Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Descripción del creador (original en inglés)
Flash Props API: player-prop analysis, projections, evidence, and line movement over REST/MCP.
Estos tres nunca se combinan en una sola puntuación: las opiniones, las mediciones y la popularidad son cosas distintas.
Todavía no escribimos un resumen sencillo para este. Abajo están los datos que leímos del registro.
Elige la app de IA que usas y copia la configuración.
AuthorizationLos valores marcados como secretos son llaves de tu cuenta. Nunca los compartas ni los pegues en un chat.
Necesitas
¿Qué app usas?
Elige tu app arriba. La recordamos, así que la próxima vez el botón dirá “Instalar en …”.
Esta dirección necesita una clave en un header de la solicitud, y el menú para agregar conectores no puede ponerla. Usa Claude Code, Cursor o VS Code.
Ejecuta esto en tu terminal
claude mcp add --transport http flash-props-api https://api.flashodds.live/mcp --header 'Authorization: Bearer {api_key}'Completa los valores vacíos antes de ejecutarlo.
Pégalo en .cursor/mcp.json de tu proyecto, o en ~/.cursor/mcp.json
{
"mcpServers": {
"flash-props-api": {
"url": "https://api.flashodds.live/mcp",
"headers": {
"Authorization": "Bearer {api_key}"
}
}
}
}Tu navegador te pide permiso para abrir la app; luego la app muestra la configuración y te pide confirmar. Los valores de las claves quedan vacíos para que los completes tú.
Pégalo en .vscode/mcp.json de tu proyecto
{
"servers": {
"flash-props-api": {
"type": "http",
"url": "https://api.flashodds.live/mcp",
"headers": {
"Authorization": "Bearer {api_key}"
}
}
}
}Tu navegador te pide permiso para abrir la app; luego la app muestra la configuración y te pide confirmar. Los valores de las claves quedan vacíos para que los completes tú.
Esta dirección necesita una clave en un header de la solicitud, y el menú para agregar conectores no puede ponerla. Usa Claude Code, Cursor o VS Code.
Tu elección se guarda en una cookie en este dispositivo; no necesitas cuenta.
Authorization secreto obligatorio HTTP headerEsta configuración se genera a partir de la ficha del creador en el registro. Si el README dice otra cosa, sigue el README.
Todavía no hemos leído la lista de herramientas de este servidor; revisamos los endpoints por turnos.
Revisamos información que cualquiera puede ver; no hemos leído el código. Las revisiones que no aplican no se cuentan. · Revisado el 6 nov 2026
El nombre en el registro se verificó con la cuenta de GitHub iFan6oy, dueña del repo
Todavía no hemos leído este repo en GitHub
Todavía no hemos leído este repo en GitHub
Aún sin revisar; revisamos los endpoints por turnos
Aún sin revisar; revisamos los endpoints por turnos
Aún sin revisar; leemos la lista de herramientas cuando revisamos el endpoint
Comparado con todos los servidores activos de esta categoría en el registro. Las estrellas solo cuentan cuando quien lo publica es dueño del repo.
Superó 1 de 1 revisiones básicas aplicables. No hemos leído el código. Antes de agregar una clave o un token, revisa qué acceso pide el servidor y usa una clave que tenga solo los permisos que necesitas.
Debes completar: Authorization
Se ejecuta en la nube del creador. Te conectas por internet sin instalar nada, pero lo que envías pasa por los servidores del creador.
El repo de GitHub cambió por última vez –, y la última versión (1.4.1) llegó al registro hace 2 meses.
Las apps compatibles con MCP, como Claude Desktop, Claude Code, Cursor y VS Code. Se conecta por URL, así que también funcionan las apps que aceptan servidores MCP remotos, como ChatGPT en modo desarrollador.
En la misma categoría: Spec Driven Development, Remote Desktop Commander, zanadir
Servidores de la misma categoría hechos por otros creadores, ordenados por estrellas.
Cómo leer una tarjeta:★ Estrellas de GitHubiTres pilares: reseñas · revisiones · usoiActualizado = fecha en que se publicó la última versión en el registroi
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Find what a repository's CI is missing, and which security checks cannot fail the build.
Copiado tal cual del repo del creador. PopNx MCP no lo ha revisado ni lo respalda. Se quitaron HTML, imágenes y scripts. Los enlaces llevan fuera de este sitio.
Flash Props API is a player-props API and MCP server by [Flash AI Solutions](https://www.flashaisolutions.org) for posted lines, Flash projections, evidence, context, and line movement across sports and esports.
This repository is the public connector and metadata surface for the hosted Flash Props API and MCP service. There is no proprietary Flash Props backend server to install from this repository. Point your client at the hosted endpoint and authenticate with a Flash Props API key for board data.
The Flash Props public Postman workspace contains the collection for graphical exploration and forking. To get your first successful request without an SDK, start with the Postman quickstart, create a free key, then run the List supported sports with live status + capability request inside the Start here folder.
If Postman isn't accessible from your browser, download the credential-free collection JSON and use Postman's Import action. Our API host maintains that JSON as the reference copy; the marketplace copy may lag after a product release.
Never paste your key into GitHub, a URL, a shared collection variable, or a screenshot. The collection's apiKey variable is intentionally empty; set your key privately in Postman before running authenticated requests.
New to sports data integrations? Run the dependency-free first-request example. It reads the current sport catalog, then fetches the market vocabulary for a sport you choose. This is a read-only example, with no wagers, betting automation, SDK install, or paid plan required.
