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Steam (read-only)

by Sarg338version 1.19.0i★ –iRuns on your computer
Registry nameio.github.Sarg338/steam-mcp

Install

Overview

Description from the maker (original English)

Read-only Steam: friends, games, achievements, sales, plus game recommendations and co-op nights.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs on your computer
  • Transport: stdio
  • Category: Games, sports, food & learning
  • You need to fill in: STEAM_API_KEY

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 1 of 1 passed
  • Runs on your computer with your user’s permissions (files, network, apps).
  • You fill in yourself: STEAM_API_KEY, STEAM_USER, STEAM_MCP_TOOLS

Values marked secret are keys to your account. Never share them or paste them into a chat.

You need

  • PyPIPython’s uv installed (for the uvx command)

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Download the maker’s .mcpb file

The link goes to the maker’s own file; we do not host or repackage it. Open the file and Claude Desktop installs it.

Run this in your terminal

claude mcp add steam --env STEAM_API_KEY=your-value --env STEAM_USER=your-value --env STEAM_MCP_TOOLS=your-value -- uvx steam-mcp

Fill in the empty values before running it.

Open in Cursor

Or copy the settings yourself

Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json

{
  "mcpServers": {
    "steam": {
      "command": "uvx",
      "args": [
        "steam-mcp"
      ],
      "env": {
        "STEAM_API_KEY": "your-value",
        "STEAM_USER": "your-value",
        "STEAM_MCP_TOOLS": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Open in VS Code

Or copy the settings yourself

Paste into .vscode/mcp.json in your project

{
  "servers": {
    "steam": {
      "type": "stdio",
      "command": "uvx",
      "args": [
        "steam-mcp"
      ],
      "env": {
        "STEAM_API_KEY": "your-value",
        "STEAM_USER": "your-value",
        "STEAM_MCP_TOOLS": "your-value"
      }
    }
  }
}

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.

Your choice stays on this device in a cookie; no account needed.

Values you fill in

  • STEAM_API_KEY secret env
    Steam Web API key (optional, free at https://steamcommunity.com/dev/apikey). 19 tools work without it — store, games, reviews, prices, deals, player counts, achievement rarity. A key adds the account…
  • STEAM_USER env
    Optional. Your own Steam vanity name, SteamID64, or profile URL, so the account tools default to you when you omit a steamid. Public profile name, not a secret.
  • STEAM_MCP_TOOLS env
    Optional. Which tools to load: 'all' (default, 41 tools), 'essentials' (15 tools, a much smaller context footprint), or 'essentials,get_inventory' to add tools by name.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Runs on your computer; the tool list appears in your AI app after you install it.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 8, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified with the GitHub account Sarg338, which owns the repo

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • – Not applicable

    Endpoint responds

    This one runs on your computer; there is no internet endpoint

  • – Not applicable

    Sign-in with OAuth

    Runs on your computer and uses local settings instead

  • … Not checked yet

    No hidden instructions in tool descriptions

    Runs on your computer; we can only read tool lists from internet endpoints

Compared with others in Games, sports, food & learningi

  • More stars than 0% of the other 1285 servers in this category
  • Published to the registry more recently than 39% of the other 1285 servers in this category
  • Basic checks equal to or better than 100% of the other 1285 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is Steam (read-only) safe?

It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

You need to fill in: STEAM_API_KEY

Does it run on my computer or in the cloud?

It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).

Is it still maintained?

The GitHub repo last changed –, and the latest version (1.19.0) reached the registry 44 days ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need Python (uv), MCPB on your computer.

What can I use instead?

In the same category: SponsorHound, Joinable, Castos MCP by usefulapi

Alternatives

Servers in the same category from other makers, sorted by stars.

Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

SponsorHound

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Runs in the cloudUpdated today
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Joinable

by Noju-io

Make any game joinable: pick the pattern, get the snippet, run a two-player self-test.

Runs on your computerUpdated today
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Read podcasts and episodes; create and update episodes; manage private subscribers in Castos.

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README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

Steam MCP

A read-only Model Context Protocol server for the public Steam Web API and storefront — 41 tools, 5 prompts, and 2 resources that let any MCP client (Claude Desktop, Claude Code, Cursor, …) answer questions about Steam: your friends, games, playtime, and achievements, plus account-independent things like sales, reviews, live player counts, Steam Deck compatibility, discovery, recommendations, and co-op planning.

Read-only · official Steam APIs only · open source. Nobody logs in, and the server never writes, trades, posts, launches games, or makes purchases.

