Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Descripción del creador (original en inglés)
Create interactive 2D and 3D graphs with validated equations, shareable links, and PNG previews.
Estos tres nunca se combinan en una sola puntuación: las opiniones, las mediciones y la popularidad son cosas distintas.
Todavía no escribimos un resumen sencillo para este. Abajo están los datos que leímos del registro.
Elige la app de IA que usas y copia la configuración.
Necesitas
¿Qué app usas?
Elige tu app arriba. La recordamos, así que la próxima vez el botón dirá “Instalar en …”.
Funciona en Claude para web, escritorio y móvil:
https://equation.io/mcpEjecuta esto en tu terminal
claude mcp add --transport http equation https://equation.io/mcpPégalo en .cursor/mcp.json de tu proyecto, o en ~/.cursor/mcp.json
{
"mcpServers": {
"equation": {
"url": "https://equation.io/mcp"
}
}
}Tu navegador te pide permiso para abrir la app; luego la app muestra la configuración y te pide confirmar. Los valores de las claves quedan vacíos para que los completes tú.
Pégalo en .vscode/mcp.json de tu proyecto
{
"servers": {
"equation": {
"type": "http",
"url": "https://equation.io/mcp"
}
}
}Tu navegador te pide permiso para abrir la app; luego la app muestra la configuración y te pide confirmar. Los valores de las claves quedan vacíos para que los completes tú.
ChatGPT solo se conecta a servidores en internet:
https://equation.io/mcpLos nombres de los menús pueden variar un poco según el plan y con el tiempo.
Tu elección se guarda en una cookie en este dispositivo; no necesitas cuenta.
Esta configuración se genera a partir de la ficha del creador en el registro. Si el README dice otra cosa, sigue el README.
Todavía no hemos leído la lista de herramientas de este servidor; revisamos los endpoints por turnos.
Revisamos información que cualquiera puede ver; no hemos leído el código. Las revisiones que no aplican no se cuentan. · Revisado el 6 nov 2026
El nombre en el registro se verificó con el dominio equation.io (el registro comprueba quién es dueño del dominio)
Todavía no hemos leído este repo en GitHub
Todavía no hemos leído este repo en GitHub
Aún sin revisar; revisamos los endpoints por turnos
Aún sin revisar; revisamos los endpoints por turnos
Aún sin revisar; leemos la lista de herramientas cuando revisamos el endpoint
Comparado con todos los servidores activos de esta categoría en el registro. Las estrellas solo cuentan cuando quien lo publica es dueño del repo.
Superó 1 de 1 revisiones básicas aplicables. No hemos leído el código. Antes de agregar una clave o un token, revisa qué acceso pide el servidor y usa una clave que tenga solo los permisos que necesitas.
El registro no indica ninguna clave obligatoria, aunque algunos servidores te piden iniciar sesión la primera vez que los usas.
Se ejecuta en la nube del creador. Te conectas por internet sin instalar nada, pero lo que envías pasa por los servidores del creador.
El repo de GitHub cambió por última vez –, y la última versión (1.0.1) llegó al registro hace 35 días.
Las apps compatibles con MCP, como Claude Desktop, Claude Code, Cursor y VS Code. Se conecta por URL, así que también funcionan las apps que aceptan servidores MCP remotos, como ChatGPT en modo desarrollador.
En la misma categoría: Figma Context MCP, Claude Real Video, Figma MCP Server
Servidores de la misma categoría hechos por otros creadores, ordenados por estrellas.
Cómo leer una tarjeta:★ Estrellas de GitHubiTres pilares: reseñas · revisiones · usoiActualizado = fecha en que se publicó la última versión en el registroi
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
The Figma MCP server brings Figma design context directly into your AI workflow.
Copiado tal cual del repo del creador. PopNx MCP no lo ha revisado ni lo respalda. Se quitaron HTML, imágenes y scripts. Los enlaces llevan fuera de este sitio.
[equation.io](https://equation.io) — a graphing calculator with a built-in CAS. Type equations; they compile to GPU shaders and render as 2D curves, 3D surfaces, vector fields, ODE phase portraits, probability densities, and more. Every graph lives entirely in its URL, so the address bar is the share button.
This is the successor to graph.tk, which started in this repository in May 2010 as an HTML5-canvas grapher and picked up 400+ stars over the years. The site ran on a free .tk domain — which turned out to be the fatal flaw: the registrar (Freenom) eventually seized the domain to serve ads on it, and after Meta sued Freenom the whole .tk registry collapsed and the domain stopped resolving entirely.
The lesson was learned and the grapher was rebuilt from scratch — new parser, new CAS, WebGL rendering instead of canvas — on a domain that's actually owned: equation.io. The original code is preserved on the legacy branch (tag graph.tk-final) under its original LGPL-3.0 terms; everything on main is a clean-room rewrite, MIT licensed. The old UI remains usable at graph.equation.io.
