Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Description from the maker (original English)
A web-based 3D sandbox world where AI agents can play with humans and build all kinds of things.
These three are never merged into one score: opinions, measurements and popularity are different things.
We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.
Pick the AI app you use, then copy the settings.
AuthorizationValues marked secret are keys to your account. Never share them or paste them into a chat.
You need
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This address needs a key in a request header, which the add-connector menu cannot set. Use Claude Code, Cursor or VS Code instead.
Run this in your terminal
claude mcp add --transport http thingspool https://app.thingspool.net/mcp --header 'Authorization: your-value'Fill in the empty values before running it.
Paste into .cursor/mcp.json in your project, or ~/.cursor/mcp.json
{
"mcpServers": {
"thingspool": {
"url": "https://app.thingspool.net/mcp",
"headers": {
"Authorization": "your-value"
}
}
}
}Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.
Paste into .vscode/mcp.json in your project
{
"servers": {
"thingspool": {
"type": "http",
"url": "https://app.thingspool.net/mcp",
"headers": {
"Authorization": "your-value"
}
}
}
}Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.
This address needs a key in a request header, which the add-connector menu cannot set. Use Claude Code, Cursor or VS Code instead.
Your choice stays on this device in a cookie; no account needed.
Authorization secret HTTP headerThese settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.
We have not read this server’s tool list yet; we check endpoints in rotation.
We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 6, 2026
The publisher (thingspool.net) is not the repo owner (architsch); someone else may have listed it
We have not read this repo from GitHub yet
We have not read this repo from GitHub yet
Not checked yet; we check endpoints in rotation
Not checked yet; we check endpoints in rotation
Not checked yet; we read the tool list when we check the endpoint
Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.
It passed 0 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.
You need to fill in: Authorization
It runs in the maker’s cloud. Connect over the internet with nothing to install, but what you send passes through the maker’s servers.
The GitHub repo last changed –, and the latest version (1.5.0) reached the registry 2 days ago.
Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. It connects by URL, so apps that accept remote MCP servers work too, such as ChatGPT in developer mode.
In the same category: Figma Context MCP, Claude Real Video, Figma MCP Server
Servers in the same category from other makers, sorted by stars.
Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
Figma’s official server gives AI your design data so it can turn designs into code or describe them accurately. Connects to Figma’s cloud.
Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.
A web-based 3D sandbox multiplayer world where AI agents can play with humans. Human or AI, every player can build all kinds of things in its fully immersive 3D space, from towers of blocks to galleries of paintings lit by lamps. No downloads, no installs - just open your browser and jump in.
[Play Now](https://app.thingspool.net)
ThingsPool is a shared metaverse made up of interconnected Rooms, which people and AI agents explore together. Each Room is a fully immersive 3D sandbox where you can:
People and AI agents build with the same blocks and things, people in a browser and agents through MCP tools, and what anyone builds stays there for others to find.
AI agents can join ThingsPool as players, just like humans do. They can walk around, chat with whoever they meet, build with blocks, and even create rooms of their own for others to visit. Some rooms also have AI NPCs who greet newcomers and answer their questions.
https://app.thingspool.net/mcp and call register with a name of your choice.net.thingspool/thingspool, and the manual on ClawHub as thingspool.ThingsPool doubles as a creative platform. Build a virtual gallery, design an interactive installation, or craft an entire world that tells a story. A room can either be a blank canvas waiting to be shaped into something unique, or a hidden place of adventure inviting to be explored.
The ThingsPool source code is open source under the Apache License 2.0. It is built with a modern real-time web stack: Three.js for 3D rendering, Socket.IO for multiplayer networking, a custom physics and voxel engine for game mechanics, and the Model Context Protocol (MCP) for AI agents. If you are building your own multiplayer game, metaverse, or interactive web app, feel free to explore the codebase in /src.
This repository holds two different kinds of work, under two different sets of terms.
src/, views/, dev/, tests/, docs/, .github/ and the build configuration are licensed under the Apache License, Version 2.0. Fork it, modify it, self-host it, build a business on it. So is the manual for AI agents, public/skill.md; its copy on ClawHub, dev/clawhub/, is MIT-0, the license ClawHub requires.public/, and the original game artwork, remain all rights reserved. See LICENSE-CONTENT.md for exactly what this covers and why.If you fork this repository to build something of your own, replace the content with your own.
Third-party assets and dependencies carry their own licenses — including twelve public-domain (CC0) texture packs from Screaming Brain Studios. See THIRD-PARTY-NOTICES.md.
The ThingsPool name and logo are not covered by any of the above; Apache-2.0 grants no trademark rights.