Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Descripción del creador (original en inglés)
Math & statistics graphing, computation, visualization, and validation engine
Estos tres nunca se combinan en una sola puntuación: las opiniones, las mediciones y la popularidad son cosas distintas.
Todavía no escribimos un resumen sencillo para este. Abajo están los datos que leímos del registro.
Elige la app de IA que usas y copia la configuración.
Necesitas
¿Qué app usas?
Elige tu app arriba. La recordamos, así que la próxima vez el botón dirá “Instalar en …”.
Abre Claude Desktop → Settings → Developer → Edit Config y pega esto en claude_desktop_config.json
{
"mcpServers": {
"mathgraphs": {
"command": "npx",
"args": [
"-y",
"mathgraphs-mcp"
]
}
}
}Ejecuta esto en tu terminal
claude mcp add mathgraphs -- npx -y mathgraphs-mcpPégalo en .cursor/mcp.json de tu proyecto, o en ~/.cursor/mcp.json
{
"mcpServers": {
"mathgraphs": {
"command": "npx",
"args": [
"-y",
"mathgraphs-mcp"
]
}
}
}Tu navegador te pide permiso para abrir la app; luego la app muestra la configuración y te pide confirmar. Los valores de las claves quedan vacíos para que los completes tú.
Pégalo en .vscode/mcp.json de tu proyecto
{
"servers": {
"mathgraphs": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"mathgraphs-mcp"
]
}
}
}Tu navegador te pide permiso para abrir la app; luego la app muestra la configuración y te pide confirmar. Los valores de las claves quedan vacíos para que los completes tú.
Este se ejecuta en tu computadora, y ChatGPT solo puede conectarse a servidores en internet. Elige otra app.
Tu elección se guarda en una cookie en este dispositivo; no necesitas cuenta.
Esta configuración se genera a partir de la ficha del creador en el registro. Si el README dice otra cosa, sigue el README.
Se ejecuta en tu computadora; la lista de herramientas aparece en tu app de IA después de instalarlo.
Revisamos información que cualquiera puede ver; no hemos leído el código. Las revisiones que no aplican no se cuentan. · Revisado el 6 nov 2026
El nombre en el registro se verificó con la cuenta de GitHub architectds, dueña del repo
Todavía no hemos leído este repo en GitHub
Todavía no hemos leído este repo en GitHub
Este se ejecuta en tu computadora; no hay endpoint en internet
Se ejecuta en tu computadora y usa ajustes locales en su lugar
Se ejecuta en tu computadora; solo podemos leer listas de herramientas de endpoints en internet
Comparado con todos los servidores activos de esta categoría en el registro. Las estrellas solo cuentan cuando quien lo publica es dueño del repo.
Superó 1 de 1 revisiones básicas aplicables. No hemos leído el código. Antes de agregar una clave o un token, revisa qué acceso pide el servidor y usa una clave que tenga solo los permisos que necesitas.
El registro no indica ninguna clave obligatoria, aunque algunos servidores te piden iniciar sesión la primera vez que los usas.
Se ejecuta en tu computadora. Tu app de IA lo inicia cuando hace falta, y los datos no pasan por los servidores del creador (a menos que el propio servidor llame a un servicio en línea).
El repo de GitHub cambió por última vez –, y la última versión (1.0.0) llegó al registro hace 8 meses.
Las apps compatibles con MCP, como Claude Desktop, Claude Code, Cursor y VS Code. También necesitas Node.js en tu computadora.
En la misma categoría: Spec Driven Development, Remote Desktop Commander, Recta
Servidores de la misma categoría hechos por otros creadores, ordenados por estrellas.
Cómo leer una tarjeta:★ Estrellas de GitHubiTres pilares: reseñas · revisiones · usoiActualizado = fecha en que se publicó la última versión en el registroi
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Cheaper cross-chain stablecoin routes for AI agents; 5 % of the verified saving, nothing if none.
Copiado tal cual del repo del creador. PopNx MCP no lo ha revisado ni lo respalda. Se quitaron HTML, imágenes y scripts. Los enlaces llevan fuera de este sitio.
MCP server for interactive math graphing, 3D scene building, and presentations.
MathTalking computes and renders interactive visualizations. Plot 2D functions, geometry, and 3D scenes. Results are graph-verified — roots, extrema, and intersections are computed from actual plotted curves, not generated by AI.
Zero install. Browser-native. Every result is a shareable interactive URL.
Settings → Connectors → Add custom connector → paste:
https://mathtalking.com/api/mcp
No account or API key needed.
claude mcp add --transport http mathtalking https://mathtalking.com/api/mcp
POST https://mathtalking.com/api/mcp
Content-Type: application/json
Standard JSON-RPC 2.0 over Streamable HTTP.
plot_graph — 2D Math VisualizationPlot functions, points, segments, labels, and shapes on an interactive graph. Auto-computes roots, extrema, and intersections for plotted functions.