Deployed as a Cloudflare Worker. The page is web/; the mathematics is lib/.
lib/expr.ts is the tokenizer, the shunting-yard parser, and the expression tree. lib/defs.ts resolves names and definitions. Resolve-time expansions live with the mathematics they implement: vector-calculus.ts (gradient, divergence, curl), sums.ts (Σ and Π), and the integral, curve, and surface passes in integrate.ts, curves.ts, and surface-geometry.ts.lib/dist.ts. It re-exports base laws (dist-base.ts), continuous sampling (dist-sample.ts), discrete laws (dist-discrete.ts), and the random-variable system (dist-system.ts). The family table is dist-families.ts.lib/: geom.ts, pga.ts, clifford.ts, tensor.ts, measure.ts, list.ts, automaton.ts, and the modules beside them. compiler.ts turns a classified row into a CPU plan and a GLSL plan (glsl.ts).web/main.ts is the equation editor and the boot. web/session.ts owns the document, the panels, and the shared WebGL renderers. web/scene.ts builds one frame and hands it to the 2D and 3D renderers. Mutable state those three share lives on web/app-state.ts.y=tan(x)).z appears): raymarched implicit surface — sign-change detection along each ray, bisection refinement, finite-difference normals, gl_FragDepth so multiple surfaces intersect correctly. Equations without z extrude to their true locus in R³.The whole graph state lives in the URL (/g/eq1;eq2;…, each equation percent-encoded via lib/link.ts, which also escapes parens so chat-app linkifiers don't truncate the URL; legacy /#… links still load), so any set of equations is linkable and the address bar is the share mechanism. Agent-facing surface:
/llms.txt — link format + expression syntax reference (web/public/llms.txt)/g/ — share form of a graph link; the worker injects og:/twitter: meta tags (the graph's equations as the title, over the site card)/mcp — stateless MCP server (Streamable HTTP) with encode_graph_url (validates rows, returns links), decode_graph_url (decodes links for editing), and show_graph (renders the interactive grapher inside MCP Apps hosts). See MCP Apps integration and testing./.well-known/ard.json (also at the older /.well-known/ai-catalog.json) — Agentic Resource Discovery catalog listing the MCP server, and /mcp/server-card — its MCP Server Card. Both are generated from server.json by worker/discovery.ts.pnpm web # dev server (grapher + worker API)
pnpm test # vitest pnpm typecheck # lib + web + worker pnpm web:build # build to dist-web/ (client + worker) pnpm deploy # build and deploy to Cloudflare
pnpm traffic 7 # needs `wrangler login`
Site visitors come from Cloudflare's own zone analytics. The script counts unique IPs per day on each page, using browser user agents only, and lists /mcp POSTs by client. Nothing on the site collects this.
MCP tool calls are the one thing Cloudflare can't see, because it doesn't record request bodies. worker/mcp-usage.ts writes one Analytics Engine point per tools/call: the tool, the client, the graph types, and row and error counts, never equation text. Set CLOUDFLARE_API_TOKEN, with Account Analytics: Read, for the script to include them.
Basics
y = x^2 · x^2+y^2=4 · y = tan(x) — 2D curvesy = sin(2πx) · θ = 1; r = θ x · y = x³ — unicode input: π, Greek-letter names, superscript exponents, subscripts (T₀ ≡ T_0, so a₃ is a sequence term), and ·/×/÷/≤/≥/≠; in the editor, typing \pi, \theta, \nabla, … inserts the symbol, and \ before any function name just drops (\trail → trail)z = sin(x)cos(y) · x^2+y^2+z^2=9 — 3D surfaces (automatic when z appears)y < x/2 + 1 — inequalities shade their region; strict </> have no border, <=/>= draw the boundary line, and chains like 4 <= x^2 + y^2 <= 9 intersect with an edge per non-strict boundy = {x < 0: -x, x >= 0: x^2} — piecewise: cond: value cases tried in order, an optional last bare value is the default; conditions chain like {0 < x < 1: 1, 0}, and a bare condition counts 1 ({x > 0, 5})y = {0 < x < 2: x^2} — a domain restriction: with no default, the value is undefined outside the conditions, so nothing is drawn theresin(x)cos(y) — a bare expression in x, y is a 2D scalar field, shaded in the row color where positive and its complement where negative. sin(x) is a field too (constant along y): the curve is y = sin(x)2+2, sqrt(a), |A - B| — a bare number draws nothing and reads out = 4 under the row, live with sliders and t; write y = 4 for the lineSliders and animation
