Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Description from the maker (original English)
Persistent 3D/2D spatial world model for AI agents with dynamic velocity and entity tracking.
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Pick the AI app you use, then copy the settings.
You need
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Open Claude Desktop → Settings → Developer → Edit Config, and paste this into claude_desktop_config.json
{
"mcpServers": {
"world-model": {
"command": "npx",
"args": [
"-y",
"@putervision/world-model-mcp"
]
}
}
}Run this in your terminal
claude mcp add world-model -- npx -y @putervision/world-model-mcpPaste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json
{
"mcpServers": {
"world-model": {
"command": "npx",
"args": [
"-y",
"@putervision/world-model-mcp"
]
}
}
}Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.
Paste into .vscode/mcp.json in your project
{
"servers": {
"world-model": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@putervision/world-model-mcp"
]
}
}
}Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.
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Runs on your computer; the tool list appears in your AI app after you install it.
We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026
The registry name was verified with the GitHub account putervision, which owns the repo
We have not read this repo from GitHub yet
We have not read this repo from GitHub yet
This one runs on your computer; there is no internet endpoint
Runs on your computer and uses local settings instead
Runs on your computer; we can only read tool lists from internet endpoints
Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.
It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.
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It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).
The GitHub repo last changed –, and the latest version (0.6.1) reached the registry 34 days ago.
Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Node.js on your computer.
In the same category: Figma Context MCP, Claude Real Video, Figma MCP Server
Servers in the same category from other makers, sorted by stars.
Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
Figma’s official server gives AI your design data so it can turn designs into code or describe them accurately. Connects to Figma’s cloud.
Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.
@putervision/world-model-mcp is a zero-infrastructure, deterministic Model Context Protocol (MCP) server that maintains a persistent 3D/2D spatial world model for AI agents. It bridges perception (@putervision/vision-memory-mcp) and reasoning/action (@putervision/state-memory-mcp) with durable entity tracking, object permanence with confidence decay, movement simulation with AABB collision avoidance, expected view frustum projection, and Playwright 3D game automation.
🌐 Official Documentation & Website: putervision.com
Prerequisites: Node.js >= 18.18.0
# 1. Install globally
npm install -g @putervision/world-model-mcp
cd your-project
world-model-mcp init
# Run directly via binary (after global install)
world-model-mcp run
world-model-mcp view
world-model-mcp stats
on, inside, contains, near), ray-AABB occlusion frustum culling, waypoint navigation, and time-travel rollback.active → hidden → lost).KeyW for 450ms, ArrowLeft for 290ms) and 3D↔2D coordinate screen projections.world-model-mcp view)..world-model-mcp/ in your workspace.@putervision/world-model-mcp provides 15 production-grade consolidated MCP tools organized across 5 core workflow domains:
update_entity (entity CRUD, 3D bounds, properties, confidence), query_entities (FTS5 search, proximity radius, status/tags filter, history lookup), set_relation (topological graph links: on, inside, near, contains), get_spatial_map (JSON, GeoJSON, glTF 2.0, OBJ, summary, and format: "compact_slice").simulate_movement (displacement prediction, AABB collision checks, waypoint routing), ingest_observation (vision detection ingestion, Euclidean re-identification, frustum reconciliation), get_expected_view (observer pose, horizontal FOV cone, ray-AABB occlusion).link_to_goal (associate entities/regions with State Memory tasks, extract spatial context slices), record_outcome (record execution results, position shifts, property changes, destruction).manage_spatial_spec (register physical clearance/containment contracts, live verification scoring), create_evidence_pack (cryptographic SHA-256 evidence bundles linking spatial proofs to task nodes).use_spatial_blackboard (topic board, mutex claim/release, intent conflicts), manage_snapshot (checkpoints, snapshot diffing, time-travel undo), wait_for_spatial_state (async polling for target spatial condition), generate_game_inputs (Playwright WASD hold timings, 3D↔2D screen ray projection).👉 For complete parameter specifications, return schemas, and example payloads, see the [API Reference Guide](docs/api-reference.md) and [Database Schema](docs/database-schema.md).
Perception / Vision Detection
│ ▼ ┌─────────────────────────────────┐ │ Perception Ingestion & Re-ID │ ──▶ ingest_observation(reconcile: true) └────────────────┬────────────────┘ │ ▼ ┌─────────────────────────────────┐ │ Durable Entity & Permanence │ ──▶ update_entity(...) │ (3D Bounding Boxes, Decay) │ ──▶ set_relation(relation: "on"|"inside") └────────────────┬────────────────┘ │ ▼ ┌─────────────────────────────────┐ │ Simulation & Waypoint Routing │ ──▶ simulate_movement(mode: "navigate") │ (AABB Collision Avoidance) │ ──▶ get_expected_view(fov: 90) └────────────────┬────────────────┘ │ ▼ ┌─────────────────────────────────┐ │ Playwright & Action Execution │ ──▶ generate_game_inputs(...) │ (WASD Sequences, Screen Rays) │ ──▶ record_outcome(action_type: "move") └────────────────┬────────────────┘ │ ▼ ┌─────────────────────────────────┐ │ Spatial SDD & Cryptographic │ ──▶ manage_spatial_spec(action: "verify") │ Evidence Bundling to Tasks │ ──▶ create_evidence_pack(...) └────────────────┬────────────────┘ │ ▼ ┌─────────────────────────────────┐ │ Persistent SQLite Engine │ ──▶ .world-model-mcp/world.db (WAL mode) │ Append-Only History Ledger │ ──▶ SHA-256 Cryptographic Audit Chain └─────────────────────────────────┘
Explore dedicated guides and deep dives in the docs/ directory:
| Guide | Description |
|---|---|
| 🏗️ [Architecture & Codebase Distillation](docs/codebase-distillation.md) | High-signal architectural overview, module inventory, data flows, and design decisions. |
| 💡 [Features & Triad Overview](docs/features.md) | PuterVision Autonomous Triad interaction, 3D WebGL scene visualizer, and evidence packs. |
| 📋 [Spatial World Model Concepts](docs/concepts.md) | Object Permanence ($C = C_0 \cdot e^{-\lambda t}$), Confidence Decay, Frustum Projection, and Spatial SDD. |
| ⚙️ [Configuration & IDE Setup](docs/configuration.md) | Auto-Initialization details, Environment Variables, and Editor Configs (Cursor, VS Code, Claude, Windsurf). |
| 🛠️ [CLI Command Reference](docs/cli-usage.md) | CLI flags (init, run, view, stats, inspect, map, export, import, doctor, snapshot, spec, blackboard). |
| 🧰 [Tools & API Reference](docs/api-reference.md) | Complete reference for all 15 Consolidated MCP Tools, legacy tool mapping, and parameter examples. |
| 🗄️ [Database Schema](docs/database-schema.md) | SQLite tables (entities, spatial_relations, entity_history, spatial_specs, blackboard_items, evidence_packs). |
| 🎮 [Interactive 3D Game Arena Demo](docs/game-demo.html) | Autonomous 3D browser arena with Three.js bridge diagnostics (window.__WORLD_MODEL_BRIDGE). |
| 🧭 [Examples & Tutorials](docs/examples/) | Deep-dive examples: Spatial Navigation, Perception Reconciliation, and Multi-Agent Blackboard. |
When an autonomous AI agent enters a repository with world-model-mcp:
1. Orient & Explore ──▶ get_spatial_map(format: "summary") + get_expected_view(fov: 90)
# Run full unit, integration, and geometry stress test suite across 47 test files (206 tests)
npm test
npm run test:matrix
npm run test:3d
Developed and maintained by PuterVision. Released under the MIT License.