Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Descripción del creador (original en inglés)
Padel matches for people and agents: create, share one link, join, americano schedules, levels.
Estos tres nunca se combinan en una sola puntuación: las opiniones, las mediciones y la popularidad son cosas distintas.
Todavía no escribimos un resumen sencillo para este. Abajo están los datos que leímos del registro.
Elige la app de IA que usas y copia la configuración.
Necesitas
¿Qué app usas?
Elige tu app arriba. La recordamos, así que la próxima vez el botón dirá “Instalar en …”.
Funciona en Claude para web, escritorio y móvil:
https://kicksma.sh/mcpEjecuta esto en tu terminal
claude mcp add --transport http kicksmash https://kicksma.sh/mcpPégalo en .cursor/mcp.json de tu proyecto, o en ~/.cursor/mcp.json
{
"mcpServers": {
"kicksmash": {
"url": "https://kicksma.sh/mcp"
}
}
}Tu navegador te pide permiso para abrir la app; luego la app muestra la configuración y te pide confirmar. Los valores de las claves quedan vacíos para que los completes tú.
Pégalo en .vscode/mcp.json de tu proyecto
{
"servers": {
"kicksmash": {
"type": "http",
"url": "https://kicksma.sh/mcp"
}
}
}Tu navegador te pide permiso para abrir la app; luego la app muestra la configuración y te pide confirmar. Los valores de las claves quedan vacíos para que los completes tú.
ChatGPT solo se conecta a servidores en internet:
https://kicksma.sh/mcpLos nombres de los menús pueden variar un poco según el plan y con el tiempo.
Tu elección se guarda en una cookie en este dispositivo; no necesitas cuenta.
Esta configuración se genera a partir de la ficha del creador en el registro. Si el README dice otra cosa, sigue el README.
Todavía no hemos leído la lista de herramientas de este servidor; revisamos los endpoints por turnos.
Revisamos información que cualquiera puede ver; no hemos leído el código. Las revisiones que no aplican no se cuentan. · Revisado el 7 nov 2026
Quien lo publicó (kicksma.sh) no es el dueño del repo (evhg); puede que otra persona lo haya listado
Todavía no hemos leído este repo en GitHub
Todavía no hemos leído este repo en GitHub
Aún sin revisar; revisamos los endpoints por turnos
Aún sin revisar; revisamos los endpoints por turnos
Aún sin revisar; leemos la lista de herramientas cuando revisamos el endpoint
Comparado con todos los servidores activos de esta categoría en el registro. Las estrellas solo cuentan cuando quien lo publica es dueño del repo.
Superó 0 de 1 revisiones básicas aplicables. No hemos leído el código. Antes de agregar una clave o un token, revisa qué acceso pide el servidor y usa una clave que tenga solo los permisos que necesitas.
El registro no indica ninguna clave obligatoria, aunque algunos servidores te piden iniciar sesión la primera vez que los usas.
Se ejecuta en la nube del creador. Te conectas por internet sin instalar nada, pero lo que envías pasa por los servidores del creador.
El repo de GitHub cambió por última vez –, y la última versión (1.1.0) llegó al registro hace 2 meses.
Las apps compatibles con MCP, como Claude Desktop, Claude Code, Cursor y VS Code. Se conecta por URL, así que también funcionan las apps que aceptan servidores MCP remotos, como ChatGPT en modo desarrollador.
En la misma categoría: Spec Driven Development, Remote Desktop Commander, First Sale Scout
Servidores de la misma categoría hechos por otros creadores, ordenados por estrellas.
Cómo leer una tarjeta:★ Estrellas de GitHubiTres pilares: reseñas · revisiones · usoiActualizado = fecha en que se publicó la última versión en el registroi
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Playbooks and a 14-day checklist for founders winning their first paying customers.
Copiado tal cual del repo del creador. PopNx MCP no lo ha revisado ni lo respalda. Se quitaron HTML, imágenes y scripts. Los enlaces llevan fuera de este sitio.
Mobile-first web app for organizing padel matches with zero app installs, zero accounts, zero passwords. Create a match, share kicksma.sh/{code} on WhatsApp or Telegram, friends tap → enter a name once → they're in.
/p/{token}, shown on My matches, in every email and in the calendar invite) that signs any device in; an email that was used before can restore history with a 6-digit code, merging all identities that share it. The home-screen shortcut opens the personal link, and calendar entries and emails carry the private event link (/p/{token}/{code}: signs the device in, opens the match). A newly added email receives the personal link (inside the calendar invite when in a match, otherwise on its own). Tokens are 12 characters; older 32-char tokens keep working as previous_token after the lazy shortening. An email can be changed but never blanked once set; the previous address is kept as recovery_email, so a restore code sent to either address gets the player back in. "Email me this link" on My matches mails the personal link (native share, copy and QR are the other options). Passkeys (DECIDING rule 39): after a join, "Remember me on this phone" saves a passkey in the phone's password manager, and from then on "Sign in with Face ID or fingerprint" signs any browser on that phone in, first in "Played before?", which stands open under the name field of the match page's join form. A session by name never saves one; a sign-in folds only the bare new record of the same name that this browser made. Kicksmash keeps the public key, a label and two dates (passkeys), and My matches lists "Phones that remember you" with Remove.src/lib/domain/notices.ts): it lands in their inbox on My matches first (ninety days, newest first, in the reader's language), and goes out on their channel only when that kind is on (seven kinds, all on but the club's new matches) and it is not their quiet hours, unless the match starts within three hours. What quiet hours held goes as one short message per channel when they end, from the hourly cron./api/cron/push is called every 5 minutes by Supabase pg_cron + pg_net (Vercel Hobby cron is daily). Set VAPID_PUBLIC_KEY, VAPID_PRIVATE_KEY, VAPID_SUBJECT./{code} (4 chars, public) · /{code}/i/{6} (personal invite) · /{code}/manage/{10} (organizer secret)./api/openapi.json), an MCP server at /mcp that any assistant adds by URL, instant self-serve keys, signed webhooks, llms.txt, /.well-known/mcp.json, a robots.txt that welcomes AI crawlers, AGENTS.md, an installable skill (npx skills add evhg/padel-matchup), calendar feeds per group and venue. Public data is CC BY 4.0. See /developers and /agents.RESEND_API_KEY the app runs fully with email features hidden./about says what is stored, what is never done, and how to leave, in a few lines; /privacy (the one faint footer link) and /terms say it in full, with the cookies, the processors and the figures the code enforces (src/lib/legal.ts). Every organizer-initiated email (invites, invite reminders) carries a signed one-tap /unsubscribe link; a player adding their own address again lifts the opt-out. "Delete my account" at the bottom of My matches wipes personal data (name, email, phone, personal link, the linked Telegram, Discord and LINE accounts, the public page, the passkeys), releases upcoming spots, cancels the player's own upcoming matches, and — if they coach — cancels their upcoming lessons (each student told, with the coach's real name) and takes their coach page down with everything on it; old scores stay as "Deleted player". A coach who wants only the page gone, keeping the account, has "Delete my coach page" at the bottom of their settings, which refuses while a lesson is still to come.metrics_daily, no extra infrastructure. Hitting one returns "too many" and nothing else happens.pnpm install
pnpm dev
That's it. With no DATABASE_URL the app boots an embedded PGlite database in ./.pglite, applies migrations and seeds two example events:
| URL | What you get |
|---|---|
| http://localhost:3000/PLAY | Upcoming match: 2 joined, 1 reserved invite, 1 open spot |
| http://localhost:3000/PAST | Finished match with an organizer-confirmed 3-set score |
| http://localhost:3000/new | Create your own |
Copy .env.example to .env to change anything. All flows (join, waitlist, invites, scores, "My matches", OG previews) work end-to-end without any keys.
pnpm test # vitest: slot-claim concurrency, invite transitions, score-lock rules, reminders, identity, americano rotation, rate limits, opt-outs, account deletion
pnpm typecheck pnpm lint pnpm build pnpm e2e # the sixteen Playwright journeys against a fresh production build (node scripts/suites.mjs --why says which a change can break); first time: pnpm exec playwright install chromium
pnpm e2e boots next start on port 3001 with a throwaway PGlite database, a dummy Resend key (email UIs on, sends fail harmlessly) and generated VAPID keys, then runs every e2e/*.mjs suite. SHOTS=./shots keeps full-page screenshots; PW_CHROMIUM=/path/to/chromium uses a preinstalled browser. GitHub Actions runs typecheck, lint, vitest on PGlite and on a real Postgres service, the build, and the e2e suites on every push and pull request (.github/workflows/ci.yml).