a = 2 — a named constant with a slider; other equations can use a, and it compiles to a uniform so dragging never rebuilds a shader. b = a^2 + t defines a computed/animated constanta := 2, f(x) := x^2 — the same definitions written explicitly. := can also take over e, pi, i, w or t as a value (not a function) for the whole graph (e := 0.6 is a slider; t := 0.5 stops all animation); u and v take an interval (u := interval(0, 2pi)); x, y, z and d stay the language's(2, 3) / (3, 12, 0) — points. In 2D, coordinates that are plain numbers or slider names can be dragged on the canvas, and the drag rewrites them: a = 1; b = 2; (a, b) moves both sliders, (2sin(t), 3) only its literal height(2cos(t), 2sin(t)) — t is seconds since load, so this point orbitsCalculus
f(x) = x^3 - a x — user-defined functions, inlined symbolicallyf(z) = {re(z) >= 1: 1, f(4 - 3(z^6)^(1/6))} then f(x i - |y|) >= 0 — a tail-recursive function (every self-call a whole case of its {…}) runs as a bounded loop per pixel; this one shades the Koch snowflakey = d/dx f(x) / d^2/dx^2 (x^4) — symbolic Leibniz derivatives; works for any single-letter variable, nests, and flows through function definitions: g(x) = d/dx f(x) then y = f(a) + g(a)(x - a) is a live tangent lineProbability
X ~ Normal(0, a) — a random variable; the row plots its density, and parameters may use sliders. Then P(X < b), P(X > b), or P(-1 < X < 2) shades that area under the density and shows the numeric probabilityUniform(lo, hi), Exponential(rate), Gamma(shape, rate), Beta(a, b), ChiSquared(df), StudentT(df) (or T(5)), LogNormal(mu, sigma), Cauchy(location, scale), Weibull(shape, scale) — exact densities, exact P(…), and median/IQR readouts where heavy tails leave no σ to reporterf, normalpdf(x, mean, sd), and normalcdf(x, mean, sd) are also plain functions, so y = normalcdf(x, 0, 1) graphs the CDFVector fields and ODEs
(-y, x) — a tuple depending on x, y is a vector field, rendered as animated streamlines via GPU line-integral convolution; t works too: (cos(t)-y, x)grad(x^2 + y^2) (or ∇(…)) — the symbolic gradient as a tuple, so it plots as a vector field and works in dot(grad(f), (1, 0))dy/dx = x y / y' = sin(x) - y — ODEs plot the slope/direction field (1, f); click the canvas to drop an RK4 integral curve through that point, double-click to clear(x', y') = (y, -sin(x)) — a system plots its phase portrait, with the same click-to-trace trajectoriesSimulation (states)
th' = om (angle) with om' = -sin(th) (angular velocity) and th(0) = 3 — a *state*: a prime on a name of your own is d/dt of it, integrated forward by RK4 at a fixed step as the graph animates — see lib/state.ts. Everywhere else th behaves exactly like a constant, uniform and all, so drawing the system is ordinary plotting: (sin(th), -cos(th)) is the bob, (u sin(th), -u cos(th)) the rod. It is the one value in a graph that is not a formula in t, which is what makes a double pendulum — chaotic, no closed form — possible. Initial values get a slider that relaunches the run; ↻ in the panel restarts itr' = vel with vel' = -r/|r|^3 and r(0) = (1, 0) — a *vector state*: a derivative that is a 2- or 3-vector integrates componentwise as r_1, r_2(, r_3), and the bare name draws as a moving point and joins point arithmetic — an orbit in two rowslabel((2, 4), "peak") / label(A, "vertex") — text beside a point, in the row's color; the point follows sliders and t like any othery = x^2 #e24 — a note that opens with a hex color draws the row in ittrail(A) — leaves a live motion trail behind a 2D or 3D point. For example, A = (cos(t), sin(t)); trail(A) draws an orbit as it runs; trail((cos(t), sin(t), t/5)) draws a rising helix. Vector states work too. Trails retain up to 30 seconds / 2048 observed positions, reset when the equations or simulation restart, and are local to the current session.p(0) = ([0..299]/30, 0, 0) — a *state family*: a list of starting values runs the system once per element (up to 1024), and states coupled to it run along. p then draws a cloud of moving points and mean(p_1) reduces across runs. Started from a tuple, p(0) = (sort([0..299])/30, 0, 0), the runs are in order and p[1] is the firstp(50..400) — an *orbit*: where the state goes between those times, integrated ahead of time with the live simulation's own steps (lib/orbit.ts), so moving points ride their orbit. A family draws one path per run (p[1](50..400) draws one, when the runs start from a tuple); a scalar state plots against time, th(0..20) being the curve (t, th). With both, the Rössler attractor is a thin band of orbit with particles flowing along itCustom coordinates and complex roots
r = sqrt(x^2+y^2); theta = atan2(y,x) defines polar coordinates. (r, theta) = (2, 9pi/4) draws their point, with angles wrapping modulo 2π. Use literal or slider values on the right to drag the point in those coordinates.(r, theta) = (3u, 6pi u) traces a three-turn spiral;Solo se muestra el principio; lee el resto en el repo