Context7
ส่งคู่มือการใช้ไลบรารีและเฟรมเวิร์กรุ่นล่าสุดให้ AI อ่านก่อนตอบ ช่วยให้โค้ดที่ AI เขียนไม่ใช้คำสั่งเก่าที่เลิกใช้แล้ว
คำอธิบายจากผู้ทำ (ภาษาอังกฤษตามต้นฉบับ)
World of Warcraft: Forever lore and player-observed drops, vendors, quests, professions and talents.
สามเรื่องนี้ไม่รวมเป็นคะแนนเดียว เพราะความเห็น การวัด และความนิยม เป็นคนละเรื่องกัน
ตัวนี้ยังไม่ได้เรียบเรียงเป็นภาษาไทย ด้านล่างคือข้อเท็จจริงที่เราอ่านจาก registry
เลือกโปรแกรม AI ที่คุณใช้ แล้วคัดลอกค่าตั้งไปวาง
ต้องเตรียมก่อน
คุณใช้แอปไหน
เลือกแอปด้านบน เราจำไว้ให้ ครั้งหน้าปุ่มจะขึ้นว่า “ติดตั้งลง …”
ใช้ได้ทั้ง Claude บนเว็บ แอปคอมพิวเตอร์ และมือถือ:
https://everloot.app/mcp/publicพิมพ์คำสั่งนี้ใน Terminal
claude mcp add --transport http knowledge https://everloot.app/mcp/publicวางในไฟล์ .cursor/mcp.json ของโปรเจกต์ หรือ ~/.cursor/mcp.json
{
"mcpServers": {
"knowledge": {
"url": "https://everloot.app/mcp/public"
}
}
}เบราว์เซอร์จะถามก่อนเปิดแอป จากนั้นแอปแสดงค่าตั้งให้ตรวจแล้วกดยืนยัน ช่อง key เว้นว่างไว้ให้คุณใส่เอง
วางในไฟล์ .vscode/mcp.json ของโปรเจกต์
{
"servers": {
"knowledge": {
"type": "http",
"url": "https://everloot.app/mcp/public"
}
}
}เบราว์เซอร์จะถามก่อนเปิดแอป จากนั้นแอปแสดงค่าตั้งให้ตรวจแล้วกดยืนยัน ช่อง key เว้นว่างไว้ให้คุณใส่เอง
ChatGPT ต่อได้เฉพาะ server ที่อยู่บนอินเทอร์เน็ต:
https://everloot.app/mcp/publicชื่อเมนูอาจต่างกันเล็กน้อยตามแพ็กเกจและรุ่นของแอป
ตัวเลือกเก็บในคุกกี้บนเครื่องนี้ ไม่ต้องมีบัญชี
ค่าตั้งนี้สร้างจากข้อมูลใน registry ของผู้ทำ ถ้าไม่ตรงกับ README ให้เชื่อ README
ชื่อและคำอธิบายเครื่องมือตามที่ server ตอบมาเมื่อ 6 พ.ย. 2569 ผู้ทำเป็นคนเขียน ไม่ใช่เรา แสดงเป็นข้อความล้วน
search_knowledgeSearches WoW lore, Forever reference data and the game-file catalogs (achievements, factions, titles, quest chains, mounts, legacy perks, races, instances) by names, keywords or a question. Exact-name matches rank first. Every hit carries its id, kind, source, licence and date, a
get_entityReturns one knowledge record's summary, by the numeric id a search_knowledge or get_by_name hit gave: title, a short excerpt in the source's words, the URL to cite, source, licence and date. A game-file record carries its build and says when player uploads confirm it. Use it to r
get_by_nameReturns the records whose full name matches exactly, case-insensitively, optionally narrowed to one record kind. Use it to disambiguate when you know the exact name and want the id without a ranked search; use search_knowledge for partial names, keywords or questions. Several rec
searchSearches the knowledge base in the shape ChatGPT connectors and deep research call by name: up to 10 results, each with an id for fetch, a title and a URL to cite. It is the same search as search_knowledge. Use it only when the client expects the search and fetch pair; other clie
fetchReturns one knowledge record in full, by the string id a search result gave: title, the full text in the source's words, the URL to cite, and metadata with the source, licence and date. It is the ChatGPT connector counterpart of get_entity, which gives only an excerpt. Use it aft
answer_sourcesReturns the evidence behind a question about WoW: Forever, so an answer can cite it: player observations, curated facts, game files and the 2023 Warcraft Wiki. An observed fact is public after three installs agree and carries the install count; a game-file fact is found in game f
profession_pathReturns a leveling path for one Forever profession between two skill levels, built from Everloot uploads: the steps, the reagents summed and their cost. A step exists only after 3 installs agree: on a reported recipe, or on the recipe colours that make it orange (a guaranteed ski
recipe_thresholdsReturns where one Forever profession's recipes turn yellow, green and grey, as skill ranges inferred from the colours players' trade-skill windows showed, never guessed exact numbers. A recipe appears only after 3 installs agree. Agreed reagents come with an estimated cost per cr
item_pageReturns one Forever item's page by item id: the agreed name, drop frequency from observed loot windows, agreed map pins, and player-reported armor, block, damage per second, stats and resistances. A number is public when one value has 3 agreeing installs in the newest build that
