Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
作者提供的说明(英文原文)
Agent control plane for DCC and engine hosts: one MCP endpoint, one tool contract.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
DCC_MCP_GATEWAY_PORT你需要
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json
{
"mcpServers": {
"dcc-core": {
"command": "uvx",
"args": [
"dcc-mcp-server"
],
"env": {
"DCC_MCP_GATEWAY_PORT": "your-value"
}
}
}
}在终端中运行这条命令
claude mcp add dcc-core --env DCC_MCP_GATEWAY_PORT=your-value -- uvx dcc-mcp-server运行前请先填写空着的值。
粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json
{
"mcpServers": {
"dcc-core": {
"command": "uvx",
"args": [
"dcc-mcp-server"
],
"env": {
"DCC_MCP_GATEWAY_PORT": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
粘贴到项目中的 .vscode/mcp.json
{
"servers": {
"dcc-core": {
"type": "stdio",
"command": "uvx",
"args": [
"dcc-mcp-server"
],
"env": {
"DCC_MCP_GATEWAY_PORT": "your-value"
}
}
}
}浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
DCC_MCP_GATEWAY_PORT env这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月6日
注册名称已通过 GitHub 账户 dcc-mcp 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(0.20.51)于9天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Python (uv)。
同一分类中有:Spec Driven Development, Remote Desktop Commander, HotCodePush
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Manage over-the-air (OTA) updates for React Native, Expo, Capacitor and Cordova apps.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
中文 | English
Website · Marketplace · Showcase · For Agents · Ecosystem
One MCP control plane for every DCC: an AI agent turns one prompt into a finished Blender material in 60 seconds.
pip install dcc-mcp-core
Try this → Blender material 60s Showcase: the shortest path from one prompt to a rendered material in a live Blender session, powered by dcc-mcp-blender. See Quick start: operate a DCC for the full CLI path.
Skill-first, Rust-powered control plane for a growing creative-tool ecosystem.
dcc-mcp-core connects agents to desktop DCCs, game engines, 2D tools, production systems, asset providers, profilers, and custom studio hosts through discoverable MCP and REST capabilities. It provides the gateway, Skills, structured results, main-thread dispatch, diagnostics, IPC, workflows, and packaged CLI/server binaries needed to operate real sessions.
One protocol, across every registered host. Every host adapter in this ecosystem implements the same MCP protocol and the same tool contract. The registry is the source of truth, and the count is reproducible from a checkout:
rg -c '^ tags: \[.*"adapter".*\]' dcc-mcp-catalog.yml
That reports 48 adapter entries in dcc-mcp-catalog.yml. See the complete generated host list for every current entry and its install metadata. The count includes experimental discovery-only PhotoCraft; it does not establish release-qualified support or automatic installation for every entry. Selected examples include:
| Area | Selected hosts |
|---|---|
| Desktop DCC | Maya, Blender, Houdini, 3ds Max, Cinema 4D, Nuke, Katana, MotionBuilder, ZBrush, Mari, Substance 3D Designer, Substance 3D Painter, Marmoset |
| Engines and real-time | Unreal, Unity, Godot, Tiled, TouchDesigner |
| Design, image, video | Photoshop, Illustrator, GIMP, Krita, After Effects, Premiere, Kdenlive, PowerPoint, OBS, ComfyUI |
| CAD, procedural, interchange | FreeCAD, OpenSCAD, SketchUp, Material Maker, LiquiGen, OpenUSD |
| Production tracking and QA | Flow Production Tracking (ShotGrid), RenderDoc, Shogun, Wwise |
The full list, with install metadata, is published in the ecosystem directory.
Three shared contracts keep it one matrix. Host coverage is only useful if the adapters stay interchangeable. Three contracts published by core are what stop host adapters from becoming unrelated servers:
| Contract | What it guarantees | Where to verify |
|---|---|---|
| Core shared contract | One shared asset-import contract (asset_import), one discovery decision schema (dcc-discovery-decision-v1), and postcondition write-then-read-back so a tool proves its own result | python/dcc_mcp_core/asset_import.py, contracts/dcc-discovery-decision-v1.schema.json, python/dcc_mcp_core/runtime/postcondition.py |
| Recipe runtime | recipes__list / recipes__get / recipes__validate / recipes__apply driven by a declarative RECIPES.yaml, so a host ships capabilities as data instead of a bespoke server | skills/mesh-ops/RECIPES.yaml |
| Marketplace Skill contract | Every published entry carries examplePrompts; Skills, Studio and Infrastructure entries must also declare recovery and undo, so failures have a next step and edits have one rollback step | Enforced in dcc-mcp/marketplace by validate_marketplace.py — run python scripts/validate_marketplace.py prompt-contract (see prompt-contract.md) |
How to compare us. Compare host coverage and contract completeness — both reproducible from the commands and files above. We do not claim a ranking, and we do not compare on stars or tool counts.
