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Pixelbolt pixel art toolkit

by skulitomversion 0.12.0i★ –iRuns on your computer
Registry nameio.github.skulitom/pixelbolt

Install

Overview

Description from the maker (original English)

Pixel art and sprite animation for agents: JSON recipes to PNG, APNG, GIF and sprite sheets.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs on your computer
  • Transport: stdio
  • Category: Design, images & audio

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 1 of 1 passed
  • Runs on your computer with your user’s permissions (files, network, apps).
  • The registry lists no key to fill in.

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Download the maker’s .mcpb file

The link goes to the maker’s own file; we do not host or repackage it. Open the file and Claude Desktop installs it.

Run this in your terminal

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.

Your choice stays on this device in a cookie; no account needed.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Runs on your computer; the tool list appears in your AI app after you install it.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified with the GitHub account skulitom, which owns the repo

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • – Not applicable

    Endpoint responds

    This one runs on your computer; there is no internet endpoint

  • – Not applicable

    Sign-in with OAuth

    Runs on your computer and uses local settings instead

  • … Not checked yet

    No hidden instructions in tool descriptions

    Runs on your computer; we can only read tool lists from internet endpoints

Compared with others in Design, images & audioi

  • More stars than 0% of the other 2186 servers in this category
  • Published to the registry more recently than 97% of the other 2186 servers in this category
  • Basic checks equal to or better than 100% of the other 2186 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is Pixelbolt pixel art toolkit safe?

It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

The registry does not list a required key, though some servers ask you to sign in on first use.

Does it run on my computer or in the cloud?

It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).

Is it still maintained?

The GitHub repo last changed –, and the latest version (0.12.0) reached the registry yesterday.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need MCPB on your computer.

What can I use instead?

In the same category: Figma Context MCP, Claude Real Video, Figma MCP Server

Alternatives

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Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

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Runs on your computer★ 16,165MITUpdated 5 months ago
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Claude Real Video

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Let any LLM watch a video locally — and search everything it has ever watched.

Runs on your computer★ 2,284MITUpdated 2 months ago
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Figma’s official server gives AI your design data so it can turn designs into code or describe them accurately. Connects to Figma’s cloud.

Runs in the cloud★ 2,152Updated 13 months ago
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README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

Pixelbolt

[The gallery](https://skulitom.github.io/Pixelbolt/gallery/): 66 pixel art effects, sprites and scenes from Pixelbolt 0.11.0, all playing, each one click from its recipe in the playground.

Give Claude Code the pixel art skill in one line (Node.js 20 or newer):

npx -y pixelbolt@latest skill install

For Codex, Cursor and the other agents the open skills CLI supports: npx skills add skulitom/Pixelbolt. It copies the skill file alone, which then runs Pixelbolt through npx. The CLI reports installs to the skills.sh leaderboard unless DISABLE_TELEMETRY=1 is set. The skills CLI needs Node.js 22.20 or newer.

Pixel art and sprite animation that your AI agent can make, check and fix. Pixelbolt turns an editable JSON recipe into sprites, tiles, icons, effects and short animations, and exports them as PNG sprite sheets, texture atlases, animated PNGs, GIFs and frames for a video editor. Agents drive it through a local MCP server or the command line; you can open, play and edit the same recipe in a local browser studio.

Try it in your browser: render, export and share recipes with nothing installed.

Poke the pixels: blow on a live pixel-art campfire, pour honey and slime, then save a GIF or share a link that replays exactly what you did.

Effect guides: fire, explosions, smoke and steam, water, slime and honey, and magic, each with recipes that open in the playground.

Neon Voyage: a free browser game made with Pixelbolt. Every sprite, effect and letter is a recipe, and the rocket's exhaust is a live fluid simulation that bends as you steer.

English · 简体中文 · 日本語

Fire, smoke, steam, explosions, magic, water, honey, slime and sand come from a real fluid simulation that runs on your own CPU in well under a second and bakes every frame into palette pixels you can edit, with seamless loops (fluid effects).

