai, ChatGPT, Cursor and other clients is on https://perfboarddesigner.com/mcp-server/ (../mcp-server/index.html).

The same server also runs as a Cloudflare Worker, so an MCP client can reach it over the web with nothing installed: Streamable HTTP at /mcp (src/worker.ts). It's stateless, every request getting a fresh server, so kept projects can't live in memory: each is kept in its own Durable Object (ProjectHolder), named by its projectId, and forgotten after 30 days unused. Project ids are random, so they can't be guessed. There's no sign-in: anyone with the address can use it.

It also draws boards: /render.svg? followed by a share link's part after the # (name=…&z=… or json=…; src= links aren't fetched) answers with an SVG picture of that board, drawn by the editor's own board renderer (../src/board-render/) with the part icons baked in. /render.png? with the same parameters answers with a PNG of it instead, for places that don't show SVG, such as chat apps and link previews. An address says everything in its picture, so it's cached for good (src/image-requests.ts).

The PNGs, from /render.png and render_board, are drawn from the same SVG by resvg, compiled to WebAssembly (@resvg/resvg-wasm, MPL-2.0), so they come out the same from the Worker and from stdio (src/board-png.ts). Drawing one takes around a tenth of a second of CPU for a small board, far more than the Workers Free plan's 10 ms a request, so the hosted server needs a paid plan to draw them.

So pictures aren't drawn again for every request, each Cloudflare data center keeps a copy of every picture and stored project file it serves (the Workers Cache API), for as long as its Cache-Control says: a year for /render.*, a day for stored projects. Repeat requests there are answered from it (CF-Cache-Status: HIT) without drawing again or waking the stored project's Durable Object (edgeCached() in src/worker.ts). Only answers that worked are kept, so an unknown id is looked up again next time. After a change to how boards are drawn, old pictures stay until they expire or the zone's cache is purged in the Cloudflare dashboard. The cache does nothing on the workers.dev address, only on the custom domains.

Stored projects

A share link carries the whole project, so it works without any server, but it gets long. The Worker can also store a project under a short id and serve it, at https://projects.perfboarddesigner.com (the same Worker, at its own address so the storage could move to a Worker of its own without breaking links). It's the project storage behind short links, for agents (make_share_link with store) and for people (the editor's Share dialog), documented for both in docs/share-links.md:

| Request |

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