原型 · 预览版:收录官方注册中心里的全部服务器,每 30 分钟同步一次。评价和账户功能将在后续阶段推出。
PopNx MCP为使用 AI 的人准备的 MCP 服务器 · 用大白话讲清楚

Specter Skills

作者:dirtcubeinteractive版本 0.11.1i★ –i在你的电脑上运行
注册名称io.github.dirtcubeinteractive/specter-skills

安装

概览

作者提供的说明(英文原文)

Configure a Specter game backend from chat: economy, progression, leaderboards, multiplayer.

PopNx MCP 的三大支柱

这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。

它能帮你做什么

我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。

  • 连接方式: 在你的电脑上运行
  • 传输方式: stdio
  • 分类: 聊天与邮件
  • 你需要填写:SPECTER_API_KEY, SPECTER_ADMIN_TOKEN

安装

选择你使用的 AI 应用,然后复制设置。

安装之前

  • 基础检查:1 项中通过 1 项
  • 在你的电脑上运行,拥有你的用户账户的权限(文件、网络、应用)。
  • 需要你自己填写: SPECTER_ENV, SPECTER_ALLOW_MUTATIONS, SPECTER_API_KEY, SPECTER_PROJECT_ID, SPECTER_ADMIN_TOKEN

标为机密的值是你账户的钥匙。千万不要分享给别人,也不要粘贴到聊天里。

你需要

  • npm已安装 Node.js(用于 npx 命令)

你用的是哪个应用?

在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。

打开 Claude Desktop → Settings → Developer → Edit Config,把下面的内容粘贴到 claude_desktop_config.json

{
  "mcpServers": {
    "specter-skills": {
      "command": "npx",
      "args": [
        "-y",
        "specter-skills",
        "specter-mcp"
      ],
      "env": {
        "SPECTER_ENV": "your-value",
        "SPECTER_ALLOW_MUTATIONS": "your-value",
        "SPECTER_API_KEY": "your-value",
        "SPECTER_PROJECT_ID": "your-value",
        "SPECTER_ADMIN_TOKEN": "your-value"
      }
    }
  }
}

在终端中运行这条命令

claude mcp add specter-skills --env SPECTER_ENV=your-value --env SPECTER_ALLOW_MUTATIONS=your-value --env SPECTER_API_KEY=your-value --env SPECTER_PROJECT_ID=your-value --env SPECTER_ADMIN_TOKEN=your-value -- npx -y specter-skills specter-mcp

运行前请先填写空着的值。

在 Cursor 中打开

或者自己复制设置

粘贴到项目中的 .cursor/mcp.json,或 ~/.cursor/mcp.json

{
  "mcpServers": {
    "specter-skills": {
      "command": "npx",
      "args": [
        "-y",
        "specter-skills",
        "specter-mcp"
      ],
      "env": {
        "SPECTER_ENV": "your-value",
        "SPECTER_ALLOW_MUTATIONS": "your-value",
        "SPECTER_API_KEY": "your-value",
        "SPECTER_PROJECT_ID": "your-value",
        "SPECTER_ADMIN_TOKEN": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

在 VS Code 中打开

或者自己复制设置

粘贴到项目中的 .vscode/mcp.json

{
  "servers": {
    "specter-skills": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "specter-skills",
        "specter-mcp"
      ],
      "env": {
        "SPECTER_ENV": "your-value",
        "SPECTER_ALLOW_MUTATIONS": "your-value",
        "SPECTER_API_KEY": "your-value",
        "SPECTER_PROJECT_ID": "your-value",
        "SPECTER_ADMIN_TOKEN": "your-value"
      }
    }
  }
}

浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。

这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。

你的选择通过 Cookie 保存在这台设备上,无需账户。

需要你填写的值

  • SPECTER_ENV env
    Target environment: 'staging' or 'production'
  • SPECTER_ALLOW_MUTATIONS env
    Set 'true' to enable the create/mutate tools (gated behind confirmation)
  • SPECTER_API_KEY 机密 env
    Client api-key. Not needed after browser sign-in (the dev key from login is reused)
  • SPECTER_PROJECT_ID env
    Auto-detected from sign-in. Set only to pin one project when your org has several
  • SPECTER_ADMIN_TOKEN 机密 env
    Admin token for CI / non-interactive use instead of browser sign-in

这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。

它能做什么

它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。

基础检查i

我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月7日

  • ✓ 通过

    作者与仓库一致

    注册名称已通过 GitHub 账户 dirtcubeinteractive 验证,该账户拥有此仓库

  • … 尚未检查

    仍在维护

    我们还没有从 GitHub 读取这个仓库

  • … 尚未检查

    有许可证

    我们还没有从 GitHub 读取这个仓库

  • – 不适用

    端点有响应

    它在你的电脑上运行,没有互联网端点

  • – 不适用

    使用 OAuth 登录

    在你的电脑上运行,改用本地设置

  • … 尚未检查

    工具描述中没有隐藏指令

    它在你的电脑上运行;我们只能读取互联网端点的工具列表

与“聊天与邮件”中的其他服务器比较i

  • 星标数多于此分类中其他 1783 个服务器的 0%
  • 发布到注册中心的时间比此分类中其他 1783 个服务器的 14% 更新
  • 基础检查结果等于或优于此分类中其他 1783 个服务器的 100%

与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。

常见问题

Specter Skills 安全吗?

它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。

它需要哪些密钥或代码?

你需要填写:SPECTER_API_KEY, SPECTER_ADMIN_TOKEN

它在我的电脑上运行还是在云端?

它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。

它还在维护吗?

GitHub 仓库最后更新于–,最新版本(0.11.1)于4个月前进入注册中心。

哪些应用可以使用它?

支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 Node.js。

有什么可以替代它?

同一分类中有:Vexa, emailmd, MCP WhatsApp Cloud

替代选择

同一分类中其他作者的服务器,按星标数排序。

如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i

Vexa

作者:Vexa-ai

Meeting bot and transcripts for Google Meet, Teams and Zoom. Live or after, speakers labelled.

在云端运行★ 2,949Apache-2.02个月前更新
安装

emailmd

作者:anypost

Render markdown into email-safe HTML, lint drafts for deliverability problems, and preview emails.

电脑或云端★ 1,385MIT31天前更新
安装

MCP WhatsApp Cloud

作者:codespar

MCP server for WhatsApp Cloud API (Meta) — messages, media, and templates via Graph API

在你的电脑上运行★ 277MIT5个月前更新
安装

作者的 README

打开 README

按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。

specter-skills

Build your game backend by talking to Claude.

specter-skills teaches Claude everything about Specter — the game backend platform — so you can add player accounts, an in-game economy, daily quests, leaderboards, tournaments, battle passes, and real-time multiplayer to your game in plain English, and get correct, working code plus the ability to configure your backend without ever opening the dashboard.

No SDK to learn. No API docs to read. Install it, then ask.

You:    "Add Specter to my game — silent login, a coins wallet, and a daily

quest 'play 3 matches' that rewards 100 coins." Claude: ...writes the integration code, sets up the quest in your backend, done.


Contents

  • What's inside
  • Quickstart
  • Installation
  • The skills
  • The MCP server · Setup · Sign in · Tools · Configuration
  • Things to ask Claude
  • Checking the version & updating
  • Requirements
  • Troubleshooting

What's inside

This one package ships two halves of the same product:

What it isWhat it does
🧠 SkillsKnowledge Claude readsClaude writes correct Specter integration code — right endpoints, headers, response handling, and all the platform's gotchas baked in.
🛠️ MCP serverA tool Claude can runClaude *acts on* your backend — inspect a project, verify your setup, and create currencies, items, tasks, leaderboards, battle passes, and more, straight from chat.

Skills work in Claude Code, Claude Desktop, the Claude Agent SDK, and any other skills-aware host. The MCP server works in any MCP-compatible host (Claude Desktop, Claude Code, …).


Quickstart

1. Install the skills in your game project:

npx specter-skills init

2. Get your API key from console.specterapp.xyz (Project → API Keys).

3. Ask Claude to build something:

*"Add Specter email login and a gem currency to my Unity game."*

The right skill activates automatically and Claude writes the integration. That's it.

💡 Want Claude to also set up the backend for you (create currencies, quests, leaderboards)?

Add the MCP server and ask *"create a gems currency and a daily login quest in

my Specter project."*


Installation

# Interactive — choose skills and where to install them

npx specter-skills init

Install everything into this project's .claude/skills/

npx specter-skills install

Install specific skills

npx specter-skills install specter specter-economy

Install globally (available in all your projects)

npx specter-skills install --global

Install into a custom directory (Agent SDK / other hosts)

npx specter-skills install --dir ./skills

CommandWhat it does
npx specter-skills initInteractive: pick skills + target (project or global)
npx specter-skills install [names…]Install named skills (default: all). Flags: --global, --dir
npx specter-skills updateRe-install your skills at the latest version
npx specter-skills listShow which skills are available and which you have installed

Skills are copied into .claude/skills/ (project) or ~/.claude/skills/ (global). They're plain files you can commit to your repo.


The skills

SkillWhat it covers
`specter`Start here — platform overview, the auth model, base URLs, the response envelope, and every error code.
`specter-players`Sign-up & login (email, username, silent device ID, Google, Apple, Steam, Discord, Facebook), tokens, account linking, player profiles & custom data, friends.
`specter-economy`Currencies & wallets, items, bundles, stores & purchases, inventory, gacha / loot boxes with pity, and real-money gaming (deposits / withdrawals).
`specter-progression`Tasks, missions, achievements, daily quests & streaks, task-rule design, custom events, battle passes, XP & level systems.
`specter-competitions`Leaderboards, tournaments, instant battles, prize distribution, and schedules.
`specter-multiplayer`Skill-based matchmaking, parties, match sessions, and the full real-time Socket.io event contract.
`specter-admin`Configure the game via admin APIs — projects, currencies, items, tasks, live-ops, members. Used by the MCP server to set things up for you.

Each skill has a concise guide plus per-endpoint references (request fields, response examples) generated directly from Specter's API, and ready-to-paste JavaScript / Unity examples where useful — so the code Claude writes stays accurate.


The MCP server

The same package ships an MCP server, specter-mcp, that lets Claude inspect and configure a Specter backend directly. The skills teach Claude the API; the MCP server lets it *use* the API.

*"What currencies does my project have?"* · *"Is my setup working?"* · *"Create a gems currency

and a daily quest that rewards 100 coins."*

Setup

The easy way — npx specter-skills init offers to set this up for you (it writes the config, no JSON editing). Or run it any time:

# Claude Desktop

npx specter-skills mcp

Claude Code (registers it for all your projects)

npx specter-skills mcp --code

Then restart your MCP host and the specter tools appear. (Claude Desktop and Claude Code are different apps with separate configs — pick the one you actually use.)

Manual setup (if you prefer to edit the config yourself)

Add to your MCP host config (e.g. Claude Desktop's claude_desktop_config.json):

{

"mcpServers": { "specter": { "command": "npx", "args": ["-y", "-p", "specter-skills", "specter-mcp"], "env": { "SPECTER_ENV": "staging", "SPECTER_ALLOW_MUTATIONS": "true" } } } }

</details>

Read-only tools work immediately; creating things needs a one-time sign-in — no api-key or project ID to configure.

Signing in (no password needed)

To create anything, Claude needs to act as you — so you authorize it once through your browser. The first time it's needed, Claude runs the specter_login tool (or run it yourself in a terminal):

npx -y -p specter-skills specter-mcp login

What happens:

  1. Your browser opens the Specter dashboard.
  2. You sign in however you normally do — email/password, Google, or Apple.
  3. You approve a consent screen ("Allow specter-mcp to manage your projects").
  4. Done — a revocable token is saved locally (~/.specter/credentials.json). You stay signed in.

Your password and social credentials never touch the tool or Claude. Revoke access anytime from the dashboard. Manage the session with specter-mcp whoami and specter-mcp logout.

ℹ️ Run specter-mcp commands from any folder except the specter-skills source folder

itself (npx gets confused there).

Tools

Read-only — always available, safe to run:

ToolPurpose
specter_verify_setupSmoke-test the project: auth, currencies, events, tasks
specter_list_currencies · _items · _bundles · _storesInspect economy content
specter_list_eventsList custom events (with their ids) that trigger tasks
specter_list_tasks · _leaderboards · _tournaments · _battlepassesInspect progression & competitions
specter_list_progression_systems · _markersInspect level systems & markers

Read tools use your browser sign-in (run specter_login once) — no separate api-key to configure.

Client / runtime — act as a sandboxed test player to exercise the game-facing /v2/client API and prove your config works:

ToolPurpose
specter_get_player_stateRead the test player's tasks, wallet, and inventory
specter_send_eventFire a custom event (the same call your game makes) to trigger achievements
specter_test_achievementEnd-to-end: read status → fire the event → re-read → report whether the task progressed
specter_get_reward_history · specter_claim_rewardList pending rewards, and claim on-claim task rewards (grant-reward-by-source)
specter_generate_client_codeGenerate ready-to-paste game code (JS or Unity C#) wired with your real api-key + event slug

Mutating — opt-in (SPECTER_ALLOW_MUTATIONS=true), gated behind your confirmation:

ToolCreates / does
specter_create_currency · _item · _bundle · _storeEconomy content
specter_create_currency_conversion · _currency_policyExchange rates + balance/decay/earning-cap policies
specter_create_eventA custom event that triggers achievements
`specter_create_task`A single-objective achievement
`specter_create_mission` · `_step_series` · `_time_series`The 3 grouped achievement types (pool / sequential / streak)
`specter_schedule_achievement` · `_stop_achievement` · `_delete_achievement`Activate / halt / delete an achievement (the create→schedule two-step)
specter_create_battlepass · _level_system · _progression_markerProgression content
specter_create_matchMultiplayer match template (format / outcome / game)
specter_create_leaderboard · _competitionCompetitions
specter_edit_currency · _edit_task · _update_entityEdit existing entities (rename, retune, disable, …)
specter_schedule_liveopsSchedule a leaderboard / competition live
specter_grant_rewardGrant items / currencies to a player
specter_admin_call · specter_client_callEscape hatches — call *any* /v1 admin or /v2/client endpoint that lacks a dedicated tool (match config, members, games, reward-sets, tags, friends, purchases, …), using the bundled API references for the shape
specter_loginBrowser sign-in (above)

The achievement tools resolve friendly names for you — pass event as an event slug/name, rewards as [{currency:"gems", quantity:50}] (or item/bundle/marker), and the tool resolves them to the right ids. Creating an achievement does not make it live — call specter_schedule_achievement to activate it.

Mutating tools change live game configuration, so they're flagged non-read-only and your MCP host asks for confirmation before each one. Point them at a staging project first.

Your project is auto-detected from your sign-in — there's no project ID to look up. (Only set SPECTER_PROJECT_ID if your organisation has several projects and you want to pin one.)

Configuration

All configuration is via env vars in your MCP host config:

VariableRequiredDefaultPurpose
SPECTER_ENV—stagingstaging or production
SPECTER_ALLOW_MUTATIONS—falsetrue enables the create / mutate tools
SPECTER_API_KEYoptional—Client api-key. Not needed after sign-in — the dev key from your login is reused. Set it only if you want read tools to work before signing in.
SPECTER_PROJECT_IDoptional—Auto-discovered from your sign-in. Only set it if your organisation has multiple projects and you want to pin one.
SPECTER_ADMIN_TOKENoptional—For CI / non-interactive use instead of browser sign-in

##

只显示了开头部分;其余内容请在仓库中阅读

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