Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
作者提供的说明(英文原文)
Recursive Claude spawning for autonomous project builds with self-healing test loops
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
ANTHROPIC_API_KEY标为机密的值是你账户的钥匙。千万不要分享给别人,也不要粘贴到聊天里。
你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"context-foundry": {
"command": "uvx",
"args": [
"context-foundry"
],
"env": {
"ANTHROPIC_API_KEY": "your-value"
}
}
}
}在终端中运行这条命令
claude mcp add context-foundry --env ANTHROPIC_API_KEY=your-value -- uvx context-foundry运行前请先填写空着的值。
粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"context-foundry": {
"command": "uvx",
"args": [
"context-foundry"
],
"env": {
"ANTHROPIC_API_KEY": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"context-foundry": {
"type": "stdio",
"command": "uvx",
"args": [
"context-foundry"
],
"env": {
"ANTHROPIC_API_KEY": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月6日
注册名称已通过 GitHub 账户 context-foundry 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
你需要填写:ANTHROPIC_API_KEY
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(2.2.1)于12个月前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Python (uv)。
同一分类中有:Spec Driven Development, Remote Desktop Commander, 오늘냥이 (Oneul Nyangi)
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Real cat photos, diaries, profiles, age and food reference calculators, and breeds.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
Autonomous build loop that plans, builds, reviews, and learns.
Foundry reads a TASKS.md task list and works through it using Claude Code agents in a TUI, committing each completed task. Several run modes control what happens next: run forever with discovery (Auto), stop when done (Sprint), pause for human review after each task (Review), or run unattended for the build service (Service).
When to use the pipeline: the harness is a multiplier for verifiable engineering work — tasks with file:line references the planner can ground against, constraints the auditor can check, and behavior that BUILD or AUDIT can exercise against the code. For prose work (README updates, brainstorming, architecture decision records, documentation rewrites), the pipeline pays plan-review and audit costs for zero marginal benefit because there's nothing for it to verify. Write those directly. Full guidance: docs/task-composition.md.
Load patterns from ~/.foundry/patterns/
│ SCOUT → .buildloop/scout-report.md (investigate codebase) │ PLAN (+ patterns + scout report) → .buildloop/current-plan.md │ IMPLEMENT → build the code, run checks │ VERIFY (fresh context) → audit claims, fix issues, write verdict │ PATTERN EXTRACTOR → merge into ~/.foundry/patterns/ │ LOCAL GIT COMMIT → feat(task_id) or WIP(task_id) │ OPTIONAL AUTO-PUSH → only if auto_push_remote is configured
Foundry is a harness for Claude Code. Each agent (planner, builder, reviewer, fixer, discoverer) is a Claude Code CLI invocation with a role-specific prompt and scoped tool access. The Rust binary handles orchestration, streaming, and state — Claude does all the reasoning and file editing.
Without guardrails, an autonomous build loop degrades fast. Task 3 builds on task 2's mistakes, which built on task 1's mistakes. Errors compound and the codebase drifts from the intended architecture.
The core design principle: no agent shares a context window with any other agent. Every stage starts with a clean context and receives only curated artifacts from the previous stage. The scout writes a structured report. The planner reads that report and writes a plan. The builder reads that plan and writes code. The verifier reads the code with zero knowledge of why it was written that way. No shared conversation history, no accumulated reasoning, no inherited blind spots. Each stage gets signal, not noise. This is how foundry prevents compounding errors across a long task queue.
Foundry's loop is designed around two forms of backpressure:
Short-term: the verify gate. After implementation, a verify agent -- in a completely fresh context with no shared history from the builder -- audits the changes by running build checks, tests, and a structured code audit. A model that just wrote the code retains its reasoning and is less likely to question its own decisions. An independent instance, given only the claims and the code, catches bugs the author is blind to. If it finds HIGH or MEDIUM issues, it fixes them and re-runs verification. If everything passes, the task gets a feat(task-id) commit. If issues remain, it gets a WIP(task-id) commit. The verify gate prevents bad code from silently flowing forward.
Pipeline tracking (QRPBA). Every task carries a progress indicator that records which pipeline stages ran and whether they succeeded. The indicator is persisted in TASKS.md next to each task and committed with the code, so you get a permanent audit trail.
- [x] T1.1: Set up project scaffolding [QRPBA]
Each character represents a pipeline stage:
| Position | Letter | Stage | Meaning |
|---|---|---|---|
| 1 | Q | Query | - = skipped |
| 2 | R | Research | - = skipped |
| 3 | P | Plan | - = skipped (simple task) |
| 4 | B | Build | Builder ran |
| 5 | A | Audit | - = skipped |
| suffix | ! | Audit did not pass (WIP commit) |
Examples: QRPBA = full pipeline, clean pass. --PBA = query and research skipped, planned, built, and audited. QRPBA! = full pipeline but audit found unfixable issues (WIP commit). See docs/progress-indicators.md for the full reference.
The TUI shows these indicators in the task queue with color coding, and they survive across restarts since they're written directly into the task file.
