Figma Context MCP
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
作者による説明(英語の原文)
Motion graphics as code: find, preview and render lower thirds, titles, charts and 3D to video
この3つを1つのスコアにまとめることはしません。意見、測定、人気はそれぞれ別のものだからです。
このサーバーのやさしい解説はまだ書いていません。以下はレジストリから読み取った事実です。
使っているAIアプリを選んで、設定をコピーしてください。
必要なもの
どのアプリを使っていますか?
上でアプリを選んでください。選んだアプリを覚えておくので、次からはボタンに「…にインストール」と表示されます。
Claude Desktop → Settings → Developer → Edit Config を開き、claude_desktop_config.json にこれを貼り付けます
{
"mcpServers": {
"volito": {
"command": "npx",
"args": [
"-y",
"volito",
"mcp"
]
}
}
}ターミナルでこれを実行します
claude mcp add volito -- npx -y volito mcpプロジェクトの .cursor/mcp.json、または ~/.cursor/mcp.json に貼り付けます
{
"mcpServers": {
"volito": {
"command": "npx",
"args": [
"-y",
"volito",
"mcp"
]
}
}
}ブラウザがアプリを開いてよいか確認し、そのあとアプリが設定を表示して確認を求めます。キーの値は空欄のままなので、自分で入力してください。
プロジェクトの .vscode/mcp.json に貼り付けます
{
"servers": {
"volito": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"volito",
"mcp"
]
}
}
}ブラウザがアプリを開いてよいか確認し、そのあとアプリが設定を表示して確認を求めます。キーの値は空欄のままなので、自分で入力してください。
これはパソコンで動くサーバーですが、ChatGPTがつなげるのはインターネット上のサーバーだけです。ほかのアプリを選んでください。
選んだアプリは、この端末のCookieに保存されます。アカウントは不要です。
この設定は、作者のレジストリ登録情報から作成しています。READMEと違う場合は、READMEに従ってください。
パソコンで動くサーバーです。インストールすると、ツール一覧がAIアプリに表示されます。
誰でも見られる情報をチェックしており、コードは読んでいません。当てはまらない項目は数に入れていません。 · 2026年11月6日にチェック
レジストリ名は、リポジトリを所有するGitHubアカウント monarcpro で確認済みです
このリポジトリはまだGitHubから読み取っていません
このリポジトリはまだGitHubから読み取っていません
これはパソコンで動くため、インターネット上のエンドポイントはありません
パソコンで動き、代わりにローカルの設定を使います
パソコンで動くサーバーです。ツール一覧を読み取れるのは、インターネット上のエンドポイントがある場合だけです
レジストリでこのカテゴリにある有効なすべてのサーバーと比較しています。スターは、公開者がリポジトリの所有者である場合だけ数えます。
当てはまる基本チェック1項目のうち1項目に合格しました。コードは読んでいません。キーやトークンを追加する前に、サーバーがどんなアクセスを求めているかを確認し、必要な権限だけを持つキーを使ってください。
レジストリには必須のキーは載っていません。ただし、最初に使うときにサインインを求めるサーバーもあります。
あなたのパソコンで動きます。必要なときにAIアプリが起動し、データは作者のサーバーを通りません(サーバー自体がオンラインサービスを呼び出す場合を除きます)。
GitHubリポジトリの最終更新は–、最新バージョン(0.3.1)がレジストリに届いたのは5 日前です。
Claude Desktop、Claude Code、Cursor、VS CodeなどのMCP対応アプリで使えます。パソコンにNode.jsも必要です。
同じカテゴリには:Figma Context MCP, Claude Real Video, Figma MCP Server
同じカテゴリで、ほかの作者が作ったサーバー。スターの多い順。
カードの見方:★ GitHubスターi3つの柱:レビュー · チェック · 利用状況i更新=最新バージョンをレジストリに公開した日i
Give your coding agent access to your Figma data. Implement designs in any framework in one-shot.
Let any LLM watch a video locally — and search everything it has ever watched.
The Figma MCP server brings Figma design context directly into your AI workflow.
作者のリポジトリから書かれたとおりにコピーしたものです。PopNx MCPは内容を確認・推奨していません。HTML、画像、スクリプトは取り除いています。リンクはこのサイトの外へ移動します。
Volito
Brand-aware, voice-synced motion graphics as code — for developers and AI agents.
