原型 · 预览版:收录官方注册中心里的全部服务器,每 30 分钟同步一次。评价和账户功能将在后续阶段推出。
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VitaminMCP

作者:Backas03版本 3.2.2i★ –i在你的电脑上运行
注册名称io.github.Backas03/vitaminmcp

安装

概览

作者提供的说明(英文原文)

Test Minecraft plugins end to end: drive a real Paper server and real protocol bots.

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

  • 连接方式: 在你的电脑上运行
  • 传输方式: stdio
  • 分类: 其他

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

  • 基础检查:1 项中通过 1 项
  • 在你的电脑上运行,拥有你的用户账户的权限(文件、网络、应用)。
  • 注册中心没有列出需要填写的密钥。

你需要

  • npm已安装 Node.js(用于 npx 命令)

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json

{
  "mcpServers": {
    "vitaminmcp": {
      "command": "npx",
      "args": [
        "-y",
        "vitaminmcp"
      ]
    }
  }
}

在终端中运行这条命令

claude mcp add vitaminmcp -- npx -y vitaminmcp

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "vitaminmcp": {
      "command": "npx",
      "args": [
        "-y",
        "vitaminmcp"
      ]
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "vitaminmcp": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "vitaminmcp"
      ]
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。

你的选择通过 Cookie 保存在这台设备上,无需账户。

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过 GitHub 账户 Backas03 验证,该账户拥有此仓库

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • – 不适用

    端点有响应

    它在你的电脑上运行,没有互联网端点

  • – 不适用

    使用 OAuth 登录

    在你的电脑上运行,改用本地设置

  • … 尚未检查

    工具描述中没有隐藏指令

    它在你的电脑上运行;我们只能读取互联网端点的工具列表

与“其他”中的其他服务器比较i

  • 星标数多于此分类中其他 32742 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 32742 个服务器的 68% 更新
  • 基础检查结果等于或优于此分类中其他 32742 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

VitaminMCP 安全吗?

它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。

它在我的电脑上运行还是在云端?

它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(3.2.2)于18天前进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。

有什么可以替代它?

同一分类中有:Spec Driven Development, Remote Desktop Commander, Asset Notation

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

Spec Driven Development

作者:formulahendry

MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.

在你的电脑上运行★ 440MIT14个月前更新
安装

Remote Desktop Commander

作者:desktop-commander

Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.

在云端运行★ 211前天更新
安装

Asset Notation

作者:assetnotation

Read and maintain an Asset Notation file on disk: net worth, holdings, valuations, CSV import.

在你的电脑上运行今天更新
安装

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

VitaminMCP

Test your plugins with an AI agent — on a real running server, with real players.

Documentation · Modrinth · npm · Issues

VitaminMCP is a Paper/Purpur plugin that opens an MCP (Model Context Protocol) endpoint from inside your running server. Connect an AI agent — Claude Code, Cursor, Codex, Gemini CLI, any MCP client — and it can drive the server and read back what happened, while real bot clients join over the actual Minecraft protocol.

Nothing about the plugin you are testing changes. No test framework to adopt, no source to instrument, no mock server: the plugin under test runs on a real server through its real lifecycle. That also means it works on plugins you did not write — anything installed is testable.

What the agent can do

  • Spawn and control test players — real protocol clients, not mock Player objects
  • Execute commands as the console or as a player
  • Open, read, click and assert on inventories and plugin GUIs
  • Right-click NPCs and villagers, the way a shop or quest giver is actually triggered
  • Move players, break and use blocks, chat
  • Wait for events and conditions instead of sleeping
  • Read the player's whole screen: menus, chat, action bar, titles, boss bars, scoreboard
  • Read live server state: events, logs, exceptions, permissions
  • Drive several servers at once — one session per backend of a BungeeCord network

MCP tools

ToolWhat it does
session_startConnect to a running server; several sessions at once for proxied networks
session_resetDisconnect every bot, or close a session
server_infoImplementation, version, TPS, online players, installed plugins
logs_querySearch server logs by severity and regular expression
events_summaryCount captured Bukkit events by type over a time window
events_queryRead individual captured events, filtered by type and player
exceptions_recentDistinct exceptions with counts; full stack trace on demand
state_queryLive server state — player (including permission checks), block, inventory (the only place a plugin GUI's contents exist), plugin (commands, permissions, live config)
command_execRun a command as the console or as any player, permissions and all
wait_forBlock until a condition holds — ticks, block_is, block_is_not, event, player_online, player_offline, player_near, player_state, inventory_open, inventory_contains, log_matches
bot_spawnConnect an offline or Microsoft-authenticated Minecraft protocol client as a test player
bot_inspectEverything the bot's client was sent: chat, action bar, titles, boss bars, scoreboard, health, effects, open menu
bot_run_scenarioRun a whole scripted test in one call; a failure reports the failing step and what the server was doing at that moment
bot_viewLive localhost viewer for one bot — the world, or the menu it has open
Scenario steps

bot_run_scenario scripts a whole test from these steps — a failure reports the failing step and what the server was doing at that moment:

