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Create All Cg Save

by xixi048version 1.3.0i★ –iRuns on your computer
Registry nameio.github.xixi048/create-all-cg-save

Install

Overview

Description from the maker (original English)

Byte-patch CG unlock flags in offline single-player game saves, with backup and rollback.

PopNx MCP’s three pillars

These three are never merged into one score: opinions, measurements and popularity are different things.

What you can do with it

We have not written a plain-language summary for this one yet. Below are the facts we read from the registry.

  • Connection: Runs on your computer
  • Transport: stdio
  • Category: Games, sports, food & learning

Install

Pick the AI app you use, then copy the settings.

Before you install

  • Basic checks: 1 of 1 passed
  • Runs on your computer with your user’s permissions (files, network, apps).
  • The registry lists no key to fill in.

Which app do you use?

Pick your app above. We remember it, so next time the button says “Install in …”.

Download the maker’s .mcpb file

The link goes to the maker’s own file; we do not host or repackage it. Open the file and Claude Desktop installs it.

Run this in your terminal

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

Your browser asks to open the app, then the app shows the settings and asks you to confirm. Key values are left empty for you to fill in.

This one runs on your computer, and ChatGPT can only connect to servers on the internet. Pick another app.

Your choice stays on this device in a cookie; no account needed.

These settings are generated from the maker’s registry entry. If the README says otherwise, follow the README.

What it can do

Runs on your computer; the tool list appears in your AI app after you install it.

Basic checksi

We check information anyone can see; we have not read the code. Checks that do not apply are left out of the count. · Checked Nov 7, 2026

  • ✓ Pass

    Maker matches the repo

    The registry name was verified with the GitHub account xixi048, which owns the repo

  • … Not checked yet

    Still maintained

    We have not read this repo from GitHub yet

  • … Not checked yet

    Has a licence

    We have not read this repo from GitHub yet

  • – Not applicable

    Endpoint responds

    This one runs on your computer; there is no internet endpoint

  • – Not applicable

    Sign-in with OAuth

    Runs on your computer and uses local settings instead

  • … Not checked yet

    No hidden instructions in tool descriptions

    Runs on your computer; we can only read tool lists from internet endpoints

Compared with others in Games, sports, food & learningi

  • More stars than 0% of the other 1281 servers in this category
  • Published to the registry more recently than 71% of the other 1281 servers in this category
  • Basic checks equal to or better than 100% of the other 1281 servers in this category

Compared with every active server in this category in the registry. Stars count only when the publisher owns the repo.

Common questions

Is Create All Cg Save safe?

It passed 1 of 1 applicable basic checks. We have not read the code. Before adding a key or token, see what access the server asks for and use a key with only the permissions you need.

What keys or codes does it need?

The registry does not list a required key, though some servers ask you to sign in on first use.

Does it run on my computer or in the cloud?

It runs on your computer. Your AI app starts it when needed, and data does not pass through the maker’s servers (unless it calls an online service itself).

Is it still maintained?

The GitHub repo last changed –, and the latest version (1.3.0) reached the registry 12 days ago.

Which apps can use it?

Apps that support MCP, such as Claude Desktop, Claude Code, Cursor and VS Code. You also need MCPB on your computer.

What can I use instead?

In the same category: IBOL Open Learning: Albert Tan Sin Hon, G Network Australian Lotto Results, Orah MCP by usefulapi

Alternatives

Servers in the same category from other makers, sorted by stars.

Reading a card:★ GitHub starsiThree pillars: reviews · checks · usageiUpdated = latest version published to the registryi

Read students, rolls and attendance; create and update students, contacts and houses in Orah.

Runs in the cloudUpdated today
Install

README from the maker

Open the README

Copied from the maker’s repo as written. PopNx MCP has not reviewed or endorsed it. HTML, images and scripts are removed. Links lead off this site.

create-all-cg-save

Create an all-CG save — unlock every CG, gallery, and recollection room in your own offline single-player saves.

An agent skill (plus a small zero-dependency Python toolkit) that turns "I want all CGs unlocked" into a precise, reversible byte patch instead of a downloaded stranger's save file.

中文说明见 [README.zh-CN.md](README.zh-CN.md).

What it does

  • Scans the usual save locations on this machine and finds candidate save files for a game
  • Identifies the engine (RPG Maker, Ren'Py, Kirikiri, Unity, Siglus, BGI, …)
  • For parseable formats (e.g. RPG Maker's Ruby Marshal) it computes the exact byte offset of every unlock flag
  • For opaque private binaries it reconstructs the unlock flags by diffing a "before" and an "after" save, fits the start + stride array, and extrapolates to the whole gallery
  • Emits a human-readable unlock plan with dry-run, verification, automatic backup, and one-command rollback

It never downloads the game, never touches CG images or game assets, and never replaces your save with someone else's — it only makes a minimal, surgical edit to a save you already own.

Two routes

RouteWhenMechanism
Engine fast pathSave format is known and parseableSemantic parsing — jump straight to switch[N] / variable[N]
Generic diff pathPrivate binary, unknown structureByte diff → fit start + stride array → extrapolate

Decision tree lives in skills/create-all-cg-save/SKILL.md.