FLASH_PROPS_API_KEY environment variable. Keep it out of commits and query strings.node examples/first-request.mjs for CS2 or node examples/first-request.mjs nfl for NFL.On macOS/Linux, one shell-safe way to enter the key without saving it to command history is read -rs FLASH_PROPS_API_KEY && export FLASH_PROPS_API_KEY. On PowerShell, use $env:FLASH_PROPS_API_KEY = Read-Host "Flash Props API key". Clear the variable after using it.
The script checks for 401, 403 and 429 without leaking your key or silently retrying into a quota wall. It uses GET /api/v1/sports as the source of truth for current coverage; its chosen sport may have no live board right now. Tests are included under examples/first-request.test.mjs, using mocked responses and no network.
Want to connect an AI agent instead? Use the remote MCP endpoint below with the same key and plan. Prefer the live public contract if a third-party directory's cached feature list is older than the hosted server.
Streamable HTTP endpoint:
https://api.flashodds.live/mcp
Send your API key in the Authorization header:
Authorization: Bearer <your_api_key>
Anonymous access works for capability discovery (list_sports, get_market_metadata) so a client can inspect current coverage on first run. Retrieving board data requires at least a free key. Get one at https://api.flashodds.live/billing/free.
Add to your claude_desktop_config.json:
{
"mcpServers": { "flash-props": { "type": "streamable-http", "url": "https://api.flashodds.live/mcp", "headers": { "Authorization": "Bearer YOUR_API_KEY" } } } }
The access ladder below is generated from the hosted contract. Do not edit it by hand.
| Tool | Access |
|---|---|
list_sports | Anonymous capability discovery |
get_market_metadata | Anonymous capability discovery |
list_games | Anonymous preview (first 5); Free+ for the full slate |
get_game_props | Free+ |
scan_props | Anonymous preview (first 5 rows); Free+; rows capped per tier (Free 15 rows, Builder 100, Pro 3,000, Enterprise 5,000) |
find_game | Free+ |
find_player_props | Free+ |
get_player_context | Free/Builder basic; Pro full |
get_prop_evidence | Free teaser; Builder basic; Pro full |
get_prop_history | Builder limited (latest 25 points); Pro full |
scan_movers | Builder limited (top 25 movers); Pro full |
get_leaders | Free top 3; Builder top 10; Pro top 100 |
What each tool returns:
list_sports: every sport with live status, data freshness, and projection/context capabilityget_market_metadata: market labels, families, scope, and whether a market is modeledlist_games: games with props for a sportget_game_props: all player props for one gamescan_props: market-wide prop scan across the slatefind_game: resolve team names to an event idfind_player_props: every active prop for one playerget_player_context: season baselines, recent form, and deeper contextget_prop_evidence: book line, Flash line, gap, form, confidence, splits, movementget_prop_history: chronological line and odds history for a propscan_movers: biggest line movers in a windowget_leaders: ranked boards for gap, form, and sample strengthREST and MCP share the same entitlement shaping, so a key sees the same product tier regardless of transport.
Do not hard-code a list of sports with Flash projections. Coverage is resolved from the server's registered model providers and can vary by sport + market.
Use list_sports (or GET /api/v1/sports) to inspect projectionCapability, effectiveProjection, and contextCapability, then use get_market_metadata to determine whether a specific market is modeled. A partially modeled sport can legitimately expose Flash projections for one stat while keeping another stat posted-lines-only.
Missing analysis is reported explicitly. Flash Props does not fabricate a projection to fill an unsupported market.
current_season is built from this season. prior_season is a prior-season baseline and must never be presented as current form; basisNote and seasonId explain which season it came from.snapshotId values on sports, games, and props responses mean counts and rows came from the same logical board. A mixed consistency value means the response is partial, so do not compare its counts against rows from another snapshot.Generated from the hosted contract. Do not edit by hand.
starter): $19/mo, 25,000 requests/day, 120 requests/minute, 100-row scans, evidence basic, context basic, history limited, movement limited, top 10 leadersSee current pricing and the REST reference at https://api.flashodds.live/.
Tier limits, entitlements, and the MCP tool ladder in this README are generated, not written by hand. The hosted API publishes a keyless, machine-readable contract, and this repository vendors a copy at contract/flash-props-contract.json.
Machine sources, in order of authority:
GET https://api.flashodds.live/contract.json: tiers, quotas, entitlements, MCP tools and access, sports vocabulary, projection and snapshot rules. Static per API release.GET https://api.flashodds.live/api/v1/sports (requires a Free key) or the anonymous MCP list_sports tool: runtime state. Which sports are modeled, live, or fresh right now lives here, never in the contract or this README.Maintainers:
node scripts/contract.mjs sync # regenerate README blocks and server.json version
node scripts/contract.mjs check # offline drift gate (runs on every push and PR) node scripts/contract.mjs check --live # also compare the vendored copy to the hosted contract node scripts/contract.mjs links # check every https link in this README
CI fails when the generated blocks are stale, when prose quotes a quota or price the contract does not contain, when a retired tier name appears, when a frozen list of modeled sports appears, when server.json disagrees with the contract version or MCP endpoint, or when the README and contract disagree about which tools exist. A daily scheduled job also compares the vendored contract against the hosted one, so drift is caught even when this repository does not change.
Data is informational only. Flash Props is not a sportsbook and is not affiliated with any league, team, player, sportsbook, or DFS operator.