Input: Array of elements, each with a type and type-specific fields:
| Type | Fields | Example |
|---|---|---|
function | expression (required), color | {"type":"function", "expression":"x^2-4", "color":"#4A90D9"} |
points | points [{x,y}] or [[x,y]] (required), color, label | {"type":"points", "points":[{"x":2,"y":0}], "label":"root"} |
segment | x1,y1,x2,y2 (required), color, label, arrow, dashed | {"type":"segment", "x1":0, "y1":0, "x2":3, "y2":4, "label":"hypotenuse"} |
label | text (required), x,y (required), color, fontSize | {"type":"label", "text":"vertex", "x":0, "y":-4} |
triangle | x1,y1,x2,y2,x3,y3 (required), color, opacity, border | {"type":"triangle", "x1":0, "y1":0, "x2":3, "y2":0, "x3":3, "y3":4} |
box | x1,y1,x2,y2 (required), height (required), color, opacity | {"type":"box", "x1":0, "y1":0, "x2":1, "y2":0, "height":5} |
circle | cx,cy,radius (required), color, opacity, border | {"type":"circle", "cx":0, "cy":0, "radius":3} |
Supports: Explicit y=f(x), implicit x²+y²=1, parametric (cos(t),sin(t)), polar, piecewise, domain restrictions.
Optional params:
viewport — {xmin, xmax, ymin, ymax}. Set it to your data's own magnitude; values far outside the range are invisible. Omit it and the server auto-fits the window to your elements.title — graph titlesummary — frosted glass overlay text on the graphgridStyle — "polar" (concentric circles + radial lines), "axes" (axes only), "none" (clean canvas)output — "url" (default, interactive page), "embed" (iframe URL), or "svg" (vector image)animations — array of {tool, name, from, to, loop} for animated parameterstheme — "default", "terminal", "wallstreet", "science", or "finance"base_render_id — build on an existing render instead of re-sending every elementremove_indices — drop elements from the base render by index (see get_graph)Returns: Interactive URL with zoom, pan, and sliders. Auto-computed roots, extrema, and intersections in the response text, plus a graph check reporting anything that did not render properly — unreadable expressions, off-screen elements, duplicates, or a blank graph.
analyze — Precise Numerical ResultsCompute exact values with the graph engine instead of doing the arithmetic in the model. Returns numbers, not a picture.
Input: type and f (both required), plus whichever fields that analysis needs:
type | Extra fields | Returns |
|---|---|---|
roots | a, b (range, default -10..10) | x-values where f crosses zero |
extrema | a, b | local minima and maxima |
inflections | a, b | points where concavity flips |
intersect | g (second expression), a, b | where f and g cross |
tangent | x (point of interest) | tangent line at x |
normal | x | normal line at x |
derivative | x | f'(x) |
integral | a, b | definite integral over [a, b] |
area_between | g, a, b | area between the two curves |
arc_length | a, b | curve length over [a, b] |
closest_point | px, py | point on f nearest to (px, py) |
Supports: explicit, parametric, polar, and implicit curves. For parametric curves x is the t value.
Draw the result: add plot: true (and an optional title) to get an interactive graph URL and thumbnail with the answer already marked — roots and intersections as labelled points, tangent and normal as lines, closest_point joined to its target, integral and arc_length with their bounds on the curve. Saves transcribing coordinates into a second plot_graph call. The linear-algebra types ignore it.
Example: {"type":"intersect", "f":"x^2-4", "g":"2x-1", "plot":true}
get_graph — Inspect a GraphRetrieve the elements and viewport of an existing 2D render. Element indices come back in order, so you can pass them to remove_indices.
Input: render_id (the 10-character code in a plot_graph URL).
Returns: element list, viewport, and a one-line summary of what the graph holds.
net_generator — Shape Nets, Volume & Surface AreaUnfold a solid into its printable 2D net, with the measurements worked out.
Input: shape (required) and dims:
shape | dims |
|---|---|
cylinder, cone | r, h (cone also accepts r + slant) |
cube | a |
square_pyramid | a (base edge), h |
triangular_prism | a (base edge), l (length) |
rectangular_prism | w, h, d |
tetrahedron, octahedron, icosahedron, dodecahedron | a (edge) |
Spelled-out keys work too (radius, height, side, width, depth, length). Give every dimension the shape needs — a partial set is rejected, so a mistyped key cannot quietly produce the wrong net. Omit dims entirely to get an example at default sizes; the reply says when it did that.
Optional: unit (cm | m | in | ft), title, output (url | embed | svg).
Returns: the net as an interactive URL and thumbnail, plus volume, surface area, and the substituted formulas.