npc_pageReturns one Forever NPC's page by NPC id: the agreed name, the agreed map pins, and the loot windows reported for it that are not yet in the drop rates. A name or pin needs 3 installs agreeing; a pin does not require a drop. No copied spawn list. Use it to name or place an NPC wh
object_pageReturns one game object's page (a chest, herb, ore vein or fishing pool) by its entry id: the items players looted from it, each with observed loot windows, windows with the item and distinct install reports, and where players saw it on the minimap. A frequency is public after 3
quest_pageReturns one Forever quest's page by quest id: agreed title, level, giver, turn-in and rewards. Each fact needs 3 installs agreeing. No copied quest text. Use it when you have a quest id, from a search_knowledge hit or entity_relations; use answer_sources for a question about the
vendor_pageReturns the goods one Forever vendor sells, by the vendor's NPC id, each with the copper price players saw. An item is listed when 3 installs agree on that item and its copper price; two agreed prices both stay listed. No copied catalog. Use it for what a vendor sells and at what
world_map_nearLists the entrances, NPCs, vendors and treasures near a spot, nearest first, with straight-line distances in yards. Give a zone (name or map id) with x and y from 0 to 100, or an NPC id to start from where that NPC stands. Entrances come from the game files; one is confirmed once
entity_relationsLists every typed relation of one entity, in both directions, grouped by relation. Player-observed relations (dropped by, sold by, reward from, located in) are listed where 3 installs agree, with the install count and last seen. Game-file relations (created by, reagent for, part
item_categoriesLists item categories from the game files (found in game files, unconfirmed, with the build): class and subclass with the client's English names and slugs, slot and quality. With no arguments, the whole tree with item counts. With item, that item's category path. With class (a sl
talent_treeReturns the WoW: Forever talent trees of one class from the game files (found in game files, unconfirmed, with the build): every node with its talents, ranks, grid position, prerequisites and row gate, plus the levels talent points arrive at. Node ids are the ids a share code nam
talent_planDecodes an Everloot talent share code (EL1- - - - , or a calculator link carrying one after #plan=) against the class's trees: the talents and ranks it holds, points per tree, the lowest level that can hold it, and every problem in plain words: a code made on another build, nodes
class_racesLists which races can be one class in WoW: Forever, on which faction, and each race's racial traits (name, active or passive) from the game files (found in game files, unconfirmed, with the build). Narrow to one faction. Use it for whether a race can be a class, or which races a
collection_gapReturns what one install still misses in one collection, against what that install uploaded as owned, grouped by source. A list row is public after 3 installs agree on the collection, the source and the item; owned is what that install uploaded. Not a Blizzard profile read and no
completion_progressShows what one install's characters have finished and what is closest to done: achievements with the largest share of criteria or progress met, reputations nearest the next standing, titles known, and quests finished in a chain. A list entry is public after 3 players (installs up
guild_boardReturns one guild's roster, bosses killed, loot awarded, raid attendance and average item level, as that guild's own officers chose to publish them, with its kills per instance and its rank. The officer board (roster, bosses, loot, attendance, item level) counts only uploads from
guild_searchFinds the guilds whose name starts with what you typed, each with its realm, faction, how many characters the addon saw in it, and the count and date of its agreed boss kills. A guild is listed once 2 of its members' installs report the same boss, once its officers published a bo