Quick start

# 1. Find the save file

python skills/create-all-cg-save/scripts/save_scout.py --game

2. RPG Maker VX / VX Ace / XP: inspect structure and current switch state

python skills/create-all-cg-save/scripts/engines/rgss_save.py inspect "Save01.rvdata2"

3. Build an unlock plan (flip the given switches ON)

python skills/create-all-cg-save/scripts/engines/rgss_save.py plan-switches \ "Save01.rvdata2" --ids 1,3,5-40 --out plan.json

4. Dry-run → apply → verify (apply backs up automatically)

python skills/create-all-cg-save/scripts/apply_plan.py plan.json --dry-run python skills/create-all-cg-save/scripts/apply_plan.py plan.json python skills/create-all-cg-save/scripts/apply_plan.py plan.json verify

Roll back if anything looks wrong

python skills/create-all-cg-save/scripts/apply_plan.py plan.json rollback

Unknown engine? Go through the diff path:

python skills/create-all-cg-save/scripts/save_diff.py A.save B.save --json ab.diff.json

python skills/create-all-cg-save/scripts/infer_plan.py ab.diff.json \ --target A.save --stride 4 --count 128 --out unlock-plan.json

--stride / --start matter. With only one or two observed flag positions the fitted stride is

ambiguous (a stride-4 array where slots 0 and 5 were unlocked makes GCD report 20). The script

warns loudly; pin the layout explicitly when you can.

Verified target

RPG Maker VX Ace (RGSS3) — e.g. Save0X.rvdata2:

  • The save is Ruby Marshal with two concatenated Marshal streams (stream 1 is make_save_header for the load menu, stream 2 is the 11-key make_save_contents hash)
  • :switches → @data is a boolean array; 'T' / 'F' / '0' (nil) are one byte each, so the patch is an equal-length replacement — file size not changed by a single byte
  • Result: 59 switch slots flipped ON, size 617,987 → 617,987 bytes, re-parsed as genuinely true, and rollback restored the file byte-for-byte

Repository layout

create-all-cg-save/                  # repository

├── .claude-plugin/ │ └── marketplace.json plugin-marketplace manifest (/plugin marketplace add) └── skills/ └── create-all-cg-save/ the skill itself (auto-indexed by skills.sh & friends) ├── SKILL.md skill entry point (the workflow an agent reads) ├── scripts/ │ ├── save_scout.py locate candidate saves + engine fingerprinting │ ├── save_diff.py byte-level diff of two saves │ ├── infer_plan.py infer the flag array → unlock plan │ ├── apply_plan.py apply / verify / roll back │ ├── common.py backup, atomic write, hashing │ └── engines/ │ ├── ruby_marshal.py dependency-free Ruby Marshal parser + encoders │ └── rgss_save.py RPG Maker RGSS save adapter └── references/ ├── engines.md per-engine save locations and formats ├── diff-method.md the full diff-method manual ├── unlock-plan-schema.md diff / plan JSON schemas └── safety.md backup, integrity, and compliance red lines

Install as a skill

Straight from the public repo (no clone needed):

npx skills add xixi048/create-all-cg-save           # skills.sh / `npx skills` CLI
/plugin marketplace add xixi048/create-all-cg-save  # Claude Code plugin marketplace

Or copy the folder into your agent's skills directory:

Drop the whole skills/create-all-cg-save/ directory into your agent's skills directory:

  • User level: ~/.workbuddy/skills/create-all-cg-save/
  • Project level: /.workbuddy/skills/create-all-cg-save/

The directory name must match the name field in SKILL.md frontmatter (create-all-cg-save). The frontmatter follows the standard agent-skill shape: name, description (what + when, with Chinese and English trigger keywords), license, and metadata.

Why the extra skills/ level? Directory sites that crawl GitHub (skills.sh, SkillsMP,

npx skills, and Claude Code's plugin marketplaces) only look for skills/ /SKILL.md.

A skill folder sitting at the repo root is never discovered, no matter how good it is.

Note: all relative paths inside SKILL.md are relative to the skill directory, not your

working directory. cd into it first, or prefix the commands with the absolute skill path.

Use as an MCP server

The whole toolkit is also exposed over MCP (stdio, zero dependencies), so any MCP-capable agent can drive it without knowing the repo layout:

{

"mcpServers": { "create-all-cg-save": { "command": "python", "args": ["C:/path/to/create-all-cg-save/mcp/server.py"] } } }

Tools: save_scout · engine_inspect · plan_unlock_switches · diff_saves · infer_unlock_plan · apply_plan (apply_plan takes action: dry_run | apply | verify | rollback; apply always backs up first).

Machine-discoverable index:

https://xixi048.github.io/create-all-cg-save/.well-known/agent-skills/index.json

Requirements

Python 3.8+, zero third-party dependencies (standard library only).

On a Windows console with a legacy code page you may need chcp 65001 (or PYTHONIOENCODING=utf-8) for the Chinese progress output to render correctly.

Safety model

  • Every write is backed up first as .allcg-bak- — never an in-place overwrite
  • sha256_before is verified before patching; a plan built for a different save is refused
  • Patches that would change the file length are refused unless --allow-resize is passed
  • Always dry-run before applying, and always load the game afterwards to confirm

See references/safety.md for the full list.

Known limits

  • RPG Maker XP / VX / VX Ace has full automation; MV / MZ is easy when the save is plain JSON
  • Ren'Py, Kirikiri, Unity, Siglus, BGI etc. usually need the diff method, and some saves are compressed/encrypted end-to-end, where plain diffing simply fails
  • Cloud-only saves must be synced locally first
  • Unlocking every switch can also trip story branches or game-over conditions — start with the IDs you have verified inside the game

Disclaimer

This tool is for personal research and modification of offline single-player games you legally own. Do not use it on online / multiplayer games, leaderboards, or anything where it could affect other people. You are responsible for whatever happens to your save — every write is backed up, though.

License

MIT — see LICENSE.

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