llms.txt — a compact index — and llms-full.txt, the full API reference. Both are machine-readable, so an agent can read them straight from the repository and start working without installing a Skill, browsing the marketplace, or scraping rendered docs.SKILL.md package with tools.yaml, progressive discovery, lint and schema validation, and hot reload (DccSkillHotReloader).gateway://instances, so an agent talks to one endpoint no matter how many hosts are running.| You want to… | Start with |
|---|---|
| Control a running DCC from an agent or CI job | Install the dcc-mcp Agent Skill, then use dcc-mcp-cli |
| Expose a DCC adapter over MCP/REST | create_skill_server |
| Start a server from a resolved package (Rez) | dcc-mcp-core serve |
| Add tools without Python registration code | SKILL.md + tools.yaml |
| Discover and install reusable Skills | DCC-MCP Marketplace |
| Build a new DCC adapter | new-adapter-onboarding.md |
| Understand routing and multi-instance behavior | gateway.md |
| Integrate from any HTTP client | rest-api-surface.md |
The default agent path is CLI + REST:
dcc-mcp-cli dcc-types (when adapter support is unclear)
-> list -> search -> describe -> load-skill (only when needed) -> call
The gateway keeps tools/list bounded. It advertises the canonical discovery/dispatch wrappers (search, describe, load_skill, and call) instead of fanning every backend tool into one large list. Backend capabilities are discovered by search, inspected by describe, and invoked through the wrapper or the REST twin (POST /v1/search, /v1/describe, /v1/call).
When a concrete DCC session is needed, read gateway://instances; each entry already includes its mcp_url. Do not use the removed legacy instance tools (list_dcc_instances, get_dcc_instance, or connect_to_dcc). Wrapper inputs belong inside arguments; do not put backend fields beside tool_slug.
For direct per-DCC MCP connections, the compatibility discovery names (search_tools, describe_tool, and call_tool) remain available where the server exposes them. New gateway integrations should use the canonical names above.
The shortest DCC agent demo asks a model to write and run a mayapy, hython, or Blender Python script. A production pipeline cannot depend on getting the right script from the model on every turn. Repeated code generation costs tokens, varies with the model and context, and leaves every adapter to rebuild transport, main-thread dispatch, validation, process lifecycle, routing, and diagnostics.
dcc-mcp-core moves that common engineering into one reusable control plane:
| Layer | Reused capability |
|---|---|
| Integration | MCP and REST endpoints, Host RPC/IPC, typed schemas, resources, prompts, and structured results |
| DCC runtime | Main-thread affinity, readiness, multi-instance routing, async jobs, cancellation, checkpoints, workflows, artefacts, and UI Control |
| Skill delivery | SKILL.md packages, progressive discovery, lint/schema validation, hot reload, persistence, marketplace distribution, and project/team scopes |
| Operations | CLI, gateway, Admin UI, policies, audit records, traces, logs, metrics, health checks, and VRS replay |
This project provides the infrastructure for agents to control DCC applications; it does not build or prescribe the agent itself. Agents and models will change, while studio interfaces, permission boundaries, and pipeline knowledge still need to be maintained. The framework turns those investments into reusable engineering assets.
Adding an AI-facing interface to a new tool is usually straightforward. The harder problem is making years of existing tools usable by agents when they have no API, cannot be modified, or expose part of a workflow only through a window or modal dialog.
For that gap, dcc-mcp-core provides the bounded Computer Use-style DCC UI Control capability. It combines exact-window screenshots, semantic controls when available, scoped actions, waits, recording, policy checks, audit, and result verification. Native Skills/APIs remain the preferred path; UI Control lets legacy and interface-only workflows join the same agent control plane without pretending that every application has a clean programmable API.
MCP is the industry-standard agent interface we reuse, not the limit of the framework. A stable Python, C++, HTTP, command-port, or native plugin interface can be integrated under the same discovery, execution, safety, and operations contracts.
We also include useful vendor capabilities instead of replacing them. Unreal Engine 5.8 introduced an experimental built-in MCP server and Toolset Registry. The Unreal Official MCP Bridge enables and calls those official toolsets through DCC MCP without redistributing them. Vendor tools, DCC-MCP tools, and studio tools can share one agent-facing workflow.
A Skill turns proven pipeline knowledge into a versioned, typed, testable, and distributable operation. A lower-cost model may struggle to invent scene-editing logic from scratch but remain effecti
只显示了开头部分;其余内容请在仓库中阅读