Tests run on in-memory PGlite by default. To run them against a real Postgres (true concurrency), point TEST_DATABASE_URL at a disposable database — its public schema is dropped before each test file:
TEST_DATABASE_URL=postgres://postgres:postgres@localhost:5432/padel_test pnpm test
Only one variable is required in production: the database URL. Everything else has a safe default.
| Variable | Required | Purpose |
|---|---|---|
DATABASE_URL | ✅ | Supabase Transaction pooler string (port 6543), exactly as Supabase's Connect dialog shows it. POSTGRES_URL (the Vercel ⇄ Supabase integration) and SUPABASE_DB_URL work too. Empty → the embedded PGlite database, for local development only. |
DATABASE_PASSWORD | if the URL still says [YOUR-PASSWORD] | Substituted into the URL and percent-encoded for you. |
DIRECT_DATABASE_URL | no | Direct (port 5432) URL for pnpm db:migrate and pnpm db:generate. POSTGRES_URL_NON_POOLING works too. |
AUTO_MIGRATE | no | false stops the app applying migrations on its first connection. That safety net is for a fresh database only: production gets each migration from the Migrate workflow (AGENTS.md rule 7). |
APP_BASE_URL | no | Defaults to the Vercel production domain. Set it locally and on other hosts. NEXT_PUBLIC_APP_BASE_URL is the browser's copy of the same value. |
SESSION_SECRET | recommended | Signs the identity cookie. Without it a stable secret is derived from the database URL. |
CRON_SECRET | recommended | Protects /api/cron/* and the one-off setup routes. Vercel sends it automatically when set. |
RESEND_API_KEY | no | Enables every email: calendar invitations, notifications, reminders. |
EMAIL_FROM | no | Defaults to Kicksmash >; the domain must be verified in Resend. |
RESEND_WEBHOOK_SECRET | no | Verifies Resend's inbound webhook, so a reply to feedback@ or claude@ becomes a note. |
OUTREACH_FROM | no | The From line on outreach mail. Defaults to Claude at Kicksmash >. |
VAPID_PUBLIC_KEY / VAPID_PRIVATE_KEY / VAPID_SUBJECT | no | Enables push reminders (npx web-push generate-vapid-keys). |
TELEGRAM_BOT_TOKEN / TELEGRAM_WEBHOOK_SECRET / TELEGRAM_BOT_USERNAME | no | Enables the Telegram bot and Telegram sign-in. Register the webhook once with GET /api/telegram/setup (Bearer CRON_SECRET). The username defaults to the one in src/lib/config.ts; the token is what decides whether there is a bot at all. |
TELEGRAM_MINIAPP_SLUG | no | The Mini App's short name, so cards can carry a direct link into it. Without it the bot's cards link to the web instead, which is right until the app exists. |
TELEGRAM_OWNER_ID | no | The owner's Telegram id: proposals, club claims and drafts go there for a one-tap answer, and the admin desks open for that account only. |
DISCORD_BOT_TOKEN / DISCORD_PUBLIC_KEY | no | Enables the Discord bot. Register the commands and the interactions URL once with GET /api/discord/setup (Bearer CRON_SECRET); it returns the install link. |
DISCORD_APPLICATION_ID | no | Read from the bot token unless set. |
DISCORD_INVITE_URL | no | Shows the server on the community pages. |
| WHATSAPP_TOKEN / WHATSAPP_PHONE_ID / WHATSAPP_NUMBER / WHATSAPP_VERIFY_TOKEN / WHATSAPP_APP_SECRET | no | Enables the WhatsApp thread: one person at a time, not a card channel. Meta's Groups API makes only the business's own groups, joined by an invite link. A group holds eight people at most, needs an Official Business Account, and allows no edit of a message. So the bot can never sit in a chat the crew already has. A group that the bot makes waits for the owner's Meta steps (ROADMAP.md). Point Meta
Solo se muestra el principio; lee el resto en el repo