guild_rankingsRanks every guild with an agreed kill in one instance: by bosses killed, then by who reached its latest kill first, then by name; equal rows share a rank. A kill is a guild's once 2 of its members' installs report the same boss there, timed at the earliest report, or once its off
auction_historyReturns the day-by-day price history of one item on one WoW: Forever realm, from auction scans players uploaded on purpose. A day is public after 3 installs scanned that item on that realm; copper is the median. Use it for how a price moved over time; use market_value for today's
market_valueReturns the market value, minimum buyout, historical value and units listed for one item on one WoW: Forever realm, from full auction scans players started and uploaded. A day is public after 3 reporters (distinct upload addresses) scanned the item, and its value is the median of
gold_ledgerReturns the peak and current gold of one character and the money events its own upload recorded: income (loot, quests, vendor and auction sales) and spending (flight paths, postage, barber, respecs, auction purchases), each install's ledger kept apart. A category with nothing rec
coverageCounts how much of WoW: Forever's database is settled or confirmed, per zone, per type and per field, as https://everloot.app/database/coverage shows it, in text only. Coverage is settled over expected, with confirmed over expected beside it; the denominator is the larger of expe
populationCounts how many characters play each race, class, race and class, faction and level band on WoW: Forever, from the census players turned on in the Everloot addon. Each character counts once. A count shows only when it covers at least 10 characters reported by at least 3 installs
recent_changesReturns the newest official changes for WoW: Forever, newest first: Blizzard blue posts (title, author, time, a short excerpt and the link to the original), hotfix posts, and new game builds. Excerpts only: Blizzard's post text is Blizzard's; full posts are available at their sou
ecosystem_projectsLists the Forever addons and tools in the community registry, with a board ranking: most installed, rising, most active, freshest release or best maintained. Each project shows its GitHub repository, stars, latest release, last commit, whether its .toc declares a Forever interfac
everloot_planReturns the Everloot feature catalogue: what is live, what is next, what is waiting, and which reference sites are page shapes only, as the tracker that ships with the site holds it. Use it only for questions about Everloot itself, such as whether a feature exists; it holds no ga
เราตรวจจากข้อมูลที่ใครก็เปิดดูได้ ยังไม่ได้อ่านโค้ด ข้อที่ไม่เกี่ยวกับตัวนี้ไม่นับในตัวหาร · ตรวจเมื่อ 6 พ.ย. 2569
ชื่อใน registry ยืนยันโดเมน everloot.app แล้ว (registry ตรวจความเป็นเจ้าของโดเมน)
ยังไม่ได้อ่านข้อมูล repo จาก GitHub
ยังไม่ได้อ่านข้อมูล repo จาก GitHub
ตอบกลับใน 1924 ms (HTTP 200)
ไม่ต้องล็อกอิน
อ่านคำอธิบายเครื่องมือ 32 ตัวแล้ว ไม่พบคำสั่งแอบแฝงถึง AI
เทียบกับทุก server ที่ยังใช้งานในหมวดนี้ทั้งทะเบียน ดาวนับเฉพาะเมื่อผู้ลงทะเบียนเป็นเจ้าของ repo
จากการตรวจเบื้องต้นของเรา ผ่าน 3 จาก 3 ข้อที่ตรวจได้ เรายังไม่ได้อ่านโค้ด ก่อนใส่กุญแจหรือ token ให้ดูว่า server ขอสิทธิ์อะไร และเลือกกุญแจที่ทำได้เท่าที่จำเป็น
registry ไม่ได้ระบุว่าต้องใช้กุญแจ แต่บางตัวจะขอให้ล็อกอินตอนใช้ครั้งแรก
รันบนคลาวด์ของผู้ทำ ต่อผ่านอินเทอร์เน็ตได้เลย ไม่ต้องลงโปรแกรม แต่ข้อมูลที่ส่งให้จะผ่านเซิร์ฟเวอร์ของผู้ทำ
repo บน GitHub มีการแก้โค้ดล่าสุด – และส่งรุ่นล่าสุด (0.9.0) เข้า registry เมื่อวานซืน
โปรแกรมที่รองรับ MCP เช่น Claude Desktop, Claude Code, Cursor และ VS Code ตัวนี้ต่อผ่าน URL จึงใช้กับโปรแกรมที่รับ remote MCP ได้ เช่น ChatGPT ที่เปิดโหมดนักพัฒนา
ในหมวดเดียวกันมี Context7, Codebase Memory, Exa
server หมวดเดียวกันจากผู้ทำคนอื่น เรียงตามดาว
อ่านการ์ด:★ ดาว GitHubiสามเสา: รีวิว · ผลตรวจ · การใช้งานiอัปเดต = วันที่ส่งรุ่นล่าสุดเข้า registryi
ส่งคู่มือการใช้ไลบรารีและเฟรมเวิร์กรุ่นล่าสุดให้ AI อ่านก่อนตอบ ช่วยให้โค้ดที่ AI เขียนไม่ใช้คำสั่งเก่าที่เลิกใช้แล้ว
Codebase knowledge graph for AI agents — 162 languages, sub-ms queries, 99% fewer tokens.