CategoryStepWhat it does
World & movementspawnConnect the bot and wait until it is standing in the world
despawnDisconnect the bot
move_toWalk there through real physics — pressure plates and move listeners fire; teleport mode for setup
look_atFace a block or position
jumpJump
sneakStart or stop sneaking
sprintStart or stop sprinting
Blocks & itemsbreak_blockBreak a block, through real digging
place_blockPlace a block from the hand
use_blockRight-click a block — buttons, doors, chests
hold_itemPut an item into the main hand
drop_itemDrop the held item
Interactionuse_entityRight-click an entity — the way a shop or quest NPC is actually triggered
attack_entityAttack an entity
click_slotClick a slot in the open menu or GUI
close_menuClose the open menu
chatSend a chat message as the bot
commandSend a command as the bot, permissions and all
consoleRun a console command mid-scenario
Waitingwait_forBlock until a condition holds — every wait_for condition is available as a step
Assertionsassert_blockAssert what a block is
assert_playerAssert a player's live state — position, game mode, op, health
assert_eventAssert that an event fired on the server
assert_inventoryAssert the slots of the open GUI or an inventory
assert_messageAssert what the bot's client was told — chat, action bar, title
assert_reachableAssert a position can actually be walked to

How the three pieces fit together, what every tool and step accepts, and an example scenario are in docs/reference.md.

Version support

Minecraft versionWindowsLinuxmacOSStatus
1.18 – 1.20.6🟡🟡🟡Planned; below the current agent floor (1.21)
1.21 – 1.21.11🟢🟢🟢Supported and live-tested
26.1 – 26.1.2🟢🟢🟢Supported and live-tested
26.2 – 26.3, agent🟢🟢🟢Agent supported: logs, events, state and commands, checked by hand on Paper 26.2-134 and 26.3-200
26.2 – 26.3, bots🔴🔴🔴Not yet: mineflayer stops at 26.1 (#4). session_start opens for the agent and says why bots cannot join
Later releases🟡🟡🟡Each needs a compatibility run before it is added
Runner support by operating system
Operating systemNode source runnerNative runner assetMeaning
Windows x64🟢🟢Published, and the platform the matrix is run on
Linux x64 / arm64🟢🟢Published since 3.0.0
macOS Intel / Apple Silicon🟢🟢Published since 3.0.0, ad-hoc signed

Legend: 🟢 supported · 🟡 planned or requires the stated runtime · 🔴 unsupported.

Requirements, where each claim comes from, and how the version matrix is run are in docs/reference.md.

Setup

1. Install the plugin — download VitaminMCP.jar from the latest release (or from Modrinth), drop it into plugins/, and start the server.

2. Add the MCP server to your AI client — it runs on your machine, not on the server:

*Claude Code*

claude mcp add vitaminmcp -- npx -y vitaminmcp

*Claude Desktop, Cursor, or any client with a JSON MCP config:*

{

"mcpServers": { "vitaminmcp": { "command": "npx", "args": ["-y", "vitaminmcp"] } } }

It is also on the official MCP registry as io.github.Backas03/vitaminmcp, so clients with a registry catalogue can add it from there.

Clients that keep one stdio process per loaded project can instead connect all projects to one shared loopback server. On Windows, npx -y vitaminmcp service install installs and verifies that shared server in one command.

3. Let the agent wire itself up — ask it to run the setup prompt (in Claude Code: /mcp__vitaminmcp__setup). It finds the running server, checks the plugin, and connects.

That is enough for a server on this machine. The Claude Code plugin (which also brings the testing skill), other clients, installing from the jars, config.yml defaults, bot setup, and reaching a server behind SSH or TLS are all in INSTALL.md.

Full installation and usage docs: [backas03.github.io/VitaminMCP](https://backas03.github.io/VitaminMCP/) — every tool, scenario runs, multi-server sessions, and remote-server setup are covered in docs/usage.md.

Contributing and building

Contribution rules are in CONTRIBUTING.md, building from source in docs/reference.md, and release steps in docs/publishing.md.

License

MIT — see LICENSE. The third-party code bundled in the jars, and its licenses, are listed in docs/reference.md.

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