Website · Docs · Packs · For agents · npm · Changelog
By MONARC STUDIOS, the team behind MONARC PRO. Volito is the motion graphics engine inside the MONARC PRO video editor, opened up; the name is Latin for “to flutter”. Every graphic is a small program — function frame(t, $) returns the SVG of one frame — so it is readable, diffable, seekable to any frame, and something an AI agent can write and fix. It ships with 107 ready-made graphics in twelve packs (3D, maps, transitions, kinetic type, interactive UI and filter effects among them), 36 brand styles, sixteen animated patterns, a CLI, a Node API, a browser player and an MCP server, and renders to ProRes 4444 or HEVC with alpha, WebM, MP4, GIF, PNG frames or SVG.
DESIGN.md, or a couple of overrides, and the whole pack re-skins.--sound gives any render a sound track Volito synthesises itself — a pop for every spring, a whoosh for every move across the frame, ticks for letters, a hit for a slam, a bed in a key — and a program can design its own cues beside its frames.This intro is a Volito program: kinetic type, a 3D wordmark and an end card, rendered in Node.
npx volito render lower-third \
--prop name="Priya Sharma" --prop role="Product designer" \ --style ember --aspect 16:9 --out priya.mov
npm install volito # or run it with npx, nothing to install
Volito was first published as @monarcpro/motion; that package is deprecated in favour of this one.
Node 20.10 or newer. Video formats need ffmpeg on your PATH (or VOLITO_FFMPEG); stills, contact sheets and PNG frames do not. WebM needs an ffmpeg built with libvpx.
107 graphics in twelve packs. Every one takes any brand style and any aspect, and every part of it takes any move.
| Pack | Items |
|---|---|
| Essentials (14) | lower-third · title-card · headline (kinetic, on the voice) · subscribe · social · callout · stat · bar-chart · steps · quote · banner · end-card · logo-sting · wipe |
| Broadcast (10) | Lower thirds in five looks — lt-bars, lt-reveal (mask reveal), lt-kicker, lt-pill (picture or initials, status dot), lt-news (tight boxes) — ticker (crawl), live-badge (viewers, clock), score-bug (teams, scores, clock, goal flash), location (pin and place card), countdown |
| Social (8) | follow-card (profile, count, Follow press) · notification (phone or desktop) · notifications (a stack that cascades) · comments (typing on) · chat (thread with typing dots) · post (counts and a heart) · now-playing (music card) · rating (stars, score, review) |
| Data (9) | line-chart (draws on, target line) · donut · bar-race (overtaking across periods) · goals (meters) · versus · timeline · funnel · world-map (countries filled by value, regions) · flight (a great-circle route between two places) |
| 3D (7) | logo-3d (extruded wordmark, light sweep) · title-3d (letters flip up) · number-3d (an extruded counter) · card-flip (front and back) · cube (a word prism that rolls) · bars-3d (orbiting camera) · globe (spins to a country, routes arc in) |
| Transitions (11) | Cover the frame by the cut, reveal the next shot: iris (circle, diamond, star, square) · blinds · doors (with a Bauhaus disc) · glitch · ink (wobbly blooms) · clock · tiles (Bauhaus shapes) · pixels · stripes · slices · whip — each with a word at the cut |
| Annotate (10) | Point at things in footage (places in % of the frame): arrow (hand-drawn or clean) · circle · spotlight (feathered dim) · focus (brackets that lock on) · highlight (highlighter, underline, box, strike) · stamp (pressed ink) · reactions (live hearts, likes, fire) · pointer (leader line and card) · emphasis · markers (numbered) |
| Type (10) | Kinetic type: typewriter · word-swap (a word that keeps changing) · split-flap · marquee (tilted scrolling bands) · echo · liquid-fill · decode · word-by-word · key-phrase (marker on *marked* words) · stack (editorial) |
| Backdrops (9) | Moving grounds: pattern (any of the sixteen) · aurora · tiles (Bauhaus field) · retro-grid (synthwave) · blobs (lava goo) · gradient · starfield · bokeh · topo |
| Promo (8) | sale-badge (starburst) · price-card (counts down, strike, click) · coupon (copy the code) · offer-countdown (D:H:M:S) · features (checklist) · cta (button and cursor) · launch · ribbon (crossing tapes) |
| UI (5) | Interactive states (see *Interactive states*): button (idle, hover, press, loading, done) · toggle · like (rolling count) · loader (success or failure) · bell (badge, read) |
| Effects (6) | SVG filters, no GPU: grain (film grain, re-rolled every film frame) · light-leak · glass (frosted card over drifting colour) · chromatic (channels split and snap) · warp (liquid ripple settling) · neon (flickers on) |
volito info lists every prop. To see them all live, serve this package's folder and open examples/gallery.html.