Connect AI agents to Exa for web search, content fetching, and multi-step research.
ส่วนนี้คัดจาก repo ของผู้ทำตามต้นฉบับ PopNx MCP ไม่ได้ตรวจหรือรับรองเนื้อหา ตัด HTML รูปภาพ และสคริปต์ออกแล้ว ลิงก์จะพาออกนอกเว็บ
An open, player-built database for World of Warcraft: Forever. An addon records what you see, and the site states a fact only once three installs agree.
Everloot is a fan project. WoW: Forever launches on 2026-11-04, and Everloot is built to have real answers on day one: drop rates, vendor prices, recipe ranges, spawn points, talent trees, what changed in the latest build. Players supply the observations. The site shows each fact with the number of installs that reported it and the date, and anyone can read the anonymous records behind the count.
It does not scrape other sites and never touches the running game. The addon uses the game's own addon API and writes its own save file. Everything that comes from the game files is labelled unconfirmed until players have seen it, and spoilers are hidden by default. The full rules are in docs/DATA_POLICY.md.
Database. Items, NPCs, quests, vendors, professions and auction history, built from player uploads. A figure appears once three installs report it, with the count and the data's age beside it. everloot.app/database
Talent calculator. Plan a build for any class: point rules, two talent sets, undo, and a share link that names the game build. The addon can load that plan and show you the next point to spend. everloot.app/tools/talents
Raid builder. Fill a 10, 20 or 40 player raid with classes and talent trees and see which buffs and debuffs each group and the raid gets. The plan lives in the link. everloot.app/tools/raid
World map. One map drawn by us from zone and entrance positions in the game files, with no game art. everloot.app/map
Change tracker. Blizzard staff posts, hotfixes and new game builds, newest first, with a link to the original and an RSS feed. everloot.app/changes
News. What is new on Everloot and what it means for Forever players, written by us, with the sources each post draws on. everloot.app/news
Lore archive. The Warcraft Wiki (CC BY-SA 4.0), browsable by type and searchable. everloot.app/lore
Guild ladder. Guilds ranked by raid progression, one ladder per raid. A kill counts once uploads from two guild members agree on it, and the addon records the guild, never a character name. everloot.app/guilds
Census and rankings. Factions, races, classes and levels from addon uploads. Each character counts once, and a group appears only once it holds 10 characters. Rankings show the most played classes and races each week. everloot.app/census · everloot.app/rankings
Ask Everloot. Ask a question in plain words with your own AI provider's API key. The model looks the answer up in Everloot's data and names its sources. Your key stays in your browser tab and never reaches Everloot. everloot.app/chat
Addon leaderboard and profiles. Which addons Forever players run, for the players who opt in to share their list. A count appears only when three installs report it. everloot.app/addons/popular
Docs. How to use Everloot in game, and the open data from an AI assistant or your own code. everloot.app/docs
Market prices. Blizzard has no auction API for Forever, so prices come from full auction scans that players start with the addon's Everloot scan button. The site shows a realm table and a 60-day chart per item, a day is published once three reporters agree, and the same prices appear in item tooltips in game. everloot.app/tools/auctions
MCP server. 32 tools that let an AI assistant search the archive and read the same sourced facts the site shows: items, NPCs, quests, vendors, profession paths, recipe ranges, auction history, market values, guild progression, recent Blizzard changes and more. The public endpoint is read only and rate limited: https://everloot.app/mcp/public.