Example: {"shape":"cylinder", "dims":{"r":3,"h":5}, "unit":"cm"} → volume 141.37 cm³, surface area 150.80 cm², printable net.
A sphere has no planar net — use plot_3d for spheres.
plot_3d — 3D Scene BuilderCreate interactive 3D scenes with shapes, lights, and particle effects. Build anything — snowmen, castles, robots, geometry.
Input: Array of elements, each with a type and type-specific fields:
| Type | Fields | Example |
|---|---|---|
mesh | shape (required), color, opacity, position, rotation, metalness, roughness, wireframe | {"type":"mesh", "shape":"sphere", "r":1, "metalness":0.8, "position":[0,1,0]} |
compound | compound (required), position, scale, color | {"type":"compound", "compound":"house", "color":"#cc2222", "position":[0,0,0]} |
surface | expression (required), color, xmin, xmax, ymin, ymax, resolution | {"type":"surface", "expression":"sin(x)*cos(y)", "color":"#4A90D9"} |
light | kind (point/spot/directional), color, intensity, position | {"type":"light", "kind":"point", "color":"#ff8800", "position":[0,5,0]} |
particle | preset (fire/smoke/rain/snow/sparkle/mist/splash), position, count, spread | {"type":"particle", "preset":"fire", "position":[3,0,0]} |
water | position, size, waveHeight, color, opacity | {"type":"water", "position":[0,0,0], "size":10} |
line3d | from [x,y,z], to [x,y,z], color | {"type":"line3d", "from":[0,0,0], "to":[1,1,1]} |
label3d | text, position [x,y,z] | {"type":"label3d", "text":"origin", "position":[0,0,0]} |
text3d | text, position [x,y,z], color, fontSize | {"type":"text3d", "text":"HELLO", "position":[0,2,0], "color":"#ff0000", "fontSize":1} |
11 mesh shapes: cube, box, sphere, cylinder, cone, tetrahedron, octahedron, dodecahedron, icosahedron, torus, prism
36 compound presets: tree, house, castle_tower, fence, campfire, rock, stairs, arch, table, chair, person, car, road_sign, windmill, dog, cat, flag, bed, sofa, bookshelf, lamp, desk, bush, flower, bridge, lamp_post, bench, apartment, skyscraper, shopping_center, hospital, ambulance, truck, boat, traffic_light, water_tower, fountain
Color-driven building styles: Buildings change architectural style based on color — red=Chinese, blue=modern, yellow=cozy, green=eco, brown=rustic. The actual hex color is used for materials; the hue just selects the geometry variant.
Shape params: cube→size, box→width/height/depth, sphere→r, cylinder→r/h, cone→r/h, torus→r/tube, prism→points/h
Material params: metalness (0=plastic, 1=chrome), roughness (0=mirror, 1=matte), wireframe (boolean)
Animation: animate: {type, speed, ...} — spin, bounce, orbit, waypoint, follow (tracks player)
Physics & controls: physics: {velocity, mass}, controls: {type:"wasd", speed}, collision: true
Incremental building:
base_render_id — build on an existing scene (appends elements, creates new URL)remove_indices — remove elements by index from base (use get_3d to see indices)Optional: title, summary, camera {position, target}, skybox (day/sunset/night/overcast), gravity (-9.8), follow (boolean)
Returns: Interactive 3D URL with orbit controls + inline PNG thumbnail for chat preview.
get_3d — Inspect 3D SceneRetrieve the full element list of an existing 3D render by ID. Use this before base_render_id to see what a scene contains and plan modifications.
Input: render_id (the short alphanumeric ID from the URL)
Returns: All elements with their properties (shapes, positions, colors, materials).
create_show — Slideshow PresentationsBundle multiple plot_graph results into a slideshow. Create each slide with plot_graph first, then pass the render IDs here.
Input: title (string), slide_ids (array of render IDs from plot_graph results), summary (optional per-slide text).
Returns: Interactive show URL with prev/next navigation, keyboard controls, and auto-play.
Several MathTalking pages are the browser form of a call you can make here. If you are answering the same question an agent would, the tool call is usually faster than pointing someone at the page — and both compute with the same engine.
| Web page | Equivalent call |
|---|---|
| Quadratic Roots, Root Finder | analyze {type: "roots", f} |
| Function Intersection | analyze {type: "intersect", f, g} |
| Tangent Calculator | analyze {type: "tangent", f, x} |
| Area Between Curves | analyze {type: "area_between", f, g, a, b} |
| Arc Length | analyze {type: "arc_length", f, a, b} |
| Closest Point | analyze {type: "closest_point", f, px, py} |
| 3D Net Generator and the shape-net pages | `net_generator {shape, dims
Solo se muestra el principio; lee el resto en el repo