Quick start — no API key needed

Install uv, then:

Claude Code

claude mcp add steam -- uvx steam-mcp

That's the whole setup. 19 of the 41 tools work with no credential at all — anything about the store or a game itself:

*"Is Baldur's Gate 3 worth buying, and how are its recent reviews trending?"*

*"What co-op games are on sale under £20 right now?"*

*"How many people are playing Helldivers 2 this minute?"*

*"Will Hades II run properly on my Steam Deck?"*

The three game-finders (steam_discover, steam_should_i_buy, steam_recommend) work without a key too, as long as you don't personalize them.

Adding your own account

A free Steam Web API key (a minute to get) unlocks the other 22 — the ones that read a *specific account*: library, playtime, friends, achievements, wishlist, inventory. Add STEAM_USER too and "my"/"I" default to you, so you never have to paste a SteamID:

claude mcp add steam --env STEAM_API_KEY=YOUR_KEY --env STEAM_USER=your_steam_name -- uvx steam-mcp

Tip: this defaults to the current project. Add --scope user only if you want

Steam in *every* project — that keeps its tools in context everywhere, so prefer

per-project scope unless Steam is cross-cutting for you.

Claude Desktop — download steam-mcp.mcpb from the latest release and open it (Settings → Extensions). Both fields are optional; leave them blank for the keyless tools and fill them in later.

Cursor / Cline / Windsurf and the manual pip setup are under Setup below.

Without a key, the account tools are still listed but marked

[unavailable: needs STEAM_API_KEY], so your assistant knows to reach for a keyless

tool instead of failing at one it can't use.


What it can answer

Account / profile (needs a public profile; set STEAM_USER and "my"/"I" default to you — no SteamID needed):

  • "Who's on my friends list, and who's online right now?"
  • "Which of my friends own *Helldivers 2* — and who's playing it now?"
  • "It's game night — what co-op games do my online friends and I all own?"
  • "Analyze my library — my backlog, and what I loved but abandoned."
  • "Which achievements am I missing in *Hollow Knight*, and which are my rarest?"
  • "What's on my wishlist, and is any of it on sale?"
  • "Based on what I play most, what should I check out next?"
  • "What's in my CS2 inventory, and which items are marketable?"

Account-independent (works for any game, no SteamID needed):

  • "Is *Baldur's Gate 3* worth buying — and how are its recent reviews trending?"
  • "What's on sale right now, and what are the current top sellers?"
  • "How many people are playing *Counter-Strike 2* this minute?"
  • "Will *Hades II* run on my Steam Deck?"
  • "What's the Community Market price of a Field-Tested AK-47 | Redline?"
  • "Is *Elden Ring* a soulslike? What are its community tags?"
  • "Find well-reviewed co-op roguelikes under $20."
  • "Recommend games like *Hollow Knight* that I don't already own."