  • Who it's for: game developers, game-jam teams and web or video makers who want an agent such as Claude, Codex or Cursor to draw and revise their pixel art, and people building agents that need exact, repeatable images.
  • Use it when you want small 2D game assets that stay editable as text: the agent reads every pixel back, fixes one pixel or one frame without redrawing the rest, and the same recipe renders the same image every time.
  • Don't use it for painted or photographic images, large animations (an animation frame is at most 256 × 256 pixels, and a project at most 256 frames and 4,194,304 pixels in all; a single still, such as a 1920 × 1080 backdrop or mural, may be up to 4096 pixels a side within that total), generating art with an image model, or editing GIFs and Aseprite files (it imports PNG only, at up to 8 bits per channel).
  • Compared with aseprite-mcp, pixel-mcp, pixscii, pixelart-mcp, pixelforge-mcp and SpriteCook, with Pixelbolt's measured runs, the others read from their code and docs, and when to choose each one instead: Pixel art and sprite MCP servers for AI agents: 7 compared (checked 17 October 2026; refreshed 29 October). For fire, smoke, explosion, water and spell effects, with Pixel FX Designer, SpriteMancer, Fluid FX, Pixel Composer, PHOSPHOR, BlastFX and Pixel VFX Forge: Pixel FX Designer alternatives: 8 tools compared (checked 19 October 2026; Pixel VFX Forge added 27 October). Measured with and without Pixelbolt on Claude Haiku, Sonnet and Opus 5.5, in a benchmark we planned in advance: Does a pixel-art MCP server help Claude? (run 23 October to 3 November 2026; on 0.11.0, 32 of 36 runs passed every check with Pixelbolt and 31 without, blind pairs 18 to 13 with one by default, p = 0.47, at 1.47 times the cost, short of our rule for saying it helps; animations and effects, which 0.11.0 was built for, 9 of 15 pairs, p = 0.61, and a same-day repeat would have failed that bar).

Try it. You need Node.js 20 or newer; there is nothing else to install, no API key and no network service:

git clone https://github.com/skulitom/Pixelbolt.git

cd Pixelbolt node bin/pixelbolt.js preview --open

Give it to your agent. For Claude Code, one line installs the pixel art skill, with nothing to clone and no MCP server (Pixelbolt 0.9.2 or later):

npx -y pixelbolt@latest skill install

It writes ~/.claude/skills/pixelbolt-pixel-art/ (--project writes the current folder's .claude/skills/ instead, --dir any skills folder), runs every command it names through npx -y pixelbolt@ , and never replaces a copy you have changed unless you add --force. For Pixelbolt's MCP tools too, install the Claude Code plugin instead: it brings the server and the same skill together. In Claude Desktop, download pixelbolt.mcpb from the latest release and open it (or install it from file under Settings → Extensions), choose a workspace folder for recipes and artwork, then ask the agent to call pixel_help. For Codex, Cursor and other MCP clients, see Connect an agent through MCP. Pixelbolt is in the official MCP Registry as io.github.skulitom/pixelbolt.

Pixelbolt was called PixelForge until 0.8.0. The pixelforge command still works as an alias, and recipe files keep their pixelforge-* format tags, so existing files and agent setups keep working.

Gallery · Fluid effects · Quick start · Agent setup · MCP server · Portable builds · Recipe reference · Contributing · Sibling tools

How it works

Write a JSON recipe with palettes, text grids, reusable symbols and drawing operations. Get transparent PNGs, sprite sheets, animated PNGs, GIFs for sharing, numbered frames for video editors, and the metadata and player needed to use them. Inspect and edit the recipe in a local browser studio.

Zero runtime dependencies. No build step, API key, image model, network service or native graphics library. Requires Node.js 20 or newer. Works from a checkout on Windows, macOS and Linux.

Figures in motion

Author limbs as bones, bodies as masses, and faces or props as grids. Relative joints and two-bone reach keep attachments together; idle, walk, run, jump, attack and hurt templates expand into editable poses. Review planted feet, ground contact and loop joins in the CLI, MCP or studio. The output uses the existing sprite player.

node bin/pixelbolt.js preview character.poses.json

node bin/pixelbolt.js compile character.poses.json --expand --out character-edit.poses.json node bin/pixelbolt.js inspect character.poses.json --motion run --speed 48

Pose and motion reference

Baked wave effects

Looping interference and portal interiors combine waves before colouring them, leaving cancellation gaps between bright bands. Two editable presets bake to ordinary sprite frames and appear in the studio's sample list. The game only plays the exported animation.

node bin/pixelbolt.js preview examples/portal.wave.json --open

node bin/pixelbolt.js compile examples/portal.wave.json --out output/portal.json node bin/pixelbolt.js render output/portal.json --out output/portal-assets

Wave controls and limits · Scene comparison and review. Loops only; masks shape the artwork without simulating reflection or collision.

Gallery

An AI agent drew these with Pixelbolt. Its scripts write the recipes, particle sources and scenes; Pixelbolt renders every sprite to a transparent sheet with an atlas, plays each 240×135 room as a scene and writes the GIFs. They are shown at 3×.

Two more rooms and how these were made

Fluid effects

A pixelforge-fluid source runs a small, deterministic fluid simulation and compiles it into an ordinary recipe of palette grids: gases with buoyancy, swirling vorticity, cooling and dissipation, and liquids as FLIP particles on the same grid, thin as water, thick as honey (a stream that never breaks, a mound that slowly sinks) or firm as slime (a blob that squashes, springs back and holds its shape). Look layers map density, temperature, speed and depth onto your palette ramps through ordered dither, so no colour outside the palette can appear, and looping effects close their seam. Each preset below compiles in well under a second on a laptop CPU, with no GPU and no model calls. Shown at 4×.

![A torch: a sm

Only the beginning is shown; read the rest in the repo

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