Every item is made of named parts (volito info lower-third lists them: scrim, spine, plate, name, role). Any part takes any move, and the moves combine freely:
volito render lower-third \
--motion name.in=typewriter --motion plate.in=iris --motion "*.ease=bouncy" \ --motion role.emphasis=pulse@2 --motion spine.idle=pulse --out priya.mov
| Setting | Takes |
|---|---|
in, out | 38 moves — rise drop slide smear arc pop zoom push grow wipe iris shutter blinds diagonal blur flip turn spin roll swing skew stretch squash bounce elastic slam tilt float glitch flicker typewriter scramble … An exit plays its move backwards. |
ease | out inOut expo back elastic bounce, springs snappy punchy bouncy calm wobbly, or spring(f,d), steps(n), cubic(x1,y1,x2,y2) |
from, outFrom | the side a move comes from or leaves to (left, right, up, down, diagonals) |
dur, delay, at, outAt, distance, intensity, origin, blur | timing, travel, scale, pivot, motion blur |
idle | a loop while it holds: float bob pulse breathe wiggle sway drift jitter spin heartbeat shimmer |
emphasis | hits at a time, a beat or a spoken word: "shake@1.2, pop@now" (pulse pop shake jump wobble flash spin rubber tada) |
split, order, stagger | text whole, or by lines / words / letters, forward reverse center edges random |
keys | your own keyframes: [{"t":0,"x":-300,"op":0},{"t":0.8,"x":0,"op":1,"ease":"bouncy"}] — any path |
Or let it choreograph itself: --mood energetic | elegant | playful | cinematic | glitchy | minimal | retro | kinetic, and --seed for a new take on every number (the same number always moves the same way). --speed 2 plays it all twice as fast. volito moves lists everything. Programs you write get the same kit: const M = motion($, t); M.part("card", { at, in: "pop", box }, markup).
The 3D items are real geometry, not tricks: meshes are lit, faces turned away are culled, everything is sorted far to near and projected through a perspective camera — then drawn as SVG paths, so 3D renders on any machine with no GPU, at the same speed as the rest. 3D text is extruded from the outlines of the bundled faces (read straight from the font files), so a logo turns in the brand's own type.
function frame(t, $) {
const S = scene3d($, { camera: { yaw: -20 + 40 * (t / $.dur), pitch: -8 } }); S.add(S.text("VOLITO", { face: $.font("display"), size: 220 * $.k, depth: 60 * $.k, color: $.c.fg, side: $.c.accent })); return S.render(); }
Maps use Natural Earth's countries (177, packed into 30 KB): worldMap($, { center, zoom }) projects them flat (Equal Earth), worldGlobe(S, …) puts them on a 3D globe, and worldFind("UK") finds one by name, short name or ISO number. volito api documents both.
Every render can carry sound, and Volito makes it the way it makes pictures: from code, from nothing. No sample library, no files to find. --sound reads the graphic's own motion — every part's move leaves a mark — and gives each its sound: a spring pops, a move across the frame whooshes (louder the further it travels), letters tick, a typewriter types, a slam hits, a glitch zaps, a burst sparkles. --bed Dm lays a pad under it in a key, and it steps back under every hit on its own.
volito render logo-sting --prop wordmark=VOLITO --sound --bed Dm --format mp4 --out sting.mp4
volito sound lower-third --prop name="Priya Sharma" --out priya.wav # the track alone, with its cue list
A program designs its own sound beside its frames — function sound($) runs once with the same $ ($.dur, $.beat, $.at(word), $.data), so cues land on the same beats the picture uses:
function sound($) {
return { cues: [ { at: 0.2, kind: "riser", dur: 1.1 }, { at: $.beat("in", 1.3), kind: "hit", level: 1.1 }, { at: 1.5, kind: "shimmer", dur: 1.2, pan: 0.3 }, { at: -0.6, kind: "ding", note: "A5", level: 0.6 }, // negative counts from the end ], bed: { key: "D", mode: "minor", fr
冒頭だけを表示しています。続きはリポジトリで読めます