Tools

ToolWhat it returnsNeeds key?
steam_resolve_vanity_urlVanity name / profile URL → SteamID64yes
steam_get_player_summaryStatus (Online/Away/In-Game…), current game, for 1–100 usersyes
steam_get_friend_listFriends enriched with name + live statusyes
steam_find_friends_who_ownWhich friends own (or are playing) a game — "who can I play X with"yes
steam_get_user_groupsThe Steam groups/clans a user is in (name, URL, member count)yes
steam_plan_coop_nightCo-op games the host + friends all own (ranked by owners) — or mode="new" for fresh co-op games none of them own yet; with who's online nowyes
steam_get_owned_gamesOwned games with total/recent hours (sortable)yes
steam_analyze_libraryBacklog, playtime distribution, abandoned games across a whole libraryyes
steam_get_recently_played_gamesLast-2-weeks playtimeyes
steam_get_steam_levelSteam community levelyes
steam_get_player_bansVAC / game / community / economy bansyes
steam_get_player_achievementsPer-game unlocked vs locked achievementsyes
steam_get_game_schemaA game's achievement definitions (names, descriptions, hidden flag)yes
steam_get_global_achievement_percentagesAchievement rarity (global %)no
steam_get_user_game_statsA user's in-game stats (kills, wins, distance…) for a gameyes
steam_get_rarest_unlocksA player's rarest achievement unlocks in a game (by global rarity)yes
steam_search_appsGame title → appid (+ price)no
steam_discoverFind/recommend games by tag, price, sale, platform, release window ("last N days") — optionally personalized to a user's taste (excludes games they own)no*
steam_should_i_buyBuying brief — price, lifetime + recent reviews (trend), tags, Metacritic, and your taste matchno*
steam_recommendRecommend games like a seed game or your taste, with the shared tags as the "why"no*
steam_get_app_detailsFull store details — play modes/co-op, controller, DLC, languages, requirements, Metacritic, Steam Deckno
steam_get_deck_compatibilitySteam Deck rating (Verified/Playable/Unsupported) + the per-criterion test resultsno
steam_get_dlcA game's DLC, with live prices and what's on saleno
steam_get_app_regional_pricingA game's price across regions (each in local currency)no
steam_get_workshop_itemWorkshop item metadata (game, tags, subscribers, favorites, views)no
steam_get_app_tagsA game's top community tags (Souls-like, Roguelike, Cozy…)no
steam_get_app_reviewsLifetime verdict, +/- counts, sample reviews; optional recent (last-N-days) score via review_filter='recent'no
steam_analyze_gameOne-call brief on a game: price, all-time and 30-day reviews, players now, Deck, tags, the latest update's effect on reviews, and newsno
steam_compare_gamesCompare 2-5 games side by side: price, reviews and their trend, players now, Steam Deck, co-op, tagsno
steam_get_update_impactDid an update change the reviews? Review score in the days before vs after each recent patchno
steam_analyze_app_reviewsAnalyze thousands of reviews: sentiment over time, by language and playtime, Steam Deck, key activations vs Steam purchases, refunds, developer repliesno
steam_get_featured_specialsGames currently on sale (regional)no
steam_get_store_highlightsTop sellers, new releases, or coming soonno
steam_get_wishlistA user's wishlist, with live prices + what's on saleyes
steam_get_inventoryA user's inventory — game items or Steam Community items (cards, emoticons…), with tradable/marketable flagsyes†
steam_get_market_priceCommunity Market price for an item (lowest/median/24h volume) + type/rarity + CS2 conditionno
steam_get_player_badgesBadges + the XP breakdown behind a Steam levelyes
steam_get_package_detailsPackage/bundle price + included gamesno
steam_compare_playersShared games between two users, with playtimeyes
steam_get_current_playersLive concurrent player countno
steam_get_app_newsRecent news / patch notesno

Every tool supports response_format: "markdown" (default) or "json", and all are annotated readOnlyHint: true. Prefer the composite tools (steam_should_i_buy, steam_recommend, steam_discover, steam_plan_coop_night) over chaining several calls, and ask for json only when you need to parse fields. Tools that read localized text accept a language parameter — a Steam language name like french or schinese (default english).

\* steam_discover, steam_should_i_buy, and steam_recommend need no key for

the store data; their personalization (passing a steamid to use a user's

library/taste) requires a key and a public profile.

† steam_get_inventory reads a keyless endpoint, but it still has to know *whose*

inventory — and turning a vanity name (or STEAM_USER) into a SteamID64 is itself a

keyed call. Pass a raw 17-digit SteamID64 and it works with no key.

Prompts & resources

Beyond tools, the server ships prompts (guided one-click flows that orchestrate the tools) and resources (reference Steam entities by URI):

  • Prompts: what_should_i_play, is_it_worth_buying, plan_game_night, steam_deals, game_overview.
  • Resources: steam://app/{appid} (store details) and steam://user/{steamid} (profile + live status).

Recent reviews: steam_get_app_reviews with review_filter='recent' asks

Steam for the exact review count and score of the last day_range days (default

30), the same numbers as the store page's "Recent Reviews" row. If Steam refuses

that request it falls back to counting the newest reviews, up to

recent_max_reviews, and marks the result sampled: true.

Whose reviews count: by default both scores count what the store page

counts: Steam purchases only for a paid game (key activations are left out) and

everyone for a free game. purchase_type='all' or 'steam' forces either.

Market prices: steam_get_market_price uses Steam's Community Market

endpoints, which are undocumented and tightly rate-limited. Results are cached

briefly; an item with no current listings reports its price as unavailable.


Setup

1. Get a free Steam Web API key *(optional)*

Skip this if you only want the 19 keyless tools — the server runs fine without a key and the account tools simply advertise themselves as unavailable.

To unlock the account tools, visit https://steamcommunity.com/dev/apikey, sign in, register a domain (any domain you control works; localhost is commonly used for personal keys), and copy the key. Usage is governed by the Steam Web API Terms of Use.

2. Install

The published package needs no checkout (Python 3.10+):

uvx steam-mcp          # zero-install via uv (recommended)

or

pip install steam-mcp # run as: python -m steam_mcp.server

Both MCP Python SDK majors work (mcp>=1.28). On the v2 SDK the server speaks spec revision 2026-07-28 — stateless, no initialize handshake — advertises cache hints on its tool/prompt/resource listings, and can ask you which Steam account is yours when STEAM_USER isn't set (once

Only the beginning is shown; read the rest in the repo

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