Anna's Archive and OpenAlex
Find books, papers and dissertations with Anna's Archive and OpenAlex, then download or read them.
作者提供的说明(英文原文)
Inspect, drive and debug a running Ren'Py game: state, screenshots, guarded clicks, saves, builds.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"renforge": {
"command": "uvx",
"args": [
"renforge",
"serve"
]
}
}
}在终端中运行这条命令
claude mcp add renforge -- uvx renforge serve粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"renforge": {
"command": "uvx",
"args": [
"renforge",
"serve"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"renforge": {
"type": "stdio",
"command": "uvx",
"args": [
"renforge",
"serve"
]
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日
注册名称已通过 GitHub 账户 alex-jordan547 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(0.7.3)于32天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Python (uv)。
同一分类中有:Anna's Archive and OpenAlex, Neural Cosmology, slopped.site
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
Find books, papers and dissertations with Anna's Archive and OpenAlex, then download or read them.
Answers, essays, experiments and books on consciousness and cosmology: search, read, buy.
Read-only tools over slopped.site: AI-made art, lore, games, sites, the curriculum.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
RenForge is an MCP (Model Context Protocol) server, CLI, and web dashboard for working with Ren'Py visual-novel projects.
It lets an AI agent — or a human via the dashboard — inspect a project, launch a game with the Live Editor enabled by default, select and inspect on-screen controls, preview layout changes before writing guarded .rpy source, drive runtime state, capture screenshots, generate translations, find orphaned assets, run builds, and search Ren'Py's docs.
Status: alpha, actively developed. The core surfaces (MCP tools, in-game
bridge, Live Editor, CLI, dashboard) are functional; APIs may still change.
Live Editor — select an editable control, inspect it, preview moves, then Save to source
Dashboard — live control of a running game Live Editor — locked targets stay inspectable with a clear reason
Story map — click a node to warp the running game Asset audit — orphans, missing files, undefined images
Requires Python 3.11+ and uv — nothing else. You don't even need Ren'Py installed: RenForge reuses an SDK it finds on your machine, or downloads one automatically on first launch.
uvx --from "renforge[ui]@latest" renforge ui
Then choose your game in the dashboard's project picker — no path to type. (Or skip the picker with --project /path/to/your/game.) Launch the game and click the floating RF control to open the Live Editor.
The Live Editor is the headline 0.7 feature: edit eligible on-screen controls inside the running game, preview layout changes at runtime, and Save only when a target is source-safe. Locked or unsupported targets stay inspectable with a clear reason — they are not silently forced.
| Audience | Start here |
|---|---|
| Human | Dashboard or game window → launch → click RF → select from canvas or scene tree → inspect / move where editable → Save → stop cleanly. |
| AI agent | renforge_info (read live_editor) → renforge_launch → poll renforge_launch_status → renforge_screenshot / renforge_scene_tree → guarded renforge_click_at or renforge_click_element → verify → renforge_stop. |
Full human and agent workflows, source-safety rules, and screenshots: [docs/LIVE_EDITOR.md](docs/LIVE_EDITOR.md).
uvx needs no install at all. For a persistent renforge command on your PATH, use pipx:
# Full install — MCP + CLI + web dashboard
pipx install "renforge[ui]" renforge ui
pipx install renforge renforge serve
[ui] pulls in the optional dashboard stack (Starlette, uvicorn, watchfiles). Skip it if you only need the MCP server or CLI.
On managed systems (Debian/Ubuntu), plain pip install is blocked by PEP 668 — use uvx or pipx instead.
| Installed with | How to update |
|---|---|
uvx … @latest | Nothing to do — @latest fetches the newest release on each start |
| pipx (full or slim) | pipx upgrade renforge |
| pip / venv | pip install -U "renforge[ui]" (or renforge for slim) |
What's new: CHANGELOG.md · GitHub releases.
The server command is the same for every client:
uvx renforge@latest serve
Every RenForge tool takes a project_path argument, so the agent passes your game's path on each call — copy the configs below as-is, no path substitution.
Claude Code
claude mcp add renforge -- uvx renforge@latest serve
Codex CLI
codex mcp add renforge -- uvx renforge@latest serve
Claude Desktop, Cursor, Windsurf, Cline, Gemini CLI — same mcpServers JSON shape in each client's config file:
{
"mcpServers": { "renforge": { "command": "uvx", "args": ["renforge@latest", "serve"] } } }
| Client | Config file |
|---|---|
| Claude Desktop | claude_desktop_config.json |
| Cursor | .cursor/mcp.json |
| Windsurf | ~/.codeium/windsurf/mcp_config.json |
| Cline | cline_mcp_settings.json |
| Gemini CLI | ~/.gemini/settings.json |
VS Code (Copilot), Zed, Windows PATH issues, and the pipx variant are covered in the MCP guide.
Verify it works — ask the agent:
Inspect my Ren'Py project at /path/to/game
The agent should call renforge_inspect_project with that path and return a JSON summary of the project (labels, scripts, assets, and related metadata).
renforge_scene_tree): every sprite, control, and text block with bounds, z-order, colour, and style, plus an ASCII wireframe and structural scene diffs. Then renforge_measure reports alignment, spacing, overlap, fit, and WCAG contrast as numbers an agent can act on.items across fresh replays, including custom-named and one-item menus, while reporting label coverage and crashes. Custom call_screen interactions that do not expose Ren'Py menu items are not currently explored automatically.game/tl/ / files, export dialogue as text.127.0.0.1:8765).renforge --version
renforge inspect # lightweight project summary (JSON) renforge serve [--project .] # start the MCP server (stdio transport) renforge ui [--project ] [--port 8765] # start the web dashboard
ToolAnnotations, authorization, and the compatibility plan.examples/demo_game/ — small sample Ren'Py project to try everything on.MIT
Special thanks to the people who have contributed to RenForge: