Spec Driven Development
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
作者提供的说明(英文原文)
Build motion-graphics lessons with sentence-synced TTS for any subject: one sentence, one scene.
这三项永远不会合并成一个分数:意见、测量和人气是不同的东西。
我们还没有为它写通俗的介绍。下面是我们从注册中心读取到的事实。
选择你使用的 AI 应用,然后复制设置。
你用的是哪个应用?
在上方选择你的应用。我们会记住它,下次按钮会显示“安装到 …”。
链接指向作者自己的文件;我们不托管也不重新打包它。打开文件后,Claude Desktop 会进行安装。
在终端中运行这条命令
浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
浏览器会先询问是否打开应用,然后应用会显示设置并请你确认。密钥的值会留空,由你自己填写。
这个服务器在你的电脑上运行,而 ChatGPT 只能连接互联网上的服务器。请选择其他应用。
你的选择通过 Cookie 保存在这台设备上,无需账户。
这些设置是根据作者在注册中心的条目生成的。如果 README 的写法不同,请以 README 为准。
它在你的电脑上运行;安装后,工具列表会显示在你的 AI 应用中。
我们检查的是任何人都能看到的信息;我们没有阅读代码。不适用的检查项不计入总数。 · 检查于 2026年11月6日
注册名称已通过 GitHub 账户 ghlee0786 验证,该账户拥有此仓库
我们还没有从 GitHub 读取这个仓库
我们还没有从 GitHub 读取这个仓库
它在你的电脑上运行,没有互联网端点
在你的电脑上运行,改用本地设置
它在你的电脑上运行;我们只能读取互联网端点的工具列表
与注册中心里这个分类中所有活跃的服务器比较。只有当发布者拥有该仓库时,星标数才计入。
它在 1 项适用的基础检查中通过了 1 项。我们没有阅读代码。在添加密钥或令牌之前,请先看看这个服务器要求哪些权限,并使用只具备所需权限的密钥。
注册中心没有列出必需的密钥,不过有些服务器会在首次使用时要求你登录。
它在你的电脑上运行。你的 AI 应用会在需要时启动它,数据不会经过作者的服务器(除非它自己调用在线服务)。
GitHub 仓库最后更新于–,最新版本(0.1.0)于14天前进入注册中心。
支持 MCP 的应用,例如 Claude Desktop、Claude Code、Cursor 和 VS Code。你的电脑上还需要有 MCPB。
同一分类中有:Spec Driven Development, Remote Desktop Commander, topo^alpin
同一分类中其他作者的服务器,按星标数排序。
如何看卡片:★ GitHub 星标i三大支柱:评价 · 检查 · 使用情况i更新 = 最新版本发布到注册中心的时间i
MCP Server that facilitates spec-driven development workflows, not just Vibe Coding.
Remote Desktop Commander: use files, terminal and processes on your own computers from any AI app.
Avalanche bulletins and mountain weather forecasts for any place in the Alps.
按原文从作者的仓库复制。PopNx MCP 没有审查或背书其内容。HTML、图片和脚本已被移除。链接会离开本站。
English · 한국어 · 日本語 · 简体中文
A learning system built on motion graphics and TTS. It works for any subject: math, science, English, biology, programming, and more. Write a lesson as JSON data and each sentence becomes one scene. The result is a single-file HTML textbook in which graphs, equations, sentence parts, 3D illustrations, and code move on screen the moment the voice starts reading the sentence they belong to. An AI uses MCP tools to write the textbook, check it, run its example code to verify the output, render 3D illustrations with Blender, record the narration, and build it. The bundled TTS (Supertonic) currently voices Korean and English, and the sample courses are in Korean.
Math · Translating a quadratic function The curve slides into its new position, and the changing part of the equation is highlighted
Science · A block on an incline On top of a Blender render, gravity splits into two components that grow out of it
English · Forming the passive voice Words move to new positions, and example sentences are read by an English voice
Biology · Structure of the animal cell Zooms into a 3D cross-section of the cell, pointing out organelles one by one
Programming · Lesson 7 (Arrays) of a 17-lesson C# syntax course — current-line highlighting, array cells filling in, an execution trace table, collapsible contents and script panels
say in a lesson is one scene. A scene bundles the script sentence, a large key phrase, and the visuals for that moment (graph, equation, sentence parts, image, code, variables…).timing.json.| Subject | Course | Scenes | Visuals used | What to look for | |
|---|---|---|---|---|---|
| Math | examples/math-quadratic | 13 | plot, math, tbl | A curve with the same name morphs between scenes, so the translation is visible | |
| Science | examples/physics-incline | 12 | img (3D render), math, bars, plot | Arrows grow toward force endpoints computed in 3D; zoom | |
| English | examples/english-passive | 12 | tokens, example-sentence panel, tbl, flow | Word chunks move to new positions; `{en | …}` segments use an English voice |
| Biology | examples/biology-cell | 13 | img (3D render), flow, cards | Organelle labels move around as the view zooms into the cell cross-section | |
| Programming | examples/csharp-grammar | 321 (17 lessons) | Code, variables, arrays, stack/queue/dictionary, console | All 48 examples are actually run and compared against the on-screen output |
The render_3d tool runs an AI-written Blender scene script headlessly and renders it with Cycles. When the script marks a 3D position with spot("name", (x, y, z)), the tool computes where that point lands in the perspective-projected image and saves it alongside the render. Lessons then refer to those names for labels, zoom centers, and arrows.
# Block on an incline — compute the endpoints of gravity and its two components as 3D vectors
th = math.radians(30) d = V3((math.cos(th), 0, -math.sin(th))) # down-slope direction n = V3((math.sin(th), 0, math.cos(th))) # normal to the incline spot("block", C) spot("g_tip", C + V3((0, 0, -2.6))) # gravity mg spot("par_tip", C + d * 2.6 * math.sin(th)) # mg sinθ spot("perp_tip", C - n * 2.6 * math.cos(th)) # mg cosθ
{"img": ["assets/incline.png", {
"spots": {"theta": {"label": "θ = 30°"}}, "arrows": [{"from": "block", "to": "g_tip", "label": "mg", "c": "bad"}, {"from": "block", "to": "par_tip", "label": "mg sinθ", "c": "g1"}], "zoom": 1.35, "focus": "block"}]}
Because the arrow tips are points computed in 3D, they line up exactly with the rendered incline. Scene scripts are kept in assets/src/, so they can be re-rendered at any time.
| Area | Contents |
|---|---|
| Left: Contents | Lessons and sections. Collapsible; clicking a section jumps to that scene |
| Center: Stage | Key phrase + left panel (code or example sentences, with the current line highlighted) + visuals. Always dark, regardless of theme |
| Right: Script | About 1/5 of the screen. Highlights the sentence being read; clicking a sentence plays from there. Collapsible |
| Bottom: Timeline | Progress bar divided by scene |
The top bar holds only lesson navigation, play, scene navigation, and playback speed (0.75×–2×). On phones, the contents and script panels become drawers that open over the stage.
When the scene changes, on-screen elements are matched by name (key) and animated. No animation needs to be specified separately: changing the data is enough to produce motion.
| Motion | When | Example |
|---|---|---|
| Slide | An element with the same name is in a different position | Array sorting, pointer i, words moving in the passive voice |
| Morph | The coordinates of a curve, point, or line with the same name change | Translating a parabola, changing its width |
| Fly in | A source cell is given with from | answer[(i + k) % n] = arr[i] |
| Grow | A new arrow appears | Resolving a force into components |
| Zoom / pan | An image's zoom or focus changes | Pointing out cell organelles |
| Blink · Scatter | Only the value changes · element disappears | Variable values, Pop |
{
"id": 1, "group": "수학", "title": "이차함수의 평행이동", "ops": [ {"op": "part", "title": "x축 방향으로 평행이동"}, {"op": "say", "head": "{m|y = (x - 2)^2} : 오른쪽으로 2", "text": "x 자리에 x 빼기 2를 넣으면 그래프 전체가 오른쪽으로 2만큼 미끄러집니다.", "board": {"seq": [ {"plot": [{"curves": [{"fn": "(x-2)**2", "c": "g1", "key": "p"}], "points": [{"x": 2, "y": 0, "label": "꼭짓점 (2, 0)", "key": "v"}]}]}, {"math": [["y = x^2", "y = (x - 2)^2"], {"hl": [1]}]}]}} ] }
The sample courses are narrated in Korean; {en|…} segments switch to an English voice.
The ops before a say build up the screen state, and the say captures that moment, together with its sentence, as a scene. The 22 ops, 24 widgets, and sentence markup ({m|equation}, {en|English}, [[written form|spoken form]]) are documented in the [authoring guide](docs/authoring.md) (in Korean). The MCP authoring_guide tool returns the same content.
sequenceDiagram
participant U as User participant AI as AI (Claude, etc.) participant M as Flow Learning System MCP participant F as Course folder U->>AI: "Make a lesson on cell organelles" AI->>M: authoring_guide AI->>M: course_init AI->>M: render_3d(cell scene script) M->>F: assets/cell.png + hotspot coordinates AI->>M: lesson_save(lesson JSON) M-->>AI: Validation results (missing hotspots, hard-to-read words …) AI->>M: speech_preview → pronunciation_add AI->>M: code_verify (subjects with code) AI->>M: audio_synthesize M->>F: audio/l01.mp3 + timing.json AI->>M: course_build M->>F: dist/index.html U->>F: Open with fls serve
What the checks catch:
17개 → 열일곱 개 (native Korean counting), 19.6 → 십구 점 육 (Sino-Korean "nineteen point six"), 8분의 1 → 팔분의 일 ("one eighth"), {en|…} → English voicegit clone https://github.com/ghlee0786/flow-learning-system.git
cd flow-learning-system pip install -e ".[tts]"
| Requirement | Used for | Without it |
|---|---|---|
| Python 3.10+ | Everything | — |
Supertonic ([tts]) | Korean and English speech synthesis. Downloads the model from Hugging Face on first run | The textbook runs without audio, using estimated timings |
| ffmpeg | Saving as mp3 | Saves as wav |
| Blender 3.6+ | render_3d | Only 3D illustrations are unavailable. If it is not on PATH, set FLS_BLENDER to the executable path |
| Mono or .NET SDK | Verifying C# examples | Only C# verification is skipped |
There is no need to keep the MCP server running. Register it once with your client, and the AI launches it on its own whenever it uses a tool (stdio).
Claude Code
claude mcp add flow-learning-system -- python -m flow_learning_system.server
Claude Desktop (claude_desktop_config.json)
{
"mcpServers": { "flow-learning-system": { "command": "python", "args": ["-m", "flow_learning_system.server"], "env": { "FLS_BLENDER": "C:\\Program Files\\Blender Foundation\\Blender 4.2\\blender.exe" } } } }
On Windows, if python points to a different environment, use the full path to python.exe in the virtual environment where you installed the package.
| Tool | What it does |
|---|---|
authoring_guide | Lesson format, widgets, motion rules, how to write sentences |
course_init / course_status | Create a new course / per-lesson scene count, issue count, and audio status |
lesson_get / lesson_save | Read a lesson / validate and save it (not saved if there are errors) |
lesson_validate | Validation |
render_3d | Blender scene script → image + hotspot coordinates |
assets_list | The course's images and their hotspot names and coordinates |
speech_preview | The exact sentences the TTS will read for each scene |
pronunciation_add | Register Hangul readings for English words |
code_verify | Check that example code output matches the on-screen console output |
audio_synthesize | Lesson audio and timing table (changed lessons only) |
course_build | dist/index.html + audio + images |
fls validate examples/biology-cell # validation
fls render examples/biology-cell --name cell --script scene.py # Blender render fls speech examples/english-passi
只显示了开头部分;其余内容请在仓库中阅读