flowchart LR
subgraph player["Player's computer"] game["WoW: Forever"] --> addon["addon/ Lua collector"] addon --> sv[("SavedVariables file")] sv --> companion["companion/ uploader and /ask bridge"] end sv --> upload["everloot.app/upload preview, then send"] upload --> intake["web/ /api/intake quotas, schema checks, dedup"] companion --> intake intake --> store[("Raw uploads in R2 index in Supabase")] store --> corpus["Corpus snapshot rebuilt every 10 minutes"] corpus --> rollups["Rollups a fact needs 3 installs"] store --> market["Market prices 3 reporters a day"] market --> site market --> companion rollups --> site["Site pages and tools"] rollups --> mcp["MCP server 32 tools"] wiki["Warcraft Wiki dump CC BY-SA 4.0"] --> kb["kb/ import, provenance, snapshot"] files["Game files maintainer extraction"] --> gamedata["Reviewed game-data files unconfirmed"] kb --> site kb --> mcp gamedata --> site assistant["AI assistants"] --> mcp
| Part | What it does |
|---|---|
addon/ | The in-game collector (Lua) and the /ask command |
web/ | everloot.app: the database, tools, map, change tracker, lore archive, upload page and MCP endpoints (Next.js on a Cloudflare Worker) |
kb/ | The knowledge base: lore import, public releases, the game-file extractor and the MCP server (TypeScript, SQLite) |
companion/ | The command-line uploader: sends your file, answers /ask in game and writes market prices |
desktop/ | The Everloot Desktop App: the same jobs as a tray app with an installer |
packages/protocol/ | The upload contract: record kinds, envelope, limits and their JSON Schema, shared by the site, the knowledge base, the uploaders and the addon tests |
supabase/ | The site's database schema |
docs/architecture.md goes into the boundaries and the decisions behind them.
Everloot/ into the game's Interface/AddOns/./reload, to save.WTF/Account/ /SavedVariables/Everloot.lua at everloot.app/upload. You preview everything before it is sent.Or install the Everloot Desktop App (download): it uploads after every logout, writes market prices for your item tooltips, and can install and update the addon for you.
In a new install, auction capture and the census are on (/everloot auctions off and /everloot census off turn them off; the census off command also deletes its rows). Nothing scans until you click Scan this house at the auction house. The list of your installed addons and the players module are off until you turn them on (/everloot addons on, /everloot players on). The command-line uploader can also write market prices into the game folder (prices --game).
You need Node 22 and Python 3.12 (for the addon tests).
git clone https://github.com/Everloot/everloot.git
cd everloot (cd kb && npm install) cd web && npm install npm run sample-release # prints a KB_SNAPSHOT_PATH line: put it in web/.env.local npm run dev # http://localhost:3000
The sample release gives you about 35 lore pages to work with. Pages that need storage say it is unavailable, which is expected locally. Each part's README has its test commands, and CONTRIBUTING.md lists what CI runs.
Point any MCP client at the public endpoint:
claude mcp add --transport http everloot https://everloot.app/mcp/public
or put { "mcpServers": { "everloot": { "type": "http", "url": "https://everloot.app/mcp/public" } } } in the client's config. The docs list every tool with its arguments and every JSON endpoint, the rate limit and how to credit the data. The API is described in /api/openapi.json (OpenAPI 3.1) and the protocol's JSON Schema files are under /schema/.
Pre-launch. The WoW: Forever beta closed on 2026-10-23 and the game launches on 2026-11-04.
The addon passes its automated tests and is published as an Alpha on CurseForge and on everloot.app/addon. The in-client checks in docs/2026-10-08-beta-client-checklist.md, docs/2026-10-18-addon-0.3.2-beta-checklist.md and docs/2026-10-19-addon-0.3.3-beta-checklist.md stay open until the live servers are up. The Everloot Desktop App's builds are not code-signed yet. Everything read from the game files (talents, raid buffs, the map) stays marked unconfirmed until players see it in game. A build watch checks for new builds every half hour and opens a reviewed pull request when one appears.
What is next is in ROADMAP.md. What has shipped is in CHANGELOG.md. Nightly pre-releases of the addon are on the releases page.
You don't need to write code. Playing with the addon and uploading, or reporting a wrong fact, helps as much as a pull request.
good first issueSECURITY.md, never a public issueRead CONTRIBUTING.md first: it covers sign-off (git commit -s), pull request titles and the data rules.
docs/README.md is
ตัดมาแค่ช่วงต้น อ่านต่อใน repo