Why curated context matters. This isolated-context architecture is the same multi-instance review pattern described in Anthropic's Claude Certified Architect program as a production best practice. The key: agents communicate through structured file artifacts (.buildloop/scout-report.md, current-plan.md, build-claims.md, review-report.md), not through shared conversation history. Every artifact is a curated handoff -- the planner doesn't get the scout's full tool call history, it gets a concise report. The builder doesn't get the planner's reasoning, it gets a deterministic plan with file operations and verification commands.
Long-term: pattern learning. After each validated task, a pattern extractor agent scans the build artifacts, review findings, and plan to extract reusable lessons (e.g., "CFrame not Position for moving Roblox parts" or "always validate UTF-8 boundaries before string slicing"). These get saved as structured JSON to ~/.foundry/patterns/. On the next task — in any project — matched patterns are injected into the planner and reviewer prompts as reference data. Patterns that recur 3+ times get auto-promoted (auto_apply), meaning they're scored higher when they match -- but they still require at least one keyword or tech_stack overlap with the task to be included. This is how the system gets better over time: a mistake made once becomes a check applied everywhere.
Complexity-scaled pipeline. Not every task needs the full pipeline. A task complexity classifier scores each task as Simple, Medium, or Complex based on description length, keyword signals, and file count hints. Simple tasks skip query, research, and planner, get fewer patterns (0-2 instead of 10), and can skip the audit loop entirely -- straight from builder to commit. The QRPBA indicator reflects this: ---B- means query, research, planner, and audit were all skipped. Complex tasks always get the full treatment.
Learned doubt confidence. The doubt loop tracks pass/fail history per task shape using Ollama embeddings for semantic clustering. Task descriptions that consistently pass review (5+ consecutive clean passes) earn "trusted" status and skip doubt automatically. Any failure resets the cluster to zero. This compounds over time -- foundry learns which kinds of changes it reliably gets right and reserves thorough review for where it's needed.
Parallel builder. For multi-file tasks, the builder can split into parallel sub-agents. The plan's File Operations section is parsed to build a dependency graph -- files with no cross-references run in parallel worktrees, dependent files run sequentially. The doubt loop catches any integration issues from the merge. Opt-in via parallel_builder: true in .foundry.json.
Session event logging. Every pipeline event (task started, agent done, review findings, commits, pattern usage, rate limits) is appended as a JSON line to ~/.foundry/observatory/events.jsonl. This is the data collection layer for the upcoming Foundry Observatory analytics dashboard (separate project). Best-effort -- never blocks the pipeline.
Context Foundry's architecture aligns with the principles in Anthropic's Claude Certified Architect -- Foundations exam guide: 43 of 55 principles implemented, 3 partial (architectural constraints), 0 open gaps. The full cross-reference mapping each principle to specific code locations is in the CCA Alignment Matrix (interactive version).
Foundry has several run modes that control how the pipeline advances between tasks. Toggle with Ctrl+M on the startup screen or set run_mode in .foundry.json.
| Mode | Behavior | Discovery | PRs |
|---|---|---|---|
| Auto (default) | Runs all tasks, then discovers new work and keeps going indefinitely | Yes | No |
| Sprint | Runs all tasks, then stops | No | No |
| Review | Runs one task at a time, creates a PR per task, pauses for approval | No | Yes (per task) |
| Coach | Runs an intake pre-flight that clarifies SPEC.md before Scout, then proceeds like Auto | Yes | No |
| Service | Unattended build-service mode: runs all tasks then stops; a WIP/audit-failed task is terminal (no retry) | No | No |
Auto is the fully autonomous mode. The loop never stops on its own -- when the task queue empties, a discovery agent scans the codebase for new work and appends it to TASKS.md. This is the mode shown in the demo videos.
Sprint is semi-autonomous. It works through every pending task with the same pipeline as Auto (scout, plan, implement, verify, commit), but stops when the queue is empty instead of running discovery. Use this when you have a known task list and want foundry to finish, not find more work.
Review is the human-in-the-loop mode for team workflows. After each task completes, foundry pushes a feature branch (foundry/{task_id}), creates a GitHub PR, and pauses. The TUI shows PAUSED (Review) and waits for either:
gh pr view (configurable via pr_poll_interval_secs, default 30s)If a reviewer requests changes, the TUI surfaces that status. Review mode requires the gh CLI to be installed and authenticated.
{
"run_mode": "review", "pr_poll_interval_secs": 30, "create_issue_on_wip": true }
The create_issue_on_wip flag works in any mode -- when a task fails verification and gets a WIP() commit, foundry auto-creates a GitHub issue with the review findings.
Service is the unattended mode used by the Context Foundry build service (foundry serve). Like Sprint it runs every pending task then stops with no discovery, but it also treats a WIP / audit-failed task as terminal: the task is recorded with its ! failure indicator and WIP() commit, and the loop advances to the next task with no retry and no consecutive-WIP stop. Headless runs (--no-tui) in this mode also skip the background GitHub update check. Service is meant for automated, bounded build jobs, not interactive use.
Foundry can run tasks through different AI providers. Toggle with Ctrl+D on the startup screen or set dual_selection in `.foundry
只显示了开头部分;其余内容请在仓库中阅读